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Crash Bandicoot N.Sane Trilogy runs at 1440p@30fps on PS4 Pro

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Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
And up the graphics. It's just a bit sad that we're getting 3D platformers again, but most aren't running at the PS2 era framerates that made those games feel great. At least I can rely on Mario for that 60 FPS goodness.

I never got this, just because of a one off generation on a particular platform, a few more games than others in certain genres prioritized 60fps in the 3D space and suddenly its a standard?

No FPS on console operated at 60fps back then outside of arguably Metroid Prime, yet that's never mentioned when this 'games were always 60fps "back in the day"' narrative comes about in response to the necessity. In many cases 60fps has never the standard outside of Nintendo in any respect once the third dimension gained in popularity and even Nintendo does not adhere to that in many cases. Polygons allowed for more possibility with introduced trade offs on limited hardware.
 
Except this is the PS4 pro and that was the ps1

Yes and? There were games running at 60 on the PS1, they decided that Crash wouldn't, so yeah it was a choice made back then and I guess a choice they stuck to.

Out of interest anyone know what frame rate the Crash game on U4 runs at?
 
Eh, I was never really expecting 60 fps and don't feel like that type of performance matters for a remake of the original Crash trilogy. In fact, until this thread I didn't really see anyone demanding 60fps for Crash either. Still won't stop myself and millions of other fans from making this trilogy the nostalgiagasm success it's destined to be :p
 
I've played the game. It's responsive, it's fun, it's smooth, the performance is great. If 30fps vs 60fps is what does this game's chances of your purchase in, then it's your loss.
 
Aww. Bummer. If the Uncharted trilogy could make the jump to 60fps, I don't see why this couldn't. Would wait for the PC version instead.
 

silva1991

Member
Embarrassing that Nintendo can get their 3D platformers running at 60fps yet Sony can't on their more powerful hardware. They should have lowered the resolution since there's no scenario where a platformer plays better at 30fps.

It's clearly the developer's choice. It wouldn't run at 60fps even if the it runs at 144p.

Game is pretty, but isn't very impressive technically and it's linear as fuck.
 

Tagyhag

Member
Is it bad if a dev wants a game running at a specific framerate these days? Am I missimg something?

Game can obviously run it but it developers choice. It's their game you know.

The choice would be nice. There is zero wrong with offering people choices.
 
Embarrassing that Nintendo can get their 3D platformers running at 60fps yet Sony can't on their more powerful hardware. They should have lowered the resolution since there's no scenario where a platformer plays better at 30fps.

lol your trying too hard. theres nothing to be embarrased about. go to your local bestbuy or gamestop and try out the demo. runs smooth and looks great. the majority of impressions have been positive. and your comment makes me hope it never comes to switch.

delusional
 
Just to put the cork in that line of thought: here's the giant mystery solver here:

"The Comeback Trailer" was outsourced to Buddha Jones, a marketing company. (https://vimeo.com/194404223) There are lots of strange slowed-down animations and time-stretched segments in the video as well. The second half of the music is stock music and not from the game. You'll notice none of the official YouTube channel's gameplay videos are ever in anything other than 1080/30. This isn't a case of "misleading" anything. This isn't a case of "they targeted 60 and didn't get there." This is a case of "a weird, strangely edited trailer from 3rd party marketing just happened to be rendered out in 4K/60."

Whelp I hope it's a solid 30fps and 1080 on the regular PS4 then.

Never dips for a second. I've played it.
 

ArtHands

Thinks buying more servers can fix a bad patch
Is it bad if a dev wants a game running at a specific framerate these days? Am I missimg something?

Game can obviously run it but it developers choice. It's their game you know.

Why not both? 30fps and 60fps option to let the players choose
 
there's that "30fps" word again.

No sir,

S8rVo3b.gif


I don't like it.
 

Chris R

Member
If only the Pro scaled to 1440p :( I'd buy the game just to play it natively.

Still kinda pissed it's 1080p or 4k only
 
It's clearly the developer's choice. It wouldn't run at 60fps even if the it runs at 144p.

Game is pretty, but isn't very impressive technically and it's linear as fuck.

If that's really the case, these devs are assholes. Let me pick if I want to play 60 fps or not.

I'm cancelling my preorder if they don't fix this shit.
 

BAW

Banned
Would it have killed them to keep the game at 1080p and go to 60 fps?

It's a platformer. It's not cpu limited.
 
I hate to make this my hill to die on, but I genuinely never understood the fixation with 60 frames over 30 especially if the 30 is locked and performs well. This isn't a "I need to defend Crash" thing, this is a "I don't understand how you can watch the gameplay videos, like what you see, and then decide not to play it for an arbitrary reason." thing.

And to be real, I wish I had the insight some of you seem to have into how this game was structured, coded, how the levels are loaded or chunked out, what kind of things they needed to do for performance, etc. Because clearly some of you know exactly how they made the game, and how it's handled by the hardware, and have come to the conclusion that they're, for some ungodly reason, withholding this mystical 60fps target for no reason? What a scandal.

If that's really the case, these devs are assholes. Let me pick if I want to play 60 fps or not.

I'm cancelling my preorder if they don't fix this shit.

image.php

^ Activision.

