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Next-gen Racing Graphics Face-off | (Next-gen means current-gen)

MilkyJoe

Member
I just find it strange how people are wanking over GT Sports gifs and replay stuff but the actual game looks nothing outstanding at all. The menu is slick etc but the actual gameplay, it seems quite sterile to me. I haven't played on 4K or HDR etc so maybe there's that.

I guess I need to try it a bit more to really get a sense of what people are on about here and switch the feed to Forza.

Yep. Check out the GT VS Forza VS DC VS PC2 video on YouTube, the graphics are the least thing to worry about.

That's an awful lot of words to try and explain your way out of admitting that the images in this post are true.

Looks a bit pants
 

bombshell

Member
So I tried to do some pictures from dragon's tail last night and not being able to move the camera freely around the car makes it almost very difficult to capture things, in my opinion. Gameplay, mind, not replay. And yes, lighting conditions can make the game really look bad. I have to be a USB stick to transfer the files to my computer but be prepared for not looking so hot pictures if I manage to do it today.
To the "replay is the same"-discussion: guys, we have replay gifs in this thread, a lot of them. Especially those that were made when the demo didn't let you play have really not much in common with actual gameplay. Kaz puts a big emphasis on replays and they almost always made the game look better than it actually was when playing and this is totally fine but has to be said as is.
It's of no help if people then take screenshots of how the replays can look the same as gameplay because it can look the same, sure. But the magic from Kaz is when the game is the director and puts the camera in the best angles and applies additional filters.

That's an awful lot of words to try and explain your way out of admitting that the images in this post are true.
 

bombshell

Member
Where did I say they are not?

Because your post reads like "here, let me show you how awful this game looks in gameplay, you better prepare for the worst before I post them".

Looks a bit pants

Dragon Trail is certainly not a looker environment wise, but the implication of those images is that the real world tracks which all have much better environmental details look exactly like in replays with some minor deviations. The on track details on all tracks are impeccable.
 

MilkyJoe

Member
Dragon Trail is certainly not a looker environment wise, but the implication of those images is that the real world tracks which all have much better environmental details look exactly like in replays with some minor deviations. The on track details on all tracks are impeccable.

The added depth of field and motion blur are what make those replays look so good. See helmet cam view in Project cars.
 

bombshell

Member
I don't really get the argument, yeah they look good, but is it far better than what Forza looks like? No, especially considering the jaggies.

Everything is still down to the lighting being much better in GTS than in Forza 7, detail imperfections during gameplay can be pointed out in both games. That track is also easily the worst looking track-side track in the demo ¯\_(ツ)_/¯
 

TBiddy

Member
I don't really get the argument, yeah they look good, but is it far better than what Forza looks like? No, especially considering the jaggies.

I'm not sure we're looking at the same stuff. The post linked only shows the "REPLAY" images for me. They blink very quickly at times, but are they supposed to compare gameplay to replay?
 

c0de

Member
Everything is still down to the lighting being much better in GTS than in Forza 7, detail imperfections during gameplay can be pointed out in both games. That track is also easily the worst looking track-side track in the demo ¯_(ツ)_/¯

You really think the oval looks better than dragon's tail?
 

Snubbers

Member
Goodbye productivity
Scape
23776633848_60aa9b32c9_k.jpg

I love the overall look of that shot! I can see myself spending more time than normal in 'scapes'..


No one find it strange that if you post Driveclub/Gran Turismo Sport screenshots or gifs people tell you that the game don't look as good as the pictures & gifs but if you post screenshots or gifs of Forza 7 people tell you that they don't do the game justice?

For me at least, it's very true. I was not impressed with the pre-launch screenshots of FM7, I really thought it would be a step back from FM6 in some ways, and that has absolutely been parroted in this thread, so imagine my surprise when I fired it up for the first time and found it absolutely looked a step on from FM6..
The converse is true of my experience with GT, I have always found (since GT5 at least) this disparity between actual gameplay on my own setup to the mages shown in threads like these.

I put it down to the 'criteria' people judge image quality on. For this thread it's about static images and looking at certain aspects only, case in point the MX-5 comparison, people really being quite derogatory to FM7's more simplified model, yet at first glance, my impression was that the GT screen shot had flatter lighting and a less pleasing contrast of the interior lighting, and having taken it around the track for a spin, my eye is not focussed on the oversized plastic texture details or simplified hood catch mechanism, but the way the lighting/reflections in the windscreen etc make it a good experience.

For the record, I think the GT:S gameplay (aside from rally) looks very good indeed, and no massive complaints, but it most certainly looks a world apart from the replays, and it seems to trade blows with what I'm seeing in FM7 (since I have both now).
 

bombshell

Member
You really think the oval looks better than dragon's tail?

The spectator stands compared to the direct view of fuzzy textured hills? Yes.

I'm not sure we're looking at the same stuff. The post linked only shows the "REPLAY" images for me. They blink very quickly at times, but are they supposed to compare gameplay to replay?

They are gifs cycling evenly between both images for me.
 

MilkyJoe

Member
Everything is still down to the lighting being much better in GTS than in Forza 7, detail imperfections during gameplay can be pointed out in both games. That track is also easily the worst looking track-side track in the demo ¯\_(ツ)_/¯

The lighting looks cartoony in GTS, like how Forza 5 & 6 looked. Much prefer the Forza 7.

Though the actual lights, brake and headlights in Forza 7 are way to under saturated. Needs to be adjusted, big time.
 

dlauv

Member
Does GTS use PBR? Whatever it is, it makes the trees look kind of stylized or cel-shaded.

