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Sea of Thieves now played by more than five million people

MilkyJoe

Member
Yes, very important to grab a banana for self defense in such a situation. You must have been trained by an expert.

7odFR0rdeKtG.gif

Or to scoff bananas when you are taking damage to not die?
 

lefty1117

Gold Member
I think people complaining that wow is a "sharded" world don't realize that technology just isn't there to support single instance of thousands and thousands of players. The one true single-shard game that I can think of, EVE Online, becomes crushed by the amount of data moving back and forth once you get player counts into the low thousands in one area, and that's on a space-MMO which doesn't have the landscape and object count overhead. EVE has a massive player battle going on with several thousand players, and the servers are so overworked the are slowing the game down to 1 second of game time translating to 10 seconds of real world wait time.

PS Elder Scrolls Online is a very well put together MMO. I just don't think the lore is as accessible (though it's much deeper) and that is impacting influx of new players.
 

Inviusx

Member
Man I wish I had an Xbox One X to play this on. I haven't owned an Xbox since 2007 but this game seems to hit something inside me that I didn't even know was there. Even with all the issues it's had it still looks badass to me....
 
Look - until the new studios pump out AAA games that sell in the 10-15 million range Microsoft has to tout whatever positives they have. Like #players when we know it's mostly on Game Pass and are these MAU or just played it once for 30 minutes? Of course they won't tell us.
 

mad597

Banned
Look - until the new studios pump out AAA games that sell in the 10-15 million range Microsoft has to tout whatever positives they have. Like #players when we know it's mostly on Game Pass and are these MAU or just played it once for 30 minutes? Of course they won't tell us.

My thing is why do we as gamers need to know exact sales numbers? SOT sections off each gameplay section into about 12 or so actual players, certainly their is enough live active players to quickly get into a session of 12 pretty instantly with good ping times between those people. I've never had a problem getting a new game going quickly

Honestly ask yourself WHY you NEED to know exact sales numbers. The answer is because you want to use those exact sales number to deride the success of the game on internet forums. It is literally the only reason. Why should MS provide you with ammo to bash them solely on gaming forums?

What they do tell us is the game is doing well and heavily populated so your 12 person gaming session will be easy to achieve. Any number outside that in which people are clammering for is simply them wanting to use those numbers to bash on internet forums.

WAAA MS isn't giving me the exact numbers I need to bash them on the internet WAAAA
 
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Nikana

Go Go Neo Rangers!
My thing is why do we as gamers need to know exact sales numbers? SOT sections off each gameplay section into about 12 or so actual players, certainly their is enough live active players to quickly get into a session of 12 pretty instantly with good ping times between those people. I've never had a problem getting a new game going quickly

Honestly ask yourself WHY you NEED to know exact sales numbers. The answer is because you want to use those exact sales number to deride the success of the game on internet forums. It is literally the only reason. Why should MS provide you with ammo to bash them solely on gaming forums?

What they do tell us is the game is doing well and heavily populated so your 12 person gaming session will be easy to achieve. Any number outside that in which people are clammering for is simply them wanting to use those numbers to bash on internet forums.

WAAA MS isn't giving me the exact numbers I need to bash them on the internet WAAAA

Gotta have "facts" to push their agenda.
 
Look - until the new studios pump out AAA games that sell in the 10-15 million range Microsoft has to tout whatever positives they have. Like #players when we know it's mostly on Game Pass and are these MAU or just played it once for 30 minutes? Of course they won't tell us.

Isn't engagement with one another and finding people to play with easily, along with continued developer support the whole point for this game? They already said it exceeded sales expectations so if that's good enough for them why do you care?
 

mad597

Banned
Isn't engagement with one another and finding people to play with easily, along with continued developer support the whole point for this game? They already said it exceeded sales expectations so if that's good enough for them why do you care?

Yep, the game is on gamepass and on PC and cross play is enabled between them and a play anywhere title, then add in traditional sales, their is literally no way this game won't have a long term sustainable population. But them Sony fans gotta have 'tha numberz", these same people who have no interest in the game need exact figures from MS to push their agenda on internet forums.

