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The Nintendo Switch and it's lack of an achievement/trophy system.

DilWSTS

Member
The switch lacks a great many things, this is just another on the list

all in all though i still love mine. Having a blast playing Splatoon 2 with friends...even though im generally against them and using discord haha
 

Atheerios

Member
I'm pretty sure that if there's ever an achievement system it will be through My Nintendo and just won't be able to view them in the console, but only on My Nintendo, just like voice chat.
 

NoKisum

Member
After Breath of the Wild and its Korok Seeds, I think I wouldn't miss achievements and trophies if Nintendo chose not to do them.
 

guyssorry

Member
The more PS4/Xbox games I play, the more annoyed I get with achievements/trophies. I just played Nier: Automata, and apparently one of the trophies is to look up the main character's skirt a bunch of times. So cool! Others are just dumb (light a bonfire in Dark Souls!). I think the option should be there, but I really don't care anymore, and I am beginning to find it very refreshing to not have to worry about them when I play a game on Switch.
 

Cels

Member
i don't see a problem with it as long as people who don't like them can turn them off completely

hidden completely from the switch UI, no unlocking of achievements, no popup notifications, no achievement counts on the profile, etc

basically the user doesn't exist to the achievement system if they so choose
 

yophlow

Banned
I dont really care about achievements.
I'm more interested in a detailed activity log.


Yeah, but you will unlock those things in-game. You will get that A grade in Resident evil, or the 3 stars trophy in Mario Kart, but then some people NEED that 100x100 image integrated on the console OS to congratulate them. That's the weird part.

It's not weird, it's just different things that people enjoy. 3 star trophy might be cool to you, not cool to someone else. 100x100 image on their console OS might be cool to someone else, not to you.

You can't play games and have a fundamental problem with Achievements/Trophies. They are digital rewards that mean nothing to some, something to others, just like seeing the princess at the end of Super Mario Bros. Some people care, others don't.

If you don't like them, turn them off. Simple.
 

Felensis

Banned
I don't miss it and I'm glad Nintendo still isn't adopting this meaningless shit which just adds nothing substantial to games other than additional grind, chore and broken/glitched "achievements".
 

hzsn724

Member
I used to care. But after countless hours of hunting platinums and going for 1000 gamer scores that no one but you cares about, I'm glad Nintendo didn't follow the other guys.
 

Oreoleo

Member
Can't say I miss it at all. The last thing Breath of the Wild needed was stupid shit like "Cook every dish!" and "Collect every unique piece of clothing!" achievements.
 
I really don't understand the appeal behind trophies. People argue it enhances replayability but is that not up to the game to provide that incentive to the player? If a game isn't replayable then trophies won't really change much, especially after you complete it. Moreover, trophies seem to have the design of either having the most bullshit requirements or the laziest and poorly thought out requirements (aka so braindead easy that you can't miss it). If nothing else, it just ends up being a meaningless e-dick measuring contest between other players.
 

Acorn

Member
Can't say I miss it at all. The last thing Breath of the Wild needed was stupid shit like "Cook every dish!" and "Collect every unique piece of clothing!" achievements.
Unless you think Nintendo would be this boring with achievements nobody is advocating for bad achievements.
 

Ditaloi

Neo Member
Exactly that would make the Switch for me a bit better. Dont take me wrong, I own the Switch with 5 Games. But Trophies/Achievements change the game to me. I can have multiple targets in game, which I never would have done, if the Achievement wouldnt be there.

Hopefully they will implement something like that in the near future. Maybe with their Online-Subscription in 2018? :D
 

Oreoleo

Member
Unless you think Nintendo would be this boring with achievements nobody is advocating for bad achievements.

They would either be completionist achievements like that or stuff like "Kill the 4 Divine Beasts" "Kill silver enemy X" "Ride your glider x total meters" "Kill an enemy with the bow in midair" "Reclaim the Master Sword" "Complete Eventide Island" that people would do anyway. I don't really see the point.