By that comparison video -- which is compressed of course -- GTS looks more gamey, and Forza looks closer to real life albeit with a dull digital filter. This is somewhat contrary to how they look in stills to me.
 

l2ounD

Member
This isn't really a bad looking track at all though, especially when you change up the time settings. It isn't a step below the other tracks I've played. There are some time of day settings, such as that overcast, where the vegetation shaders don't have much to work with; but they still react beautifully to light, subsurface scatter, and self shadows across the other various time of day. I find the hazy daylight and noon looks the best.

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I posted this in the GT thread but I think its a pretty fun track too

https://youtu.be/Bj882v_Xo9E

Sometimes its sparse and the lake area could use some love but some of the track side detail look pretty good like benzy posted

xV3Nki4.png
 

John Wick

Member
No one find it strange that if you post Driveclub/Gran Turismo Sport screenshots or gifs people tell you that the game don't look as good as the pictures & gifs but if you post screenshots or gifs of Forza 7 people tell you that they don't do the game justice?

Lol! Yeah seems quite a few about.
The GTS demo has riled them up especially considering how polished it is. The poster below you case in point
 

MilkyJoe

Member
Have you ever been outside in sunny weather? I want to know where it looks as dull like it does in Forza 7.

What are those white things that appear to be covering 80% on the sky in that video? Sometimes the sunlight can penetrate them, we call that "haze" it increases the brightness of the ground, but not to a brilliant level, like below, when the sun is actually out

g9eij2b-1920x1080.jpg


There's quite a huge difference there. FM looks decidely more realistic, lighting-wise in that video. Of course, there are many factors at play, but in that video, FM runs circles around GTS.

Well I didn't want to say...
 

John Wick

Member
The lighting looks cartoony in GTS, like how Forza 5 & 6 looked. Much prefer the Forza 7.

Though the actual lights, brake and headlights in Forza 7 are way to under saturated. Needs to be adjusted, big time.

I think you should have gone to specsavers if you think the lighting in GTS looks cartoony. That was a criticism that was aimed at Forza for years.
 

MilkyJoe

Member
I think you should have gone to specsavers if you think the lighting in GTS looks cartoony. That was a criticism that was aimed at Forza for years.

Yes it was, and i'm applying it here. Nothing wrong with my peepers, old fruit. I can see the bacteria on a fly's arse.
 

bombshell

Member
There's quite a huge difference there. FM looks decidely more realistic, lighting-wise in that video. Of course, there are many factors at play, but in that video, FM runs circles around GTS.

I've heard it all now... How anyone can say from that video that sunny weather lighting is better in Forza than GTS, let alone saying it runs circles around it is beyond me. Did you switch the two games around in your mind while looking at that video?
 

TBiddy

Member
I've heard it all now... How anyone can say from that video that sunny weather lighting is better in Forza than GTS, let alone saying it runs circles around it is beyond me. Did you switch the two games around in your mind while looking at that video?

It's hazy, not sunny. Did you even watch the video? The lighting in that video isn't flattering for GTS. Whether that is due to the track, the TOD, the video or if it just looks like that, I'm not sure. It's not impressive, that's for sure.

I've seen examples of much better lighting from GTS. But this video? Color me unimpressed.

edit: I've never said that "sunny weather lighting is better in Forza than GTS", so skip the strawmen arguments please.
 

leeh

Member
Have you ever been outside in sunny weather? I want to know where it looks as dull like it does in Forza 7.



Can you ever argue without immediately deploying the diverting tactic?
You do realise Brands Hatch is in England right? Its dull even on sunny days.
 
There isn't a generational leap in lighting that was the difference between F4 and GT5. Like it or lump it, it is possible to see how someone might prefer the look of Forza. The highs of GT again are higher but in general there's nothing really special this time around and therefore no good reason to attack it or gloat. But of a letdown really.
 

bombshell

Member
It's hazy, not sunny. Did you even watch the video? The lighting in that video isn't flattering for GTS. Whether that is due to the track, the TOD, the video or if it just looks like that, I'm not sure. It's not impressive, that's for sure.

I've seen examples of much better lighting from GTS. But this video? Color me unimpressed.

edit: I've never said that "sunny weather lighting is better in Forza than GTS", so skip the strawmen arguments please.

It's not hazy throughout the video on the Forza side (there are very clear shadows at times), but it's dull throughout.

You do realise Brands Hatch is in England right? Its dull even on sunny days.

Is that where we're at now in the arguments? Really?

https://www.youtube.com/watch?v=fu04SznEwO8
 

TBiddy

Member
It's not hazy throughout the video on the Forza side (there are very clear shadows at times), but it's dull throughout.

It's not a bright sunny day, which is also clearly shown in the lighting throughout the video. Compared to the oversatured colors and brightness lvl 100 on the right, it's obvious what looks more realistic.

But again, it's probably a bad video, since GTS usually looks a lot better than that.
 

c0de

Member
There isn't a generational leap in lighting that was the difference between F4 and GT5. Like it or lump it, it is possible to see how someone might prefer the look of Forza. The highs of GT again are higher but in general there's nothing really special this time around and therefore no good reason to attack it or gloat. But of a letdown really.

Exactly. Yes, GT can look very good, I often said that but saying it's a generation ahead is bullshit. Praising it for its IQ is exaggerating when there are noticable jaggies, af being low and noticable lod issues which of course are understandable because it's a 60 fps game, there have to be shortcuts.
 

c0de

Member
I think it is especially worth noting that, unlike last gen, GTS doesn't feature dynamic tod (yet) and no weather at all (besides dry and yet), although both "features" were implemented last gen and on amateur PS4 there are already drops, even without both features.
Of course uture patches can address every point but this is the current situation. Whether this is due to not having enough time (which would be surprising for a game cooking for 4 years) or not enough hardware resources (which would make sense considering the CPUs of current consoles) we will see in the future.
 
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