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Phil Spencer: "I know we have to take risks [after Scalebound cancellation],"

Electret

Member
RARE is a relic of the good old days. Sure we know who they are and a lot of people that grew up with Nintendo. But most people now don't have that connection with them. Rare closing down would set message boards on fire, but general consumers wouldn't even know.

Unfortunately this is the truth. And I'm a big Rare fan.

your friends at microsoft, do they not care you quote them?

Scorpio.
 
RARE is a relic of the good old days. Sure we know who they are and a lot of people that grew up with Nintendo. But most people now don't have that connection with them. Rare closing down would set message boards on fire, but general consumers wouldn't even know.

Rare was around in spirit under Double Helix who made one of the best games this generation, Killer Instinct. But they are under Amazon now. I love Rare but c'mon, they aren't the same company anymore. They have parts of them around in project under Double Helix or Yooka Laylee.
 

Papacheeks

Banned
Weird no one comments some of the risks MS took in recent years, such as Hololens, Kinect/2, Azure dedis backend developers can use etc. How about the wonderfully executed backwards compatibility?

Sure some of that is smart business from their end but overall it's not like they haven't been pouring money into R&D. I can agree some more risk in terms of studios or game output would be nice though.

Hololens has nothing to do with gaming and no one so far is benefiting from it being created gaming wise, azure servers are nice for the games to use, but where are the new IP's for these to use, and people dont buy consoles because of azure servers. Backwards compatibility is great, but it's not a main reason you buy new console. You buy a new console to play NEW games, new experiences.

BTW do you know someone names Speedyblue your avatar's look similar.
 

icespide

Banned
You seem to be saying that one is a suit and the other isn't, which really makes no difference.

that's not what he's saying at all. He's saying Phil Spencer is "career microsoft" meaning houses a lot of loyalty for the company. Matrick is less so.

he's not saying one is a corporate suit rich guy and the other isn't
 

robotrock

Banned
How many of the original employees since the acquisition are still there today? I feel like most if not all of them have left by now.

Yeah, I think most of them are gone. It's definitely just a name at this point.

That said, as someone who was never that big on Rare outside of Banjo Kazooie, Sea of Thieves looks pretty darn cool. I'd like to see Microsoft continue that risk.
 

Yudoken

Member
MS loves to buy successful companies like Mojang for billions of dollars and cancel one of their few AAA titles from a well known and loved developers which definitely would appeal new customers because the Xbox One does not really have anything like that in their game library.

As a pc gamer it's better if Sony supports/funds developers to develop games because most of the times those games get out on Steam instead of the terrible MS store.

Also Phil Spencer does not deliver on his promises.

All the Xbox brand offers is rehashes of Forza, Halo and Gears.
They aren't bad (especially what I've heard of Forza Horizon 3) but it's nothing really new either.
The freshest and most interesting franchise was actually Killer instinct for me.

Just making new games of their few big ip's and basically stop backing up new ip's and developers hurt them in long run.
I remember back on 360 how many great new titles they had and how much better their games were which you couldn't get to play on anywhere else.

There are more than enough (better in my opinion) alternatives to their games on pc and ps4, times changed.
 
Not to mention, Sony used that time to create and foster a serie of studios and 1st party IP on the PS1 and PS2 era.

Sony has a passion for gaming that MS as a whole I doubt has anymore. They wanted to beat Nintendo after Nintendo reneged on them and went all in.

I'm super bummed about Scalebound and it does have me questioning if Spencer really is a lame duck but ffs they're releasing Scorpio next year, I doubt MS as a whole has just written off Xbox or will in the near future.

I'm willing to give Spencer time and when Scorpio rolls around let's see what library of games it comes with.
 
Considering his initial response was that Scalebound's cancellation was better for gamers (regardless of how he meant it), the more measured talk about it rings real hollow.
 
look up, how do the Microsoft peeps feel about you posting their stuff? I'm guessing you guys are good friends.

Not like she's posted anything that hasn't been hinted by others. When she starts to post information that is only traceable to a few people, then she may have a problem.
 

Wedzi

Banned
At this point everyone should be asking themselves this question. Microsoft isn't like Nintendo or Sony. They don't have that culture of gaming background as the other two do. Everything they do, at least to me, seems like it has to be green lit by people who have nothing to do with their gaming division.

It's not like Sony had a gaming background until the PlayStation. Sony was an electronics company. They are no different than MS. The only difference is MS doesn't rely on gaming as much as Sony does today. This personification of companies is odd kind of.

I think Sony having Sony Pictures and Sony Music Entertainment has helped them a lot with dealing with creative types, fostering studios and creative talent. Saying they are no different is a little off I think. Look at Bungie and Microsoft. Literally couldn't get along so they had to part ways. I don't think that kind of dysfunction would happen under Sony. Especially with their top studio. I think it just comes down to management and overall disbelief in gaming within the high offices at Microsoft.

Edit: Man I just find it so weird how Bungie and Microsoft couldn't get along creatively but they both have kind of arrived at the same conclusion of long running service type games with expansions and micro transactions. Kind of nuts.
 