Edit: Not to mention that the lack of a system-wide achievement system doesn't preclude games from including achievements anyway. Binding of Isaac has its Secrets system that is basically the same thing. If devs want to include achievements they still can.
 

Acorn

Member
I really don't understand the appeal behind trophies. People argue it enhances replayability but is that not up to the game to provide that incentive to the player? If a game isn't replayable then trophies won't really change much, especially after you complete it. Moreover, trophies seem to have the design of either having the most bullshit requirements or the most poorly thought out requirements (aka so braindead easy that you can't miss it). If nothing else, it just ends up being a meaningless e-dick measuring contest between other players.
I only see this e dick shit from non users of achievements. I like them god knows what level I'm at or my total on xbl. I've literally never heard trophy level being mentioned before. Nobody gives a shit about total trophies or achievements and nobody over the age of 10 uses them for "edick" b.s.

These arguments are literally word for the Steam debate before steam introduced them then they liked or ignored them.
 
Can't say I miss it at all. The last thing Breath of the Wild needed was stupid shit like "Cook every dish!" and "Collect every unique piece of clothing!" achievements.

I trust the designers of Nintendo to not make something like that. There are lots of games that don't have mundane achievements like this and do list stuff that require some thinking or skill. Have the people against achievements only exposure to them been the really crappy and cheap ones?
 

Oreoleo

Member
I trust the designers of Nintendo to not make something like that. There are lots of games that don't have mundane achievements like this and do list stuff that require some thinking or skill. Have the people against achievements only exposure to them been the really crappy and cheap ones?

Most games with a full list of 50 achievements end up with some kind of completionist/100% achievements like that.
 

Fliesen

Member
As a completionist, trophies change the way i play games. I've grown to appreciate the fact that i can just download, play, and eventually give up on games i'm not enjoying, without feeling somewhat obsessive about still completing, maybe even 100%ing a game.

I've platinumed games i haven't really been enjoying all that much. I'm rather happy the Switch doesn't have an achievement or trophy list. I wouldn't have the self control not to try and 100% every game :/
 
Most games with a full list of 50 achievements end up with some kind of completionist/100% achievements like that.

I'm not saying they don't exist, your gonna get some filler trophies in there, but there are plenty that balance it out with trophies with ones that require skills or knowing the ins and outs of the game to unlock them.
 
I find trophies to be really engaging on PS4. I dont play games just for trophies but for games I fo enjoy, it adds bonus objectives to complete.

Its my personal gaming record. I can go back over the past decade and see which games I played and just what I accomplished.

If you dont care about them, fine. But you lose nothing by their inclusion.

Same here. Plus it gives me something to strive for in games where I might not otherwise put in the effort. Trophies are a big reason why I enjoy playing on Sony's systems. Can't say for MS's implementation, but as compared to Steam I find them a lot more fun and worthwhile.
 

Hugstable

Banned
Edit: Not to mention that the lack of a system-wide achievement system doesn't preclude games from including achievements anyway. Binding of Isaac has its Secrets system that is basically the same thing. If devs want to include achievements they still can.

Disgaea 5 in Switch has achievements as well
 

yophlow

Banned
The idea that people get them for "e-peen" and online bragging these days is a straight up myth. Maybe in 2006 they were for a brief spell, but that's a complete straw man argument against them these days.

Nowadays it's a great way to categorise and see a cool history of the stuff I've done in the games I've played. And if I am enjoying a game but completed most of its actual content, I'll usually take a look at the Trophy list to see if they've made some kind of extra cool little challenge or something that isn't presented in the main flow of the game. More often than not I find something neat that I want to go for. Other than that I don't really look at it, but I appreciate the extra value it can provide for some games.
 
There are apologists for every bad decision of Nintendo. I think there are even some who defend the lack of built-in voice chat of Switch.

oh really?
I don't give a fuck about trophies and archievments because, to me, they are a (lazy) way to extend playtime of games and sometimes they even are the only reason to keep playing a game.

