papersleeves
Member
Those new reflections look very nice. Very similar to pc. Can you please take pics of the shadows too?
It is. 4k/png
I took the grabs, sent them to a friend in a msg then grabbed them from the PS app and then uploaded them to abload. Turns out theyre changed to .Jpg
It is. 4k/png
I took the grabs, sent them to a friend in a msg then grabbed them from the PS app and then uploaded them to abload. Turns out theyre changed to .Jpg
It would appear that way. I have an i7 paired with a 1070 I run most games at 1440p 60fps and even some at 4k 30fps. But I have to settle for 1080p 60 with the division. I don't think the PS4 Pro is as powerful as my PC.
The Division runs at 30fps on PS4 while BF1 so 60fps so I don't get your comparison. There is no way this patch used much of any of the extra resources. It looks a hell of lot better than The Division as well.
Looks nice IMO. I can't wait for some survival tonight.
Consoles aren't using HFTS, which is the BIG setting that kills performance.
Going from high to HFTS reduces your framerate by almost 20 in this case. Worth it if you have the power though.
Maybe Vivendi will put out a better patch next year....
Maybe Vivendi will put out a better patch next year....
Yup. Definitely looks nice. I tried logging in but I was stuck at the connecting screen (maybe server maintenance).
Sweetie it already had screen space reflections on the ground puddles. You are 0-2 on resolution and reflection comments lol
Some screenshots of the new reflections.
Screenspaced instead of cube maps
Sweetie it already had screen space reflections on the ground puddles
Absolutely were not cube maps for the puddles on the ground (only windows and such were cube). I probably have some screenshot somewhere of it before but frankly even if I don't, it was one of my favorite graphical features and it's been there all along lolNope, they were cube maps
However I would love to be proven wrong.
https://abload.de/img/ps_messages_20161220_fbjnq.jpg
https://abload.de/img/ps_messages_20161220_64ssl.jpg
https://abload.de/img/ps_messages_20161220_q6u0h.jpg
Some screenshots of the new reflections.
Screenspaced instead of cube maps
Nope, they were cube maps
However I would love to be proven wrong.
Yea I'm glad Massive actually they did something. I still think it's a bit more than what's listed in the patch notes tho.Overwatch had a similar PS4 Pro patch that rendered the UI in 4k but left the game the same except for very minor texture improvements in certain cases.
It already had SSR on consoles for puddles, shiny roads and such (reflections were set to high), it's easy to check if the reflection were SSR for yourself. What it didn't have was additional environmental reflections on secondary objects like shiny objects like car windows and metal surfaces (As evidenced here on PS4 vs PC) and one particular instance of planer reflection on metallic surface to reflect the character back when he/she is near it (As seen here)...which is what I assume they have now.
Both of these might now be included in the PS Pro version, along with higher resolution of reflections (basically the equivalent of Very High preset)...will need to check and confirm though.
Nope it did have SSR and was mixed with cubemaps..which is par for the course.
You won't find a single game that exclusively uses SSR due to the limiting nature of SSR.
My mistake.
So the patch was even more pathetic. Good job ubi
The original DF analysis said the console versions were missing the extra reflections and shadows that the PC version had. Maybe thats what they added?It already had SSR on consoles for puddles, shiny roads and such (reflections were set to high), it's easy to check if the reflection were SSR for yourself. What it didn't have was additional environmental reflections on secondary objects like shiny objects like car windows and metal surfaces (As evidenced here on PS4 vs PC) and one particular instance of planer reflection on metallic surface to reflect the character back when he/she is near it (As seen here)...which is what I assume they have now.
Both of these might now be included in the PS Pro version, along with higher resolution of reflections (basically the equivalent of Very High preset)...will need to check and confirm though.
Nope it did have SSR and was mixed with cubemaps..which is par for the course.
You won't find a single game that exclusively uses SSR due to the limiting nature of SSR.
Cant imagine how tiny text bad the UI will look in 4k lol...every game nees to have an option for bigger text from now on damnit,I am going blind here...besides that,kudos on doing a Pro patch.
I think you're expecting a bit much here guys. I have a 1070 and can't even run the game locked 30 at 1440p maxed. It still has severe drops during fights. It's a very demanding game.
lol so it went from rendering at 1080p to rendering at........1080p
what a patch
Definitely not a patch worth buying the game for if you were not already interested.
Game came out in March, I'm pleased they put in the effort and money to MAKE a pro patch. Wish more companies would (Diablo 3 I'm looking at you).
Has any Pro patch made a game worth buying if you were not already interested?
Feel like everyone should buy Mickey's Mouseketeers: On Patrol with Addition and Subtraction for the awesome work they did for the Pro.Has any Pro patch made a game worth buying if you were not already interested?
You get to it from lower part of the Base of Operations. It is its own game mode. Everyone starts with a pistol. You'll need to to find and/or craft upgrades as you work your way to the middle of the map in the DZ to extract yourself and the anti virals. You can select if you want PVP or PVE and if you cueue solo, the game tries to match you with other solo players (works the same with groups)Can't wait to try it out tonight. To those who have played Survival, how is it? Is it separate from the main game or is there a section on the map you have to travel to?
Can't wait to try it out tonight. To those who have played Survival, how is it? Is it separate from the main game or is there a section on the map you have to travel to?
You get to it from lower part of the Base of Operations. It is its own game mode. Everyone starts with a pistol. You'll need to to find and/or craft upgrades as you work your way to the middle of the map in the DZ to extract yourself and the anti virals. You can select if you want PVP or PVE and if you cueue solo, the game tries to match you with other solo players (works the same with groups)
I played one match before going to work this morning and had a lot of fun with it. Looking forward to playing it some more.
At the end of every Survival session, it adds up whatever your score is and rewards you sealed caches with gear for your main character.
You join it in the BoO like Underground. Its really fun and adds a lot of replay value. Like a whole new game.
Why is this still 50 dollars on Steam? >:[ I don't want to pay full price.
Why is this still 50 dollars on Steam? >:[ I don't want to pay full price.
It was 25 bucks last weekend.
D= Hopefully there is a sale this weekend. Is the pc population still active?
Why is this still 50 dollars on Steam? >:[ I don't want to pay full price.