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GWENT closed beta now underway

squidyj

Member
I realise now my only strategy in Gwent was using spies to overwhelm the opponent into using all their cards while I still had a full stack.

there's a reason that strategy doesn't exist in the standalone game :p

because geralt is gold by default, you gotta either use it on the other witchers ( vesemir and co )
or remove the gold from geralt which can be done with a few cards afaik

One of the potions is pretty clear that it only works on non-gold units, but the other one has a wording that implies it can work on non-gold or ANY witcher card, I was confused when I tried it :/
 
One of the potions is pretty clear that it only works on non-gold units, but the other one has a wording that implies it can work on non-gold or ANY witcher card, I was confused when I tried it :/

Apparently it is supposed to and they're looking into it. Geralt as a 24 strength gold card would be pretty broke though.

Can I just mill every deck except for Skellige and make that one very strong through crafting the cards I want? lol

Are you sure? While there's a fair bit of mats on the table getting them back will cost a ton
 

Wagram

Member
Northern Realms is definitely my most hated facing in the game. The amount of non-sense that deck can do is insane.
 
Northern Realms is definitely my most hated facing in the game. The amount of non-sense that deck can do is insane.

I certainly do not help, playing with the Northern Realms starter deck and only adding 3 Adrenaline rush, I won a lot of games this past day. I got owned by people that build their decks (screw you Phillipa!) better but still it is quite viable to break the game if your opponent passes early in the round just because. Also something I didn't see is someone using Dijkstra to defend against BUff-Rush-Promotion, since he can demote all golden units and then are available to be scorched.
 

Stiler

Member
The monster deck is the most annoying to me so far.

Mainly because it's passive works on GOLD cards and it seems to favor high number cards.

I had a guy literally with over 10 cards played , most in the 2-5 number range, and one card that had 25 points on it. Guess which card he got to keep for next round? Yep the 25 point one.

It's just as cheesy when you play it in round 1 and they lay down Geralt and then pass, you have to either play multiple cards to overcome his 12 points but in return they keep that card, so it basically adds up to a free 24-point play from simply the "passive" ability of the monster deck.

What are the Northern Realms/Skellige decks passives? I don't think I've even noticed them...
 
What are the Northern Realms/Skellige decks passives? I don't think I've even noticed them...

Northern Realms have a passive that gives to all gold units on their side a +2. Skellige increase the damage each unit card makes +1 every round wherever they are (Hand/Deck/Graveyard). And Scoia'tael can decide once per match at the beginning of each round which player should go first.

Also as side note, I just played a match where I tested the maximum Strength a single card can have. I manage to buff a single Clan Axeman from Skellige up to 100 after that it couldn't be buffed more. Though to be honest I am sure my opponent was also intrigued at how much it could go since he waited until his last turn (even though I was already out of cards) to basically debuff the unit up to 1 with a Leshen.
 

painey

Member
I LOVE Witcher 3 Gwent, but this just doesn't gel with me. It might be because it's more in depth and I don't want to organise decks and read about the cards on the console, but I'm very sad because I wanted to love it.
 

RDreamer

Member
You can scroll right and see (and choose from) the rest of your hand.

But I understand the confusion. The zoomed-in view just makes it more difficult to tell what you're choosing from. It'd be easier if they kept the same perspective you have when you're normally playing.

Just played a few more times and I don't understand this at all. I don't see any way to see more cards than the three.
 
itisbeautifulpbb2e.jpg

I love that when playing Northern Realms, someone think it is a good idea to pass on the first round and start playing Ciri or Monsters Deck players will basically combo Geralt and Eredin.
 

RDreamer

Member
Doh. Guess they hadn't thought of that.

I can scroll over by dragging. It's slow and kind of sucks, but it's fine I suppose.

The thing that makes it bad UI is that there's no indication at all that there's more cards over there. They need to display like a half a card or something so people know to pull it over. I honestly thought they just changed it so you could only swap out of three randomly selected cards.
 

Yeef

Member
Can't seem to download this or any game through GOG Galaxy. I always get a "configuration error." None of the fixes I can find seem to help. It's not a big deal with other games, since they have stand-alone installers (that all work fine for me), but apparently this doesn't. :\
 

Exentryk

Member
I love that when playing Northern Realms, someone think it is a good idea to pass on the first round and start playing Ciri or Monsters Deck players will basically combo Geralt and Eredin.

