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A Compilation of Hilarious Animations in Mass Effect Andromeda

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Astral

Member
You gotta admit, FemRyder is hilarious. Scott's facial expressions and animations are bad but Sara is just straight derpy. I'm not sure who to pick.
 

DemWalls

Member
I mean, that "Kill. Me. Now." can't be a coincidence, they must have written that conversation so awkward on purpose, and they themselves poked fun at it.
 
On the gameplay side, this actually looks pretty nice:

giphy.gif
Yeah, this looks awesome. Mass Effect 3 multiplayer was fantastic, and this is the team that did that, right?
 

sueil

Member
I'm not really excited about the fact that you are once again someone overly important, but there is a reason behind it this time around that kinda makes sense. It's pretty similar to what they did with DA:I, though.

Even if you have the specal chosen one powers it doesn't make any sense for you to be in charge. Just like it didn't make sense for you to be charge in the inquisition. Inquisition had the crutch of religion added to it where people thought you were some literal holy figure sent by the maker to add some weight to it.
 

Ryzaki009

Member
I played the entire trial and finished every quest. Even with your special link to sam you shouldn't be in charge of these things. You should be having someone else telling you what to do every step of the way. Bioware forcing their special jesus chosen one bullshit into this role doesn't fit and totally undermines the writing of the game. They went back to the well one too many times. None of the writing in the game has been good so far but this is just a whole extra class of bad.

Each Pathfinder was in charge because of reasons you well know seeing as what happens when there isn't a Pathfinder involved. As for having someone else telling you what to do every step of the way god no especially considering they openly admit they're going nowhere if things don't change that's the whole reason they give you a shot in the first place. Also if it doesn't work for you that's fair enough there's plenty of other games to enjoy thankfully. But I'm not sure why you'd expect a BW game to be any different considering this is the same shit they've been doing since...I can recall honestly.
 
Even if you have the specal chosen one powers it doesn't make any sense for you to be in charge. Just like it didn't make sense for you to be charge in the inquisition. Inquisition had the crutch of religion added to it where people thought you were some literal holy figure sent by the maker to add some weight to it.
That I agree with. Though thinking of being someone's subordinate in a Bioware game, gives me some really frustrating flash backs of ME1. So I'm kinda glad that we are in charge even if it doesn't make much sense storywise.
 

Mass Effect |OT| A-Draw-Meda

I played the entire trial and finished every quest. Even with your special link to sam you shouldn't be in charge of these things. You should be having someone else telling you what to do every step of the way. Bioware forcing their special jesus chosen one bullshit into this role doesn't fit and totally undermines the writing of the game. They went back to the well one too many times. None of the writing in the game has been good so far but this is just a whole extra class of bad.

umm, enhance!

You should be having someone else telling you what to do every step of the way.

critics and hardcore fanbase are going to love that, rpgs are awesome in theory but the fact players have to make decisions on what they are doing overall has always been considered a weak point
/grin
 

sueil

Member
Each Pathfinder was in charge because of reasons you well know seeing as what happens when there isn't a Pathfinder involved. As for having someone else telling you what to do every step of the way god no especially considering they openly admit they're going nowhere if things don't change. Also if it doesn't work for you that's fair enough there's plenty of other games to enjoy.

So far all that a pathfinder being there has enabled that anyone else couldn't do is translate the alien language and the computer did all that not the actual pathfinder. All they have shown is a password cracker. I'm sure SAM could do that without the actual human body too. What other skills do they have, they can use every classes combat ability? Wow what an amazing leadership trait. The opening hours of the game has been nothing but piss poor writing. Why didn't the nexus have a Sam and only the arks had them? They could have finished that terraforming shit months ago. But bioware had to set it up so you are the chosen one. The same thing they've done every single game ever (maybe their sonic rpg for the DS didn't?) It doesn't really fit though.

Why does the nexus have tons and tons of trees all over the nexus but they have no food? Can't they use that to grow food? Of course bioware wanted to make it look like the citadel which had tons and tons of tree's but if you put any thought into it it completely breaks down. Why do they have no power? Do they not have working nuclear reactors? Did they just bring enough fuel for the 600 year journey and not any spare fuel for when they got there? How are they low on water does the nexus not have any recycling systems like that exist on existing space stations?

Everything about the game falls apart if you think about it for more than five seconds because they wanted to make the pathfinder the chosen one. Nothing makes sense and it's just a poorly written game.
 
Was gonna steer clear of the discussion while lurking and enjoying the gifs, but I feel there's something to be said about the overall setting and writing in the ME:A story. Of course, the game isn't out yet and I've only really seen several playthroughs of what's available online, but that material I think at least paints the broad strokes of what kind of tone and approach to writing is present in ME:A.

