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So what is the consensus on Quantum Break here?

Mister Apoc

Demigod of Troll Threads
its a game that doesn't really get talked about, it seems like it was just released and then not really talked about after it

I am a big fan of Remedy, and i recently bought a Xbox One X and the game, what is everyone's thoughts on it
 

Soltype

Member
I don't know what anybody else thought but I thought the game was very good. I love how the game forces you to constantly be using your powers.Also don't play on the normal difficulty, it's way too easy.
 

THE DUCK

voted poster of the decade by bots
I don't know what anybody else thought but I thought the game was very good. I love how the game forces you to constantly be using your powers.Also don't play on the normal difficulty, it's way too easy.

I liked it a lot too, solid 8.5/10.
 

EBE

Member
Biggest first party disappointment for me this gen. I'll edit my post later with more thoughts as I've been rather vocal in other threads and just need to pick out what I've said before
 

Havoc2049

Member
It was a neat marriage of TV and videogames, but doesn't particularly excel in either area. Still worth a ride, though.
This is my thought as well. While Quantum Break had some epic moments, I thought it was a just a solid game overall, but nothing great. It was a total unique experience though and I'm glad I bought and played it.
 

BizarroPete

Member
I really liked it, and as a Remedy fan you probably will too. Having said that there are some graphical issues with the Xbox One X version so I'd recommend playing it on PC or even the regular Xbox One versions.
 

Lort

Banned
Game was super fun .. one of the few games i finished. Hated the end boss, everything else was great.

Awesome combat a bit like superhot, kickass graphics interesting story.
 

Nikana

Go Go Neo Rangers!
For what it tried to accomplish I think it was very well done. It's a fantastic sci fi narrative.

The game itself for me was good not great. I enjoyed it from start to finish but it's he only remedy game I've played once and never played again.
 

Da Fro

Member
One of my favorite games of 2016. If you like Remedy you will like this game for sure. Especially at the price you'll find it at now.
Cool story, fun gameplay, and looks awesome. The production is top notch.
 

Northeastmonk

Gold Member
I didn't get to play this. To me it felt way too different and typically I enjoy the type of appeal of serious, over the top, dramatic, sci-fi type of game. The video game of video games. It looked serious, it had powers that controlled time(?), and it had a celebrity endorsing the front cover.

I felt like I hit the windshield of video games when this came out and I enjoyed Alan Wake. This wasn't something I felt I could get into. I felt like it would be way too scripted and I'd get tired of long drawn out cutscenes about someone "getting away" from whatever threat he was up against. This is from not playing the game and going by whatever media I had watched about the game. I felt like this was one of those games Game Informer would insist I check out and fans of Remedy would pop up left and right.

It's like how Titanfall commercials had Aaron Paul promoting the game. I had this sense of being some random bystander than being an actual fan. That the developers made this black hole where the game played itself after a few short bursts of high budget game development. Mocap me into a celebrity if I'm wrong.
 
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Golgo 13

The Man With The Golden Dong
Not very good, at all. 6/10 on a good day. If you want a game where you watch as much as you play, you still can’t beat MGS4 ;)
 

ehead

Member
I enjoyed the original Max Payne, and Alan Wake. I recently got this from the Humblebundle monthly. Can't wait to try it out. Will try to post some impressions if this thread will still be up.
 

HoldSteady

Neo Member
I found the game to be gorgeous and overall the presentation was good. I personally liked the story. I didn’t care for the live acting. In the end I just found the gameplay to be extremely repetitious. I felt like I was doing the same thing over and over in gunfights. It looked cool when I was doing it but I really have no desire to go and replay it.
 

Husky

THE Prey 2 fanatic
I loved the game myself. Awesome gameplay and storytelling, and a surprisingly engaging lore, not something you see very often in a linear shooter. I've played open world RPGs which couldn't pull that off as well. Its visuals are also some of the utmost best of the generation.
 

CRAIG667

Member
It’s one of my favourite ever games, I love everything about it and it’s one of the few Games that once is finished it I immediately restarted in order to make different choices/get 1000G
 
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Tabasco

Member
I enjoyed what it had to offer, but it's one of those games you just play once for the story and never bother with again.
 

Alx

Member
The reason I never bought it.

That's too bad of a reason to avoid it though, even if you remove the TV stuff you still have a very good game left. You just miss development of the side characters, which doesn't impact the main part much (there's only one scene where you meet one of those side characters, that becomes more meaningful if you know his backstory from the show).

I really liked the story of the game. I usually don't care about narrative games, but I'm a sucker for good science-fiction. Also the character motivations were really deep, and seeing them unfold as you read the different notes and messages lying around the levels makes it poignant and sometimes tragic.
The action gameplay is good too, quite creative and visually unique.

