Sammy Samusu
Member
Yes... a killer app indeed.MHW stage presentation
Yeah this has killer app written all over it
I almost want to buy the game now.
Yes... a killer app indeed.MHW stage presentation
Yeah this has killer app written all over it
Fair call on the terminology. But I think everyone agrees the game is clearly a play at the west at the expense of the series' main Japanese audience?I dont think using the word "westernized" is a good fit just because its on a console. It would be the same saying that a game is being "japanified" because its being released on a handheld, just because handhelds are more popular than consoles in Japan. MHW might come to Switch too later on, who knows.
I posted them in the Splatoon thread and nobody gave a shit, too busy complaining about teammates lolSo did anyone post already that Nintendo will be selling Smartphone cases which look like the phones in Splatoon? Oh, and there's Zelda as well.
More pics in the link:
https://topics.nintendo.co.jp/c/article/dddcf289-99e3-11e7-8cda-063b7ac45a6d.html
The Switch will release in Taiwan on December 1st, so it kinda sucks that they're skipping the Switch version, but I can understand it. I think Switch will miss out only on the Asian release/localisation tho, because the market is small there anyways and the Switch will be out for only a couple of months when the game releases, so its install base will be next to zero. In the west, the install base is a lot bigger. Of course, they can await initial success/failure of Nights of Azure 2 on Switch in the west, but I think they'll just announce it for NSW/PC/PS4 in the west regardless.
Excitement for Busters 2 is at nadir right now. Preorders at most retailers almost don't exist. Sukiyaki showed a recovery for Yo-kai Watch after Sushi / Tempura but things for this entry could not turn out well.
Last year Sukiyaki was helped from Sun / Moon release maybe Level 5 is lucky and Busters 2 will be helped from Ultra Sun / Ultra Moon this time.
Except Sega has announced Chinese localization of Puyo Puyo Tetris and Disgaea 5 Complete on Dec 1 (via patch)
Actually Nights of Azure 2 Switch Chinese version has appeared in distributor ordering form. It should release along with PS4 and PSV versions.
classic comments from shooter players,always blame your teammatesFair call on the terminology. But I think everyone agrees the game is clearly a play at the west at the expense of the series' main Japanese audience?
I posted them in the Splatoon thread and nobody gave a shit, too busy complaining about teammates lol
It's such a shame that Level-5 is so bad at brand management...
What does that have to do with KT's choice not to release Atelier over there?
First day preorders are seemingly higher than DQXI PS4, comg opened at 22 after the first day (don't know how that compares).Meant to ask this, how is the response in Japan towards MHW?
First day preorders are seemingly higher than DQXI PS4, comg opened at 22 after the first day (don't know how that compares).
Sure, but Odyssey would launch in 1.5 months instead of 4.5 months.Less than what mario odyssey did though
Sure, but Odyssey would launch in 1.5 months instead of 4.5 months.
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Is at least to some extent clearly 'westernised' which may be seen as a negative by Japanese fanbase
...
April 12th:
10PS4ドラゴンクエストXI 過ぎ去りし時を求めて 18 pt
So theres no more TGS announcement after today?
This is disappointing, december I guess, for PSX and nintendo direct for new announcements
To compare:
So, DQXI PS4 had 48 first-day preorders at Comg, 3.5 months before release. It finished at 1179 points for its first week of sales, in the end. In the 2 months leading up to launch, it kept a steady pace of about 10 or more points a day, so we can slightly compare the trajectory it took with the one MHW will take in the coming months. Fun stuff!
KT only announced Nights of Azure 2 Chinese for PS4 and PSV. People only found out the Switch version from local game shop as they receive the order form from distributor.
I think that COMG started taking pre orders for DQXI some days before the announcement of the release date, so it didn't open with 48p.
You're right, I was misled by the listing in the source I used because of the name change after the event. Edited my post for full correctness.
I agree on both parts.It seems pretty clear to me that Capcom went all in on expecting the Switch to be Wii U 2.0.
Overall I'd say the biggest surprise regarding the Switch and 3rd parties is definitely how slow Japanese 3rd parties have been to react to its success, in contrast to the shockingly strong support from western 3rd parties like Bethesda.
It's all politics over there when it comes to announcements lol.
Speaking of Konami, i thought they were going to announce Jikkyou Powerful Pro Baseball 2018 but nothing happened...
Well, they seem to be a skipping a year again, since that worked pretty well for 2016 iirc. Gonna assume next one will be out in April 2018.
The only thing that might piss Japanese gamers off is the lack of offline co-op. Monster Hunter became a cultural phenomenon thanks to local gameplay, and this was still pretty huge on 3DS. This is something that might also cut legs (on top of the low installed base); World will start very strong, as expected by the type of audience, but the real question is where it will land. It can have a 1.1-1.2m first week, and not reaching 2m units. Legs are helped by a more causal and kid-oriented audience, which tend to work through word-of-mouth (less true for an established franchise, though, but PS4 has yet to reach this audience).
Further, Monster Hunter: World must strike a balance between Japanese and Western tastes in order to succeed worldwide (i.e., to sell 4m+ units). Right now, it seems a more traditional Monster Hunter game, which is totally fine, but how will Western gamers respond to that? It's not a graphical showcase, and the gameplay is still very peculiar and less fast-paced than other action games, so it might be hard to sell it outside the usual fanbase.
