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Media Create Sales: Week 33, 2017 (Aug 14 - Aug 20)

Lonely1

Unconfirmed Member
How are the Pro sales WW? While Ps4 overall is obviously still a healthy platform, maybe the Pro failed to revitalize the platform as much as Sony wanted.

Edit: Ports and cross gen games are fine. TLOU 1080p60fps edition is what made the PS4 worth owning at the beginning of the Gen.
 
On the topic of Smash 4 port. If we get a Smash 4 port we are not going to see Smash 5 for a very long time. I doubt there is even going to be another Mario Kart. Sakurai is not the type to do a simple port/remaster and call it a day. He has been working on a new project for a few years and hiring ads went out after Smash DLC was done for Smash 6. 3DS/Wii U versions were internally referred to as Smash 4/5.

I'd expect a couple new characters from Ice Climbers, Wolf, Splatoon and ARMS. Could also see some 3rd party characters like Snake and Bomberman being added in. A few new major or enhanced modes. I expect a refined selection of content from 3DS/Wii U/DLC I expect some stages, items and modes to not make the cut for the DX version. Also expect the engine to be modified and optimized a little for Switch. It's basically be a Smash 4.5 with some new characters, items, stages and game modes. Perhaps like MK8D with Battle mode, Sakurai will make an adventure mode for SSB4DX. Game engine is optimized for Switch now that SSB4 won't be held back by 3DS restriction.
 
On the topic of Smash 4 port. If we get a Smash 4 port we are not going to see Smash 5 for a very long time. I doubt there is even going to be another Mario Kart. Sakurai is not the type to do a simple port/remaster and call it a day. He has been working on a new project for a few years and hiring ads went out after Smash DLC was done for Smash 6. 3DS/Wii U versions were internally referred to as Smash 4/5.

I'd expect a couple new characters from Ice Climbers, Wolf, Splatoon and ARMS. Could also see some 3rd party characters like Snake and Bomberman being added in. A few new major or enhanced modes. I expect a refined selection of content from 3DS/Wii U/DLC I expect some stages, items and modes to not make the cut for the DX version. Also expect the engine to be modified and optimized a little for Switch. It's basically be a Smash 4.5 with some new characters, items, stages and game modes. Perhaps like MK8D with Battle mode, Sakurai will make an adventure mode for SSB4DX. Game engine is optimized for Switch now that SSB4 won't be held back by 3DS restriction.

I mean, Smash 4 Deluxe already sounds like nearly as much work as Smash 5 itself.

-Get the licenses for the third party characters which could be a pain for Cloud Strife and Pac-Man and Bayonetta
-Redo the 3DS stages for HD.
-Add Rabbids, Squid Kid, Twintelle, maybe other characters if other new Nintendo IPs come out before Smash 4 Deluxe.

There would be a good bit of backlash if any of those 3 parts were missing and those three alone are a lot of work.

Sorry if this is derailing the thread, just have been interested in this subject for a while but haven't wanted to make an entire thread about it.
 
Personally I don't mind if we get smash 5 or a smash 4 port but I just want to get some information about when it's coming. In general I want to know what Nintendo is planning next year. Whilst there are a lot of games maybe releasing next year it still feels like we're mostly in the dark. Hopefully there is a direct soon with a big 2018 blowout.
 

13ruce

Banned
I mean, Smash 4 Deluxe already sounds like nearly as much work as Smash 5 itself.

-Get the licenses for the third party characters which could be a pain for Cloud Strife and Pac-Man and Bayonetta
-Redo the 3DS stages for HD.
-Add Rabbids, Squid Kid, Twintelle, maybe other characters if other new Nintendo IPs come out before Smash 4 Deluxe.

There would be a good bit of backlash if any of those 3 parts were missing and those three alone are a lot of work.

Sorry if this is derailing the thread, just have been interested in this subject for a while but haven't wanted to make an entire thread about it.

I hope the Squid Kid has Marina, Pearl, Callie and Marie (Squid Sisters) as alts like how Bowser Jr. got the Koopalings.

And ofcourse have the remaining alt slots be different Inkling Girl and Boy alts with different hairstyle and clothes etc.
 
20% from Pro's launch in 2016, not from total PS4 ltd.

Obviously, yeah. Let's break it down:

In the "holiday season" of 2016, Sony sold 6,2M PS4 units (Source). I assume that's since the launch of the PS4 Pro. In the whole quarter, 9,7M units were sold (Source).
The total hardware sales to consumers of PS4 was 53,4M units (see second source) as of January 1, 2017. The most recent number is 60,4M units as of E3 2017 (Source).

