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Xenoblade Chronicles 2 (Switch) is on the NA Press Site, PR and HQ screens in OP 2017

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wmlk

Member
based on what

From another thread:

Graphically, it is on par with XCX, so they're not developing new technology for much more capable hardware like from Wii -> Wii U. This is seemingly a single-player focus so no need to incorporate online functionality. There's also no flying mechs here for traversal. Now, these things may be added or are already in the game, but all of this was shown off in the reveal trailer in XCX and there's none of that here.

Also, this is their third crack at making a game like this. The world from what we see here isn't crazier than XCX either.
 

Waji

Member
From another thread:

Graphically, it is on par with XCX, so they're not developing new technology for much more capable hardware like from Wii -> Wii U. This is seemingly a single-player focus so no need to incorporate online functionality. There's also no flying mechs here for traversal. Now, these things may be added or are already in the game, but all of this was shown off in the reveal trailer in XCX and there's none of that here.

Also, this is their third crack at making a game like this. The world from what we see here isn't crazier than XCX either.
Except it's a traditional RPG which means we saw nothing from the world.
If it's as "big" as the first one, we're far far away from knowing what the world actually really looks like.

It's a teaser with no monster/NPC/system, it's bare bones. And I'm pretty sure we're seeing at most 2 cities and 1 big place (one of the city is certainly already in that place, like the Colony 9 in Xenoblade), presumably the beginning ?
 
From another thread:

Graphically, it is on par with XCX, so they're not developing new technology for much more capable hardware like from Wii -> Wii U. This is seemingly a single-player focus so no need to incorporate online functionality. There's also no flying mechs here for traversal. Now, these things may be added or are already in the game, but all of this was shown off in the reveal trailer in XCX and there's none of that here.

Also, this is their third crack at making a game like this. The world from what we see here isn't crazier than XCX either.

Could always run at 1080p docked which would be a nice upgrade in itself. X already was amazing graphically, so I certainly wouldn't mind.

Hell, to me it already looks better than X, and not just in art-style.
 

wmlk

Member
Except it's a traditional RPG which means we saw nothing from the world.
If it's as "big" as the first one, we're far far away from knowing what the world actually really looks like.

It's a teaser with no monster/NPC/system, it's bare bones. And I'm pretty sure we're seeing at most 2 cities and 1 big place (one of the city is certainly already in that place, like the Colony 9 in Xenoblade), presumably the beginning ?

What we saw from the first Monado trailer and the first XCX trailer spoke exactly to what those games were, and as it stands right now, this game isn't any more technically impressive than XCX (maybe less so) and they certainly don't have to spend a ton of development time adapting to more powerful hardware.

I still expect it to be loads better than XCX by the end, so this isn't a slight at all. It was merely an explanation as to why this thing could realistically be released 2017/early 2018.
 

Paltheos

Member
The clean but full character designs remind me of Fire Emblem's stuff and look like something out of the '00s. It's a style I'm personally a fan of.

This is 2017 like Zelda was 2015.

Better than how Persona 5 was 2014. (That's it. I don't have anything else to say.)
 

Rodin

Member
From another thread:

Graphically, it is on par with XCX, so they're not developing new technology for much more capable hardware like from Wii -> Wii U. This is seemingly a single-player focus so no need to incorporate online functionality. There's also no flying mechs here for traversal. Now, these things may be added or are already in the game, but all of this was shown off in the reveal trailer in XCX and there's none of that here.

Also, this is their third crack at making a game like this. The world from what we see here isn't crazier than XCX either.
Characters, lighting and shaders are miles ahead than XCX and even grass seems to look better. Switch has a lot more RAM than Wii U so it shouldn't be surprising if textures end up being better as well, while animations look about the same. Can't really draw any conclusion about other stuff like shadows, lod etc since we've seen so little (in fact i don't how drawing any conclusion about the world ), but no doubt this already looks better than its predecessor graphically. Not that it should come as a surprise considering it's running on better, more modern hardware, and it's also the second HD title by Monolith so they also have more experience now.
 
From another thread:

Graphically, it is on par with XCX, so they're not developing new technology for much more capable hardware like from Wii -> Wii U. This is seemingly a single-player focus so no need to incorporate online functionality. There's also no flying mechs here for traversal. Now, these things may be added or are already in the game, but all of this was shown off in the reveal trailer in XCX and there's none of that here.

Also, this is their third crack at making a game like this. The world from what we see here isn't crazier than XCX either.

