An HD version of P3 was one of the options in their customer survey, so I think it is at least on their radar.
Exactly, considering they put it on the poll before anyone had even voted it in speaks volumes. The handheld versions are the definitive versions in general for every Persona game except 3, where there is still debate.
A definitive edition would rectify this, as well as allow for a dedicated Persona collection on Switch.
You know whats funny about this: every main Persona game has been on a Sony console/handheld, why should I think this one will be any different?
Because Sony lacks both a handheld system that can run Persona 5 without serious cuts in size and quality, and a handheld system that has a proper install base outside Japan.
Vita fans are serious, but there's not enough to make it a smart business decision when the Switch is more powerful and selling far more.(Assuming Sony doesn't money hat Persona Exclusivity.)
If Vita is not feasible or possible, then there's no other choice than Switch, so Switch. I guess nothing is a choice too. Switch is much better than Vita, so it would be preferable on Switch, but it is what it is (or will be).
Exactly.
I don't know if I'd call the recent Vita sales in Japan "selling well," it's been doing what, 5k / week, vs. the Switch's 45k (which is more a reflection of limited inventory than actual demand)?
Even more reason for Atlus to go for the Switch. Unless Sony is planning another handheld that will release in the next year or so, I don't see the point in going with a handheld that's stuck in decline worldwide over one that is only growing.
This is another good point. Even beyond the unanswered question of releasing a large game on hardware that is discontinued (frankly the idea of a big Vita release in the US in 2019 or 2020 is pretty funny), is it really feasible to get the filesize down to 3.3 GBs? And at what cost would that come at? No more multiple VA languages for sure, and plenty of compromises elsewhere, hardware power issues of the Vita aside. Switch has none of those issues, so for the vast majority of people who play it on a handheld, it'd be a far better choice than striping it down for Vita.
Nail, meet head.
I loved P4G on Vita, but P5 needs both more power and space than the Vita is capable of, and deserves more recognition than the install base of the Vita is capable of giving it, IMO.