It's transparent and stupid we know why certain people want exact numbers and it is only to troll.
 
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AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
It's transparent and stupid we know why certain people want exact numbers and it is only to troll.

I want sales numbers because I want a meaningful metric. Fortnite is free to play, but has revenue/month as a measure. MS is hiding behind "players" and boasting like we are idiots. You can't spend 3+ years developing a game to soft front loaded sales, no legs, no micro-transaction revenue, etc. and just brag about number of player. Sure, maybe the game will grow and somehow make money for MS. It's like a F2P game with no revenue generation built in right now. I guess you can point to Game Pass and say it made subscribers? I doubt this game is propping it up subscriber numbers much. It also died faster than a mosquito on streaming services, another indirect measure of popularity.

Maybe MS should stop announcing numbers meant to obfuscate and mislead? It seems to work on a number of you though...

I don't see Sony talking about miles driven in GTS or Nintendo talking about number of tennis balls hit in Mario Tennis. They are stupid misleading metrics. Talk revenue or units sold, otherwise you are just spewing PR. If sales sucked, just say nothing. MS deserves to be called out.
 
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mad597

Banned
I want sales numbers because I want a meaningful metric. Fortnite is free to play, but has revenue/month as a measure. MS is hiding behind "players" and boasting like we are idiots. You can't spend 3+ years developing a game to soft front loaded sales, no legs, no micro-transaction revenue, etc. and just brag about number of player. Sure, maybe the game will grow and somehow make money for MS. It's like a F2P game with no revenue generation built in right now. I guess you can point to Game Pass and say it made subscribers? I doubt this game is propping it up subscriber numbers much. It also died faster than a mosquito on streaming services, another indirect measure of popularity.

Maybe MS should stop announcing numbers meant to obfuscate and mislead? It seems to work on a number of you though...

I don't see Sony talking about miles driven in GTS or Nintendo talking about number of tennis balls hit in Mario Tennis. They are stupid misleading metrics. Talk revenue or units sold, otherwise you are just spewing PR. If sales sucked, just say nothing. MS deserves to be called out.

You want exact sales number to troll, that's it, it's some dumbass console war meta game for forum warriors. You are not an investor you are an internet warrior that's all this is, you can tap dance all you want but the truth is very clear.
You aren't getting exact numbers so deal with it, you aren't going to play this game or invest any time and money in it, it's all forum trolling and nit picking.
 
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Nikana

Go Go Neo Rangers!
I want sales numbers because I want a meaningful metric. Fortnite is free to play, but has revenue/month as a measure. MS is hiding behind "players" and boasting like we are idiots. You can't spend 3+ years developing a game to soft front loaded sales, no legs, no micro-transaction revenue, etc. and just brag about number of player. Sure, maybe the game will grow and somehow make money for MS. It's like a F2P game with no revenue generation built in right now. I guess you can point to Game Pass and say it made subscribers? I doubt this game is propping it up subscriber numbers much. It also died faster than a mosquito on streaming services, another indirect measure of popularity.

Maybe MS should stop announcing numbers meant to obfuscate and mislead? It seems to work on a number of you though...

I don't see Sony talking about miles driven in GTS or Nintendo talking about number of tennis balls hit in Mario Tennis. They are stupid misleading metrics. Talk revenue or units sold, otherwise you are just spewing PR. If sales sucked, just say nothing. MS deserves to be called out.

A meaningful metric compared to what? What other game are you going to compare to Sea of Thevies to show it's a success by sales numbers? Do you have the target numbers? Do you know the budget? If you do please enlighten us.

It's not like a free to play game because it's not in anyway, free to play. That comparison makes zero sense since you have to give Microsoft money to play it. How will it "somehow" make money when it possibly already has. You don't see Microsoft's books, you have literally zero evidence to support that the game lost or made money. Zero.

Show me evidence it died faster than a mosquito on a streaming service. You have none.

This has nothing to do with people eating up PR. Take one look at ur post history and it shows you either hate gaming or just want to piss on everybody's parade.

The only person that deserves to be called out is you for your clearly negative attitude that adds nothing to a conversation other than hot air.
 
