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Media Create Sales: Week 34, 2017 (Aug 21 - Aug 27)

boiled goose

good with gravy
I'll admit it, those numbers were a bit hyperbole :p But i'm curious what people think could be done differently to really make a big difference, and what was expected if those things had been done.

So the game that opened at 84k would have more than quintupled it's sales and have a near 50 percent attach rate if it launched a few months earlier?
 

AAMARMO

Banned
Well, MHXX numbers were expected tbh. Came out during new Hardware phase, Splatoon 2 and a new better-looking game announced for the major platform holders.
 

Sadist

Member
Switch got some stock again.

I assume the MonHun debut was to be expected? Bit of a weird inbetween release.

Other Switch software seems to be healthy. Good.
 

test_account

XP-39C²
Fiendcode posted in the last Media Create Thread:


"Unconfirmed Capcom targets:

Switch
Monster Hunter XX: 300,000 to 500,000
"


So if it has decent legs it can reach Capcom's expectations (which are usually too high)
300k is technically possible i think. I think most have played it on 3DS though, so it depends on how many double dippers there are.


yes I personally expected 500k FW on a ~500k userbase.
Hey, Knack had 100% attach rate FW!
 

Chris1964

Sales-Age Genius
It came from an investment firm after meeting with Capcom. We don't know where the target originated though, at Capcom or the analyst.

It's not "bullshit made up" anyway.

If somehow these numbers are Capcom's official forecast, which is very doubtful, they are preparing for big underperformance with MHW and FY total software.
 
MHXX at 84k is low end, but not out of bounds with the expectations.

More Switch hardware is always great. Didn't expect a 60% (!!!) bump of Splatoon 2 tho! 1M now!

Does Nep VIIR have any new content for non-VR use? If not, then pretty damn good results.

I'm a bit disappointed with the Yomawari results. Guess NIS couldn't expand the game's audience with a multiplatform release. Both versions eat of the same pie. Maybe a Switch port could help it expand to the Nintendo audience, but this isn't looking good. Sad, because the first game was adorable.

Why is DQX PS4 still in the list?

One Piece lmao

The Lost Child lmao (from the creator of El Shaddai)
 

test_account

XP-39C²
So the game that opened at 84k would have more than quintupled it's sales and have a near 50 percent attach rate if it launched a few months earlier?
What do you mean? I told you that those numbers were hyperbole. I'm curious to what people were expecting if things were done differently. I didnt make any predictions myself. Disregards the numbers i mentioned.

EDIT: Ah, maybe you quoted me right after i edited. I'll admit that i wasnt thinking about the userbase a few months ago, hence my edit. I still dont think userbase is the biggest factor for the lower sales though.
 

Ridley327

Member
Doesnt change the fact that its a frigging monster hunter game in hd on a console that is all the rage in japan.

Hd ports dont have too much trouble selling on switch, even if some of it could be attributed a relatively smaller library to choose from.and this still applies to monhun... Expected way more tbh..
I dont want capcom to be getting retarded messages from this

It's a late port of a Monster Hunter game that came out in March and already sold over a million copies. If Capcom had any foresight at all, and I have to stress that they don't, this should have been out near the launch of the Switch, if not day and date with the 3DS version.
 

Fiendcode

Member
If somehow these numbers are Capcom's official forecast, which is very doubtful, they are preparing for big underperformance with MHW and FY total software.
If they are real then I think Capcom won't announce MHW targets so they can put a positive spin on it. Sort of like they did Dragon's Dogma, even though it missed the announced targets.
 

13ruce

Banned
CbZSyId.jpg

Splatoon 2: 1 million🎉🎉🎉🎉

69k Switch sales😏
Both DQ games also doing pretty darn well.

And good MH numbers i expected 100k close enough tho.
 

Chris1964

Sales-Age Genius
If they are real then I think Capcom won't announce MHW targets so they can put a positive spin on it. Sort of like they did Dragon's Dogma, even though it missed the announced targets.

If you believe these numbers for Switch you must believe the numbers for MHW too.
 

noshten

Member
So what was SSB Melee's attach rate a month after release?

MK8D should be beating MK8 launch aligned in the next two weeks, Mario Kart 8 ended 2014 with 850K on a console that was selling 12K weekly on average.
 
Making a PS4 port instead, prepping people for MHW.

Ayyy lmao. Certainly an inventive alternative. If it could only pull those numbers on Switch though not much hope for better on PS4. Userbase size isn't the limiting factor for a sub 100k performance.

I'm not sure what to think. The targets seem unbelievable but then it's Capcom.

If those targets were real they may be the most believeable goals Capcom has put out in ages.

That's how I know they're not real.
 

Kyoufu

Member
It's a late port of a Monster Hunter game that came out in March and already sold over a million copies. If Capcom had any foresight at all, and I have to stress that they don't, this should have been out near the launch of the Switch, if not day and date with the 3DS version.

That would just eat into 3DS sales. What's the point? Even in hindsight I can't see a situation where they'd sell more units of the game had they released it on Switch as well in March. What was the Switch install base at in March or near March and why would you think they would have sold more copies of MHXX in total? Sure, you'd probably see slightly higher sales for the Switch version, but at the cost of reduced 3DS sales, so really, what's the point?
 