Haha, yup! I'm just praying that the opponent passes and then I go to town. It's amazing to see their reaction when they're trying to figure out what happened haha!

 
As of now I feel like Monster and Northern Realms aim to win in 2 and Scoa'tiel and Skellige aim for 3. With Northern you have to stifle their investments as much as possible because left to their own devices shit like the above happens lol. I think I've won 3/4s with the Skellige deck against the NR and monsters because people make the mistake of going into round 3. I've always got a diabolical plan for round 3 lol. Blow your load in round 2, there's no way to catch NR if it chooses to fully invest in a round. I mean there is but bad hands can happen.
 
Nothing will carry over from the beta, right? I'll just mill Scoia'tael, because I won't use it. Card kegs are giving me only basic cards as the fifth card for whatever reason.

The problem is and since this beta is gonna be really long you might feel like playing another deck and not be able to. Not sure when wipes will occur so it could be a while. Keep at it for a week or so and if your luck still sucks go for it.
 

Sorian

Banned
Nothing will carry over from the beta, right? I'll just mill Scoia'tael, because I won't use it. Card kegs are giving me only basic cards as the fifth card for whatever reason.

They already doubled back on whether the beta will be wiped or not. Their FAQ section used to say definitely but the langauge has changed to make it more vague. I wouldn't bank on them resetting your progress for you because you got impatient and milled whole decks. Play the game, you'll get scraps and packs naturally.
 

Stampy

Member
I am kind of confused. Picked another Commander's horn card. But when building decks I can only see one copy of it. It doesn't how that there are two copis, but when going through my card collection I can easly see that there are two copies. What's the deal here? I'm nowhere on the card does it say you can't have two copies in the deck.
 

Exentryk

Member
I am kind of confused. Picked another Commander's horn card. But when building decks I can only see one copy of it. It doesn't how that there are two copis, but when going through my card collection I can easly see that there are two copies. What's the deal here? I'm nowhere on the card does it say you can't have two copies in the deck.

You can't have multiple of the same silver cards in your deck.
 

Stampy

Member
You can't have multiple of the same silver cards in your deck.

Wow, that was a wasted card pick then. Oh well, I will mill it since I really have no use for it otherwise. :(

BTW can you have two Geralt cards? I see the descripiton is the same, but the picture is a bit different.
 
Wow, that was a wasted card pick then. Oh well, I will mill it since I really have no use for it otherwise. :(

BTW can you have two Geralt cards? I see the descripiton is the same, but the picture is a bit different.

They gave us an animated background version which is the shiny/super rare variant for this game. It's the same card
 

Exentryk

Member
Wow, that was a wasted card pick then. Oh well, I will mill it since I really have no use for it otherwise. :(

BTW can you have two Geralt cards? I see the descripiton is the same, but the picture is a bit different.

Yeah, since they are different, you should be able to have them both.

EDIT - Actually, been reading that we might not be able to have more than one Geralt, even if it has different art.

So.... cards like ermion, do you get to pick your discard?

Discards go to graveyard or deck? Coz Ermion sounds like you only draw from the deck.
 

Stampy

Member
BTW what do you do with scraps?

And oh man, does this game take a long time to build resources. i mean I want to build some strategy decks. but This painfull process of grinding really limits variation and play options in the begginign for a long time. Not sure I like this. :/
 
Discards go to graveyard or deck? Coz Ermion sounds like you only draw from the deck.

You draw 2 cards then discard 2 cards which if you could choose is 100% positive if you're doing a Skellige res deck.

BTW what do you do with scraps?

And oh man, does this game take a long time to build resources. i mean I want to build some strategy decks. but This painfull process of grinding really limits variation and play options in the begginign for a long time. Not sure I like this. :/

There are definitely some cheap decks. If you want super duper optimized then you might have a problem. I'm not having any issues winning a vast majority of games with basic decks and a few additions which I bought for 30 scraps
 

Exentryk

Member
BTW what do you do with scraps?

And oh man, does this game take a long time to build resources. i mean I want to build some strategy decks. but This painfull process of grinding really limits variation and play options in the begginign for a long time. Not sure I like this. :/

Yeah, I'd also prefer faster grinding. After the New Day rewards, it really slows down. They should keep about half the New Day pace of earning rewards for long plays.

Having said that, I've been winning most of the matches with the basic deck a couple of crafted cards.


