My thought on their post-launch support in general is that it's a mixed bag.
On one hand, they often used it as an excuse to complete their unfinished product. At launch it was missing a lot of shit that really should have already been included from the start. I wasn't fooled and I don't like that.
On the other hand, it meant in the longterm that the game got some new features that have never appeared in console Halo before (like the amazing new custom games browser) and also continuous bugfixes over a long period of time. I like that.
A custom games browser is not just a typical quality of life improvement or fun feature, though. It's a big fucking deal. It's so good I'm wondering what the catch is.
i don't mean to diminish what 343 has done here because their post launch support has been truly transformative for halo 5, but let's be real here: if they hadn't supported the game post launch, it would be terrible.
it launched with only a couple gamemodes and like 7 unique maps (half of them were just remixes of each other, which really made the multiplayer experience at launch get old fast).
Yup
My god dude I am getting Halo CE PC feels with this news. I'm so excited. I can't wait to play Halo in Big Screen Mode on my TV with my DS4!!
I started the series on PC meaning that my jump from Halo 1 to Halo 2 was a bit of a downgrade in that department. I was already spoiled with online multiplayer and a custom server browser.
I'm going to play so many forge maps. Maybe people will even join on my own games and play my forge map with me.
Maybe they can update MCC now
Nah
As we all know, separate teams were managing the two releases and support would continue beyond Halo 5's release date. I assume that the second team just went on vacation on October 27 2015, but I'm sure they'll be back in the office real soon.
Aaaaaaaany day now.