I like when the game itself gives me the feeling of satisfaction and accomplishment and not some virtual bullshit "award".

so yeah, I'm glad Nintendo leaves them out and I'm certainly not apologizing for their bad decision.
I also would never defend their amazingly fucked up voice chat setup. screw that
 
This is one of the more infuriating things with some Nintendo fans. Trophies/achievements are completely optional. You never have to see them ever if that's how you want it. No jingles, no notifications, nothing. How much it effects your gaming is 100% up to you.

So when I see people bemoaning the fact that they apparently can't control themselves and would need to seek out every korok seed if it were an option, it's aggravating. As someone who has a grand total of 1 Platinum trophy, I absolutely love seeing the percentages of who did what in a game. It's also pretty neat when you get a trophy that less than 1% of people have gotten. It's just data, and to me, the more the better. I can totally see why someone might not care, but just turn it off!

This "Nintendo is doing us a favor" nonsense by not including decade old standards/options thinking is bonkers.
 
I usually don't play games anymore if they don't have an achievement system. I guess it has become some kind of virtual drug, tbh.

Nintendo games are the only ones I'm motivated to play over and over again even without achievements but that's only why Big N games are always friggin' beautiful.

I'd like to see some kind of innocent and retro implementation à là WiiU stamp on actual Nintendo systems tho'.
 

Acorn

Member
This is one of the more infuriating things with some Nintendo fans. Trophies/achievements are completely optional. You never have to see them ever if that's how you want it. No jingles, no notifications, nothing. How much it effects your gaming is 100% up to you.

So when I see people bemoaning the fact that they apparently can't control themselves and would need to seek out every korok seed if it were an option, it's aggravating. As someone who has a grand total of 1 Platinum trophy, I absolutely love seeing the percentages of who did what in a game. It's also pretty neat when you get a trophy that less than 1% of people have gotten. It's just data, and to me, the more the better. I can totally see why someone might not care, but just turn it off!

This "Nintendo is doing us a favor" nonsense by not including decade old standards/options thinking is bonkers.
It's also the faux Superiority shit steam guys used before they got added on by valve.

For all the talk of epeen bs people are very committed to telling you how much they are better than you.
 

Gsnap

Member
Seems like at this point most people wouldn't care one way or the other. So having them wouldn't help Nintendo much, and not having them won't hurt them either.
 

Fliesen

Member
This is one of the more infuriating things with some Nintendo fans. Trophies/achievements are completely optional. You never have to see them ever if that's how you want it. No jingles, no notifications, nothing. How much it effects your gaming is 100% up to you.

So when I see people bemoaning the fact that they apparently can't control themselves and would need to seek out every korok seed if it were an option, it's aggravating. As someone who has a grand total of 1 Platinum trophy, I absolutely love seeing the percentages of who did what in a game. It's also pretty neat when you get a trophy that less than 1% of people have gotten. It's just data, and to me, the more the better. I can totally see why someone might not care, but just turn it off!

This "Nintendo is doing us a favor" nonsense by not including decade old standards/options thinking is bonkers.

Well, i can only tell you that there's decent to good games that i haven't bought on PS4 pretty much solely due to the fact that i knew they were hard to 100%, and also completed games that were rather mediocre.
Sure, trophies / achievements on the Switch would be nice for those who see them as an optional incentive that gets them more values out of their games, but personally, for the sake of my personal enjoyment of the console, i'm happy there's a console that lets me approach games in a more casual, less obsessive read-a-guide-before-the-game-as-to-not-miss-any-missable-trophy way. Of course, even with a trophy system in place, a good dev will make sure you don't get that FOMO.

Also, i did 100% Zelda, so make of that what you will ;)
 

Mael

Member
Quickest way to make me disengage with your ecosystem is adding BS system like that and making me pay for the online.
Nintendo is halfway there!
 

kevin1025

Banned
I do wish Switch had an achievement system, it makes me do things I normally wouldn't in games and makes me explore them more than usual. But at the same time, their games are the kind that lead to that exploration anyway, just without achievements to reward you.