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demigod

Member
You want exact sales number to troll, that's it, it's some dumbass console war meta game for forum warriors. You are not an investor you are an internet warrior that's all this is, you can tap dance all you want but the truth is very clear.
You aren't getting exact numbers so deal with it, you aren't going to play this game or invest any time and money in it, it's all forum trolling and nit picking.

Why does everything have to be “console warrior” with you? Ahh you’re a new member and wasn’t on GAF back then where NPD released numbers. It does not matter what game or platform its on, we want to see numbers. I want to see Detroit’s numbers but we’re not getting it because it didn’t sell so well. Thank God Sony didn’t come out with a PR about how many QTE buttons were pressed. If MS had any exclusive that sold so well, you’d be hearing sales numbers from them and not just MAUs or players on gamepass via free subs. Unfortunately for you, they’ve not had a hit for a while.
 
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phil_t98

#SonyToo
I want sales numbers because I want a meaningful metric. Fortnite is free to play, but has revenue/month as a measure. MS is hiding behind "players" and boasting like we are idiots. You can't spend 3+ years developing a game to soft front loaded sales, no legs, no micro-transaction revenue, etc. and just brag about number of player. Sure, maybe the game will grow and somehow make money for MS. It's like a F2P game with no revenue generation built in right now. I guess you can point to Game Pass and say it made subscribers? I doubt this game is propping it up subscriber numbers much. It also died faster than a mosquito on streaming services, another indirect measure of popularity.

Maybe MS should stop announcing numbers meant to obfuscate and mislead? It seems to work on a number of you though...

I don't see Sony talking about miles driven in GTS or Nintendo talking about number of tennis balls hit in Mario Tennis. They are stupid misleading metrics. Talk revenue or units sold, otherwise you are just spewing PR. If sales sucked, just say nothing. MS deserves to be called out.

and Sony was championing 5 million players on GT sport the other day, not copies sold but player numbers. how is this different to what Sony do
 

Kagey K

Banned
It’s differnet cuz Sony doesn’t give out their games and it’s different cuz PC and whatever.......


Signed,
Fanboys everywhere.
 

WaterAstro

Member
I think people complaining that wow is a "sharded" world don't realize that technology just isn't there to support single instance of thousands and thousands of players. The one true single-shard game that I can think of, EVE Online, becomes crushed by the amount of data moving back and forth once you get player counts into the low thousands in one area, and that's on a space-MMO which doesn't have the landscape and object count overhead. EVE has a massive player battle going on with several thousand players, and the servers are so overworked the are slowing the game down to 1 second of game time translating to 10 seconds of real world wait time.

PS Elder Scrolls Online is a very well put together MMO. I just don't think the lore is as accessible (though it's much deeper) and that is impacting influx of new players.
Actually, time dilation can get so bad, it's like 60 seconds in real world time is 1 second in game lol. I've been to one of those fights as a healer, and it's hilarious hearing the leader yelling "heal this guy! oh they have been dead 30 seconds ago."
and Sony was championing 5 million players on GT sport the other day, not copies sold but player numbers. how is this different to what Sony do
Sony doesn't have a subscription service like Game Pass. If GT Sport was on PS+ for free, then it's sketchy, but in this case, 5 million players = 5 million copies sold.
 
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Actually, time dilation can get so bad, it's like 60 seconds in real world time is 1 second in game lol. I've been to one of those fights as a healer, and it's hilarious hearing the leader yelling "heal this guy! oh they have been dead 30 seconds ago."

Sony doesn't have a subscription service like Game Pass. If GT Sport was on PS+ for free, then it's sketchy, but in this case, 5 million players = 5 million copies sold.
Lol. No.
 

Bönthö

Neo Member
Of course this "5 million players" can be considered as PR spin, it doesn't really tell you anything about active players and this 5 million most certainly is counting everyone who e.g. has downloaded and tried the game through 14-day free gamepass trial. However, this is something that every company would do. Sony was being sketchy in ps3 era with "plaustation family" sales, which had ps2+ps3 sales combined. It's just the way it is and neither Sony nor MS is obligated to release any kind of data regarding total sales etc.