So the simple calculation becomes (60,4 - 53,4 + 6,2)/5 *10^6 = 2,6M PS4 Pro units. This is an estimation of course, based on sales to consumers of 13,2M PS4 family systems.
 

Lonely1

Unconfirmed Member
Obviously, yeah. Let's break it down:

In the "holiday season" of 2016, Sony sold 6,2M PS4 units (Source). I assume that's since the launch of the PS4 Pro. In the whole quarter, 9,7M units were sold (Source).
The total hardware sales to consumers of PS4 was 53,4M units (see first source) as of January 1, 2017. The most recent number is 60,4M units as of E3 2017 (Source).

So the simple calculation becomes (60,4 - 53,4 + 6,2)/5 *10^6 = 2,6M PS4 Pro units. This is an estimation of course, based on sales to consumers of 13,2M PS4 family systems.

So, that means that the Pro is not selling nearly as much as the PS4 did at launch?
 

Jigorath

Banned
How are the Pro sales WW? While Ps4 overall is obviously still a healthy platform, maybe the Pro failed to revitalize the platform as much as Sony wanted.

Revitalize?

PS4 sales are up from last year. In fact the system's sales from the first half of 2017 are the best they've ever been.
 

Chris1964

Sales-Age Genius
gamesmaya

MHXX Switch sold more than was expected at first day, 3DS version rised too.

There were additional sales except for reservations, good legs are expected depending on the size of future system shipments.

Switch was restocked but still at very low quantities comparing to demand.
 

Zedark

Member
gamesmaya

MHXX Switch sold more than was expected at first day, 3DS version rised too.

There were additional sales except for reservations, good legs are expected depending on the size of future system shipments.

Switch was restocked but still at very low quantities comparing to demand.

Story of its life.

Seriously, though, good to hear MHXX is doing better than expected (although we don't know what expectations were), hopefully it does well enough.
 
gamesmaya

MHXX Switch sold more than was expected at first day, 3DS version rised too.

There were additional sales except for reservations, good legs are expected depending on the size of future system shipments.

Switch was restocked but still at very low quantities comparing to demand.

Considering the demand for the switch is sky high right now that last tidbit doesn't really tell us anything. They could have shipped well over 100K and still not come close to matching demand. It's pretty much a wild guess at this point though I'm thinking if supply was that high we would have more indication of that.
 

Chris1964

Sales-Age Genius
gamesmaya is a small store, receiving Switch shipments isn't something common.

Sunday Bic Camera lotteries will show how high Nintendo went but still the quantities of Monster Hunter bundle will be unknown.
 

Fafalada

Fafracer forever
Lonely1 said:
So, that means that the Pro is not selling nearly as much as the PS4 did at launch?
No - but that wasn't the target anyway. It was supply constrained for 6 months in most of the world, so that tells you all you need to know about expectations.

If one of these mid-gen refreshes captures a significant % of active purchases (like 40% or more) while the price is still nearly double, you should actually start getting worried because that'll signal the start of upgrade arms race, and end of consoles.
 
First Day Sell-through {2017.08.24}

[PS4] [PSV] Yomawari: Midnight Shadows # <ACT> (Nippon Ichi Software) - 40%

[PS4] Megadimension Neptunia VIIR # <RPG> (Compile Heart) (¥6.800) - 50%

Rabbids Land

[PS4] [NSW] One Piece: Unlimited World Red - Deluxe Edition <ADV> (Bandai Namco Games) (¥4.800) - 10%

____

Monster Hunter XX is a Friday release, so no sell-through will be shared.

Totally missed this post!
Good numbers for Yomawari, although the shipment probably wasn't big. Very good for Nep VIIR too, although the same as Yomawari applies for this game most likely.

I hope we'll get to see One Piece's numbers in chart :p
 
MHXX HD sold out on Amazon, new stock on Sept 10.

0B3uWBP.gif
 

Lizardus

Member
Would love to see MHXX surpass expectations, would be another slap to Capcom's face
even though they make more money from it.

Bought two copies, one for a friend.
 

gtj1092

Member
gamesmaya is a small store, receiving Switch shipments isn't something common.

Sunday Bic Camera lotteries will show how high Nintendo went but still the quantities of Monster Hunter bundle will be unknown.

gamesmaya

MHXX Switch sold more than was expected at first day, 3DS version rised too.

