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Game Informer: December Cover - Mass Effect Andromeda (not out yet, leaked)

Nirolak

Mrgrgr
If you removed the name and told me this was Dead Space 4 I would have believed you.

Concept art for Mass Effect 3:

concept-015-brute_figzpk0j.jpg
 

Schlorgan

Member
Would be nice if the stakes were a bit less grandiose than the original trilogy tbh. They can find a way to make an interesting story that doesn't involve "saving humanity" again.

Still excited for the game but we'll see.

GAF is going to be so upset when at the end of the game the villain reveals that the ancient alien race is actually completely harmless, and he's just been manipulating the heroes to get them to destroy each other.
 

diaspora

Member
Mass Effect has been about humanity and human exceptionalism since day 1, don't know why people are acting surprised now.
 

Nibel

Member
It's just a 7 word tagline and it already turns me off :/

I mean, is it even really the case that making a game not about a hero saving humanity would sell less?

But how can you use words such as "epic" in the marketing of the game then
 
"Get out there and save humanity by getting a foothold in this new galaxy so we don't go extinct."

This is a good tone to strike, especially if Andromeda is already inhabited, thus making humanity the asshole Spanish conquistadors from across the Atlantic.

okay the analogy doesn't entirely hold but you get my point
 

Hoo-doo

Banned
Objections to saving humanity and silly space-fantasy outfits? Did you guys play the previous games? That's what ME is all about.

We saved the universe thrice. It's cheap writing. Give me back the RPG Sci-Fi space opera that it had potential to become after ME1. Give me some good writing and suspenseful subplots that don't necessarily involves Mcguffins and universe-ending bad guys.
 

Schlorgan

Member
We saved the universe thrice. It's cheap writing. Give me back the RPG Sci-Fi space opera that it had potential to become after ME1. Give me some good writing and suspenseful subplots that don't necessarily involves Mcguffins and universe-ending bad guys.

ME1 ended with mcguffins and "Universe ending bad guys are coming, we better get ready."
 
We saved the universe thrice. It's cheap writing. Give me back the RPG Sci-Fi space opera that it had potential to become after ME1. Give me some good writing and suspenseful subplots that don't necessarily involves Mcguffins and universe-ending bad guys.

Y'know what? At this point I really want them to just shit on everything about ME1, just to go after the purists. Y'all are ridiculous.

ME1 was all about the MacGuffin and the universe-ending bad guy. That's what the Conduit and Sovereign were.

Jesus Christ. ME1 was the worst game in the series, why does it have the most rabid and contemptuous fanbase?
 
I shall extend my reign as the Milky Way's greatest Casanova to Andromeda and Beyond!

(Please give us better female romance choices beyond boring Asari and Humans)
 

Schlorgan

Member
That's basically what it is. Discover and explore a new galaxy. The reason is finding a new home for humanity of course.

In the context of this game, "humanity" is a few hundred (or thousand) people on a colony ship. Even if "saving humanity" is the ultimate goal, it's on a much smaller scale than the previous games.
 
We saved the universe thrice.

Actually, the universe-saving stuff notably took a backseat in ME2. That game was mostly focused on personal interactions and side-stories and only a few missions directly dealt with the overarching Reaper threat.

And everyone complained that the stakes weren't high enough and the plot didn't get advanced enough.
 
To save humanity.... AGAIN

Was hoping for something less obvious as a premise. I don't know why, but I feel zero hype for this new installment, And I'm a huge fan of the series.
 

StereoVsn

Member
The first one hinted at a slightly more interesting universe and setting.

Of course, ME2 utterly ruined that with the whole "ohmigawd humans so special" shtick.
Well, you literally were Space Jesus. Not that I see anything wrong with being Captain Kirk on a 5 Year Journey :).

However if we have another Jack/Sera character I am treating them the same way i.e. shooting them or sidelining.
 

diaspora

Member
Y'know what? At this point I really want them to just shit on everything about ME1, just to go after the purists. Y'all are ridiculous.

ME1 was all about the MacGuffin and the universe-ending bad guy. That's what the Conduit and Sovereign were.

Jesus Christ. ME1 was the worst game in the series, why does it have the most rabid and contemptuous fanbase?
IMO people are remembering the concept/premise of the game but not what ultimately came out.
 
That's basically what it is. Discover and explore a new galaxy. The reason is finding a new home for humanity of course.