I don't know if this is the best way, but why wouldn't MS release these kind of numbers if they look good? Every sales or total/active players number is released for pr purposes. It's not like total SoT copies sold would give any clearer picture, because of game pass. Still, these numbers don't tell you anything really, and thus they shouldn't be compared to game sales in general. It's not a mindblowing number in any way, but still a decent amount and good for game pass.
 

mad597

Banned
It’s differnet cuz Sony doesn’t give out their games and it’s different cuz PC and whatever.......


Signed,
Fanboys everywhere.

Any criticism pointed out towards MS is somehow "different" when these fanboys judge Sony on the same criteria. Sony gets a pass and a million excuses made for them by their fanboy army where the same issue they rail on MS for
 
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TBiddy

Member
It gets a bit tiring watching the usual few suspects (no names mentioned, but one of them is definitely not a god and the other is definitely not an agent) desperately trying to troll every single Microsoft-related thread. We all get it, you don't like MS. It's fine. But why the need to pick a fight constantly?
 

mad597

Banned
Of course this "5 million players" can be considered as PR spin, it doesn't really tell you anything about active players and this 5 million most certainly is counting everyone who e.g. has downloaded and tried the game through 14-day free gamepass trial. However, this is something that every company would do. Sony was being sketchy in ps3 era with "plaustation family" sales, which had ps2+ps3 sales combined. It's just the way it is and neither Sony nor MS is obligated to release any kind of data regarding total sales etc.

I don't know if this is the best way, but why wouldn't MS release these kind of numbers if they look good? Every sales or total/active players number is released for pr purposes. It's not like total SoT copies sold would give any clearer picture, because of game pass. Still, these numbers don't tell you anything really, and thus they shouldn't be compared to game sales in general. It's not a mindblowing number in any way, but still a decent amount and good for game pass.

If you are a gamer their is one simple thing you should be conerend about when dealing with a game like SOT

Can you connect to on online game quickly with other player? If yes = good, if no = bad

Everything outside of that, all the hair splitting, nit picking and whining for raw sales numbers is irrelevant. This game can be purchased and played in many different ways so raw sales don;t show crap considering you can play it on gamepass and MS would still consider that a win.
 

Three

Member
My thing is why do we as gamers need to know exact sales numbers? SOT sections off each gameplay section into about 12 or so actual players, certainly their is enough live active players to quickly get into a session of 12 pretty instantly with good ping times between those people. I've never had a problem getting a new game going quickly

Honestly ask yourself WHY you NEED to know exact sales numbers. The answer is because you want to use those exact sales number to deride the success of the game on internet forums. It is literally the only reason. Why should MS provide you with ammo to bash them solely on gaming forums?

What they do tell us is the game is doing well and heavily populated so your 12 person gaming session will be easy to achieve. Any number outside that in which people are clammering for is simply them wanting to use those numbers to bash on internet forums.

WAAA MS isn't giving me the exact numbers I need to bash them on the internet WAAAA

For somebody who says we shouldn't care you sure do visit all the sales figure threads with your xbox defence posts. This is essentially thread whining. If these figures are irrelevant then there is no need to enter these threads. If somebody calls out PR spin in a numbers thread then they are on topic and there is no point in trying to discuss how 'important' such a figure is to anyone regardless of their intention because yours is clear too.
 
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It gets a bit tiring watching the usual few suspects (no names mentioned, but one of them is definitely not a god and the other is definitely not an agent) desperately trying to troll every single Microsoft-related thread. We all get it, you don't like MS. It's fine. But why the need to pick a fight constantly?

There has always been this division between Xbox and PlayStation because they are the most direct competitors even though the smug attitude from the worst PlayStation fans act like there is no competition. It also doesn't help when you see Sony constantly feed into this with their PR statements like how to share a game at the beginning of this generation only to ironically block Fortnite accounts.

Of course some are very curios about hard numbers with sales, they want a metric they can go by. Just like reviews so they can compare. Microsoft is obviously now the underdog this generation but even when they were basically on level playing ground with the Xbox 360 you think the worst PlayStation fans let up then? So now the roles are reversed, Microsoft is now hiding numbers just like Sony did last generation with every NPD report and low and behold it was during the PS3 era that those numbers exact NDP numbers stopped being reported publicly. Sea of Thieves is doing well enough that Rare has committed 3 teams to create new content but again the usual suspects will focus on any negatives they can.
 
