Edge_Maverick noticed that Square Enix put out their annual report. I'll probably put up quite a few threads as I get through this.
In this section they mention:
- Final Fantasy XV was a blockbuster success
- Tomb Raider and Deus Ex were major critical hits and show the company can make great games
- Nier was way above expectations and they'll be working to build it into a major franchise going forward
These were all fairly obvious, but I thought people would be most interested in point 3.
In this section they mention:
- Final Fantasy XV was a blockbuster success
- Tomb Raider and Deus Ex were major critical hits and show the company can make great games
- Nier was way above expectations and they'll be working to build it into a major franchise going forward
These were all fairly obvious, but I thought people would be most interested in point 3.
Source: http://www.hd.square-enix.com/eng/pdf/ar_2017en.pdfDigital Entertainment Business Segment
In the fiscal year ended March 2017, the Digital Entertainment Business Segment posted net sales of ¥199 billion
and operating income of ¥33.3 billion, with both figures representing year-on-year growth. In the HD (High-Definition)
Games sub-segment, major titles such as FINAL FANTASY XV, Rise of the Tomb Raider for PlayStation®4, Deus
Ex: Mankind Divided, and NieR:Automata made major contributions to earnings. We released FINAL FANTASY XV,
the latest series title in the FINAL FANTASY franchise, simultaneously in all markets on November 29, 2016. Thanks
to your support, the title has been a major global hit enjoyed by gamers the world over. Since the games launch, we
have released DLC (downloadable content) and updates to ensure its many fans can continue to play it over the long
term. In the case of Rise of the Tomb Raider, we first released versions for Xbox One and Xbox 360 followed
by Windows in the fiscal year ended March 2016, before making it available for PlayStation®4 in the fiscal year ended
March 2017. The global response to the title has been excellent, putting it on par with Deus Ex: Mankind Divided as
a symbol of the high quality of our Groups products. In addition, NieR:Automata, which we released
in February 2017, has proven a global hit far in excess of our expectations. It has not only reminded the world of the
high quality of Japanese games, but also demonstrated significant potential for future franchise development.