Hahaha Crowbat plis.
Maaan :'(
As I understand it for most of this team this is their first time shipping a large scale AAA game totally on their own. There are some series vets on it but for the most part the most they've done in the past is some ME DLC. And that's certainly starting to show
Make sense if thats true. It's really showing its flaws. It's incredible but I think ME2 is better in every way to this.
What the hell is "real fans"?
ME 2 was in my top 3 games of last Gen, and ME3 while having issues was one I enjoyed.
ME A has been my number 1 most hyped game since it's reveal and everything about what has come out has me completely hype deflated and if I don't love it, it won't make me any less of a real fan.
now if this was said in jest I will say flat out I'm an idiot and missed the sarcasm
ME2 is probably one of my all time Fav games, I never really liked 1 as it played really bad to me, and I enjoyed 3 while the ending was.... you know... But this game, I don't find a single aspect worth or improvement on the series in any way.
I know it sounds hyperbole or whatever catch-phrase will be used to describe my view, but this game is pretty damn terrible for a series who have otherwise been my go to Sci Fi series for story and more RPG game feel.
Character creator is hot garbage (over stating it, yes) but the animations, glitches, characters vanishing and spawning during cutscenes or just general gameplay, lack of gameplay feedback, the enemies sponge, the cover system and so on all feel like a huge downgrade.
Playing myself on Insane and watching others made it feel like a poor mans attempt at Gears while playing on lower settings just made it running past everything as they still take a magazine to kill so whats the point?
MP would been the redeemer for me, but if you don't have issues with one of the players causing the whole lobby to lag, weird hit detection, small maps and audio bugs its still the general combat/cover system which its not a great experience to me. And I know, people will say its due to low level gear, but if you still have the same points after 10 hours without much improvement, it's very bad game design to me.
Who in their right mind design hordemode to be a huge bulletspongebob fest until you invest 15, 20 or more hours into the game? It's a major turnoff...
Also the recoil / spread system is so broken an SMG (or any weapon for that matter) is more effective single fire close and long range at the enemy head/weak spot than anything else. Melee is messed up too, the delay, locked camera and lack of feedback, again, leaves you wondering if you even hit the damn thing or if you missed.
HP/DMG is the worst scaling for difficulty there is, and that is more or less all it seems to be, that and overwhelming numbers which makes certain objectives close to impossible and artificially so, at least in the first 10 hours.