In my opinion, Monster Hunter: World will breakout on PC. On consoles, it will sell well, but below 3DS entries; the loss in Japanese sales will not be covered by the increase in Western sales, or just covered.
Well, they seem to be a skipping a year again, since that worked pretty well for 2016 iirc. Gonna assume next one will be out in April 2018.
The only thing that might piss Japanese gamers off is the lack of offline co-op. Monster Hunter became a cultural phenomenon thanks to local gameplay, and this was still pretty huge on 3DS. This is something that might also cut legs (on top of the low installed base); World will start very strong, as expected by the type of audience, but the real question is where it will land. It can have a 1.1-1.2m first week, and not reaching 2m units. Legs are helped by a more causal and kid-oriented audience, which tend to work through word-of-mouth (less true for an established franchise, though, but PS4 has yet to reach this audience).
Further, Monster Hunter: World must strike a balance between Japanese and Western tastes in order to succeed worldwide (i.e., to sell 4m+ units). Right now, it seems a more traditional Monster Hunter game, which is totally fine, but how will Western gamers respond to that? It's not a graphical showcase, and the gameplay is still very peculiar and less fast-paced than other action games, so it might be hard to sell it outside the usual fanbase.
In my opinion, Monster Hunter: World will breakout on PC. On consoles, it will sell well, but below 3DS entries; the loss in Japanese sales will not be covered by the increase in Western sales, or just covered.
Monster Hunter World is gonna do well in the west. Better tham the 3DS installments easily. Yall tripping.
Yes I'd say right now (4 months out from release) this matches up pretty well with my thoughts. Its clearly being very well received in Japan and I think it will have a great first week. I don't expect the portable legs for the reasons you've indicated.
And I also am not seeing a ton of evidence yet its going to break out in the West in a big way. Its a lot tougher market and the changes IMO do not seem to have really done that much to differentiate it from the earlier games (although on the other hand I think it does better in Japan than I first thought!).
Monster Hunter World is gonna do well in the west. Better tham the 3DS installments easily. Yall tripping.
How is ps plus received in Japan? I wonder if that will hurt monster hunter legs further.
How is ps plus received in Japan? I wonder if that will hurt monster hunter legs further.
I don't believe it'll do that well on PC (it'll do better than on X1 though), but yeah, lack of local coop will definitely cut its legs in Japan.
Marketing will kill it or make it in the west.
edit:
If we don't count PC, which will release months later, and don't start believing that the X1 version will be some success when there's no audience for japanese games there, I don't think so far it can do more this FY than the 1.5M that MH4U pushed in the west. By fall 2018, it's definitely possible to go to 2M, but it's still going to need some work from Capcom.
There's nothing right now showing this game being some 3M+ seller there, aka more than Souls games.
Given Capcom marketing efforts, it would be really, really bad if they cannot improve over 3DS numbers in Western markets; PS4+Xbox One is also a much healthier market for third parties than how 3DS ever was. This is basically 2018 main Capcom product: worldwide release, huge presence across gaming exhibitions, massive marketing push on social networks and YouTube: they are really betting on it.
Why wouldn't we include PC :/
And the game will do better than people think on the Xbox One. Monster Hunter has always had the potential to break out in the west and this new title streamlining the shitty parts of the series and expanding the story section will help it bridge the gap. It's also on systems whose western sales dom't suck. It will cross 2.5m in the West.
Especially because Capcom puts their shit on sale all the time and that will help push units on fence sitters.
Yes... a killer app indeed.
I almost want to buy the game now.
This might be a dumb question, but how will the December MH World Pro bundle be tracked in terms of software? You get a download code that isn't activated for a month and a half- I assume they're just tracked and then added for the actual release week?
How many were in stock? As much as the MHXXS bundle?
I don't think it will.
This might be a dumb question, but how will the December MH World Pro bundle be tracked in terms of software? You get a download code that isn't activated for a month and a half- I assume they're just tracked and then added for the actual release week?
For PC, as said before, do you think it will release this FY (before March 31st)? As I was saying for my numbers, I really don't think it's the case sadly.
How much do you think the game will sell on X1? There's no audience for those games there, unlike the one that was cultivated on 360. There's also no crossplay on any platform, making it even less interesting to get it there when most people will get it on one of the two others.
This might be a dumb question, but how will the December MH World Pro bundle be tracked in terms of software? You get a download code that isn't activated for a month and a half- I assume they're just tracked and then added for the actual release week?
Tbf two best selling games on the switch right now both of them are multiplayer online GaaS games(MK8D and Splatoon 2)I remember seeing something months ago about how it was working alright for Sony, just a lot less than in the west where most users have it.
The PS+ offerings in asia being better are precisely there to try to get more people to subscribe.
I don't remember seeing any opinions/views about it though, guess it's a "who cares" situation, and that japanese players are mostly playing single player games, which fits with SW sales information we know.
Tbf two best selling games on the switch right now both of them are multiplayer online GaaS games(MK8D and Splatoon 2)
I assumed there will be free(or paid) upcoming dlcs for MK8D in order for it to sell well through out the switch life cycle.How is Mario Kart 8D a Gaas? Like at all?
Splatoon is closer but you dont actually pay for anything so it makes the comparison murky.
I assumed there will be free(or paid) upcoming dlcs for MK8D in order for it to sell well through out the switch life cycle.