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PS5 and next Xbox launch speculation

If you read my post I was starting a use that is far more memory intensive that 16gb is a sufficient amount for.

Video editing machines at work only have 32gb and they're for editing 4k videos which fills ram really fast.

Pc exclusives still don't need more than 8gb in 2022 16gb will be more than adequate.
Are you already in the future 2022 to say that PC games won't need above 16gb, 2gb was enough for video editing bk in the days and now 32gb isn't enough, you can never have enough memory in any new console generation there's bigger worlds more polygons more textures more physics there's more data you can't sit here n tell us by 2022 16gb will be enough, that's a utopia ur living in bro.
 

bitbydeath

Member
Let's put my predictions here.

PS5

Semi-custom 7nm AMD APU
Zen+ (or Zen2) CPU with 8 cores without SMT @ max 3Ghz
GCN6 (or Navi) based GPU with 12-15TFs
16GB GDRRD6 @ 512GB/s
1TB 5400RPM HDD

I agree with this but I think we’ll also see additional onboard memory seperate to that of the 16gb. If VR is built-in it may even go as high as 8gb.
 

Armorian

Banned
They said the same thing back in 2004 "imagine loading data from hdd to fill 512mb on xbox 360 rumours!

Xbox 360 could play majority of its games from DVD - 15.85MB/s. HDD's didn't change that much since then and my old ass 2007 PC HDD has average transfer rate of ~70MB/s, Xbox drive was probably slower but still many tames higher than DVD so I really doubt people were saying that.
 

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
Could be talking out of my ass, I figure it would be needed to hold a standard across the board as opposed to a per game basis.

I'm not following, what standard and what is the memory doing?
 
I'm not following, what standard and what is the memory doing?

maybe youl find some answers here?

"
Question: How important is CPU/RAM to VR?

For pure gaming I'm guessing that GPU is consistently a bottleneck, however does CPU still play much of a role? I have an i5-3470 + 1060 3Gb + 8Gb RAM. Does it largely depend on the game/application or is VR in general going to be hammering the GPU? How about for things like Dash Desktop / Dash windows / Virtual Desktop / Bigscreen, do those still largely rely on CPU infrastructure or are they going to be making big use of the CPU?

Answer:
CPU is not... unimportant. You need a good CPU for stable min FPS. That's true for both traditional gaming and VR. My 3570k didn't cut it anymore for some more demanding games. Even with a GTX1080Ti. Upgrading to a new Ryzen 5 has made a big difference in affected games.

8gb of RAM will also limit you in some games, e.g. Lone Echo.

Don't get me wrong, you'll have no problems at all in most games.
"

full reddit thread
 
Xbox 360 could play majority of its games from DVD - 15.85MB/s. HDD's didn't change that much since then and my old ass 2007 PC HDD has average transfer rate of ~70MB/s, Xbox drive was probably slower but still many tames higher than DVD so I really doubt people were saying that.
Are you trying to say that PCs today with 128gb are useless because of slow hdd's your point doesn't make sense
 
Are you trying to say that PCs today with 128gb are useless because of slow hdd's your point doesn't make sense
They load games from the hdd to the ram so you can play it's the whole point of having ram on a computer so having an average hdd isn't gonna stop a playing a game in harmony with 128 gb ram
 
I'm glad that you answered your own question so I don't have to.
Next gen games would take more than 128 gb like I said before 360 games where 8gb loaded on 512mb ram and a console today has 8gb ram but games today are 60gb in 2022 they'll be more than 60gb I didn't answer myself you just have an understanding problem.
 
People saying ps5 will be 16gb or 24gb 10teraflops are dillusional, a new console generation has to start at 128gb, 16 n 24 aren't going to show a huge difference from current consoles, 24 gb is simply going to add up a few improvements from a Xbox one X it's simply not going to be a new generation and it's pointless, personally I don't see anything graphicaly impossible for a ps4 at the moment right after playing rdr2, God of war 4, kill zone, uncharted and also waiting for death stranding and ghost of Tsushima I honestly don't see the point to release a half assed 16gb console now which will improve nothing it's just ridiculous for consumers or gamers to be asking for a new console when the current ones have a lot to offer infact it's childish and naive, it's better for new consoles to come out after 2022 with 128gb hbm3 ram and 25-30 teraflops zen ryzen or whatever processors, then we'll see Pixar cgi level graphics then we can say it's a ps5. Ps1-2mb ram ps2-32mb ram PS3-512mb ram ps4-8gb ram ps5-128gb no excuses I'm disappointed with the lack of class from gamers who are demanding a half arsed 16 gb 10teraflop ps4 version 10.0 cheap console

This can’t be a real post
 

FacelessSamurai

..but cry so much I wish I had some
Next gen games would take more than 128 gb like I said before 360 games where 8gb loaded on 512mb ram and a console today has 8gb ram but games today are 60gb in 2022 they'll be more than 60gb I didn't answer myself you just have an understanding problem.
What’s the point In trolling when other people are at least trying I say something sensible and you just keep saying crap!

No way any of the next gen consoles have more than 16GB of ram imo, especially with price limitations. I could see a 2-4GB of DDR4 added for the OS on top of that, but no more than that.
 