He rescinded that later. It was from a different nearby booth.
 

Roo

Member
Sure, it would be better if it were 60fps but it's hardly a deal breaker.
As pointed out several times already in this thread, the game already plays very smoothly. Most people won't notice the difference once they start playing, especially since the framerate is rock solid with no slowdowns and such.
 

sanstesy

Member
Most people won't notice the difference between 30fps and 60fps once they start playing.

Actually, what is the point of 60fps anyway?
 

Frostman

Member
What a dreadful thread, ,with shit slinging from both sides.

On topic. This is a dissapointment to me, especially as dark10x mentions, that trailer is clearly running at 60fps.
 

MattAces

Member
Most people won't notice the difference between 30fps and 60fps once they start playing.

Actually, what is the point of 60fps anyway?

30fps vs 60fps. If you have the option, why would you choose 30fps?
I strongly agree with you on most people won't notice the difference, most people can't even tell after playing the game for hours (like that previous Destiny 2 speculation by a twitch streamer after playing it).
But yes, I personally don't care either, in for day one 30 or 60. Just that 60 would've been sweet.
 

jrcbandit

Member
I'll pass for now, kinda crazy that it isn't. It's only a timed exclusive so hopefully it will come to a platform that can do 60 fps...
 

Crayon

Member
I don't remember Crash being a very snappy game. Crash 1 was state of the art graphical showcase. The ps1 ran it at a presentable frame rate. The game was easy and slow moving. All the way through. I am not surprised they chose 30 as a target. I think it's fair to say that in the eyes of most players, the game will not suffer.
 

sanstesy

Member
30fps vs 60fps. If you have the option, why would you choose 30fps?
I strongly agree with you on most people won't notice the difference, most people can't even tell after playing the game for hours (like that previous Destiny 2 speculation by a twitch streamer after playing it).
But yes, I personally don't care either, in for day one 30 or 60. Just that 60 would've been sweet.

Especially as it runs at an extremely smooth 30fps.

30fps doesn't get smoother than this.
 

dark10x

Digital Foundry pixel pusher
Most people won't notice the difference between 30fps and 60fps once they start playing.

Actually, what is the point of 60fps anyway?
Higher frame-rates appear more fluid to the eye while offering faster input response. It improves the gameplay and presentation in equal measures.
 

PaulloDEC

Member
Most people won't notice the difference between 30fps and 60fps once they start playing.

Actually, what is the point of 60fps anyway?

In all seriousness, as much as I prefer 60fps (especially in platformers) lower framerates haven't stopped me from enjoying the original trilogy + CTR for the past 20-ish years.

Fur-k means 1440p, duh.

I mean, it's kind of a nice little get-out-of-jail-free deal. They've never said "4K" to my knowledge, and if anyone asks they can just say "Haha no, Fur-K was just a cute term we came up with when we got the fur tech in. Sorry if we mislead anyone!"
 
So I'll just be playing a shinier version of the originals.

.....I'll wait.

Shinier, yes, but with refined physics that make Crash 1 on par with the other two, unified and improved saving, improved checkpoint system, dynamic difficulty where it wasn't present before, all new cutscenes and animation, new death animations (on top of all the old ones), higher quality sound, and still-unannounced new features.
 

MattAces

Member
In all seriousness, as much as I prefer 60fps (especially in platformers) lower framerates haven't stopped me from enjoying the original trilogy + CTR for the past 20-ish years.
Yep!
If frame rate and resolution is what stops you from playing a well made super fun game, that sums up how irrelevant your opinion will be :)

Of course, what I meant was 30fps vs 60fps, not 20fps broken piece of shit.

If a game like this is not 60FPS, then my impression is that the developers simply don't​ care about gameplay.

So Naughty Dog didn't care about it when they made it in the first place?
 
As long as the game is buttery smooth and precise to my button presses, I don't really care if it's 30fps.

The game looks like that from the latest builds anyways. Can't wait for release!
 

Wil348

Member
Well there are bigger and better looking games running at 60fps on PS4, so this kind of sucks.

Also lol at the "Scorpio will be 60fps" comments. If it's not 60 on Pro, it wouldnt be 60 on Scorpio. They would absolutely push for resolution over framerate.
 
Listen at 2:25. https://youtu.be/Rp_NbsW8wyY

I would have loved to play this trilogy at 60fps so it's a bit of a bummer to hear. I guess locking it at 30fps is more faitful to the original trilogy... But hey, i'm still buying this trilogy in a heartbeat!

This and WipEout Omega Collection makes this month truly awesome for the nostalgic PlayStation gamers. ;-)

wow that's unfortunate. So for those of us with just standard HDTVs do we get any benefits from playing Crash on Pro?
 

mrklaw

MrArseFace
This isn't true. Same CPU, higher clock. A lot of people even think the Xbox One stock has the same/worse CPU than base PS4. Don't know where this comes from.

And no, I'm not trying to incite anything. Merely pointing out a fact here. Last thing I want is console war bullshit.

2.1GHz Vs 2.3GHz - nowhere near enough to make a significant jump from 30->60 Fos unless for some odd reason the pro version happens to be running at 50+ Fos and is just locked to 30
 
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