I got a 5-day Game Pass from a bag of Chips Ahoy and reinstalled the game this week, only to realize I had to wait several in-game days to take part in the ongoing seasonal event or whatever. So I became bored again within an hour and just called it.

Sigh. I'll never forget the sense of wonder when I first installed the Alpha last year. "This game is going to be so awesome when they add all the things to do and see" I said.
smh
 
Actually, time dilation can get so bad, it's like 60 seconds in real world time is 1 second in game lol. I've been to one of those fights as a healer, and it's hilarious hearing the leader yelling "heal this guy! oh they have been dead 30 seconds ago."

Sony doesn't have a subscription service like Game Pass. If GT Sport was on PS+ for free, then it's sketchy, but in this case, 5 million players = 5 million copies sold.

No, that is not how it works and it just continues to show how biased you are to the point of why you're in every Sea of Thieves thread, still trying to get everyone to not support it. I play GT Sport on my friends PS4 under my account, his game. I guess you also believed all those PSN numbers Sony used to flaunt last generation even though many have multiple accounts.
 

mad597

Banned
This is hysterical, Seems Sony is doing this as well but for a mostly single player game, Wonder if the Sony fanboys are going to flip their shit and pull up the pitchforks at Sony asking for hard sales data and deriding them for using "PR" terms like "players"



You are now well over 1,5 million worldwide to have played @Detroit_PS4, totalling above 20 million hours of playtime!
 

mad597

Banned
For somebody who says we shouldn't care you sure do visit all the sales figure threads with your xbox defence posts. This is essentially thread whining. If these figures are irrelevant then there is no need to enter these threads. If somebody calls out PR spin in a numbers thread then they are on topic and there is no point in trying to discuss how 'important' such a figure is to anyone regardless of their intention because yours is clear too.

It's not "thread" whining, the thread is talking about number of players played in an online game not "sales" The people trolling this thread demanding sales are the ones thread whining and derailing.
 

Bönthö

Neo Member
If you are a gamer their is one simple thing you should be conerend about when dealing with a game like SOT

Can you connect to on online game quickly with other player? If yes = good, if no = bad

Everything outside of that, all the hair splitting, nit picking and whining for raw sales numbers is irrelevant. This game can be purchased and played in many different ways so raw sales don;t show crap considering you can play it on gamepass and MS would still consider that a win.

I agree. People still like to compare and discuss, nothing wrong with that.

TL;DR to my previous post you quoted: This is pr, everyone does it. 5 million SoT players doesn't necessarily tell you anything. It’s not mindblowing, but a decent number and good for game pass.
 

Bill O'Rights

Seldom posts. Always delivers.
Staff Member
Hey folks. Can we reign back the fanboy comments please? At this point I would feel it unfair to reply ban anyone as there are offenders on both sides of the platform.


There is a discussion to be framed around the reporting of MAU, price, subscribers and other strange in-game metrics to make games sound popular to fans and shareholders. But we shouldn't need every thread to descend into wars like this.


So, line in sand let's get back on track 😉
 

hiphopcr

Member
I was blown away by how great the community was with The Hungering Deep. So much camaraderie, so many random encounters. They are aggressively adding (free!) content, combined with the Game Pass value has made Sea of Thieves a fantastic addition to this gen.
 

petrus91

Member
Actually, time dilation can get so bad, it's like 60 seconds in real world time is 1 second in game lol. I've been to one of those fights as a healer, and it's hilarious hearing the leader yelling "heal this guy! oh they have been dead 30 seconds ago."

Sony doesn't have a subscription service like Game Pass. If GT Sport was on PS+ for free, then it's sketchy, but in this case, 5 million players = 5 million copies sold.
Not so great example. I bought it second handed so it make at least 4,999,999 copies sold. Plus: everyday I read in these Xbox threads about Gamepass, game sharing and so on. We don't know the split for physical/dd so hypotetically it could be 2,5 mln sold since I can easily share any game with another friend.
I can see the perpetual downsampling but here, just like GTS, player count is actually a good metric about the success and these games are clearly a success, like it or not.
 
