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[E3-Sony] Death Stranding - E3 2018 4K Trailer | PS4

BANGS

Banned
The "gameplay" trailer looked awful. Definitely avoiding this one. Kojima has become such a pretentious hack post MGS3. It's a real shame considering he was one of my favorites and the MGS series was really important to me until he destroyed it with everything after 3...
 

Whitecrow

Banned
The trailer tells me that we are in front of something big.

Some posts here remind me of when a lot of publishers rejected the first Harry Potter book.
 

TheBoss1

Member
Won't Kojima's desire to use real life actors and actresses be costly for Sony should they wish to make sequels and keep continuity? I personally prefer it when video game characters only exist in the video game world. For me, that's what makes characters such as Solid Snake, Sam Fisher etc endearing and authentic - that they are solely the product of the video game world and aren't involved in the scandal and messiness that characterises real life and modern celeb culture . Seeing all these celebrities appearing in games kind of takes something away.
Like amateur porn vs professional porn?
 

Geki-D

Banned
Won't Kojima's desire to use real life actors and actresses be costly for Sony should they wish to make sequels and keep continuity? I personally prefer it when video game characters only exist in the video game world. For me, that's what makes characters such as Solid Snake, Sam Fisher etc endearing and authentic - that they are solely the product of the video game world and aren't involved in the scandal and messiness that characterises real life and modern celeb culture . Seeing all these celebrities appearing in games kind of takes something away.
Maybe Kojima already knows he doesn't want to make any sequels for this game.

Also you bring up Snake & Sam Fisher but those are pretty bad examples considering how attached people are to their real life voice actors. People consider them to be wrong when the real actors aren't behind them.

Because you can half see them and half not. :D
How is something invisible if you can see it, even if it's only half?
 
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Speedwagon

Michelangelo painted the Sistine Chapel. Yabuki turned off voice chat in Mario Kart races. True artists of their time.
Does anyone know the lyrics to the song in the trailer? Can't make out everything by ear.
 

xviper

Member
i'm glad GAF is finally honest about a Sony exclusive for once

Kojima should stop wasting money on celebrities and should focus on the game, he fucked up MGS V, if he fucked up Death Stranding then that's it for him

it's either the game is actually a walking simulator or the game is very early in development and we haven't seen anything yet
 

Speedwagon

Michelangelo painted the Sistine Chapel. Yabuki turned off voice chat in Mario Kart races. True artists of their time.
Ok, after analyzing the trailer it makes a lot more sense
 
The "gameplay" trailer looked awful. Definitely avoiding this one. Kojima has become such a pretentious hack post MGS3. It's a real shame considering he was one of my favorites and the MGS series was really important to me until he destroyed it with everything after 3...
He didn't even really want to do those games though! Considering his apprehension I'd say he did alright with them.
 

Jezan

Member
Russian twitter analyzed the necklace of the woman in the trailer:
e7iVKod.png


And it's related to this music video:
 

siavash

Neo Member
this was the only game that was not some generic samurai,shooting,gorefest.
even if it fails,atleast it tried something quiet new
 

Breakage

Member
Also you bring up Snake & Sam Fisher but those are pretty bad examples considering how attached people are to their real life voice actors. People consider them to be wrong when the real actors aren't behind them.
But as characters, they solely exist in the video game world. You're not gonna see Snake on a chat show or snapped in a magazine doing the dirty with Kendall Jenner or being exposed as a sexual deviant etc. Also, both characters aren't relying on the visual likeness, it's just the voice. When I see a celebrity in a video game, I see the celebrity first and the game character second. For me something is lost.
 

nkarafo

Member
The "gameplay" trailer looked awful. Definitely avoiding this one. Kojima has become such a pretentious hack post MGS3. It's a real shame considering he was one of my favorites and the MGS series was really important to me until he destroyed it with everything after 3...
Kinda agree with this one. The trailer felt pretentious, in a David Cage manner. So many close ups on faces trying to show off "emotions" and graphics tech. The whole trailer is weird, which isn't a bad thing, but at the same time it takes itself way too seriously.
 