---

Poor Monsters. Seems cruel even, haha

 

Stampy

Member
Crafting material.

But how do you craft? Scraps are not that green flag thing. Right? As I understand that is the only crafting currency or?

Also what is the maximum amount of the same units you can have in your collection? Is it 3, since for some reason I can't craft more of that same unit. (EDIT: I can't create more than 3 weather effect units, but can 4 single units, don't know what is the limit). Arghh. I guess this is a learning process. With lots of pain behind it. Where can I find all such rules. Hate learning them by mistake, since farming resources is so time consuming. :(
 
But how do you craft? Scraps are not that green flag thing. Right? As I understand that is the only crafting currency or?

Also what is the maximum amount of the same units you can have in your collection? Is it 3, since for some reason I can't craft more of that same unit. (EDIT: I can't create more than 3 weather effect units, but can 4 single units, don't know what is the limit). Arghh. I guess this is a learning process. With lots of pain behind it. Where can I find all such rules. Hate learning them by mistake, since farming resources is so time consuming. :(

I think the game does a poor attempt to explain this limitations to players, I think not even the deck tutorial explain this.

But basically it goes like this, for every deck you can have 4 gold cards, 6 silvers cards and a minimum of 25 card and a maximum of 40 cards. Of the Silver and Gold ones you can only have 1 copy of each on each deck, so if you have 2 commanders horns, don't bother having the second one around since you can't use it (that doesn't mean you can't have more than 1 commanders horn per deck, for example with NR you can use Dandelion and then Decoy him and/or resurrect him from the graveyard). And from the Bronze cards you can only have 3 of each in every deck, this includes most unit cards, weather cards and buff and debuff cards.
 

Stampy

Member
I think the game does a poor attempt to explain this limitations to players, I think not even the deck tutorial explain this.

But basically it goes like this, for every deck you can have 4 gold cards, 6 silvers cards and a minimum of 25 card and a maximum of 40 cards. Of the Silver and Gold ones you can only have 1 copy of each on each deck, so if you have 2 commanders horns, don't bother having the second one around since you can't use it (that doesn't mean you can't have more than 1 commanders horn per deck, for example with NR you can use Dandelion and then Decoy him and/or resurrect him from the graveyard). And from the Bronze cards you can only have 3 of each in every deck, this includes most unit cards, weather cards and buff and debuff cards.

Great explanations. Thanks!

Just one more question. When a card goes to graveyard, it basically loses all the buffs?
 
Great explanations. Thanks!

Just one more question. When a card goes to graveyard, it basically loses all the buffs?

For the most part excluding cards buffed by the Skellige shield smith. It says it buffs the cards original value for +4 so for example if a card has 5 strength originally, whether it goes up or down during the round once it hits the graveyard it'll be sitting there with 9 strength.

I'm not sure if there are any other cards that alter original strength, it might just be the one.
 

Stampy

Member
For the most part excluding cards buffed by the Skellige shield smith. It says it buffs the cards original value for +4 so for example if a card has 5 strength originally, whether it goes up or down during the round once it hits the graveyard it'll be sitting there with 9 strength.

I'm not sure if there are any other cards that alter original strength, it might just be the one.

Yeah I fecked this up. I'm getting really iritated with this. I have one plan in mind, then I make a buy, and then I realise that it was a bad plan since the game resets the cards that hit the graveyard. :( Oh well... (I bought the 200 scrap worth card which allows you to resurect another card. Not that usefull when buffs are deleted and when in the deck you have no special extra non gold cards worth grave digging.
 

Wagram

Member
That feeling when you completely fuck over a Northern Realms strategy with weather effects or Dimeritium Bomb.

THE BEST EVER.
 

Exentryk

Member
Finished up for the night. Won a lot of games with NR abusing that buff-rush-promote tactic. Some thoughts:
- Weather effects mess up this strategy.
- Monster built for breedable strategy can pose good competition.
- Skellige deck also has the scoring potential to win.
- Luck of draw can also mess you up, since you need a bunch of specific cards for above tactic.

I don't know why, but I very rarely get a commander's horn. 80% of my games are without one. Need to unlock Dandelion quickly.

Anyway, have an image.
Opponent forfeited after this :p

 
Yeah I fecked this up. I'm getting really iritated with this. I have one plan in mind, then I make a buy, and then I realise that it was a bad plan since the game resets the cards that hit the graveyard. :( Oh well... (I bought the 200 scrap worth card which allows you to resurect another card. Not that usefull when buffs are deleted and when in the deck you have no special extra non gold cards worth grave digging.