XB2 looks miles better than XBX

Mechs isn't more or less ambitious, just different

XBX world crazy? lol it was five areas on a alien planet, wow so crazy versus a giant world on the top of two warring titans.

i never used online functionality, (not even confirmed or denied anyway so everything you said is based on nothing)
 

Waji

Member
What we saw from the first Monado trailer and the first XCX trailer spoke exactly to what those games were, and as it stands right now, this game isn't any more technically impressive than XCX
The grass tells otherwise : P.
Ah ah half kidding. It may not be far over, but refined is already good.
Why do we always, always need graphical leap between each games ?
What about new stories, systems, musics, worlds...
If the game looks and play a little better isn't that a win ?

We've yet to see how far you can travel, jump, move with creatures...
It's new, it's different, it has a nice art style with kinda simple chara design that can work or not depending on the writing/mise en scène...

The fact is that Xenoblade or shoudl I say Monado didn't blow me away at first.
What did is the discovery of each new system, piece of information and of course, playing the game which game an amazing feeling.
And that's what I see in this 2nd title.
 

Qurupeke

Member
OikJmp0.png

Why does this particular shot look like bad Deviant Art? lol
 

Maledict

Member
I hate to sound negative, but as someone who adored the first Xenoblade this doesn't look anything like it. I wouldn't be able to tell the difference between this game and any other hundred JRPGs based on the screenshots given. The environment is pedestrian to say the least, and suddenly the characters are bog standard anime heroes?

Beginning more and more to think Xenoblade was lightning in a bottle and the team behind it won't be able to replicate what made it so great.
 

wmlk

Member
XB2 looks miles better than XBX

Mechs isn't more or less ambitious, just different

XBX world crazy? lol it was five areas on a alien planet, wow so crazy versus a giant world on the top of two warring titans.

i never used online functionality, (not even confirmed or denied anyway so everything you said is based on nothing)

It isn't about the concept. XBX had a massive open world with no load times that you could traverse with both horizontally and vertically. That's a huge undertaking.

And dude, obviously everything I'm speculating is based on the footage we all saw. The thing is, the first footage we saw of both Monado and X indicated at everything that was going to be in the final game. From what it looks like, it doesn't seem like Xenoblade 2 is pushing any new boundaries technically. So that's why I'm speculating that it will release with a quick turnaround from their last game. It's not an attack to the game like you think. You're a defense force on two threads for completely different causes, when no one is attacking the series lol.
 

hongcha

Member
I love the artstyle for this game. Much better than Xenoblade Chronicles or XCX, imho. Here's hoping the battle system is better than those games too.
 

Waji

Member
I hate to sound negative, but as someone who adored the first Xenoblade this doesn't look anything like it. I wouldn't be able to tell the difference between this game and any other hundred JRPGs based on the screenshots given. The environment is pedestrian to say the least, and suddenly the characters are bog standard anime heroes?

Beginning more and more to think Xenoblade was lightning in a bottle and the team behind it won't be able to replicate what made it so great.
It's just the character design. You can take the best looking actors in the world, give them shit text and they'll look ridiculous.
Now take people who look like random guys in the street, give them an awesome script and you'll like them.

Why do you think people could enjoy Xenoblade even when some were throwing up at the graphics/characters faces (I wasn't) ?

Again it's just a matter of how good Monolithsoft work end up being.
Chara design don't say much. XenobladeX has a really good designer, but the 3D made them look weird, tough they look awesome as 2D arts. And even then it's still just graphics. There's more depth.
 

Waji

Member
It isn't about the concept. XBX had a massive open world with no load times that you could traverse with both horizontally and vertically. That's a huge undertaking.
Wrong !
That's just a different way of building things.
I'd actually thing Open World is the step back as it forces you to create a tiny world.
You don't have the time to build a really big world if it has to be seamless like this.

If you divide areas in big (not huge) places with really quick loading times you can show planets with many areas and cities. Now try to get that in seamless Open World.

But now, let's say you could do it... then in the meantime you can create an even bigger divided world. It's not better/worse, it's a different way of creating a world.
You may like one more, it doesn't make the other better. It makes it different as an experience.

Now that Xenoblade 2 is a thing, we can finally pretend Xenoblade X does not exist.
Until Xenoblade X 2 comes out.
And even if it doesn't I'll never pretend X didn't exist. It's a great and original game.
It lets you experience the life of a normal person among the others trying to help as any other human.
 

wmlk

Member
Wrong !
That's just a different way of building things.
I'd actually thing Open World is the step back as it forces you to create a tiny world.
You don't have the time to build a really big world if it has to be seamless like this.

If you divide areas in big (not huge) places with really quick loading times you can show planets with many areas and cities. Now try to get that in seamless Open World.

