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Dragon Quest: Builders |OT| - "If you build it, they will come."

Akala

Member
Finally coming back to this after I took a break...

Anyone know off top of head where to find iron in chapter 3? lol
 

Akala

Member
Just gonna go wander, need lava anyway. This Chapter has been more annoying than the first two so far, a bit combat heavy.

Wish there was a de-synth option.

*edit* through the portal there is a sign... "MONSTER MINE STAY AWAY FROM OUR IRON" lol
 
To demonstrate my dedication to community service, I have taken it upon myself to replace all of Cantlin Castle's roof and most of its floor with the finest straw and mud, respectively. You would not believe how leaky those roof tiles were or how worn out the decorative flooring was!

It is a dangerous undertaking; I have just died my fourth time as of this writing. Let it be known that I am nothing but selfless. I'm totally not using those the old material to beautify my town.
 

Redlogic

Member
Hey guys, I've got a stupid question for those who play the Vita version. I have a question for Pippa(?). I have to build her a home with a lady sign, which I can use to assign the home to her? I have no idea how to use it or assign homes to people. I'm desperate for help, so if anyone knows how this mechanic works, please help!! TX
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
Hey guys, I've got a stupid question for those who play the Vita version. I have a question for Pippa(?). I have to build her a home with a lady sign, which I can use to assign the home to her? I have no idea how to use it or assign homes to people. I'm desperate for help, so if anyone knows how this mechanic works, please help!! TX

Put the sign in the room and press X on the sign.
 

SkyOdin

Member
Hey guys, I've got a stupid question for those who play the Vita version. I have a question for Pippa(?). I have to build her a home with a lady sign, which I can use to assign the home to her? I have no idea how to use it or assign homes to people. I'm desperate for help, so if anyone knows how this mechanic works, please help!! TX
First of all, you need to follow her directions to build a room that contains a bed, a pot, a light source, and the lady sign. The sign has to be inside the room, not outside. Doing that in of itself will fufill the request. However, you formally assign the room simply by examining the lady sign. That will give you a window listing all of the female residents (male residents if it is a gentleman's sign). Select the name to assign the room to that resident. You can also assign yourself to a room via the same method if you want to reserve a bed for yourself.

The game never tells the player this directly, but it is possible to assign two residents to a single room by adding a second bed and sign.
 

Redlogic

Member
First of all, you need to follow her directions to build a room that contains a bed, a pot, a light source, and the lady sign. The sign has to be inside the room, not outside. Doing that in of itself will fufill the request. However, you formally assign the room simply by examining the lady sign. That will give you a window listing all of the female residents (male residents if it is a gentleman's sign). Select the name to assign the room to that resident. You can also assign yourself to a room via the same method if you want to reserve a bed for yourself.

The game never tells the player this directly, but it is possible to assign two residents to a single room by adding a second bed and sign.

I did all that and built the room, put the lady sign inside as well. All that happens is I get another blue print from her. Any idea what button I press when I walk up to the lady sign? I put it inside on the bottom brink (of 2 brick high wall) but nothing happens no matter what button I press.
 

SkyOdin

Member
I did all that and built the room, put the lady sign inside as well. All that happens is I get another blue print from her. Any idea what button I press when I walk up to the lady sign? I put it inside on the bottom brink (of 2 brick high wall) but nothing happens no matter what button I press.
The same button you use to open doors, open chests, and sleep in beds. The "write" pop-up should appear over your character's head when you are next to the sign.

Note that actually assigning the room is NOT required to complete the quest. All you have to do is build a private room with a lady sign inside. In fact, you can't actually assign the room until it does count as a private room. So, it sounds like your room is either missing something, or is being overridden by a different room type.
 

Apt101

Member
This game seems fun (my GF is playing it and won't let me). Not the first game I wanted to try on my Pro but whatever. I forgot how much I liked this art style and music.
 

coopolon

Member
I broke my kitchen and am not sure how! Not that it really matters, just like having a supply of food.

To be a room it has to have a door, wall two squares high right? It's ok if the floor of the room above it is the ceiling of the room below? It's not recognizing the room as a room.
 

vypek

Member
I broke my kitchen and am not sure how! Not that it really matters, just like having a supply of food.

To be a room it has to have a door, wall two squares high right? It's ok if the floor of the room above it is the ceiling of the room below? It's not recognizing the room as a room.
Is the border off? There may be a block or two missing that are making the walls not complete. The floor/ceiling should be fine I think.
 