Why stop at 128 gigs?

I want 5 terabytes of DDR20 60,000MHz RAM. I want a 50 Tb SSD and 200 teraflop GPU. I want my CPU clocked at a speed immeasurable by current standards.

399 bucks or I’m rioting
 
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DeepEnigma

Gold Member
Could also mean 5 for the 5th anniversary of the PS4 has passed, but still exciting.

Wow, 5 years already. Crazy when said out loud.
 
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Are you already in the future 2022 to say that PC games won't need above 16gb, 2gb was enough for video editing bk in the days and now 32gb isn't enough, you can never have enough memory in any new console generation there's bigger worlds more polygons more textures more physics there's more data you can't sit here n tell us by 2022 16gb will be enough, that's a utopia ur living in bro.
Well, may be mistaken, but it seems to me like 'real' ai would be very memory intensive, at least going by what we seem to know of the brain. Even if downscaled significantly for games it may still require quite a bit of memory. Almost no one expects that in less than a decade. But there are unpredictable elements regards the future, such could come at any moment, heavier than air flight was denied to be near even to the very moment it was accomplished.

edit:
On more conservative grounds if the guys behind the volumetric sampling tech(atomontage) are correct and similar tech became defacto in other fields(music, video, images, etc iirc), if similar happened in videogames, that too seems memory intensive.
 
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Well, may be mistaken, but it seems to me like 'real' ai would be very memory intensive, at least going by what we seem to know of the brain. Even if downscaled significantly for games it may still require quite a bit of memory. Almost no one expects that in less than a decade. But there are unpredictable elements regards the future, such could come at any moment, heavier than air flight was denied to be near even to the very moment it was accomplished.
Point is you can't have enough ram there's never enough memory you can't stupidly say 16gb is enough for games that's one of the stupidest things I've ever heard, games are one of the things that always needs more memory n processing power without that we'll still be playing Nintendo 64, we need more memory importantly for grafics fidelity every game out there still use fundamental techs since the n64 for instance grasses in games today are a flat plane with a grass texture smoke in games are all on flat planes no volume very rarely we get pre imputed volumetric stuff there's physics which needs improvement cloth still all look like blankets not smooth enough hair rendering destruction we need buildings to go down to gravel and not just be able destroy parts of them, in short we need more memory it is what it is.
 

ZywyPL

Banned
Hmm, as far as the specs go here is what I think:


XB2 streaming box (100-150$):

CPU: 7nm Zen2 - 4C/4T @2GHz
GPU: 7nm Navi8 - 512C @1-1.2TF
RAM: 4GB GDDR5 @112GB/s
HDD: none/build-in 32-64GB flash/small (250GB max) 2.5" HDD
UHD BD: no

It will be basically just a hub for all the MS gaming services (with strong emphasis on Game Pass), something like NV Shield for example, so not much processing power will be required just to run the UI (may be even passively cooled and dead silent), and it won't actually require any HDD as games, patches, saves, DLCs etc. will be stored on the servers.


XB2S (250-350$):

CPU: 7nm Zen2 - 8C/8T @3.2-3.6GHz
GPU: 7nm Navi40 - 2560C @6.4-6.9TF
RAM: 12GB GDDR6 @576GB/s
HDD: 2.5" HDD @2TB
UHD BD: yes

First model of the Scarlett family, which in nature will be a refreshed X1X, with seriously beefed-up CPU this time around, and slightly faster GPU and memory, as well as being quite cheaper thanks to 7nm process node. It will be aimed for 60FPS gaming, but in FullHD, with optional 4K30 - as the hardware sales show (>100MLN of base PS4/XB1) , people are not into 4K that much, they still have those large HDTVs they bought for hundreds-thousands of dollars couple of years ago, and they are here to stay, targeting this audience will bring the largest profit.


XB2X (500-550$):

CPU: 7nm Zen2 8C/8T 3.2-3.6GHz
GPU: 7nm Navi80 - 5120C @12.8-13.8TF
RAM: 16GB GDDR6 @768GB/s
HDD: 2.5" HDD @4TB
UHD BD: yes

The new king of the jungle, build specifically with 4K60 in mind, with 10x stronger GPU compared to the OG XB1, and 4TB hard drive to support all those 100+ GB games with 4K content. After X1X success, they will want to maintain the "strongest console on the market" label, and being recognized as the best place for all the multiplatform games.