Man, I really wanted to like this game. I suppose I do in a sense. But good on Rare and Microsoft. Hopefully Rare can turn their ship around(heh) and get out some other new IP!
 

DForce

NaughtyDog Defense Force
This is hysterical, Seems Sony is doing this as well but for a mostly single player game, Wonder if the Sony fanboys are going to flip their shit and pull up the pitchforks at Sony asking for hard sales data and deriding them for using "PR" terms like "players"



You are now well over 1,5 million worldwide to have played @Detroit_PS4, totalling above 20 million hours of playtime!


The difference is that they're not getting upset whenever someone mentions multiple accounts being added to that player count. Whenever someone mentions Game pass boosting player numbers, people just get upset. It's ridiculous people don't want to accept this simple fact when it's true.

What's also different is that we also received sales figures from Detroit.
 

TimFL

Member
I own the XB1X and am subbed to both XBL Gold and XBGP until some time 2021. No fanboy here (although PS4 is my main cause that‘s where my friends are at), but I really would love to see the sale numbers for this game for one simple reason: how much does GP eat away a developers profits. I mean surely a copy played on GP is a copy not sold (disregarding people who purchase the game after trying it out). And MS can‘t possibly compensate good enough for GP to be a retail unit sale replacement (probably why we only see older titles pop up and barely any day 1 titles). Would love to have insights like that.
 
I own the XB1X and am subbed to both XBL Gold and XBGP until some time 2021. No fanboy here (although PS4 is my main cause that‘s where my friends are at), but I really would love to see the sale numbers for this game for one simple reason: how much does GP eat away a developers profits. I mean surely a copy played on GP is a copy not sold (disregarding people who purchase the game after trying it out). And MS can‘t possibly compensate good enough for GP to be a retail unit sale replacement (probably why we only see older titles pop up and barely any day 1 titles). Would love to have insights like that.

Sea of Thieves is a 1st party title so Microsoft will absorb any losses if there are any but why would anyone think there are losses for Sea of Thieves? When it comes to other developers I do not see them supporting Game Pass with new titles and it's the same reason they won't on other subscription models like Playtation Now. The only ones who are vocal about it is Ubisoft but they would command quite a hefty profit sharing deal if they were to offer first run games or they will do what EA is doing and have their own service.

Both Sea of Thieves and State of Decay 2 exceeded SALES expectations.

Sea of Thieves Sold More Than Microsoft Expected, Even Though It Was on Xbox Game Pass

Xbox head Phil Spencer discussed their success on Giant Bomb, stating that Sea of Thieves sold "significantly more" than Microsoft projected. "On those two games [Sea of Thieves and State of Decay 2], we sold more copies of those games than we expected," Spencer said in the interview.

But of course the same people who have no confidence in anything Microsoft related will doubt that until they provide hard numbers.

Here is another very interesting take on Game Pass,

As for Game Pass subscribers, Spencer said that they buy more games than other Xbox users.
 
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Gavon West

Spread's Cheeks for Intrusive Ads
I want sales numbers because I want a meaningful metric. Fortnite is free to play, but has revenue/month as a measure. MS is hiding behind "players" and boasting like we are idiots. You can't spend 3+ years developing a game to soft front loaded sales, no legs, no micro-transaction revenue, etc. and just brag about number of player. Sure, maybe the game will grow and somehow make money for MS. It's like a F2P game with no revenue generation built in right now. I guess you can point to Game Pass and say it made subscribers? I doubt this game is propping it up subscriber numbers much. It also died faster than a mosquito on streaming services, another indirect measure of popularity.

Maybe MS should stop announcing numbers meant to obfuscate and mislead? It seems to work on a number of you though...