It's less the quality of either developers projects, its just to me the closure of a wholly owned studio - rather than repurposing them to another project, or merging them or setting them up as an ancillary studio to assist other projects - seems more indicative of scaling back support than the cancelling of a work-for-hire project
Yeah, I know what you mean, but I can see why it would be hard for people to be passionate about the closure of a studio when they weren't necessarily passionate about the games they were making
 
But... Scalebound was the risk foo

Yeah they took a risk on scalebound and it didn't pan out. Just because the game didn't make it out doesn't mean it wasn't played by anyone. Obviously they didn't like what the game offered. Releasing a game they knew was bad wouldn't be a risk it would be stupid.
 

zoobzone

Member
Gears of Halo: Horizon

Drive with your favorite Gears of War characters on your favorite Forza vehicles on Halo worlds.

That's literally all Microsoft has for gaming on the Xbox for me.
 
Though I'm glad Halo wars got a sequel it's still a game based on a franchise, it does look tits and im awaiting for how it runs on PC, but if yo can't see how we are upset that Microsoft is form the outside looking like the tale end of 360 then I dont know what to tell you.

ARE PEOPLE like myself over acting maybe, probably, but it's not without merit in what has been an ongoing problem for them.

I've already stated my discontent with Microsoft's current direction and my sorrow about the cancellation of Scalebound. I'm simply calling attention to a rather disingenuous assertion that people are simply lashing out because they're all so heartbroken about SB's canning or even worried about Xbox's future as a compelling video game console.

Again, I mentioned two unrelated IPs whose respective videos are being spammed with console war nonsense relating to Scalebound that is even more noticeable than usual. That's empirical proof, dare I say unarguable proof that there is a less-than-honorable undercurrent to some of the reactions to this news.

Again, I'm not entirely disagreeing with you or even trying to attack you, nor am I here to defend Spencer's honor, but you have to be able to see when things aren't all above board, and there's a lot going around this news that isn't above board. Both from Microsoft and the gamers responding to Microsoft.
 

CCIE

Banned
look up, how do the Microsoft peeps feel about you posting their stuff? I'm guessing you guys are good friends.

I'm pretty sure they don't give a damn... but don't worry, I won't give you anymore information you can't handle. Touchy....
 
Not to mention, Sony used that time to create and foster a serie of studios and 1st party IP on the PS1 and PS2 era.

Polyphony, Japan Studio, London Studio, San Diego studio, Santa Monica studio.

Those are the Sony started studios. Not bad. They do good work. The rest were bought. And they shut half the studios they bought. It's normal business in this sector.

MS buys more studios than it starts - that's true. They should absolutely start new studios. First party costs a lot for them as MS as a company has a lot of benefits for its employees which makes it much more cost effective to outsource.
 
Maybe a winning strategy for Microsoft would be to relabel Xbox as a as a gaming hub brand.


Microsoft has won a massive following with Surface products. It's the best hardware Microsoft has ever made. They now have a Surface Pro and a Surface Book and a Studio Surface. They could make Surface HTTPs for content creation and gaming.

And then push XBox as a brand that tries to smooth out PC gaming- Allowing Steam, Uplay, Gog and others to be better integrated into the OS. Work with the distribution platforms and see if they can find a financial angle as a middle man. Xbox has a lot of value. It makes sense as a gaming line of hardware and products, but if they adhere to PC gaming- Making 400-500 Dollars Gaming PCs, and doing the dell thing where they try to sell them as a console experience- A work-out-of-the-box type experience, then they'd not have to spend all this time and money fighting over exclusives and they could pay to their strengths.



Is the yield they get from Xbox Live really worth this?

If I was Spencer I'd think that if you went out and said: Like with Steam Machines- Let's make a well designed affordable Gaming PC, and achieve this by making a massive supply order. Get developers to aim for "optimal" performance" on these Xbox Gaming PC SKUs, let them be upgradeable.
Such a device could undermine the increasing chromebook market, get windows into a lot more peoples hands.



Exclusive-games war is a losing proposition. It hasn't made financially sense for Microsoft since Minecraft and that was more than 2 billion in cost. Besides Halo and Gears of War the aquisitions for Microsoft has not had a good history. Meanwhile many of their excellent IPs are unused; MechWarrior to Top Spin, the list of fantastic IPs they own that they are just sitting on.
They should sell all of that shit. Grow Xbox as a peripheral brand, affordable gaming PCs and make developers to specifically target performance for their Xbox Line.
We're already seeing this trend with Scorpio.
The strategy was always to trojan horse Windows into the living Room. Gotta pull out all whistle on the living room gaming PC. 400 dollars gaming PC could be quite powerful if it was someone like Microsoft who made it. At the volumes they buy parts at, they get massive discounts.


The other thing is that Xbox Live Gold Subscription has to go.
 