There were additional sales except for reservations, good legs are expected depending on the size of future system shipments.

Switch was restocked but still at very low quantities comparing to demand.

Will wait for numbers but assuming sales are good I'm greatly anticipating the spin.
 

Yagami_Sama

Member
gamesmaya

MHXX Switch sold more than was expected at first day, 3DS version rised too.

There were additional sales except for reservations, good legs are expected depending on the size of future system shipments.

Switch was restocked but still at very low quantities comparing to demand.

That's very nice.

Let's see if it will pass Capcom's test, I mean, expectation.

If the bundle was easier to find I would have bought one. Or wait for the Dragon Quest XI bundle, like it happened on WIi U with Dragon Quest X.
I need a Japanese Switch
 

Chris1964

Sales-Age Genius
That's very nice.

Let's see if it will pass Capcom's test, I mean, expectation.

Capcom, like most companies, has decided by now what future support of Switch will be.

These late and rushed ports are for easy money since they lost the train, not for tests.
 

Datschge

Member
What do you mean?
That you join or restart discussions pretending nothing has been said about it before just because you weren't actively involved and are apparently too lazy to look up what was said about it before.

How much do you think it would have sold if they had done this instead?
The big issue is not even the loss of sales for this particular version on Switch but the implications this has for future entries on Switch. I'll refer to my previous post on this situation: http://www.neogaf.com/forum/showpost.php?p=246569782&postcount=654
With the premature MHW announcement Capcom opened the pandora's box. With the neglect of MHXX they ensured the combo chain that the MH brand had enjoyed in Japan is now broken. MHW obviously raises expectation of MH entries for MHXX to sell significantly worse, this means future MH entries need to fulfill bigger expectations than the incremental improvements until MHXX fostered. This will be a big problem for Capcom as MHW had a big budget and long development time, something they won't want to repeat for subsequent entries. But if MHW and its business model bombs they won't be able to go back to the previous success formula at the previous budget. The sad thing about all this is that the MHXX port actually shows decent effort to adapt textures and assets to the HD screen, something that should sell well if the direct comparison to MHW's assets didn't exist.

Just to show what cash cow Capcom is killing there:
2005 - MHP (PSP): 1.122.604
2007 - MHP2 (PSP): 1.723.187
2008 - MHP2G (PSP): 4.223.523
2010 - MHP3 (PSP): 4.835.761
2011 - MH3G (3DS): 1.929.447
2013 - MH4 (3DS): 3.862.413
2014 - MH4G (3DS): 2.693.561
2015 - MHX (3DS): 3.120.442
2017 - MHXX (3DS): 1.764.401
Sum: 25.275.339 in 12 years/9 games

I welcome any input if anybody is able to calculate total sales of any other brand in Japan surpassing that total in the same time span. On a per game or per year base it may be nothing special, but its consistency likely is only surpassed by Pokemon.

These are all Famitsu numbers for the portable games (all version each) that went over a million, the only home console one that managed that (and isn't included) is MH3 on Wii.
 

KtSlime

Member
That's very nice.

Let's see if it will pass Capcom's test, I mean, expectation.

If the bundle was easier to find I would have bought one. Or wait for the Dragon Quest XI bundle, like it happened on WIi U with Dragon Quest X.
I need a Japanese Switch

God I hope they don't make a DQ branded Switch soon, I really don't want to have to track that down.
 

test_account

XP-39C²
The Switch had an install base of 0 and everyone was hyping about Zelda. Everyone who wanted to play MHXX bought it on 3DS anyway, so I think it isn't bad of Capcom not to release MHXX on Switch at launch.

The release timing is very unfortunate tho with the announcement of MHW. I don't know what Capcom's plans are for Fall 2018, but I think an announcement at TGS or PSX with the full marketing blowing starting at E3 2018 and a release in Fall 2018 would've been a better option. And then keep the MHXX Switch release date on today.
MHW was probably planned for 2018 for quite some time, considering that the game has been in developement for years. This is why i dont think releasing the Switch version at a different stage would really have mattered that much. If they released it at launch with the 3DS, it (sales) would have eaten into the 3DS version. Another option would have been to released it a a good time after MHW, but then MHXX is old, not sure if that would have been any better.