I don't see Sony talking about miles driven in GTS or Nintendo talking about number of tennis balls hit in Mario Tennis. They are stupid misleading metrics. Talk revenue or units sold, otherwise you are just spewing PR. If sales sucked, just say nothing. MS deserves to be called out.
Yeah, your reason still sounds loaded with agenda. Frankly put, unless youve financially invested in creation of this game, receive percentage residuals on the back end or are Microsoft themselves, the actual sales numbers mean dick to you. The only, and I mean THE ONLY reason fanboys want to know how much a particular game sold is to use it on internet forums for console warz...THAT'S. IT! And note, Microsoft is games as a service. So the only REAL information you need as someone who prefers the brand are engagement numbers in order to ensure you there is a healthy amount of people in the gaming community to connect with. It makes PERFECT sense once you stop the C.W. bullshit.

You can try to paint this "concerned" picture for everyone else, but honestly the reasoning behind it is transparent, AF. Real shit...

The day sales numbers actually effect my enjoyment of a game, is the day I'll drop gaming all together. It's fucking retarded and petty.
 
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Havoc2049

Member
Argh, loot aplenty after battling Cursed Sails skeleton ships for many an hour and living to tell the tale!
b5a3a591-9cbb-4dcc-86c6-8107c9653085.PNG


If you are a gamer their is one simple thing you should be conerend about when dealing with a game like SOT

Can you connect to on online game quickly with other player? If yes = good, if no = bad

Everything outside of that, all the hair splitting, nit picking and whining for raw sales numbers is irrelevant. This game can be purchased and played in many different ways so raw sales don;t show crap considering you can play it on gamepass and MS would still consider that a win.

100% correct. SoT has sold enough and has enough players to have a healthy community. Physical and digital sales are probably between 1-2 million and the rest are on Game Pass. The limited edition controller sold out and now goes for $100+ on eBay. With several large content additions, the weekly updates and the number of people who have played the game going from 2 million to 5 million, SoT seems to have staying power as well.

I got a 5-day Game Pass from a bag of Chips Ahoy and reinstalled the game this week, only to realize I had to wait several in-game days to take part in the ongoing seasonal event or whatever. So I became bored again within an hour and just called it.

Sigh. I'll never forget the sense of wonder when I first installed the Alpha last year. "This game is going to be so awesome when they add all the things to do and see" I said.
smh

The Cursed Sails content should be available right away. The Cursed Sails mini-adventure/story only takes about two to three hours to complete, but you can take part in the Cursed Sails skeleton ship battles without even doing the story missions. And two days of game time is about 45 minutes of real time, if for some reason you did have to wait for something to drop. The only thing you need to wait for is if you would want to complete a specific skeleton ship battle at a specific location, but skeleton ship battles are taking place on the map 24/7 for the Cursed Sails event. It takes like 15-30 minutes just to complete one simple beginner mission with one of the factions, so there should be very little waiting around time in SoT. SoT does have an old school open world Western RPG design, where the player has to figure stuff out on their own and there is no hand holding or waypoint to lead the player around, which I find refreshing in this day and age of dumbed down level design and hand holding.
 

Vawn

Banned
Really wish someone would step up to the plate and deliver a true next generation MMO. It's fucking 2018 and WOW still hasn't been topped. That's just embarrassing for the entire species.

I'm really disappointed by how badly Blizzard dropped the ball on Overwatch and what it turned into. It should have been so much more.

It's crazy when you think about the fact that less time went by between Super Metroid and World of Warcraft and World of Warcraft and today. That much time has passed and no one has actually taken that genre forward. It's pathetic.

WoW was topped by FFXI before WoW even released. Come at me.
 

Calibos

Member
The math is simple. Two platforms, game pass, multiple accounts per Xbox - all add up to a lot of players who launched the game and said "meh". MS loves those metrics like "players" or "skeletons killed" for a reason.
These are persons who've played it since launch, on PC/XBOX with gamepass + sales. 5 million are not playing right now....
5 million people who have access to the game through their subscription bothered to click the icon at least once, i don't want to be negative, but those kind of number are pretty easy to fuss up into something they are not.
I'll just say "played" isn't "playing". Whether or not these 5 million people that played it that liked it or not should be the real question.

What PR would say that 5 million people played the game and almost all of them stopped playing?

Same people, different thread. Always downplaying, caveating, goalpost moving positive MS numbers in some way. Are 8 million people playing God of War RIGHT NOW?