What I find most jarring in all of this is that the writers use a lot of contemporary slang, anachronisms and character behavioral patterns that feel closer to contemporary teen/young adult writing in TV shows on networks like the CW and the like, and it feels like it's intentional.

The whole teen drama and awkwardness in that romance scene aside, the Salarian expressing his discomfort by saying "Kill. Me. Now." is extremely jarring to me, because it's such a contemporary way of talking, and it's so ingrained in western, especially American culture right now that it feels anachronistic, out of place and seriously out of character for even a human from the far future, let alone a member of a whole different alien race. People are laughing at this whole thing even now, but imagine looking back at ME:A in a couple of decades and still thinking the writing has even a speck of a timeless quality to it.

There are also other examples of this terrible trend, like Ryder constantly saying "we got this!", "we can do this!" over and over, characters repeatedly referring to the fact that they've slept for 600 years and that they feel 600 years older, expositions where characters bring you up to speed on the situation by informing you how they've given special cool names to all of the important races, events and dangers ("we call it - the Scourge!", "oooh, it's the Pathfinder!") etc.

And then there's the story of young adults being thrown into a role of immense responsibility (without really elaborating on why the hierarchy is so rigid and illogical) by becoming the Pathfinder yet not really showing the psychological stress and trauma of what's going on (at least from the story bits we've seen, maybe it gets better, I'm being cautiously optimistic but not getting my hopes up). It feels like the overall setting should feel closer to Ender's Game (or CW's The 100 for a better young adult story example of what seems to be happening with ME:A), in the sense that the fate of this offshoot of mankind and other races has fallen on the shoulders of these young folks for a very specific reason (only they can do it!), so they're thrown into the fire and struggle to survive. Except, at least in the beginning, it doesn't feel as if the stakes are that high, and the reasons for choosing this somewhat inexperienced young'n to save them all don't feel all that clear.

So, not really digging the writing from what I've seen so far, it feels like they were targeting a certain population of younger gamers, or aiming for a certain style, but in my opinion I think they might've made some bad choices and didn't really hit the mark.
 
Oh dear god, it gets worse......

Jesus. Fucking. Christ.

Is this really from the same company that brought us timeless scenes like the Sovereign Reaper one:

Sovereign: We are eternal. The pinnacle of evolution and existence. Before us, you are nothing. Your extinction is inevitable. We are the end of everything.

Sovereign: We impose order on the chaos of organic evolution. You exist because we allow it, and you will end because we demand it.

https://www.youtube.com/watch?v=6cRKT7Fpgj8

I... I can't understand.
 

sueil

Member
Mass Effect |OT| A-Draw-Meda



umm, enhance!



critics and hardcore fanbase are going to love that, rpgs are awesome in theory but the fact players have to make decisions on what they are doing overall has always been considered a weak point
/grin

Or Bioware could have come up with a better framing for their game.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
Everything about the game falls apart if you think about it for more than five seconds because they wanted to make the pathfinder the chosen one. Nothing makes sense and it's just a poorly written game.
And you're basing this on small clips on the game or have you played through the whole game yourself?
 

Octavia

Unconfirmed Member
This is awkward endearing btw: https://youtu.be/0K6OH_5IWnQ?&t=124

Just the quality in the delivery and the emotions the characters express is miles beyond.

Seriously. 3 years of development time vs. 5, and it was using 2007-2010 tech. The mismanagement, budget, and deadlines for Andromeda must have been outrageous. I hope we get some inside insight as to what went so wrong with this game in the future.

I don't even really have hopes that they'll fix the second or third game because of the dumb super tired 'chosen one' storyline, unless they retcon the hell out of that. It's not even intriguing from that angle and the motivations for everything are so flimsy and rushed.

Dumb because I really want to support games with HDR on PC, since that's sorta a big deal to me for the future.
 

Metroidvania

People called Romanes they go the house?
Oh dear god, it gets worse......

.....Oof.

I kinda figured this might be happening with the beginning 'isn't my 60 page short story on dirt so exciting' aspect to Suvi's awkwardness, but that's not even Ryder failing a dialogue check, that's full on 'how does I talk to gurlz' levels of insipid. I get that Ryder's supposed to be more of an awkward dork herself compared to the 'majesty' of Shepard, but....while admittedly subjective, that scene doesn't even come remotely close to the Liara 'studying conversation' in terms of being endearing, or whatever. Instead it just makes me want to face-palm.

Life is Strange had some awkward dialogue, sure, but that was a bunch of 16-18 year olds where the dialogue was 'injected' with 'that cool slang the kids use'. ME:A is most definitely not.
 

Ryzaki009

Member
So far all that a pathfinder being there has enabled that anyone else couldn't do is translate the alien language and the computer did all that not the actual pathfinder. All they have shown is a password cracker. I'm sure SAM could do that without the actual human body too. What other skills do they have, they can use every classes combat ability? Wow what an amazing leadership trait. The opening hours of the game has been nothing but piss poor writing. Why didn't the nexus have a Sam and only the arks had them? They could have finished that terraforming shit months ago. But bioware had to set it up so you are the chosen one. The same thing they've done every single game ever (maybe their sonic rpg for the DS didn't?) It doesn't really fit though.