But I've been playing Xenoblade Chronicles and really like how it has achievements. Not sure how meaningful they are, but if they put them into 2 later this year and have it so that you can compare to your friends list, that would be really neat.

Super long way of saying, if they never implement them at a system level, I would love for certain games to have them and to compare to friends!
 

seady

Member
I care about it during Xbox360 days. Now in 2017 I don't give a crap about achievement or trophy.

Wish hardware manufacturer actually do some award thing for the achievement so they actually mean something instead of bragging right only.
 

Genio88

Member
Nintendo Switch is awesome, it renew my love for console which i had lost after the Xbox 360 era, cause to me PC is so much better, WiiU was a fail and for me PC was everything...but my god Switch is an awesome console. That said as always Nintendo makes awesome things which no one else does, but also incredible bad things which you wouldn't expect nowadays, lack of achevements is one of those, but before that there's also the lack of chat and message with friends through the console, lack of bluetooth headset support, lack of web browser and youtube app, and hardware wise lack of a glass display instead of the plastic one
 

Mr Swine

Banned
I like having a unified system that details what I did in a game and when. Also enjoy when developers suggest different playstyles in their achievements for replays.

I'd rather have more content than a lazy way for a dev to artificially extend the games play length by putting in trophies
 

Terrell

Member
I once said that achievements without anything earned from them beyond a ticked box on a list didn't mean anything to me, and I think I still have that stance. If it'd be there as just another metric or way for devs to instruct me on how I could/should be playing a game, I can't say I'll miss them. If people want them, good on them, I guess, but.... ehh, bigger fish to fry?
 

AzaK

Member
I find regular check-a-box achievement systems to be so mundane and uncreative. If they're going to do it, give me stickers, avatar options, themes, Nintendo Account coins and things like that.
 

RPGam3r

Member
I'd rather have more content than a lazy way for a dev to artificially extend the games play length by putting in trophies

This has been said multiple times, but I don't think games would actually change their content had they dropped achievements.

The way it extends gameplay is also up to the person playing. There are plenty of achievements I skip bc I don't feel like doing mundane thing N 200 times. There have also been achievements that convince me to replay a level bc I didn't realize it could be played that way or bc it was not my traditional way of playing. Ive really appreciated some trophies for that as they've been a blast.
 

Laieon

Member
I don't care about trophies at all but I've always enjoyed the high score-esque aspect of achievements. I'm not a completion at all (whatever ones I pick up during regular gameplay is alright for me, not going to go chase any) but it was neat back in the day comparing scores with friends. Haven't played Xbox in years though (or PS for that matter), so I guess I've gotten used to not having them.
 

Animagne

Member
I like collecting things. I won't necessarily complete every game 100%, but I might consider it if I really liked it and it had trophies. I just don't see a point in collecting all Korok seeds or even completing all shrines, if you have to boot up the game itself to see it.

Nintendo not having trophies makes me not want to purchase any 3rd party games (or more likely indies) on switch, unless I really want to have it portable.
 
But Nintendo games do have achievements...they had before anyone else got them...
Melee had them and they were glorious (every Smash since then had them) even Mario (different amount of stars on your profile)

In the Splatnet you even got achievements, m² of floor inked and you get a "sight" from the world
 

Protome

Member
Disgaea 5 has in-game achievements with shitty popups you can't turn off. This alone is enough reason for me to wish there was a system level achievement system because at least then I could turn them off.
 
i don't see a problem with it as long as people who don't like them can turn them off completely

hidden completely from the switch UI, no unlocking of achievements, no popup notifications, no achievement counts on the profile, etc

basically the user doesn't exist to the achievement system if they so choose

I've been advocating the ability to opt out of them entirely since they started. I don't like them and find they negatively impact my experience, but I'm not opposed to the idea that others might enjoy them. However, simply turning off notifications isn't quite the compromise I'd hoped for.

What's amazing to me is that the pro-achievement contingent has always opposed the concept of optional participation. They frequently act as though I'm suggesting the ability to turn off their achievements. No, I just want the ability to opt out entirely. They have yet to tell me why this is a bad thing.
 
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