Breath of the Wild renders at a sub-native resolution and uses dynamic resolution scaling. That's exactly what they said would not work with this cable. It needs the native rendering resolution to match the output; i.e. 1080p native, not ≤900p like Zelda.BotW strangely looked worse to me with the cable, as if something it was doing was breaking the atmosphere of the game.
Breath of the Wild renders at a sub-native resolution and uses dynamic resolution scaling. That's exactly what they said would not work with this cable. It needs the native rendering resolution to match the output; i.e. 1080p native, not ≤900p like Zelda.
The Linus video I watched had him say high resolutions benefit less then lower and you need to have the game running at the same Res as the TV, so if the switch is set to 1080p and a game runs at lower Res it's going to fail to work as well.My cable finally showed up today. I tried it with a bunch of Switch games starting with Pokken Tournament DX since that game has the worst IQ in my collection. I have to say that while the tech is interesting it's kind of hit or miss how effective it is from game to game. With Pokken it helped smooth edges on the fighters but the backgrounds still looked badly aliased. BotW strangely looked worse to me with the cable, as if something it was doing was breaking the atmosphere of the game. MK8 seemed to benefit the most out of all the games that I tried, it really seemed to do a good job o cleaning up the worst of the jaggies and shimmering that you'd pick up in the game especially at the starting line.
I'm not sure if I'd recommend the cable to anyone other than a videophile with cash to burn but I'm really interested in seeing a breakdown on exactly what the cable is doing since it's pretty difficult to tell without a side by side comparison.
What TV do you use ?*Mario Kart 8*
The difference is significant in my opinion but still doesnt justify the price tag. What do you think Gaf?
Im also open to requests, if you wanna see a specific game just post the name and Ill try to get a comparison shot for that game, if I own it that is.
What TV do you use ?
I'm on the fence on buying a Switch, but owning a 4K TV, I'm a bit worried about the picture I'm gonna get.
So I got the cable today and I know that you guys wanna see it in action for Nintendo Switch, so I quickly took a comparison shot for Mario Kart 8 and here are the results:
Without mCable:
With mCable:
The difference is significant in my opinion but still doesnt justify the price tag. What do you think Gaf?
Im also open to requests, if you wanna see a specific game just post the name and Ill try to get a comparison shot for that game, if I own it that is.
So I got the cable today and I know that you guys wanna see it in action for Nintendo Switch, so I quickly took a comparison shot for Mario Kart 8 and here are the results:
Without mCable:
With mCable:
The difference is significant in my opinion but still doesnt justify the price tag. What do you think Gaf?
Im also open to requests, if you wanna see a specific game just post the name and Ill try to get a comparison shot for that game, if I own it that is.
Looks pretty good.
F-Zero GX on Wii U please if you can.
Holy shit, that looks really great. Care to test Zelda?
Sure, Ill update this post with the shots later today.
Unless I really missed something, it's a begging port joke. K doubt anyone has F Zero GX on Wii U.Sorry I dont have it on Wii U, I have it on the gamecube though, but all of my old stuff are at my parents , and I only have composite cable for gamecube so it wouldnt help anyways.
Unless I really missed something, it's a begging port joke. K doubt anyone has F Zero GX on Wii U.
I would welcome it too...
Unless I really missed something, it's a begging port joke. K doubt anyone has F Zero GX on Wii U.
I would welcome it too...
Sure, Ill update this post with the shots later today.
Update:
Here are the shots,
Without:
With:
So the anti-aliasing is definitely less noticeable than in MK8 which is probably due to the non-native resolution rendering used in BOTW, but the overall image quality is a tad better in my opinion.
Thanks. It's still really impressive. Maybe a comparison outside, looking at the horizon to compare distant objects? Regardless, thanks for your time. Is it noticeable (especially in Mario Kart 8 Deluxe) from a "couch distance"?
I'm almost pulling the trigger, although shipping to Australia will take weeks.
Unless I really missed something, it's a begging port joke. K doubt anyone has F Zero GX on Wii U.
I would welcome it too...
Thanks. For the outside shots, just press the home button to suspend the game while you switch cables, that should work to get the timing easier.You're welcome, I'd say it is noticeable but I also have to tell you that I'm picky with these things and have trouble tolerating aliasing.
As for an outside comparison shot, I tried getting one but was annoyed quickly as the time and weather kept on changing, not to mention the dust filter that is everywhere which makes it difficult to get an identical environment for a comparison shot. Having said that, if you have a place in mind that you'd like to see, just tell me and I will be happy to deliver.
Thanks. For the outside shots, just press the home button to suspend the game while you switch cables, that should work to get the timing easier.
I'm also picky as hell, to the point of playing in 30 FPS if IQ is better. I think I'll really like this cable.
Heh, no worries mate. I'm buying it anyway!I feel stupid now... Will do it when I get back home tonight.
The Wii U can play Gamecube games natively. Given they are 480p and for the most part have horrible aliasing issues this cable would be potentially great for them.
Otherwise some Wii shots would be interesting too.
You're welcome, I'd say it is noticeable but I also have to tell you that I'm picky with these things and have trouble tolerating aliasing.
As for an outside comparison shot, I tried getting one but was annoyed quickly as the time and weather kept on changing, not to mention the dust filter that is everywhere which makes it difficult to get an identical environment for a comparison shot. Having said that, if you have a place in mind that you'd like to see, just tell me and I will be happy to deliver.
Dirty secret re: Wii U. Everything in Wii mode, including Nintendon't, is slightly scaled and softened no matter what resolution and overscan settting you choose. It's a bad design.
An OG Wii run through an OSSC is better. This setup could be chained into this cable.
I know right. Only ordered one though.Wow this thread made me buy 4
Why not one and a matrix switcher?Wow this thread made me buy 4
Sure, I'll update this post with the shots later today.
Update:
Here are the shots,
Without:
With:
So the anti-aliasing is definitely less noticeable than in MK8 which is probably due to the non-native resolution rendering used in BOTW, but the overall image quality is a tad better in my opinion.
I wrote a program that grabs the frames from a capture card, uploads them to the GPU, and runs (various configurable) ppAA algorithms on it.How did you go about it? Did you capture the game and use your GPU's control panel or something else to apply the AA to the capture card's live preview window?
I want to try this for myself.
Here's the video from Linus: https://youtu.be/MjJzibFTaqA
"And look at these cables"
https://i.imgur.com/Q2K5Wyg.png
Personally I'd take the original over the processed one in this example. The sharpening is too harsh, which exaggerates the jaggies.
Futurama (PS2) 480p over HDMI
There's no point in trying to play PS2 games through this cable. It's only really effective with games outputting at their native resolutions, and PS2 games almost universally use odd frame buffer sizes that are neither 640x480 or 720x480. Also all PS2 games output by the PS3 are blurred by the PS3 unless you output at 480i. This blurring would defeat the edge detection of the cable.