4Tran

Member
I don't think that the personalities of a company's executives is all that important. What is important is what role gaming plays in the greater company. For Sony, gaming Josie their most profitable business, and it would be the most important one even outside of that. For Microsoft, gaming is a black sheep that doesn't have much reason for existing anymore.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
Weird no one comments on some of the risks MS took in recent years, such as Hololens, Kinect/2, Azure dedis backend developers can use etc. How about the wonderfully executed backwards compatibility?

Sure some of that is smart business from their end but overall it's not like they haven't been pouring money into R&D. I can agree some more risk in terms of studios or game output would be nice though.

And they're the risks an O/S company would definitely take, but not those of a games company.

Microsoft started off in the games industry with the right intention, putting together people that wanted to make a great box with great software support, making the best creative games they could. However, the short termism that pervaded the rest of the company lead to them never sticking with that concept and letting it grow. They didn't so much prune the forest of their games division to promote growth but set fire to it and keep buying and planting seeds for new plants over and over. Getting increasingly more impatient and setting fire to the forest with more haste each hardware launch.

What good is Hololens if you have only a handful of first party to make games for it? Same can be said for Scorpio. Third parties already have things like the Tomb Raider disaster to look to in regards to going all green and not making Playstation and Steam their priority.

The future of Xbox is that it becomes a PC publisher, using old Xbox brand and property stuff to incentivize Windows uptake. Right now a fledgling company like Oculus seems to give more of a shit about sticking in the ol' game platform making business more than Microsoft does.
 

Papacheeks

Banned
I've already stated my discontent with Microsoft's current direction and my sorrow about the cancellation of Scalebound. I'm simply calling attention to a rather disingenuous assertion that people are simply lashing out because they're all so heartbroken about SB's canning or even worried about Xbox's future as a compelling video game console.

Again, I mentioned two unrelated IPs whose respective videos are being spammed with console war nonsense relating to Scalebound that is even more noticeable than usual. That's empirical proof, dare I say unarguable proof that there is a less-than-honorable undercurrent to some of the reactions to this news.

Again, I'm not entirely disagreeing with you or even trying to attack you, nor am I here to defend Spencer's honor, but you have to be able to see when things aren't all above board, and there's a lot going this news that isn't above board. Both from Microsoft and the gamers responding to Microsoft.

Do you think there would be less outrage if we hadn't seen the game first, and if Microsoft hadn't cancelled Fable legends, Phantom Dust and closed down project spark, and said no to sequels to sunset overdrive, keeping titanfall on xbox, or making a ryse sequel?

Because it's a culmination of seeing fable and the studio that created it die just this past year, along with phantom dust prior getting canned and the developer disbanded. Scalebound was one of the last early announced titles that people have been waiting on. And it was just the boiling point that people have had it with so far how xbox has been axing games, and also not directly but closing studios.
 

Shpeshal Nick

aka Collingwood
Come on! You gotta get off this. He's just trying to be a leader and not throw other people under the bus. How the heck are you using this tweet as some sort of confirmation that he doesn't have to answer to people??!!

Because he could have not replied (like most tweets directed at him) or gave a non-answer?

This was a very deliberate answer. It's not like it was an interview. I KNOW he answers to people. Of course he does. If it really was all on him, then he is a TERRIBLE head of Xbox.
 

mrg6290

Member
No people aren't just upset, people are genuinely using this as a chance to stuff up any type of meaningful discussion revolving around Xbox in general.

Go look at the comments in the Halo Wars 2 Blitz beta video on the Xbox YouTube channel.
This is just another opportunity to get in some blows while the opponent is vulnerable for a LOT of posters, many of them evident in this very thread.

Scalebound's cancellation is just a trojan horse, a conveniently timed excuse. For every post that's meaningful about Microsoft's current, seemingly baleful trajectory, you have 3 more from people simply interested in spewing console war nonsense.

Hell, even in the new Horizon trailer, folks are still finding an excuse to bring up Scalebound. If you believe that all of this "outrage" is completely genuine, I have a bridge I'd like to have a word with you about over PM.

This always happens. Anytime a company makes a misstep, unrelated discussion becomes completely derailed by warriors trying to pile on. However, it does seem like there are many more warriors standing by to pile on when it comes to Microsoft.

Maybe blame the internet for making this kind of discourse (unrelated, drive by shitposts) too easy, or maybe its just gaming culture. I'm leaning toward the former, because I don't think this behavior is exclusive to gaming.
 
Because he could have not replied (like most tweets directed at him) or gave a non-answer?

This was a very deliberate answer. It's not like it was an interview. I KNOW he answers to people. Of course he does. If it really was all on him, then he is a TERRIBLE head of Xbox.

It's OBVIOUSLY not literally all on him. Xbox is not a separate company from Microsoft. He has bosses he has to answer to too.
 

CCIE

Banned
At my company we have to take social media classes, and we are 100% responsible for how we act on Facebook and Twitter. I would think MS would be the same way.
 
Dont understand why so many are defending spencer and blaming it on higher ups. He is the head of Xbox! It is his job to explain why canceling games and not investing in new IP´s is a bad decision to the higher-ups if that is what he actually believes.
 
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