Yeah, but the impression I'm getting (and I'd love to be wrong!) is that we'll be off exploring and colonizing this new galaxy only to find some deep, dark, ancient evil that threatens everything in this new galaxy, just like the old one.
 

Lime

Member
The color palette of this artwork is kind of boring and gritty. It's evoking ME3's grimdark tone, something that is incredibly prevalent in video game aesthetics.

One of the reasons I much prefer the more colorful 70's sci-fi aesthetic of ME1 than grimdark grittiness. I'd have chosen a different planet as marketing artwork for the game, to be honest.
 

Kyoufu

Member
Please remove global cooldowns, Bioware. I want to lift some enemies and then throw them into the sky without having to wait on a silly cooldown between each Biotic use.
 

Ralemont

not me
The first one hinted at a slightly more interesting universe and setting.

Of course, ME2 utterly ruined that with the whole "ohmigawd humans so special" shtick.

It's not like the Alliance 5th fleet almost single-handledly saved the galaxy by destroying Sovereign in ME1 and humans could take over the entire Council in the Renegade path, right?
 

Ascenion

Member
We saved the universe thrice. It's cheap writing. Give me back the RPG Sci-Fi space opera that it had potential to become after ME1. Give me some good writing and suspenseful subplots that don't necessarily involves Mcguffins and universe-ending bad guys.

Might wanna rethink that. You saved the galaxy kinda 3 times but really just one time. ME1-2 were just delaying the inevitable.

Liara and Grunt are likely back in the Milky Way, 2.537 million light years away with no Mass Relays allowing for quick travel.

Wasn't saying they'd appear in MEA, was just in awe at how far into the future Andromeda is to the point no one fans cared about would even still exist, much less make a cameo outside the opening cutscenes or something.
 

Tovarisc

Member
However if we have another Jack/Sera character I am treating them the same way i.e. shooting them or sidelining.

Putting Jack and Sera into same box of character design? That is just wrong and insult towards Jack. Sera deserves to be sent into exile for sure.
 
Like, it's obvious that they're playing up the "SAVING YOOOMANITY" angle for marketing reasons, and it's an easy bet that the game itself will have quite a bit more depth to its story than is currently implied.

But seriously I want my L.A. Noire-inspired C-SEC spin-off and I want it yesterday
 

Durante

Member
ME1 ended with mcguffins and "Universe ending bad guys are coming, we better get ready."
True, there was a universe-ending bad guy in ME1, and a pretty menacing one too.

However, in ME1 humans were not inherently any more important or well-equipped to stop that threat than any council race. And they certainly didn't have magic space genes that make them uniquely useful as building material.

Ugh, ME2's main story really was beyond terrible.
 

Lime

Member
Seriously, Bioware's writers should be more confident in their ability and not try to go for the cheap "the universe is about to explode, only you can save it" method of having players invest in the narrative.

You have an entirely new galaxy with a blank slate for your fictional universe and you still go with the whole epic save humanity!! angle. It's so disappointing.

Like, it's obvious that they're playing up the "SAVING YOOOMANITY" angle for marketing reasons, and it's an easy bet that the game itself will have quite a bit more depth to its story than is currently implied.

But seriously I want my L.A. Noire-inspired C-SEC spin-off and I want it yesterday

Andromeda Space Truck Simulator 2017
 

Lakitu

st5fu
It's been said about 10 times, but the concept behind it isn't to stop some killer space race that will kill humanity but saving humanity by finding them another home. Come on guys...
 

Ralemont

not me
It's been said about 10 times, but the concept behind it isn't to stop some killer space race that will kill humanity but saving humanity by finding them another home. Come on guys...

Yes, people are jumping to conclusions about the Remnant technology, assuming it's some galactic threat. But there's plenty of ways to go with that that gel with humanity (and possibly by extension other MW races) colonizing new worlds.

For example, remember that plant scan in the tech demo, how it noted the plant wouldn't usually be able to grow in subterranean locales but somehow is? Kinda implies the Remnant tech is something more interesting than a weapon, and could absolutely be related to humanity's ability to colonize a wide variety of planets they might not be able to otherwise.

Like, what a twist it would be if Remnant technology is extremely advanced agricultural tech, lol.
 

Nirolak

Mrgrgr
That is male N7 armor where GI cover has female N7 armor. One can hope we can modify armor and swap parts around so femR doesn't need to wear that chest armor.

The armor system is actually modular so you can change out specific parts now, assuming their old presentations hold true.
 
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