-Splatoon finally on top of the DQs and hits a MILLION sold!
-Guess my prediction of 250k for MHXX Switch Ver. won't happen. Ah well.
-DQ almost at 3 million physical
-Breath of the Wild marching to 600k on Switch
-Dat Switch boost! But I won't get my hopes up cause it might be 22k again next week lol
 

Laplasakos

Member
If they are real then I think Capcom won't announce MHW targets so they can put a positive spin on it. Sort of like they did Dragon's Dogma, even though it missed the announced targets.

Seriously now? Where does this whole doom and gloom ends for MHW? I mean, most people in the MC threads called the game bomba right after the announcement, i guess that was their prediction but this has gone too far...

Can you people wait for the game to come out at least instead of saying how bad it will sell in every thread? It's getting really annoying and we passed the '' prediction time'' long time ago.
 
Outside of the obvious fact that the hype is around Monster Hunter World, if something hurted MHXX, looking at the software charts I would say it's Splatoon 2. This is the game Switch users want to play right now.

About One Piece, it's been a while that series needs a BIG project, and that's what Bandai Namco is doing now. Unlimited World Red is a fart in the wind.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
Fiendcode posted in the last Media Create Thread:


"Unconfirmed Capcom targets:

Switch
Monster Hunter XX: 300,000 to 500,000
"


So if it has decent legs it can reach Capcom's expectations (which are usually too high)
It will def. reach those targets since it will be the only MH game on Switch for a while....after the Holiday season it will probably be already there. But its not a new game, so i dont see why anyone would expect a massive FW.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
That would just eat into 3DS sales. What's the point? Even in hindsight I can't see a situation where they'd sell more units of the game had they released it on Switch as well in March. What was the Switch install base at in March or near March and why would you think they would have sold more copies of MHXX in total? Sure, you'd probably see slightly higher sales for the Switch version, but at the cost of reduced 3DS sales, so really, what's the point?

I think it would have done better if it was out before the World announcement. Not like a ton better, but better.

Bigger issue is the lack of localization IMO. It could do pretty well this holiday I reckon.
 
Wonder if MHXX Japan sales will be enough to pass this new Capcom Test(TM). Probably not.

But the sales Capcom will get for the game can only be reflective on their decision to only release it in Japan, which by all accounts appears to be the weakest region for third party sales performance, relatively speaking.

Disgaea 5 Complete, of all games, had almost as many pre-orders in North America (78k), than day-one sales of MHXX (84k).
 

Fiendcode

Member
Seriously now? Where does this whole doom and gloom ends for MHW? I mean, most people in the MC threads called the game bomba right after the announcement, i guess that was their prediction but this has gone too far...

Can you people wait for the game to come out at least instead of saying how bad it will sell in every thread? It's getting really annoying and we passed the '' prediction time'' long time ago.
Why didn't Capcom announce targets then? For comparison they announced XX targets before the game itself was even announced.
 

test_account

XP-39C²
Ayyy lmao. Certainly an inventive alternative. If it could only pull those numbers on Switch though not much hope for better on PS4. Userbase size isn't the limiting factor for a sub 100k performance.
Yeah, i agree. I was mostly just joking with that alternative :) I dont think Capcom could have done things much differently that would have resulted in a lot more sales for the game overall. Releasing it earlier might have increased the sales some, but by a noticeably larger margin? I dont know. And i agree that userbase isnt that much of an issue either, indeed.

I also think its possible that the Switch port being released later on could be due to human resources. That they didnt have enough staff to make the Switch port faster.
 

urfe

Member
All my gaming is between Dragon Quest XI and Splatoon 2, so the results look good to me.

I still have never been able to get into a Monster Hunter, and if I were to try it out, it would probably be on PS4. There's too many games to care about a 3DS port right now.

Curious about Switch stock. Guess next big games are in the end of September? Perhaps low stock again until then, and then constant higher stock until January? I hope they have enough for December.
 

Ridley327

Member
That would just eat into 3DS sales. What's the point? Even in hindsight I can't see a situation where they'd sell more units of the game had they released it on Switch as well in March. What was the Switch install base at in March or near March and why would you think they would have sold more copies of MHXX in total? Sure, you'd probably see slightly higher sales for the Switch version, but at the cost of reduced 3DS sales, so really, what's the point?

I would have to assume that the higher cost of the Switch version would do a lot of help offset the loss in hard unit sales that the 3DS version stood to face in the event of a simultaneous launch.

That being said, there was another option to take that I'm sure would have had the shareholders screaming at the top of their lungs if Capcom did this, but they could have also held off on releasing the 3DS version and had it launch at the same time as the Switch version this past week, being able to take advantage of the larger base the Switch has now. Again, this is a foresight issue and Capcom's got no one to blame but themselves.
 

oti

Banned
Capcom, 2019

Monster Hunter Handheld series - dead
Monster Hunter World - flopped
Street Fighter - dead

"There's one last thing we can do, in order to survive. Let's release another Street Fighter II game on Switch."
 