The main issue with the game is that it doesn't have much replay value. Once you've seen all the branches (two playthroughs are enough for that), you don't really have the urge to go back to it.
 

EBE

Member
Chiming in again rather than edit my post.

Anyway, I found the game to be upsettingly bland. The story told is baby's first time travel meets CW drama (and you can 100% ignore the live action bits and be none the worse for wear). Lake and the Remedy team appear to have lost sight of everything they had been experimenting with in Max Payne and Alan Wake (namely, integrated transmedia) or else abandoned their larger ambitions after the planned Xbox TV future fell through in water cooler memes: text and textfiles are clumsily adapted here where in Alan Wake those were a natural carry-on to it's ludonarrative, and the live action stuff as mentioned is throwaway. That is to say Alan Wake followed a unique dialectic set down in Max Payne that attempted to reconcile game story telling with a more a 'textual' approach (the comic, the novel) and the filmic (the fake in game TV shows, and American Nightmares live action cutscenes) in a way that only the synthesis could. It wasn't perfect but a good platform upon which to build further explorations. QB fumbles the antithesis and people try to cover it up with claims of 'yeah, but what about that funny script in that series of emails' or 'eh, I liked the live action bits'

The shooting was average and the enemy encounters were pedestrian. Enemies never came in enough types, combinations, or numbers to have them be anything but. Yet the weapons and time powers were mostly there. Again, American Nightmare should have informed QB but instead it regressed.
 
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Not Drake

Member
I enjoyed it as it was very polished game with high production values all-around. Too bad it was super forgettable and bland. Both in terms of gameplay and story. Remedy and Microsoft both changed priorities, but I still hope there's a sequel in the works.

it was pretty much the 3rd installment in the Ryse series, the 2nd sequel was The order 1886

I liked this post. I assume it was a dig at the quality of those 3 titles, but I personally had fun with all of them and I'll stick to my initial opinion on them. They were all deeply flawed games, but at the same time they had a lot of good ideas behind them. Sequels to those games could be really good if given a chance.
 

Skyfox

Member
This game is a factor for me eventually purchasing an Xbox one x. It lacks humor but packs a multimedia punch.

Very impressive style and technical ambition.
 

Melubas

Member
I thought it was on the same level as Horizon (I played both last year), that is a solid 8/10. Played it on PC with the upscaling stuff turned off. Was only able to run it at 1080p with a 1080 ti though, such a demanding game.
 

Fbh

Member
Since I really like Remedy this was the first game I got after buying a PC.
I liked it but I wouldn't call it great. I enjoyed the combat and love how it forces you to keep on the move and use your powers (as others have said, play on hard) and visually it has some amazing moments (the scenes where time stops are fantastic).

My problems with it were more related to the story. Personally I was annoyed by the fact that despite this having in game cutscenes, in game dialog and 40 minutes long "live action" episodes of a TV show, like 50% or more of the story is hidden inside pages upon pages upon pages of emails and memos. It just exceeded the level of non interactivity I'm fine with, after 10 minutes of an in game cutscene followed by a 40 minutes episode I wanted to be back in control and actually playing the game, not spend 20 minutes reading through 30 pages of emails. I think what made it worse is that the TV show was supposed to be whole gimmick of this game yet it often felt like filler whereas the emails actually had the events and information they should have showed in TV show
 

Alx

Member
My problems with it were more related to the story. Personally I was annoyed by the fact that despite this having in game cutscenes, in game dialog and 40 minutes long "live action" episodes of a TV show, like 50% or more of the story is hidden inside pages upon pages upon pages of emails and memos. It just exceeded the level of non interactivity I'm fine with, after 10 minutes of an in game cutscene followed by a 40 minutes episode I wanted to be back in control and actually playing the game, not spend 20 minutes reading through 30 pages of emails.

It's definitely not a good idea to try and consume large chunks of the game in one sitting. Personally I played/watched one episode at a time, one session gameplay, one session TV show, etc. I guess the game could have worked with an episodic distribution (maybe that was the plan initially ?), but it may have been too much of a commercial risk.
 

sertopico

Member
I think the game was great, pity that it ran like shit on PC without upscaling and that the Windows Store was broken at that time, forcing me to download the game at least 3 times before being able to play it. In any case, I definitely loved the Remedy vibe in the whole game and the attention to details... The last boss fight was disappointing though.
 
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Sosokrates

Report me if I continue to console war
Ive only played an hour of it and first impressions, it's a very good 3rd person action game, that may have shortfalls on story, gameplay varity and pacing.
 
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Calibos

Member
Story was cool if not overdone throughout the years. Great acting and writing.