That you join or restart discussions pretending nothing has been said about it before just because you weren't actively involved and are apparently too lazy to look up what was said about it before.
Sure, i know what you mean with discussing in vacuum in general, but i was thinking more in this specific case because no one is acting/pretending like the topic around MHXX for Switch has never been brought up before in these threads. It was brought up like it was "bad" (for the lack of a better word) that the particular topic was discussed again, and maybe sort of implied that everyone has already seen and said their opinion on this topic. I dont really see the issue with people talking about something that others have talked about before? Thats why i said "no" when Chris asked if "we had discussed it". But to reply differently: Yes, the topic has been brought up before, but no, everyone havnt discussed it.

I dont mean to sound rude, but i think its kinda silly to call people lazy for not checking through thousands and thousands of posts. Not only that, similar topics are being brought up several times almost every week in these threads, so this complaining could be done quite often if wanted. And it would be bad to bump old Media Create thread again if you want to ad something to an older topic. Better to just bring it up again in the newest thread instead i'd say. But to be fair, i guess your reply regarding this was with the premise that someone acted that the topic was brand new.


The big issue is not even the loss of sales for this particular version on Switch but the implications this has for future entries on Switch. I'll refer to my previous post on this situation: http://www.neogaf.com/forum/showpost.php?p=246569782&postcount=654
Fair enough. Personally, i dont think this would be a problem. If they have to scale back on the budget, they will do that. MH has always been big budget though. A lot of people have been working on the games for quite some time. Also, look at the PS3/PS4/Vita multiplatform games for example, where the Vita version often sold quite well in comparison, despite being the worse version graphically for natural reasons. People will tolerate worse graphics as long as its fun to play.
 

Yagami_Sama

Member
Capcom, like most companies, has decided by now what future support of Switch will be.

These late and rushed ports are for easy money since they lost the train, not for tests.

I think so too.

I was just taking the opportunity to mock Capcom. Since I have the impression that they are kind of lost in what to do or not to do for Switch, and this late ports are just to try to fill the void until they have some major announcements to do.

God I hope they don't make a DQ branded Switch soon, I really don't want to have to track that down.

I hope that they do, one dark blue with slime or like the New 2 DS Dragon Quest themed would great. It would be a pain to find one, but it would be cool.
 

KtSlime

Member
I hope that they do, one dark blue with slime or like the New 2 DS Dragon Quest themed would great. It would be a pain to find one, but it would be cool.

If it is just joy con I could go for it maybe... I already have all the DQ themed *DS, and if they keep making them I will run out of space in my apartment.

BTW, the Hagure Metal Slime 2DS is sweet looking, but since it has a mirror finish I will never be able to take it outside, so I am stuck using my Monsters 2 3DS LL for the time being when I go out. Stupid first world problems.
 

hiska-kun

Member
Totally missed this post!
Good numbers for Yomawari, although the shipment probably wasn't big. Very good for Nep VIIR too, although the same as Yomawari applies for this game most likely.

I hope we'll get to see One Piece's numbers in chart :p

40% for Yomawari and 50% and Neptunia isn't that good, actually it's probably not.

They are very very frontload games, first day sales are probably >80% of the sales of the week. And the second week they will drop like a rock. So we'll see what happens. The shipment probably isn't big for any game, at least.

Other Neptunia's in the past had 70-80% first day sell-through. Si this one is lower.
 
Here's my million dollar question; what other ports do you think KT will have lined up on Switch? Notice they have nothing for 2018 on Switch so we'd have to know something more between now and the holidays.

I'm thinking Hyrule Warriors Deluxe is inevitable, maybe they're 1, waiting to finish FE Warriors first (same team and all), and 2, Nintendo might not want a second Zelda game on Switch in the span of a year. Hell, a March 3rd, 2018 release to coincide with BOTW's 1 year anniversary would be a great idea.

Another is Toukiden 2, since MHXX is the only hunting game on Switch, there's still wiggle room for KT to take advantage of here.

Maybe the Ninja Gaiden games or Dead or Alive 5 could be contenders. Same goes to Atelier Sophie and Firis to complete the trilogy on Switch.

In addition, which ones have the best sales potential (HW aside)?

Thoughts?
 
Here's my million dollar question; what other ports do you think KT will have lined up on Switch? Notice they have nothing for 2018 on Switch so we'd have to know something more between now and the holidays.

I'm thinking Hyrule Warriors Deluxe is inevitable, maybe they're 1, waiting to finish FE Warriors first (same team and all), and 2, Nintendo might not want a second Zelda game on Switch in the span of a year. Hell, a March 3rd, 2018 release to coincide with BOTW's 1 year anniversary would be a great idea.

Another is Toukiden 2, since MHXX is the only hunting game on Switch, there's still wiggle room for KT to take advantage of here.