But now, let's say you could do it... then in the meantime you can create an even bigger divided world. It's not better/worse, it's a different way of creating a world.
You may like one more, it doesn't make the other better. It makes it different as an experience.

What are you saying? I like the first Xenoblade and its structure more. I'm saying XCX was more technically impressive (it had stronger hardware, but still).

And yes, you can build a really big world and make it seamless. We've seen examples of that this gen and last gen already.
 

ksamedi

Member
Looks like a 3ds game turned into a bigger project. I thunk it was far in development. Really looking forward to it.
 

Waji

Member
What are you saying? I like the first Xenoblade and its structure more. I'm saying XCX was more technically impressive (it had stronger hardware, but still).
Ok I see.

But then I come back to the "does it need to be more impressive technically ?"
Even if it's still to early to say.

What do yo mean by "it had stronger hardware" ?
You think the Wii U is stronger than the Switch or are you comparing X with Wii Xenoblade ?

And yes, you cant build a really big world and make it seamless. We've seen examples of that this gen and last gen already.
Not big enough.
It just feels big because of the time it takes to get from one end to the other.
But I'm talking about the supposed distance that is covered.

Xenoblade X is a really big Open World still it covered an extremely small piece of land.
It feels really little compared to Xenoblade.
Not as pure distance but how big the whole world "seem to be" or "is shown".
 

wmlk

Member
Ok I see.

But then I come back to the "does it need to be more impressive technically ?"
Even if it's still to early to say.

What do yo mean by "it had stronger hardware" ?
You think the Wii U is stronger than the Switch or are you comparing X with Wii Xenoblade ?

I'm saying Wii U was stronger than Wii. That allowed them to do some unbelievable things with traversal in Xenoblade X. And no, it doesn't need to be more technically impressive than XCX, and I don't know how someone would come to that conclusion.

Not big enough.
It just feels big because of the time it takes to get from one end to the other.
But I'm talking about the supposed distance that is covered.

Xenoblade X is a really big Open World still it covered an extremely small piece of land.
It feels really little compared to Xenoblade.
Not as pure distance but how big the whole world "seem to be" or "is shown".

Yeah, conceptually Xenoblade to me is more beautiful. I think what they did with XCX was clearly a bigger undertaking though for the programmers. Xenoblade was essentially large-sized zones separated by loading screens.
 

Debirudog

Member
From another thread:

Graphically, it is on par with XCX, so they're not developing new technology for much more capable hardware like from Wii -> Wii U. This is seemingly a single-player focus so no need to incorporate online functionality. There's also no flying mechs here for traversal. Now, these things may be added or are already in the game, but all of this was shown off in the reveal trailer in XCX and there's none of that here.

Also, this is their third crack at making a game like this. The world from what we see here isn't crazier than XCX either.

we have seen very little of the game. XCX was similar during it's first debut trailer.
 

Waji

Member
I'm saying Wii U was stronger than Wii. That allowed them to do some unbelievable things with traversal in Xenoblade X. And no, it doesn't need to be more technically impressive than XCX, and I don't know how someone would come to that conclusion.
It just feels weird that you seem already convinced it's not as impressive.
I don't see it.

We don't really know how the game will work.
But since we can mount creatures I bet areas are big enough.

Maybe am I not following the right thing you're explaining. Sorry if I'm not.
 
I typically love "anime" influenced artstyles, but XB2's character design as of now isn't working for me, especially after XBX. Flawed as some of the faces were, some of them looked great, and this seems like a step back.

THAT SAID.

It's fucking Xenoblade. Everything else looked gorgeous, and I'm there day one. I can't believe it's coming out for 2017! I'm gonna remain optimistic and hope they can actually keep that date.
 

Waji

Member
Was it just me or was the frame rate just horrible during parts of the trailer?
I'm one of these people who either
1) Don't care.
2) Don't see it.
But there may be something since you're not the first one saying that.
Xenoblade didn't have much problem with FPS so I don't think this one will have so much either.

Mitsuda. Suddenly hyped.
I hope he gets the "part" Shimomura was working on.
Mitsuda + Takahashi is something I'm dying to hear.
 

Busaiku

Member
If they can confidently say Super Mario Odyssey is Holiday, but can't give a solid period for this, I cannot see it making the year.
 

Waji

Member
If they can confidently say Super Mario Odyssey is Holiday, but can't give a solid period for this, I cannot see it making the year.
What if Mario is just more or less finished and they keep it for holiday as a big selling title while Xenoblade doesn't have this strength at all.
It would make it a more "let's see when we put this one..." type of title ?