Kyoufu

Member
I think it would have done better if it was out before the World announcement. Not like a ton better, but better.

Bigger issue is the lack of localization IMO. It could do pretty well this holiday I reckon.

What does World, a home console exclusive MonHun have to do with a portable console MonHun though?

MHXX reception wasn't so hot by fans in Japan (which isn't surprising given the many flaws of the game) so to be honest, the only thing that hurt MHXX's lower sales on 3DS and Switch was... MHXX.
 

Fiendcode

Member
Capcom, 2019

Monster Hunter Handheld series - dead
Monster Hunter World - flopped
Street Fighter - dead

"There's one last thing we can do, in order to survive. Let's release another Street Fighter II game on Switch."
Don't forget the fall of Resident Evil and Dead Rising. And soon MVC.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
What does World, a home console exclusive MonHun have to do with a portable console MonHun though?
.

I honestly don't understand this argument I keep seeing. You really think announcing the next mainline game in the franchise not for the system, and then heavily advertising the mainline game in the weeks before launch has no impact on Monster Hunter fans who might have jumped in if they thought the series was staying on Switch?

I know I know- home console games do not sell as well as portable games. But to then claim there is literally zero overlap and that there are basically 2 completely separate fanbases seems asinine.
 

LordKano

Member
What does World, a home console exclusive MonHun have to do with a portable console MonHun though?

MHXX reception wasn't so hot by fans in Japan (which isn't surprising given the many flaws of the game) so to be honest, the only thing that hurt MHXX's lower sales on 3DS and Switch was... MHXX.

Capcom : Hey, look at this new version of that game that was already a new version of that game that was a best-off of previous MonHun games, but now in HD !"

Customers : uh sure it looks okay I guess might give it a try until the next mainline game

Capcom : Speaking about mainline, here's the new exciting and hyping MH game that will release not too long after the one we announced one month ago

Customers : Great ! I'll buy this one then, it has all these new shiny stuff !

Capcom : Why nobody bought MHXXHD ? I really can't figure out.
 

Eolz

Member
That would just eat into 3DS sales. What's the point? Even in hindsight I can't see a situation where they'd sell more units of the game had they released it on Switch as well in March. What was the Switch install base at in March or near March and why would you think they would have sold more copies of MHXX in total? Sure, you'd probably see slightly higher sales for the Switch version, but at the cost of reduced 3DS sales, so really, what's the point?

Building a userbase for future versions on another, more modern platform ?
There would still have been the crossplatform multiplayer and save transfer. Same sales overall but with a different ratio would have been a lot more beneficial for them.

Seriously now? Where does this whole doom and gloom ends for MHW? I mean, most people in the MC threads called the game bomba right after the announcement, i guess that was their prediction but this has gone too far...

Can you people wait for the game to come out at least instead of saying how bad it will sell in every thread? It's getting really annoying and we passed the '' prediction time'' long time ago.

"Prediction time" changes as long as we get details and until a game is out.
It's the same for other games, don't see why it should be different for MHW...
 

Lonely1

Unconfirmed Member
That would just eat into 3DS sales. What's the point? Even in hindsight I can't see a situation where they'd sell more units of the game had they released it on Switch as well in March. What was the Switch install base at in March or near March and why would you think they would have sold more copies of MHXX in total? Sure, you'd probably see slightly higher sales for the Switch version, but at the cost of reduced 3DS sales, so really, what's the point?

I will quote myself from the previous thread:

I agree, but I also believe that it is in Capcom's best interest in protecting their market. Let's say that that a better timing would have traded XX sales for ~50k in the Switch from the 3DS. That is 50k Switches playing MH afteschool instead of Splatoon or any other of the local LAN games that Nintendo is pushing on the system.
 
Whenever we talk about what publishers could do to make their games sell better it's like we ignore that they control the media and the release date. Ways to increase MHXX HD sales.

1. Don't announce World before this launches
2. Simulateneous launch with the 3DS version
3. Position as title as intro to move MH on the platform
☆ Western release

Literally doing any of these things would yeild a better result. If you think a simultaneous release would take sales from the 3DS version Capcom can still sell it at a higher price for one and the cross play means that there is no downside to people who can't get their hands on a Switch still picking it up on 3DS.

Why does this port even exist is a better question? What is the purpose for Capcom's greater strategy?
 

Kyoufu

Member
I honestly don't understand this argument I keep seeing. You really think announcing the next mainline game in the franchise not for the system, and then heavily advertising the mainline game in the weeks before launch has no impact on Monster Hunter fans who might have jumped in if they thought the series was staying on Switch?

I know I know- home console games do not sell as well as portable games. But to then claim there is literally zero overlap and that there are basically 2 completely separate fanbases seems asinine.

If MHXX was worth jumping in for then

1) you would have seen higher sales on the 3DS in March
2) you would have seen higher sales on the Switch last week

I'd strongly advise looking at the quality of the title itself and pondering why it wasn't received as well as previous entries before World was announced.
 
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