Don't feel too bad about it. The silver resurrect cards can res other silvers. I'm looking to get one myself actually

That feeling when you completely fuck over a Northern Realms strategy with weather effects or Dimeritium Bomb.

THE BEST EVER.

I had one game where I had a dimeritium bomb and the and a commander's horn and the opponent frosted the first row. I kept on piling cards there and he was doing silly because I already played weather. Right at the end throw down the bomb then double up. Before that I had like 10 strength total then I jumped up to around 130. I bet the dude was legit shook lol

The third round after NR blow their wad in the second and you make it through is hilarious
 

TheKeyPit

Banned
Sorry for my slow ass playstyle but I use all the time I have. This was by far my most thrilling match so far: (5 minute video) http://xboxdvr.com/gamer/TheKeyPit/video/22969939

They already doubled back on whether the beta will be wiped or not. Their FAQ section used to say definitely but the langauge has changed to make it more vague. I wouldn't bank on them resetting your progress for you because you got impatient and milled whole decks. Play the game, you'll get scraps and packs naturally.

Nah, I just milled my Scoia'tael and Monster decks to craft decent cards for my Skellige deck.
 

Exentryk

Member
I had one game where I had a dimeritium bomb and the and a commander's horn and the opponent frosted the first row. I kept on piling cards there and he was doing silly because I already played weather. Right at the end throw down the bomb then double up. Before that I had like 10 strength total then I jumped up to around 130. I bet the dude was legit shook lol

The third round after NR blow their wad in the second and you make it through is hilarious

I am yet to earn enough for Dimertium Bomb, but I was curious about how it would interact with weather cards. So, the bomb basically nullifies the weather effect eh? That's good to know. Could be one way to tackle weather effects for NR. Thanks.

Sorry for my slow ass playstyle but I use all the time I have. This was by far my most thrilling match so far: (5 minute video) http://xboxdvr.com/gamer/TheKeyPit/video/22969939

Haha, nice! Tough decision, but it worked out.
 
Sorry for my slow ass playstyle but I use all the time I have. This was by far my most thrilling match so far: (5 minute video) http://xboxdvr.com/gamer/TheKeyPit/video/22969939



Nah, I just milled my Scoia'tael and Monster decks to craft decent cards for my Skellige deck.

THAT BIRNA BRAN GAMBLE! I wouldn't have play it, though if you got another Priestesses of Freya you could have also won, no idea what you were going after though.

That feeling when you completely fuck over a Northern Realms strategy with weather effects or Dimeritium Bomb.

THE BEST EVER.

I love playing Monster Weather deck, and basically face people that also play NR Buff-Rush-Promote decks, mostly because that type of deck doesn't have space on your opening hand for a clear weather since you will always aim for buff units or commanders horn.

Also I just got Dijkstra on a keg bought with ores. Shit was cash to see the other person make the buff-rush-promote on poor infantry and then I just used Dijkstra to demote them and scorch them. like 90 points off the deck with 2 cards.

The best defense against Dijkstra would be buff-Commanders-horn-Rush-Duplicate and then - buff again before promoting with one card being stronger than the other.

Still you can still defend against NR with Phillipa alone, she is to overpowered, she is basically a steamroller against swarm decks or last defense against commanders horn decks.

Finished up for the night. Won a lot of games with NR abusing that buff-rush-promote tactic. Some thoughts:
- Weather effects mess up this strategy.
- Monster built for breedable strategy can pose good competition.
- Skellige deck also has the scoring potential to win.
- Luck of draw can also mess you up, since you need a bunch of specific cards for above tactic.

I don't know why, but I very rarely get a commander's horn. 80% of my games are without one. Need to unlock Dandelion quickly.

Anyway, have an image.
Opponent forfeited after this :p

Yeah the deck isn't balanced, it is easy to fuck it up if the opponent doesn't pass earlier in the game, which is why you should always aim to have a spy on your deck so the opponent is more willing to pass, though I see that most people now know that passing earlier against NR is basically suicide if you didn't figure out that they were going for a buff-rush strategy.

Also is there a card that harms your own units in NR? Because I could see abusing the Medic mechanic with Dandelion to have 2 or 3 commander horns per turn. I will check if I can build a deck that can abuse Dandelion to hell and back.
 
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