Yoshi
Headmaster of Console Warrior Jugendstrafanstalt
I've read numerous reviews for my current most wanted title Yooka-Laylee, in particular most really negative ones. What struck me as extremely odd was the seemingly consensual (among negative reviews) standpoint that Yooka-Laylee lacks in terms of evolving past what was established in 1998 (sometimes it's called 1997 but that does not make much sense). E.g we have:
I am really puzzled by this and wonder what exactly it is that should have been adopted from other modern games - I doubt, considering the strength of the cited claims, it's just better camera control. This should be something obvious from considering the N64 era platformers, rather than just Yooka-Laylee I would suppose, but actually, taking Banjo-Kazooie into consideration, I see absolutely nothing outside of camera controls that has ever systematically been done better than in Banjo-Kazooie. In fact, had Banjo-Kazooie released just yesterday (assuming better graphics and analog camera control) I would have wholeheartedly rated the game a 10/10 and never would it have crossed my mind that something in the game is in any way archaic or significantly been outdone by anything else. I would be glad if someone could explain this to me.
Jimquisition said:Yooka-Laylee is a game out of time, clinging so desperately to past glories it doesnt seem to understand the Earth kept spinning after the N64 was discontinued. Its everything wrong about the formative years of 3D platforming(...)
Videogamer said:And if nothing else, thats exactly what theyve done: theyve made a video game that could easily live on the Nintendo 64. It just feels very out of place in 2017.
Just to cite a few.Polygon said:There was a reason we havent seen more games like Banjo-Kazooie on modern platforms, and it wasnt just because Rare as we knew it was gone; its ideas were very specific to a gameplay era that weve evolved past.
I am really puzzled by this and wonder what exactly it is that should have been adopted from other modern games - I doubt, considering the strength of the cited claims, it's just better camera control. This should be something obvious from considering the N64 era platformers, rather than just Yooka-Laylee I would suppose, but actually, taking Banjo-Kazooie into consideration, I see absolutely nothing outside of camera controls that has ever systematically been done better than in Banjo-Kazooie. In fact, had Banjo-Kazooie released just yesterday (assuming better graphics and analog camera control) I would have wholeheartedly rated the game a 10/10 and never would it have crossed my mind that something in the game is in any way archaic or significantly been outdone by anything else. I would be glad if someone could explain this to me.