SporeCrawler
Member
the reason is simple really. on the other platforms the competition is just much higher
Are Nintendo forcing them to implement HD rumble? Even Zelda doesn't have it...
Yeah, no, sorry, that's not really an excuse. There's no reason why other publishers can release games with price parity, while you freely tax 10 more bucks to Switch players, and without even delivering the game on day and date.
By the time the Switch version will release, PS4/One version will be at least available at -20% on sale. What's the incentive in doing this ? Do you seriously think people will buy the game on Switch, or even agree to support such anti-consumer decisions ? 45 is the price of a AAA game here. It will be the price of Zelda/Mario Kart 8/Splatoon 2 when RiME will release.
Also, there's no reason why the digital version isn't cheaper. You don't have manufacturing costs here.
Regarding the physical game price: there are a couple of possibilities I can think of. Maybe the carts genuinely cost significantly more than discs. Or maybe Nintendo simply charges a flat license fee for all physical games (which includes the manufacture and delivery of the carts) - both amount to the same thing. It raises the per unit price to a level where a publisher has to charge ~$10 more to make a reasonable return.
This may only impact mid priced games though. I think both Sony and MS have variable licensing rates for games depending on the retail price. So while they might charge a $12 license fee for a $60 game, they might only charge $6 for a $30 game (numbers from my ass). This can make physical publishing of lower priced games possible. In such a situation I could imagine a physical $30 game on PS4/XB1 needing to be ~$40 on switch to make the publisher the same return per unit.
The digital price parity is just standard practice - yes there is no cost of manufacture but that doesn't stop EA etc charging full retail MSRP for digital games.
The counter-example to the first point is Puyo Puyo Tetris which is cheaper digitally.
But your other point might be be something.
It didn't cost the devs anything extra but I'm getting a portable experience like 3DS as well as the option to play on the big screen. For those two conveniences I'll gladly pay £10 more for my Switch games...
No because I'm not gonna get my laptop out on a train or a bus to play. Switch is a handheld, my laptop is not.
I know what point you're trying to get at. But people buy handheld consoles for the convenience of being able to play anywhere. And some wish they could play at home on the big screen (and vice versa). Here you're getting the best of both worlds. I see that as two different ways to play my games which is huge.
lol don't give them any ideas now!That's like saying all cross platform Xbox One games should be $10 higher because the same version can be played on your console and on your PC.
the reason is simple really. on the other platforms the competition is just much higher
game is even made in unreal engine where games are ported to the Switch in a week.
You know, you buy 2 versions in one.Hmm, what is the logic behind that?
Seriously, WTF.
Yep, this is a greedy business decision, game is even made in unreal engine where games are ported to the Switch in a week.
Why are people even trying to justify or defend this at all?
If the manufacturing cost is higher on one platform (where digital is a no-cost) if that forces you to drive up the price why don't the publishers balance and set a price of $35 on all platforms and avoid all this controversy. Also in that case they will most likely earn more money in total.
This is the most unfortunate part of it. So many of the people upset are the ones who were planning on getting this.
But I don't think it's too late. Even if the physical copy continues to cost $40, If they can get the Switch digital price down to $30 or explain the necessity for the price increase in a clear, logical and humble manner, I think a lot of people will come back.
I will.
Everyone makes mistakes and hopefully the big mistake here is just with messaging.
I really hope they don't wait until it IS too late and clear this up ASAP. The longer they leave things vague the more suspicious it looks. Still, I am rooting for them. The game really does look very good. I hope they can sway me to once again be intending to purchase it on the Switch.
As I mentioned in my post, nothing about the decision to have a price point for Switch was done maliciously or an attempt to take advantage of the new console. It was as I mentioned the cost of production, development, and manufacturing. I know I have not been around here a long time and I understand that when I ask for you to trust ME on this it does not mean a lot, but I ask it none-the-less.
~Tim
Nintendo fans should be used to paying more for less by now.
Are Nintendo forcing them to implement HD rumble? Even Zelda doesn't have it...
It's funny that you all act like you know everything about the business. I do not, since I'm not in the game business, but you must understand that not everyone shares the same agreements, business opportunities etc. Do you really think that a small publisher have the exact same options as a larger one? How do you know what Nintendo has offered indie developers? Maybe Nintendo takes the cost for the media? Things like that would be in a contract they're not allowed to discuss. These are just if's, but there are so many and you choose to pick the if which is blaming the developer and their publisher for this. Maybe they cannot afford to eat the cost? Maybe this is the only way at the moment to publish the game on Switch.
I don't know, and neither do you. I'm not trying to defend anyone - I would say it's a smart move, though, to have a higher price on a platform where games are rare thing for the foreseeable future. And they might be straight up lying, but come on, you don't know the full story.
They're not entitled to our money. It's their responsibility to persuade us.It's funny that you all act like you know everything about the business. I do not, since I'm not in the game business, but you must understand that not everyone shares the same agreements, business opportunities etc. Do you really think that a small publisher have the exact same options as a larger one? How do you know what Nintendo has offered indie developers? Maybe Nintendo takes the cost for the media? Things like that would be in a contract they're not allowed to discuss. These are just if's, but there are so many and you choose to pick the if which is blaming the developer and their publisher for this. Maybe they cannot afford to eat the cost? Maybe this is the only way at the moment to publish the game on Switch.
I don't know, and neither do you. I'm not trying to defend anyone - I would say it's a smart move, though, to have a higher price on a platform where games are rare thing for the foreseeable future. And they might be straight up lying, but come on, you don't know the full story.
Hang in there buddy, someone will LOL soon I'm sure
OT: Physical release price can be justified potentially by the different media (Carts must cost more than discs). Hopefully it's not a sign of things to come though.
Digital price is just disgusting, but is indicative of a market trend. Of all the things the Gaming Community stamps its feet about, I cannot believe we don't make a bigger hoo-ha about Digital games being the same price as Physical.
I know the rationale is that they don't want to undercut physical retailers, but that isn't my f**ing problem tbqh. It almost borders on price fixing and this practise just needs to stop. And if it means physical retailers suffer and have to adjust to a digital world, so be it. Can't fight progress people!
I guess I wont be playing this until the price comes down. Did Nicalis say the extra cost for physical media was about $5?
snip
I guess I wont be playing this until the price comes down. Did Nicalis say the extra cost for physical media was about $5?
It's funny that you all act like you know everything about the business. I do not, since I'm not in the game business, but you must understand that not everyone shares the same agreements, business opportunities etc. Do you really think that a small publisher have the exact same options as a larger one? How do you know what Nintendo has offered indie developers? Maybe Nintendo takes the cost for the media? Things like that would be in a contract they're not allowed to discuss. These are just if's, but there are so many and you choose to pick the if which is blaming the developer and their publisher for this. Maybe they cannot afford to eat the cost? Maybe this is the only way at the moment to publish the game on Switch.
I don't know, and neither do you. I'm not trying to defend anyone - I would say it's a smart move, though, to have a higher price on a platform where games are rare thing for the foreseeable future. And they might be straight up lying, but come on, you don't know the full story.