SkyOdin

Member
I broke my kitchen and am not sure how! Not that it really matters, just like having a supply of food.

To be a room it has to have a door, wall two squares high right? It's ok if the floor of the room above it is the ceiling of the room below? It's not recognizing the room as a room.
Yeah, it is perfectly okay to have two-story buildings in your town.

Now, when figuring out room issues, start with the essentials: walls, door, and light source. Walls are the most likely suspect. Are the corners filled in properly? Do any of the walls go outside the town's boundary? Are there any holes in the walls caused by construction projects or invading monsters?

If those check out, double check that there is a light source such as a torch in the room. You are talking about a kitchen, so I presume you have a cookfire installed, which would count for that requirement. Make sure that the door isn't set too high or too low; it is the door that determines the elevation of the walls that are checked by the game to shape the room.
 

Raw64life

Member
Just finished this game tonight. Excellent game. I'm a huge Dragon Quest fan who has never played Minecraft so I pretty much blind bought this game because it says Dragon Quest in the title.

Turned out to be a ton of fun. Predictably, some of the building stuff was my least favorite thing about the game. I didn't get much joy out of trying to build A, but not having enough B or C and none of D to build it, so then you have to go out and get more B and C, then figure out where to find X and Y in order to build D, etc. I looked this stuff without hesitation because I had no desire to spend countless hours smashing up the whole map hoping I run into something. Other then that it was fantastic. Hoping for a sequel (and that it gets translated).

It's a shame that Square-Enix is allergic to advertising DQ in the west, and that Sony also had no desire to pump any marketing money into a great Playstation exclusive that's heavily influenced by one of the most popular games of all time.
 

NolbertoS

Member
My play-Asia Vita copy arrived. Finally will have a portable DQ game on a Sony system.

Edit: I know it's not mainstream but DQ Builders to me is a easy portable fit :D
 

Parakeetman

No one wants a throne you've been sitting on!
I broke my kitchen and am not sure how! Not that it really matters, just like having a supply of food.

To be a room it has to have a door, wall two squares high right? It's ok if the floor of the room above it is the ceiling of the room below? It's not recognizing the room as a room.

Light source. Never, never forget a light source.
 

BoggartBear

Neo Member
Picked this up on a whim after hearing a few podcasts rave about it, brilliant fun. Kinda annoying that the things you build don't carry across, but I can save my creativity for free build haha.

Never been a fan of Dragon Quest besides the Rocket Slime game on the DS but I don't think you need to be.

I look forward to a sequel to fix/add things such as controls, no tabs in the crafting menus, flesh out the combat, improve camera(why can't I zoom in manually?!)
 

coopolon

Member
Yeah. It should only require 2 blocks high. And you have a chest put down as well?

Yep, I can't figure it out, and it's super inconsequential but bugging the heck out of me so I'm going to try to figure out how to use this share button thing to take screenshots so hopefully you guys can point it out.
 

vypek

Member
Yep, I can't figure it out, and it's super inconsequential but bugging the heck out of me so I'm going to try to figure out how to use this share button thing to take screenshots so hopefully you guys can point it out.

Yeah maybe a screenshot would help us figure it out.
 

Shahed

Member
Yep, I can't figure it out, and it's super inconsequential but bugging the heck out of me so I'm going to try to figure out how to use this share button thing to take screenshots so hopefully you guys can point it out.
Just level the kitchen completely and rebuild it. You might have a block missing under your wall or something similar somewhere.
 

vypek

Member
This game is really relaxing. Do I need to worry about building walls and a gate? I just made my first kitchen.
If you sleep on your play through its less of a problem but you will need to defend your base and having walls and a door will be helpful
 

SkyOdin

Member
This game is really relaxing. Do I need to worry about building walls and a gate? I just made my first kitchen.
Even a basic two-block high earthen wall at first will help keep out ghosts and monster raids. You will probably want to upgrade to a stone wall later. If you don't build a wall, enemies might turn into an annoyance when you are spending time in town building. A good wall lets you work in peace.
 

Parakeetman

No one wants a throne you've been sitting on!
This game is really relaxing. Do I need to worry about building walls and a gate? I just made my first kitchen.

Yeah keeping enemies out is important otherwise they will do irritating things like break stuff you have built once inside the "town" itself. Even worse is if they break like one of your containers in the town causing all the contents to spill out.