I don't see it delayed too much if it gets any. But what's weird is the 2017 for everywhere.
Either the localisation is handeld closely or it's close to being finished for Japan.
So I can see why it doesn't seem possible.

Nintendo seems to hide too much, I wouldn't be surprised if Xenoblade 2 is far more advanced that we think but they are unveiling it little by little.
 

silva1991

Member
I hate to sound negative, but as someone who adored the first Xenoblade this doesn't look anything like it. I wouldn't be able to tell the difference between this game and any other hundred JRPGs based on the screenshots given. The environment is pedestrian to say the least, and suddenly the characters are bog standard anime heroes?

Beginning more and more to think Xenoblade was lightning in a bottle and the team behind it won't be able to replicate what made it so great.

Yeah, I love the first game so much, but this just didn't do anything for me at all.

X hit me real hard and the MC looks tedious and unappealing.

I might be alone, but the throwback to the first game in this pic makes me even less interested


green landscape with a red monado stuck on the ground and a giant mechonis/bionis thingy far away....again? throwbacks like this don't get me excited for the story sadly.

Last thing I want to say is that I'm not a fan of characters looking cartoony.

Xenoblade 1 might not be the most realistic looking game ever, but I did like how non cartoony it was and closer to FF than [insert any of the 90 of JRPGs here] it looked


This will be my last comment in Xenoblade 2 threads, because I don't want to be that guy that keeps posting negatives stuff.

I'm eager to see long gameplay footage and hopefully it will be more convincing.
 

Wagram

Member
Was it just me or was the frame rate just horrible during parts of the trailer?

The Xeno team is notorious for taking their time, which is why most here don't believe this is 2017. I wouldn't focus on the frame rate at this time as its clear they needed announcements for this event.
 

Waji

Member
The Xeno team is notorious for taking their time, which is why most here don't believe this is 2017. I wouldn't focus on the frame rate at this time as its clear they needed announcements for this event.
Though it seems they held up a lot at the same time so it's hard to say.
 

Magusx

Member
XB2 looks miles better than XBX

Mechs isn't more or less ambitious, just different

XBX world crazy? lol it was five areas on a alien planet, wow so crazy versus a giant world on the top of two warring titans.

i never used online functionality, (not even confirmed or denied anyway so everything you said is based on nothing)

I don't know...
I was blown out of the water when the first trailer from Xenoblade Chronicles X also graphic wise came out. It reminded me of my favorite game Xenogears.I really felt at that time we would get a masterpiece game like xenogears(especially story wise) and man was I dissapointed.
When I watched the trailer of Xenoblade 2 yesterday it just didn't feel the same. Think it has to do too with the main character looking like a kid.
In the end I'm happy with Xenoblade 2 because it means will be story focused.
 

Waji

Member
I don't know...
I was blown out of the water when the first trailer from Xenoblade Chronicles X also graphic wise came out. It reminded me of my favorite game Xenogears.I really felt at that time we would get a masterpiece game like xenogears(especially story wise) and man was I dissapointed.
When I watched the trailer of Xenoblade 2 yesterday it just didn't feel the same. Think it has to do too with the main character looking like a kid.
In the end I'm happy with Xenoblade 2 because it means will be story focused.
I understand that. Xenoblade numbered (if it's a thing) don't have this Xeno feeling X has.
But if they decide to go for 2 series. Since X can still have a sequel, we might get a Xenoblade X... with a bigger focus on main story over background.

I like to keep some hope and dreams in my life.
I loved Xenoblade so I'm more than ok with a second one if it means another 1~200h+ epic experience.

Xenoblade is a new fantasy series we'll certainly be glad to have around.
And if it really comes in 2017 / early 2018 we might see the future Takahashi had in mind again on Switch...
 

Ganondolf

Member
I think this and many Nintendo switch games (Mario, splatoon etc) are done or 90% done. I think Nintendo is strategically spreading them out through the first year.
 

skypunch

Banned
Interesting that the EU trailers have a 12 rating and the North American trailer still has "rating pending".

Also noticed the font style for the subtitles in the trailer is the same font Nintendo of Europe used for the subtitles in Xenoblade Chronicles.

I think we're getting a British dub, guys.
 

Fou-Lu

Member
I wonder what kind of sequel this will be? Are we (XC spoilers coming up)
in the near future after XC and might even see familiar characters? Or are we in the far future? Heck, we might not even be on the same world since Shulk remade the universe.
 

Maledict

Member
I really don't think that Mario game is 90% done. There are noticeable artifacts in the video, the graphical quality in some sections is really poor, and you don't actually see much gameplay, just him running places.
 
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