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Won't Kojima's desire to use real life actors and actresses be costly for Sony should they wish to make sequels and keep continuity? I personally prefer it when video game characters only exist in the video game world. For me, that's what makes characters such as Solid Snake, Sam Fisher etc endearing and authentic - that they are solely the product of the video game world and aren't involved in the scandal and messiness that characterises real life and modern celeb culture . Seeing all these celebrities appearing in games kind of takes something away.

This isn't the first Sony game that uses actual actors. Detroit and Horizon are also recent examples of using Hollywood actors.
 

DForce

NaughtyDog Defense Force
Appears he just wanted to focus on the stealth part of the game with this trailer.

I hope he shows off a lot of action during his next one.
 

Speedwagon

Michelangelo painted the Sistine Chapel. Yabuki turned off voice chat in Mario Kart races. True artists of their time.
Kinda agree with this one. The trailer felt pretentious, in a David Cage manner. So many close ups on faces trying to show off "emotions" and graphics tech. The whole trailer is weird, which isn't a bad thing, but at the same time it takes itself way too seriously.
You don't get it...
The tears are a chiral allergy...
You guys will regret your words and deeds after the game comes out...
 

Breakage

Member
This isn't the first Sony game that uses actual actors. Detroit and Horizon are also recent examples of using Hollywood actors.
This is news to me. Which actors did they use?
I still think it's gonna be costly for Sony in the long run, especially as they are dealing with Kojima. We've yet to see a non-celeb character – what if he wants more Hollywood actors in the sequel? He was burning money on MGSV, so I suppose it just got me thinking about how far Sony are prepared to go.
 

nowhat

Member
This is news to me. Which actors did they use?
Not sure about Horizon, but Detroit at least had Lance Henriksen, who is a moderately known actor (played for example the android "Bishop" in Aliens/Alien 3 - ironically he is human in the game).

I mean, I guess all in Detroit were actors at least to some extent, but mostly I they were no-names.
 

Breakage

Member
Not sure about Horizon, but Detroit at least had Lance Henriksen, who is a moderately known actor (played for example the android "Bishop" in Aliens/Alien 3 - ironically he is human in the game).

I mean, I guess all in Detroit were actors at least to some extent, but mostly I they were no-names.
Yeah, I've briefly followed both games, and I don't remember coming across any major Hollywood actors. Never knew Henriksen was in Detroit.
 
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Just conjectures, full of contradictions and scientific farce, but whatever:


1. death strANDing = death and string


2. String ->
Is that why everything has string/umbilical cord ?
Is it symbolic visualization of string theory ?
Or is it a symbol of being in a unborn state?


3. Death ->
If you think of "death" as a valid state in particle physics,
then unborn babies are the opposite of deceased humans.
Middle-aged humans would be somewhere in the middle.
(is this why the ability for fast-forwarding of time is relevant? to make the victims older ?)

If you think of "life" as matter
and "death" as anti-matter,
then perhaps
unborn babies function as a temporary field that cancels out anti-matter ?
Is that why Norman is activating the baby capsule
whenever there are those shadowy creatures floating nearby?


4. Matter vs Anti-matter ->
If you think of life/soul as something that exists as matter,
then what would be the anti-matter version of life/soul ?

In E3 2018 trailer, someone on the radio says to Norman,
"Sure, you will come back, but the surrounding will still be a crater",
perhaps an explosion is caused by
matter + antimatter annihilation ?
This is from 2017 trailer:​




5. Perhaps U.S. Government or CERN figured out how to
stabilize/increase the presence of anti-matter,
(NOTE: In our actual universe, there is far more matter than anti-matter.
Reasons are yet unknown.)

they did so in hope of using anti-matter explosion as a VERY efficient form of weapon.
-> theme of war and weapons again, like metal gear

But when they did that, anti-matter equivalents of human life/soul
were able to take stable presence in this universe ?
And they destroyed the areas where the U.S. government and Pentagon were located?

