You can get it on Play Asia for 35$ with coupon code "clz". (source: avid watcher of the great streamer CareLevelZero )
No link because on mobile and can't be arsed, sorry.
http://www.play-asia.com/the-surge-steam/13/70b323
You can get it on Play Asia for 35$ with coupon code "clz". (source: avid watcher of the great streamer CareLevelZero )
No link because on mobile and can't be arsed, sorry.
Edge of Tomorrow is such a fantastic movie.
I hope the framerate is better on Xbox One than lords of the Fallen. LOTF has such low frame-rate and high detail in the game, that it hurts my eyes to see the game in motion while playing in certain areas, like outdoor.
I'm just wondering one thing from anybody else that has this game: Do you have an issue where the particles and other effects seem to play at like... five fps for you while the rest runs absolutely perfect? It's beyond weird. My game is 120+FPS solid but the particles and effects are literally slideshows around me.
max_frame_rate = 120
max_frame_rate = 60
I hope the framerate is better on Xbox One than lords of the Fallen. LOTF has such low frame-rate and high detail in the game, that it hurts my eyes to see the game in motion while playing in certain areas, like outdoor.
The Surge |OT| Live, Die, Repeat
How can people play the PC version already?
This is a know bug which occurs when you have *very* high framerates (> 120 FPS) and will be fixed with a patch soon.
In the meanwhile, you can add the following line to your settings.ini:
Code:max_frame_rate = 120
if it doesn't help, try:
Code:max_frame_rate = 60
Oh hey, I didn't know there was another developer from Deck13 here, besides Michael. Keep up the good work, looking forward to your game!
Promotion copies.
What do you mean? You're a reviewer?
The Surge |OT| Souls of the Fallen
Hey just wanted to say that I hope this game turns out well for you guys as it seems like you've clearly put a lot of effort into it and improving upon LoTF. I also appreciate you posting here along with Michael.This is a know bug which occurs when you have *very* high framerates (> 120 FPS) and will be fixed with a patch soon.
In the meanwhile, you can add the following line to your settings.ini:
Code:max_frame_rate = 120
if it doesn't help, try:
Code:max_frame_rate = 60
Is the body part targeting all about highlighting them in the HUD instead of, you know, actually hitting the parts you want? Because that's pretty weak if true.
NiceTotalbiscuit. My thoughts on The Surge
https://www.youtube.com/watch?v=5HSwrq8z9Es
"Takes a approach. Changes the theme. Puts its own ideas in. And does it well. Thats should be applauded and thats is imho a very good thing for the industry. And as it stands The Surge is a very competent game"
Nice
And he's right. It should be applauded, even if the game wasn't good. That's why I like that "Soulslike" seems to be catching on; even Sterling was saying it in his video. It cements the Souls games' legacy in crafting a new subgenre without sounding dismissive, like "roguelike" compared to "Doom clone", and tells you what to expect while being open for expansion into other angles and styles.
Just like roguelike means you're getting permadeath, procedurally generated levels, high challenge, a focus on systems and emergent gameplay, turn-based combat/movement if it's traditional, a Soulslike would mean you're getting high challenge; focus on gradual mastery by learning the patterns of tough enemies; lock-on combat revolving around stamina management and timing; interlocked level design that grows through exploration and shortcuts, with world-resetting checkpoints throughout, and other overarching elements
Bloodborne, Nioh, The Surge, Lords of the Fallen, Salt & Sanctuary, Necropolis (a roguelike Soulslike?), DarkMaus
I wanted to ask, could you possibly comment on the differences between PS Pro and PC version? LOTF had pretty significant differences between PC and console with APEX, full equipment self shadowing and a good few other improvements. Can we expect a similar case here or is the Pro quite close to PC here?
Thanks - a lot of us are listening but apparently just a few are actually posting.
Ok i'm happy to report that after reinstalling the game i had no more crashes at all.
Just reached the third boss.
Thanks - a lot of us are listening but apparently just a few are actually posting.
Is it true there's​ only a handful of bosses and low enemy variety?
Oh man this gave me a great ideaYup, with this gif at the very top.
Yes.