Get a grip, give credit or just leave.


Good job Rare and MS on game pass and pulling this game back from the depths. I was playing 2 nights ago and there have been a bunch of additions that make the game richer. Keep it coming and it will cintinue to be rewarded.
 

WaterAstro

Member
Not so great example. I bought it second handed so it make at least 4,999,999 copies sold. Plus: everyday I read in these Xbox threads about Gamepass, game sharing and so on. We don't know the split for physical/dd so hypotetically it could be 2,5 mln sold since I can easily share any game with another friend.
I can see the perpetual downsampling but here, just like GTS, player count is actually a good metric about the success and these games are clearly a success, like it or not.
Ugh, if you want to apply that used game shenanigans, then you can apply it back to Sea of Thieves. Put used games on top of gamepass, and Sea of Thieves is most likely an empty wastedland, or sea.

But your logical is full of fallacy, reaching for the most absurd hypothetical situation.
Same people, different thread. Always downplaying, caveating, goalpost moving positive MS numbers in some way. Are 8 million people playing God of War RIGHT NOW?

Get a grip, give credit or just leave.

Good job Rare and MS on game pass and pulling this game back from the depths. I was playing 2 nights ago and there have been a bunch of additions that make the game richer. Keep it coming and it will cintinue to be rewarded.
No, obviously, because it's a singleplayer game, but Sony gave out hard 5 million in first month numbers. You picked the worst example to prove your point lol.
 
Ugh, if you want to apply that used game shenanigans, then you can apply it back to Sea of Thieves. Put used games on top of gamepass, and Sea of Thieves is most likely an empty wastedland, or sea.

But your logical is full of fallacy, reaching for the most absurd hypothetical situation.

No, obviously, because it's a singleplayer game, but Sony gave out hard 5 million in first month numbers. You picked the worst example to prove your point lol.

This makes no sense at all, but then again you were the person that was arguing that a free trial of Game Pass wasn't actually free. We do get basically the same small roster of people in every SoT thread who want to make it known how much they apparently don't like the game/don't want it to succeed, I certainly hope that you aren't the brains of the operation.
 

sigrad

Member
Lets keep this on topic please.....What I said is factual. 5 million played SOT, great, but gamepass has been on sale @ 3 months for $9.99 and other sales before that, and it's on two platforms too, with shared accounts et al....

I have no problems with persons playing what they want to play, if you think this is causing me emotional distress, then perhaps you're 6 billboards of ebbing missouri, at this point......
Pretty sure Gamepass was $9.99 for 3 months only during E3.
 
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Nikana

Go Go Neo Rangers!
I own the XB1X and am subbed to both XBL Gold and XBGP until some time 2021. No fanboy here (although PS4 is my main cause that‘s where my friends are at), but I really would love to see the sale numbers for this game for one simple reason: how much does GP eat away a developers profits. I mean surely a copy played on GP is a copy not sold (disregarding people who purchase the game after trying it out). And MS can‘t possibly compensate good enough for GP to be a retail unit sale replacement (probably why we only see older titles pop up and barely any day 1 titles). Would love to have insights like that.

I think you're missing the point.

Gamepass is good for developers and gamers. There's a lot of people who woukdnt of ever played Late Shift, or Letter Quest or even Sea of Thieves if it wasn't for Game Pass. That's more money all around for developers and Microsoft. Also cutting out retail gives Microsoft the ability to toss a bit more towards developers.

Think of it like Netflix. The original content gets people in and stay subscribed while all of the third party content is exposure.

Everybody wins.
 

Norse

Member
It gets a bit tiring watching the usual few suspects (no names mentioned, but one of them is definitely not a god and the other is definitely not an agent) desperately trying to troll every single Microsoft-related thread. We all get it, you don't like MS. It's fine. But why the need to pick a fight constantly?
Because THIS is their game now. And they play it as much as they can because nothing else gives them this feeling in thier everyday lives. Sad really. But there are people in this world that are so miserable that they only feel better by trying to spread the misery. And as hard as it can be, ignoring them is your most powerful move.
 
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