Perhaps all U.S. soldiers who were Killed In Action came back to this world and took their revenge ?
What would happen if U.S. soldiers killed in Vietnam War + Gulf War + Afghan War
came back as an undead army and attacked the U.S. government ?

This is from 2016 trailer:​

is that a Springfield rifle?​

is Mads holding a AR-15 ?​


This story seems to take place in "United Cities of America"​

CONCLUSION 1: This story is full of anti-war themes, told by someone who has a very good understanding of wars.
CONCLUSION 2: Norman Reedus is starring in a post-apocalyptic survival horror story again.
 

Speedwagon

Michelangelo painted the Sistine Chapel. Yabuki turned off voice chat in Mario Kart races. True artists of their time.
Just conjectures, full of contradictions and scientific farce, but whatever:


1. death strANDing = death and string


2. String ->
Is that why everything has string/umbilical cord ?
Is it symbolic visualization of string theory ?
Or is it a symbol of being in a unborn state?


3. Death ->
If you think of "death" as a valid state in particle physics,
then unborn babies are the opposite of deceased humans.
Middle-aged humans would be somewhere in the middle.
(is this why the ability for fast-forwarding of time is relevant? to make the victims older ?)

If you think of "life" as matter
and "death" as anti-matter,
then perhaps
unborn babies function as a temporary field that cancels out anti-matter ?
Is that why Norman is activating the baby capsule
whenever there are those shadowy creatures floating nearby?


4. Matter vs Anti-matter ->
If you think of life/soul as something that exists as matter,
then what would be the anti-matter version of life/soul ?

In E3 2018 trailer, someone on the radio says to Norman,
"Sure, you will come back, but the surrounding will still be a crater",
perhaps an explosion is caused by
matter + antimatter annihilation ?
This is from 2017 trailer:​




5. Perhaps U.S. Government or CERN figured out how to
stabilize/increase the presence of anti-matter,
(NOTE: In our actual universe, there is far more matter than anti-matter.
Reasons are yet unknown.)

they did so in hope of using anti-matter explosion as a VERY efficient form of weapon.
-> theme of war and weapons again, like metal gear

But when they did that, anti-matter equivalents of human life/soul
were able to take stable presence in this universe ?
And they destroyed the areas where the U.S. government and Pentagon were located?

Perhaps all U.S. soldiers who were Killed In Action came back to this world and took their revenge ?
What would happen if U.S. soldiers killed in Vietnam War + Gulf War + Afghan War
came back as an undead army and attacked the U.S. government ?

This is from 2016 trailer:​

is that a Springfield rifle?​

is Mads holding a AR-15 ?​


This story seems to take place in "United Cities of America"​

CONCLUSION 1: This story is full of anti-war themes, told by someone who has a very good understanding of wars.
CONCLUSION 2: Norman Reedus is starring in a post-apocalyptic survival horror story again.
Come on dude
 
This is news to me. Which actors did they use?
I still think it's gonna be costly for Sony in the long run, especially as they are dealing with Kojima. We've yet to see a non-celeb character – what if he wants more Hollywood actors in the sequel? He was burning money on MGSV, so I suppose it just got me thinking about how far Sony are prepared to go.
Lance Reddick for Horizon. Aloy's likeness is also based on Dutch actress Hannah Hoekstra.
Detroit has a bunch of them too. http://www.shacknews.com/article/105106/voice-actors-and-cast---detroit-become-human
 
Really good facial modeling going on, but they still have that feel of Sideshow Collectibles figurines.
I probably won't mind it while I'm playing the game in real-time,
but it's slightly disappointing when I'm observing them as recorded video/photo.




 

xool

Member
Really good facial modeling going on, but they still have that feel of Sideshow Collectibles figurines.