Though dont be surprised if ghosts make their way into the town. As that can happen on occasion due to their ability to teleport? Has happened to me a few times regardless of having a standard 1 block thick wall.
 

Roubjon

Member
I love how by Chapter 3 I really figured out how everything works so I could make an awesome town. Now in Chapter 4 I get to try building a sick castle and it's so fun. Planning it all out is so much different than just building a bunch of houses, which I think says something about the game's design. They do a great job at introducing new things and making me think about how I build the town differently. Also it seems like the Chapter is on the short side, which I'm fine with at this point.
 

ys45

Member
Finished the game today, this is going to my list of best games played in 2016 .
I really liked last chapter I like how it was structured differently than the other chapters .

I hope they make a sequel .
 
I was having issues with rooms registering yesterday as well. Was building stuff to clean up the 50 rooms trophy and the gardens wouldn't register when I was building outside my base. Was showing up as an empty room but adding a bench and flowers wouldn't change it to a flower garden.

Ended up moving it inside my base and it worked properly.
 

Parakeetman

No one wants a throne you've been sitting on!
I was having issues with rooms registering yesterday as well. Was building stuff to clean up the 50 rooms trophy and the gardens wouldn't register when I was building outside my base. Was showing up as an empty room but adding a bench and flowers wouldn't change it to a flower garden.

Ended up moving it inside my base and it worked properly.

You generally need to build all rooms inside of your base boundary.
 

SkyOdin

Member
I was having issues with rooms registering yesterday as well. Was building stuff to clean up the 50 rooms trophy and the gardens wouldn't register when I was building outside my base. Was showing up as an empty room but adding a bench and flowers wouldn't change it to a flower garden.

Ended up moving it inside my base and it worked properly.
You simply can't build functional rooms outside the limits of the base. You can build basic rooms that you can sleep in, but thats it. In order to be recognized as a bedroom, kitchen, or anything else, it must be located entirely within the confines of your base.
 
You generally need to build all rooms inside of your base boundary.

You simply can't build functional rooms outside the limits of the base. You can build basic rooms that you can sleep in, but thats it. In order to be recognized as a bedroom, kitchen, or anything else, it must be located entirely within the confines of your base.

???

I built the Cantlin Garden for the challenge outside my base because I put it right at the water's edge. Likewise with others I was building for the 50 like the Doomed Room.
 
???

I built the Cantlin Garden for the challenge outside my base because I put it right at the water's edge. Likewise with others I was building for the 50 like the Doomed Room.

Challenge Rooms seem to be exempt from this rule; I loaned my copy out to a sibling so I can't test anything right now, but I know that I have built rooms outside of the boundaries. They just don't count for quest completion since your townies won't be able to see or use the room.
 

Roubjon

Member
Trolls drop them.

This was my biggest negative of an otherwise great game for me. I looked this kind of stuff up without hesitation.

This is actually the first time I had no idea where to get an item. I guess I just didn't kill many Trolls since they seemed like a waste of time.
 

SkyOdin

Member
Trolls drop them.

This was my biggest negative of an otherwise great game for me. I looked this kind of stuff up without hesitation.
I'm pretty sure the quest giver just tells you that Trolls drop them when he gives you the quest.

The only item I ever needed to look up how to find was sapphires. I wasn't lucky enough to find one on my first run through Chapter 2. Those are worth complaining about, I think.
 

vypek

Member
I can't remember what chapter, maybe 3 or 4, but I had the hardest time finding silver to use for a necessary item.
 
All I have left is a speed run of chapter 4 to get the platinum. Easy stuff once you know where everything is.

My girlfriend, on the other hand, has started to rebuild her favorite DQ buildings in free build mode. She's built Torneko's vault, a couple things from IV, and she started on Quester's Rest from IX. Meanwhile, I built a rail system that goes to each of the 4 portals. Terra Incognita is such a fun thing.
 

gunstarhero

Member
Finally got some time to finish Chapter 2 - all that cooking and farming for patient recipes really felt like a chore.

Still, once I got past that, I found myself playing for another 3 hours making keys and unlocking all those locked rooms I came across earlier in the game.

The boss fight became a pain in the ass because I accidentally built the protecting walls of my city outside of the town borders.

Once the boss showed up, my town was wide open, all my crossbows were gone and it was utter chaos. Werewolves in the kitchen. Zombies in the workshop. Many villagers died that day.

In hindsight it was hilarious.

Excited to start chapter 3!
 
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