whoaaaa
Step off with this passive-aggressive bullshit that it's my fault because I didn't Get Gud
or understand it's deeeeep depth
I've finished the following longer games in recent the years:
Demon's Souls - 60hrs
Dark Souls - 60hrs
Bloodborne - 40hrs
FFXV - 50hrs
Horizon - 38hrs
etc.
Do you know why?
Because they are the sum of their parts and they offered up enough new experience and variety throughout that time, which lead to my continued interest...
I've already said why i've spoken like this , in a post before that.
And i stand by everything i've said.
1)
You're telling me that you've finished demon souls AND dark souls , but feels like the bosses in nioh are difficulty spikes ? This doesn't compute. It's the same logic in all 3 games. With bosses requiring to adapt to new mecanics. There is no reason why the bosses in nioh are difficulty spikes if the bosses in demon souls and dark souls aren't.
Also the bosses in nioh should give you the "more content" for your interest that you're looking for..not sure why this doesn't count here.
2) Your comment about speed builds/light build is just proof that you don't understand the mecanics of the game. As i've stated and as other have stated light build/speed builds are perfectly viable options and i've personnaly finished the game exclusivly using this method. It's not a "folly". i'm not even going to comment on the "auto tracking" part of the sentence. all attacks can either be evaded or blocked depending on the build used by the player. this is just a fact. There are 2 exception to this rule, where the game give you more time than usual to adapt to a specific pattern.
3) The loot system doesn't devalues a thing.
First , unless you want it , as a player( i mean ) you shouldn't have a full inventory by completing a level.
Second , there is no reason to not use the loot to get money or xp ( or even materials ) , and the color system make it easy to see what is worthwhile and what isn't .. there is no reason to spend time in the menu for some obscure reason when you should be looking at the color of the item or the level of the item first.
Third : it's a loot game and you're already aware that the game give you sorting options And you should be aware of favorites options so you can empty your inventory is a couple of seconds to get money or level up your spirit.
If you spend too much time in the menus , it's because you haven't figured out what to do with your loot so my conclusion is that your lack of knowledge on the game is there.
4) you tend to be behind the suggested level
That level is nothing but a suggestion , heck it has no relation to your character.
If you think it has any bearing on the ennemies , then you haven't figured out the loot system . Like i can do a Lv 160 dongeon while being lv 90 and have no problem at all. Making those statements just means that you haven't understood the game.
5) The time spent with the game
It actually has no real implication on how you can understand nioh mecanics , since as pointed by the previous point , you were focused on the level of the character
Meaning that in those 50 hours , that you've restarted it seems since you 've stated that you've done 2 characters .... you didn't figure out the mecanics and brute forced your way with armrita , since by your own admission , you've had to "grind" for level.
So i stand by what i've said.
It's not even some passive agressive thing. I'm plainly stating that you've not figured out how to play the game despite restarting it already. And thus your experience with the game is not the usual that could happen to a new player. Many players firgured out the things i've stated above and while nioh does have flaws , it's not the slog you think it is.