Just noticed the game has been updated, with a single patch note:-
Gave it a twirl and it seems to run better for me. Before I had to have textures on medium to minimise the slight stutter when moving between areas. Now it seems I can put that back on very high, and its running really nicely. Also, the corridor just outside the dining room used to give me trouble performance wise, but now it keeps above 60fps with x2 supersampling. Yay.
Only tested for 10-15 minutes, so not entirely conclusive. Im going to have a proper bash at it later on and see whats what.
i5 4670k @ 4.4
gtx 1060 @ 2100/4500
running at 720p with x2 supersampling
Added support for older generation CPUs. More specifically, the game no longer requires SSSE3 SIMD instruction set.
Gave it a twirl and it seems to run better for me. Before I had to have textures on medium to minimise the slight stutter when moving between areas. Now it seems I can put that back on very high, and its running really nicely. Also, the corridor just outside the dining room used to give me trouble performance wise, but now it keeps above 60fps with x2 supersampling. Yay.
Only tested for 10-15 minutes, so not entirely conclusive. Im going to have a proper bash at it later on and see whats what.
i5 4670k @ 4.4
gtx 1060 @ 2100/4500
running at 720p with x2 supersampling