Thanks for the response it's much appreciated. Yea I would personally go for 60FPS as well even if it means trading off SSR cause the benefits will be great in a game like this.We still use APEX (as well as PhysX) as physics middleware, but this time no more APEX turbulence (the CUDA-only particle system which is PC-/NV-only). APEX cloth and destruction are CPU based simulations and therefore cross-platform compatible. Since LotF we developed our own GPU particle system which is 100% cross-platform.
PS Pro has two modes to choose: "performance" (1080p, 60 FPS) and "quality" (2880x1620, 30 FPS). Me personally would go for 60 FPS because this really pays off in an action game.
Also, SSR is disabled at the moment, mainly to provide stable, v-synced 60 FPS without other visual compromises.
On PC, you also have some advanced quality options to get higher texture & shadowmap resolutions or higher volumetric lighting quality (buffer resolution).
Thanks for the response it's much appreciated. Yea I would personally go for 60FPS as well even if it means trading off SSR cause the benefits will be great in a game like this.
Was going for this until I realised no co op, I'm not good enough to solo shit like this lol
See, I don't think that this game is full on sci-fi thing. When i hear sci-fi, i'm almost instantly thinking about Alien Isolation, DOOM, Prey, Horizon, Vanquish, Mass Effect, COD: IW, System Shock, The Chronicles of Riddick, Lost Planet, etc. But when i look at The Surge i'm thinking about more of a grounded crap-like and really boring looking industrial thing with some sci-fi elements (at best), which as a whole and overall I really don't like. If that's what Deck13 think sci-fi is... well, maybe they should rethink this cuz to put it mildly, if your game has huge robots, flying drones, really boring looking industrial levels and all that... that's nowhere near good enough to call it a sci-fi game imo. I can't even say that this game looks great in terms of overall art and design, cuz it's certainly not sci-fi or at best very bare bones realisation of in terms of art and design.Yeah i think that's better although it doesn't really touch on the sci fi thing
Absolutely agree with TB about Lords of the Fallen's problems. And i'm afraid he didn't sold me on this game which costs too fucking much imo. With 50-60% off I may think about buying it though, cuz this is a much appropriate price for a B-tier game which this game certainly is and I don't give a damn what Focus thinks about this.
Totalbiscuit. My thoughts on The Surge
https://www.youtube.com/watch?v=5HSwrq8z9Es
"Takes a approach. Changes the theme. Puts its own ideas in. And does it well. Thats should be applauded and thats is imho a very good thing for the industry. And as it stands The Surge is a very competent game"
Cohh is at final boss now, wonder how streamers actually finishing the game before release will affect this preorder hype they have going on.
Given impressions are likely to decline in positivity as the game goes on.
The general consensus from all the streamers I've seen point towards a good game that's rough around the edges. The same could be said about Nioh, NieR and most of the other quality games released thus far.
I've avoided watching the later parts of the game. But Cohh likes, Dansgaming has nothing but good things to say about it. I think the streams have helped if anything.
Wait, what makes you think it's light on content? Haven't people been saying the game takes around 20-40hrs to beat? If it's about the bosses, that is evidently a design choice as per many impressions on the game, so I'm a little confused.Thats why i said finishing.
Cohh has been saying its "just decent" for a while now.
Given most people won't know ahead of time thats its really light on content, showing only the first area untill the last few days should work out well for it.
Hmm looks like there are different endings.
Oh New Game plus is also in.
Thats why i said finishing.
Cohh has been saying its "just decent" for a while now.
Given most people won't know ahead of time thats its really light on content, showing only the first area untill the last few days should work out well for it.
Wait, what makes you think it's light on content? Haven't people been saying the game takes around 20-40hrs to beat? If it's about the bosses, that is evidently a design choice as per many impressions on the game, so I'm a little confused.
A 20-30 hour game is not "light on content".
I too can finish Dark Souls in around 10 hours if I rush through everything and avoid fights. I'm pretty sure that even attaching a length to this type of game is pointless, due to how they work and the different skill set of every player. Getting lost so fucking much is a part of the gameI've had the game since last thursday, but couldnt start till saturday, but i lent it to a friend they beat it in 15 hours~
Cohh just finished in 20, but he got lost so fucking much.
And regarding bosses i think thats mostly just a youtubers spin thats caught on...but w/e.
The Surge |OT| Live, Die, Repeat
That's the one.
Sold. This has to be it.
Yup, that's the one
I don't get it. I feel left outPerfection.
I don't get it. I feel left out