I'm learning to love uncanny valley. Some of the main side characters in HZD approach that quality, though a little more "plasticky" - don't when or if they will ever lose that.
 

VulcanRaven

Member
This is news to me. Which actors did they use?
I still think it's gonna be costly for Sony in the long run, especially as they are dealing with Kojima. We've yet to see a non-celeb character – what if he wants more Hollywood actors in the sequel? He was burning money on MGSV, so I suppose it just got me thinking about how far Sony are prepared to go.
Also Beyond: Two Souls had Ellen Page and Willem Dafoe. Until Dawn had famous actors too.

I liked the previous trailers but this wasn't as impressive. We still don't really know much about the gameplay. We saw the main character walking around with big backpacks and some sneaking.
 
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Breakage

Member
I liked the previous trailers but this wasn't as impressive. We still don't really know much about the gameplay. We saw the main character walking around with big backpacks and some sneaking.
Yeah, it's been a while now and there's still no gameplay video. It once again feels as if Kojima is being obscure for the sake of being obscure with these out of context cutscenes and snippets of dialogue. It kind of reminds me of the whole "Moby Dick studios" nonsense he pulled with MGSV (To this day, I still don't understand the point of that particular stunt).
 

WaterAstro

Member
People, it's not like they're getting Robert Downey Jr or Tom Cruise.

Out of everyone, Mads Mikkelsen is probably the highest profile star, but even he's not at the top paid level.
 
I really hope that some new footage comes out soon that redeems this game for me. It looks boring as hell. As it stands, this may very well be the first Kojima game that I pass on...
 

Speedwagon

Michelangelo painted the Sistine Chapel. Yabuki turned off voice chat in Mario Kart races. True artists of their time.
Kojima may have just revealed a little too much here


First tweet looks like a detonation device and the subsequent tweet talks about an explosion
 
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IbizaPocholo

NeoGAFs Kent Brockman
https://gamerant.com/death-stranding-combat/#nnn

Death Stranding creator Hideo Kojima did an interview with Geoff Keighley at E3 2018, during which he indicated that players shouldn’t take the combat-heavy approach. Although the game does feature shooting gameplay, Kojima said that he doesn’t recommend it and it isn’t the ideal approach for players to take. In translated comments, the game developer even suggested that it is “not ideal” for players to power their way through the game in this manner.
 

smokingpixel

Neo Member
At this point its like Kojima has a jar of his own farts that he quickly uncaps and sniffs, but wont let anyone else sniff.
 

IbizaPocholo

NeoGAFs Kent Brockman
https://wccftech.com/kojima-death-stranding-famous-actors/#nnn

Kojima:

That’s not my aim at all. Game development is something that takes a lot of energy and requires a lot of time and is something you wholly invest your life into. I’m sure it’s the same case for making a movie but when you’re investing so much you don’t think about whether actors sell or whether they’re famous or they’re established. For me, it was more working with people I trust and people I like to work with.

Back in the day, we didn’t use actors – we created characters from scratch like they did in anime. In my case, I’ve been making games for 32 years and the technology now means I can create whatever I can think of with 100% validity. But that’s not interesting because it has no analog element, it has no organic, living element. For example, if I had Norman here I might say I want him sitting in this chair and he’ll say, no, I think it would be better if I sit over here. And I’ll be, right, let’s see what comes out of it.

I want to get the kind of chemical reaction that comes out of using these actors, to create the game and develop the game together. Working with Norman, working with Mads, working with Lindsay, working with Lea – all of them contribute a lot and have a lot of ideas. Especially Mads – he’s the guy who takes over the whole set at times!
 
Dude tries way too hard with the wackiness and forgets to make a good game first and foremost. The original MGS is his only real good game. After that it was goofball story time and clunky outdated game mechanics.

I don’t have faith that he will have taken his head out of his own arse for this new game. All signs are pointing to not so far.
 
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