Why does the nexus have tons and tons of trees all over the nexus but they have no food? Can't they use that to grow food? Of course bioware wanted to make it look like the citadel which had tons and tons of tree's but if you put any thought into it it completely breaks down. Why do they have no power? Do they not have working nuclear reactors? Did they just bring enough fuel for the 600 year journey and not any spare fuel for when they got there? How are they low on water does the nexus not have any recycling systems like that exist on existing space stations?

Everything about the game falls apart if you think about it for more than five seconds because they wanted to make the pathfinder the chosen one. Nothing makes sense and it's just a poorly written game.

You...can ask similar questions about every single BW game tho? So like...if poor writing bothers you...why were you expecting it to be that much better all of a sudden despite all of BW's history?
 

sueil

Member
You...can ask similar questions about every single BW game tho? So like...if poor writing bothers you...why were you expecting it to be that much better all of a sudden despite all of BW's history?

Baldur's Gate games were real good. Everything after that was various levels of rubbish. ME:A just seems so much worse.
 

inky

Member
Was gonna steer clear of the discussion while lurking and enjoying the gifs, but I feel there's something to be said about the overall setting and writing in the ME:A story. Of course, the game isn't out yet and I've only really seen several playthroughs of what's available online, but that material I think at least paints the broad strokes of what kind of tone and approach to writing is present in ME:A.

What I find most jarring in all of this is that the writers use a lot of contemporary slang, anachronisms and character behavioral patterns that feel closer to contemporary teen/young adult writing in TV shows on networks like the CW and the like, and it feels like it's intentional.

That's definitely the case, and it's not only this game as evidenced by a video I posted last page where they not only turned Felicia Day (famous actress* very in tune with "geek" culture) into a character, they have her deliver lines like: "awkward" with the same anachronistic tone.

Some people like those touches where modern internet culture seeps into their games (like shipping and memes referenced in dialogue --calibrations, anyone?) but most of the time it's just groan worthy. It's really subjective, but frankly I think they missed the mark in this case and Bioware likes that shit too much and uses it to the detriment of the experience.
...

*
is actor the better term now? I'm not up to date with the better use of the term, so excuse my ignorance.
 
I'm convinced that at least part of the reason FemRyder looks so bad compared to other characters is because they purposefully tried to change her from the original model to something less attractive. I can only think that, like some of the posters on this site, someone at Bioware thought it would be particularly noble or virtuous to not make FemRyder too hot. No such concerns over male Ryder of course.

But whoever oversaw that 'opposite make over', so to speak, seemingly didn't have the talent to do it properly because they took her face careening into uncanny valley. If you're going to do something like that, you at least need to have the skill to pull it off.
That's fucking stupid.
 

Ryzaki009

Member
Baldur's Gate games were real good. Everything after that was various levels of rubbish. ME:A just seems so much worse.

Baldur's Gate came out almost two decades ago. The writing is past written on the wall at this point. Either you go into BW games realizing what you're gonna get (shoddy writing with some highlights) or you're expecting BW to magically change from what they've been doing for decades now.
 

Ryzaki009

Member
Timeless

Thats like edgy to the point where Im cutting my lips when I read it. I get the feeling the writing in ME games was never good lol.

It never was which is why I'm confused as to why people were acting like it was so good. It was mostly chuckle worthy with some good highlights (like the Sovereign scene, Vigil, and so on). But some groan worthy parts as well (Saren's suicide, Liara finding her mother). Basically typical BW shit. The best part really was the save imports that made it feel like you were really influencing things.
 

sueil

Member
I really hope they just pulled a Hitchhikers Guide to the Galaxy and sent all the useless people to another galaxy. It would be an amazing twist on Biowares part. That would be good writing.
 
Baldur's Gate came out almost two decades ago. The writing is past written on the wall at this point. Either you go into BW games realizing what you're gonna get (shoddy writing with some highlights) or you're expecting BW to magically change from what they've been doing for decades now.
Yeah, this. I loved BG 1 and 2, but those were ages ago.
 
Whilst I know the scene with Ryder flirting is supposed to be cringey to a degree, I feel like a fair comparison would be to something like The Office (either version) where you're shrivelling up in second-hand embarsssment horror at the characters, yet it's still absolutely hilarious. Maybe the writing in the Ryder scene is way too self-aware and too much at once, I don't know.

Positively, everything I've heard from both Wolff and Taylorson for the Ryder siblings sound great, Wolff in particular tends to sound quite naturalistic. I'm just not very enthusiastic about the dialogue itself, sadly.
 
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