Gameplay loop was great but a little repetitive.

Graphics were great for the Xbox One at the time.

Atmosphere and immersion was excellent.

My biggest issue was something to do with the ability power curve in relation to the pacing of the story? I could never put my finger on it, but the whole thing felt under developed and poorly implemented into the game somehow. Almost like I needed more room to breathe with power advancement and areas to use those powers in. At times I guess the powers felt useless or the world felt empty in relation to them.

I did really like the game overall and sohuld probably go back to it on the X now but I haven't had the ambition.
 

Horns

Member
I liked it, but still have not finished it. The gameplay seemed solid. The stories between chapters were the worst. They seemed unnecessary to me.

I wanted Quantum Break to have shooting mechanics as good as GTA V's shooting mechanics. Some people have argued that Remedy Games are outdated and that we have grown over their games. ;)
 

Blam

Member
It's definitely not a good idea to try and consume large chunks of the game in one sitting. Personally I played/watched one episode at a time, one session gameplay, one session TV show, etc. I guess the game could have worked with an episodic distribution (maybe that was the plan initially ?), but it may have been too much of a commercial risk.

Yeah definitely seemed that way, but I loved the game. It was pretty fun and unique for what it was at the time, and it's nearly the only lasting thing of the original Xbox plan.
 

MDSLKTR

Member
I loved it but it suffered from too much "narrative": too much reading (you will miss out a lot of the story if you don't read emails), too many walking sections & the CW quality episodes felt like a massive waste of budget. I know MS mandated all that when they went full TV TV. Wish they expanded more on the game side because it's the best thing remedy did since mp2 (didn't like Alan wake). Graphically it's a stunner and once there's raphic cards that can run this with upscaling off comfortably it will be glorious.
 

Alx

Member
I know MS mandated all that when they went full TV TV.

As a matter of fact the TV show stuff was initiated by Remedy. It started as a concept for Alan Wake 2, and the studio they were working with convinced them to go further with the concept.

http://www.eurogamer.net/articles/2016-03-07-remedy-is-still-in-talks-about-alan-wake-2
Quantum Break - an innovative hybrid of third-person action and exploration with live action interludes - began life as an Alan Wake sequel, with Remedy approaching an LA studio to help with production and filming.
"Initially we went there with the pitch for Alan Wake 2," said Lake. "That did have a live action show as part of the pitch. We had been doing small things, and tests with live action, and I was interested in pushing it further. And they got really excited because they were talking about having that as a big thing. They even said to us, why not make it even bigger? And we were happy to take that! And say yes, let's make it bigger!"

MS "TV" stuff wasn't really about putting TV stuff in games in general, Remedy was the only one to do that. MS mostly had a concept to have software that could interact with TV programs (like the NFL and World Cup polls and results), and of course have TV streams be handled by the multitask environment, so you can switch from TV to game to movie to anything you want.
 
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Fbh

Member
It's definitely not a good idea to try and consume large chunks of the game in one sitting. Personally I played/watched one episode at a time, one session gameplay, one session TV show, etc. I guess the game could have worked with an episodic distribution (maybe that was the plan initially ?), but it may have been too much of a commercial risk.

But I think that even beyond that, if you have in game dialog, pre rendered cutscenes and a several hours long TV show in your game and you STILL need to put a book worth of emails to explain half of the plot, it should be a warning sign than one of your various styles of storytelling isn't working.

Making it episodic wouldn't have changed the fact that for some reason they decided to make the Tv show, which was supposed to be the big creative twist of this game, follow a borderline filler storyline instead of depicting the much more interesting and relevant plot developments you read about in the emails
 

CeeJay

Member
I thought it was a very mediocre game and a rather short experience with not a lot of replay value compared to what I expected going in. There were choices at the end of each chapter but the outcome didn't change the game enough for my liking, similar to something like the walking dead. it came out around the same time as the Division which made the cover and gunplay mechanics feel sloppy and unpolished in comparison. I thought the game looked great and had a really cool aesthetic, I even enjoyed the TV show element that I thought integrated well. The game really needed a sequel to finish the story that is left on a cliffhanger although, I would probably be even more happy if they carried it on purely as a TV show without the game element! It's the only game I have regretted buying new this generation and worse still bought it digitally so no way to resell it. I knew that straight away after completing it I would never load it up again. I wish i'd rented it or at least bought physical to sell it on after a week or so. I really didn't feel like I got good value from this game. oh yeah, the end boss really sucks too as most people will agree.
 

Chessr

Member
It is without a doubt one of the best games i have ever played. Straight 10/10 from me.
Also the first game i got 1000/1000 because i loved the game.
 
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