Maybe the Ninja Gaiden games or Dead or Alive 5 could be contenders. Same goes to Atelier Sophie and Firis to complete the trilogy on Switch.

In addition, which ones have the best sales potential (HW aside)?

Thoughts?

Honestly I have doubts that Hyrule Warriors Deluxe is in the works at all. I think it would be a bit overkill after they released HW Legends on 3DS. That being said, I can definitely see them releasing Hyrule Warriors 2 late next year or early 2019 on the Switch, considering the first one was very successful for a Wii U title.
 

Yagami_Sama

Member
I don't think that Zelda Musou will be ported. The game already got a 3DS port not so long ago, the same goes for Yoshi Wooly World.

Dead or Alive 5 would be a good bet. Hence fighting games are quite rare on Switch.
 

ggx2ac

Member
I don't think that Zelda Musou will be ported. The game already got a 3DS port not so long ago, the same goes for Yoshi Wooly World.

Dead or Alive 5 would be a good bet. Hence fighting games are quite rare on Switch.

No. I'd say FPS are rare on Switch.

- USF2
- ARMS
- Pokken
- Every fighting game from Neo Geo

I can't remember a couple of fighting games from indies that are coming, then there's titles that haven't been revealed yet like BlazBlue.
 

sinonobu

Banned
Here's my million dollar question; what other ports do you think KT will have lined up on Switch? Notice they have nothing for 2018 on Switch so we'd have to know something more between now and the holidays.

I'm thinking Hyrule Warriors Deluxe is inevitable, maybe they're 1, waiting to finish FE Warriors first (same team and all), and 2, Nintendo might not want a second Zelda game on Switch in the span of a year. Hell, a March 3rd, 2018 release to coincide with BOTW's 1 year anniversary would be a great idea.

Another is Toukiden 2, since MHXX is the only hunting game on Switch, there's still wiggle room for KT to take advantage of here.

Maybe the Ninja Gaiden games or Dead or Alive 5 could be contenders. Same goes to Atelier Sophie and Firis to complete the trilogy on Switch.

In addition, which ones have the best sales potential (HW aside)?

Thoughts?

DOA
X3 with HD rumble Support!
 
This is why i dont think releasing the Switch version at a different stage would really have mattered that much. If they released it at launch with the 3DS, it (sales) would have eaten into the 3DS version.

Even if you believe that the sales would have been the same except split across two platforms, not only could they price the Switch version higher, but the most important goal would have been to start transitioning the 3DS MH fanbase to the Switch. That's the most important task a cross-gen game should accomplish.

Instead, MH XX Switch just comes across as a cheap cash grab. It's not an exciting release, but it would have been had it come out day-and-date with the 3DS version.
 

ggx2ac

Member
Another FFXV mobile game has appeared. (Oh wait, it's been out for a while.)

So where is the line drawn being again for a franchise being milked to death vs recovering costs by making many spin offs/sequels?

Edit: Nevermind, it feels like one and the same thing.
 
Not sure about all this FFXV stuff. Really feels like they're diluting the brand with all of these announcements recently (VR fishing game, AC crossover, three mobile games).
 

ggx2ac

Member
Not sure about all this FFXV stuff. Really feels like they're diluting the brand with all of these announcements recently (VR fishing game, AC crossover, three mobile games).

The Assassin's Creed crossover reminds me of when Mario Kart 8 had the Mercedes Benz cars playable in-game.

Nintendo wouldn't have needed that if the Wii U wasn't doing so terribly at sales.
 
Yeah HWDX is unlikely to happen. That game has run its course.

HW2 is coming sooner or later though.

Can't wait to destroy some Guardians with Sheik.
 

Astral Dog

Member
The Assassin's Creed crossover reminds me of when Mario Kart 8 had the Mercedes Benz cars playable in-game.

Nintendo wouldn't have needed that if the Wii U wasn't doing so terribly at sales.
doubt it, its just a harmless bit of fun(free?) Dlc, like FFXV x AC jeez not everything has to be so cynical around here
 

ggx2ac

Member
doubt it, its just a harmless bit of fun(free?) Dlc, like FFXV x AC jeez not everything has to be so cynical around here

It's the same company that didn't decide to make a Nintendo theme park or make mobile games until at least one year later.

It's obvious it was a transactional deal between Nintendo and Mercedes Benz to raise brand awareness to help get sales.

Who could forget these ads: https://youtu.be/HumAWTYh92c
 
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