PS5 (400-450$):

CPU: 7nm Zen2 8C/8T 3-3.2GHz
GPU: 7nm Navi64 - 4096C @10.2-11TF
RAM: 16GB GDDR6 @640GB/s
HDD: 2.5" HDD @2TB
UHD BD: yes
VR: Yes

I hardly believe Sony will aim for the ~400$ spot again seeing how well PS4, PSVR and PS4 Pro did with that price tag, hence, they will save up a bit on the CPU, GPU and HDD, but the console will still be heads and shoulders above current consoles, and will still do 4K60 with ease (while being cheaper than the strongest XB2, and slightly more expensive than the weaker XB2). That being said, Sony will equip PS5 with additional coprocessor(s) that will make every unit VR ready, so whoever will want to get into VR will just have to buy the goggles alone, which will be even cheaper this time around since no processing box will be required. I'm not sure if they will release their own streaming-only PS5 based on their interviews, they will expand PS Now on broader selection of devices of course, but won't build a console specifically just for that IMO. A PS5 Pro will eventually show up somewhere in 2023, once production in 5nm process goes full-scale, with the end result being something like this:


PS5 Pro (400-450$):

CPU: 5nm Zen3 8C/8T 3.8-4GHz
GPU: 5nm Navi96 - 6144@15,4-16,6TF
RAM: 16GB GDDR6X @1TB/s
HDD: 2.5" HDD @4TB
UHD BD: yes
VR: Yes

Faster CPU, larger GPU, G6X memory, and 4TB HDD, pretty much just an basic upgrade, just as the current Pro is.
 
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mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Hmm, as far as the specs go here is what I think:


XB2 streaming box (100-150$):

CPU: 7nm Zen2 - 4C/4T @2GHz
GPU: 7nm Navi8 - 512C @1-1.2TF
RAM: 4GB GDDR5 @112GB/s
HDD: none/build-in 32-64GB flash/small (250GB max) 2.5" HDD
UHD BD: no

It will be basically just a hub for all the MS gaming services (with strong emphasis on Game Pass), something like NV Shield for example, so not much processing power will be required just to run the UI (may be even passively cooled and dead silent), and it won't actually require any HDD as games, patches, saves, DLCs etc. will be stored on the servers.


XB2S (250-350$):

CPU: 7nm Zen2 - 8C/8T @3.2-3.6GHz
GPU: 7nm Navi40 - 2560C @6.4-6.9TF
RAM: 12GB GDDR6 @576GB/s
HDD: 2.5" HDD @2TB
UHD BD: yes

First model of the Scarlett family, which in nature will be a refreshed X1X, with seriously beefed-up CPU this time around, and slightly faster GPU and memory, as well as being quite cheaper thanks to 7nm process node. It will be aimed for 60FPS gaming, but in FullHD, with optional 4K30 - as the hardware sales show (>100MLN of base PS4/XB1) , people are not into 4K that much, they still have those large HDTVs they bought for hundreds-thousands of dollars couple of years ago, and they are here to stay, targeting this audience will bring the largest profit.


XB2X (500-550$):

CPU: 7nm Zen2 8C/8T 3.2-3.6GHz
GPU: 7nm Navi80 - 5120C @12.8-13.8TF
RAM: 16GB GDDR6 @768GB/s
HDD: 2.5" HDD @4TB
UHD BD: yes

The new king of the jungle, build specifically with 4K60 in mind, with 10x stronger GPU compared to the OG XB1, and 4TB hard drive to support all those 100+ GB games with 4K content. After X1X success, they will want to maintain the "strongest console on the market" label, and being recognized as the best place for all the multiplatform games.


PS5 (400-450$):

CPU: 7nm Zen2 8C/8T 3-3.2GHz
GPU: 7nm Navi64 - 4096C @10.2-11TF
RAM: 16GB GDDR6 @640GB/s
HDD: 2.5" HDD @2TB
UHD BD: yes
VR: Yes

I hardly believe Sony will aim for the ~400$ spot again seeing how well PS4, PSVR and PS4 Pro did with that price tag, hence, they will save up a bit on the CPU, GPU and HDD, but the console will still be heads and shoulders above current consoles, and will still do 4K60 with ease (while being cheaper than the strongest XB2, and slightly more expensive than the weaker XB2). That being said, Sony will equip PS5 with additional coprocessor(s) that will make every unit VR ready, so whoever will want to get into VR will just have to buy the goggles alone, which will be even cheaper this time around since no processing box will be required. I'm not sure if they will release their own streaming-only PS5 based on their interviews, they will expand PS Now on broader selection of devices of course, but won't build a console specifically just for that IMO. A PS5 Pro will eventually show up somewhere in 2023, once production in 5nm process goes full-scale, with the end result being something like this:


PS5 Pro (400-450$):

CPU: 5nm Zen3 8C/8T 3.8-4GHz
GPU: 5nm Navi96 - 6144@15,4-16,6TF
RAM: 16GB GDDR6X @1TB/s
HDD: 2.5" HDD @4TB
UHD BD: yes
VR: Yes

Faster CPU, larger GPU, G6X memory, and 4TB HDD, pretty much just an basic upgrade, just as the current Pro is.


Making a Normal and Pro versions of these consoles at launch don't make much sense to me at all!
 

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
There is no reason to waste money on larger internal HD if they support USB from launch. I also don't see why the next XB and PS5 would differ substantially in clock speeds for the CPU, GPU and RAM if they launch at the same time. The only real power differentiation is the number of GPU cores (die space == cost) and GPU customizations. Both systems will basically be on the PS4 architecture (AMD/x86 w/GDDR shared mem) since MS ditched their eSRAM model with the XBX.

Both companies are converging on the same HW so will differ mostly in services and things like VR.
 

demigod

Member
Making a Normal and Pro versions of these consoles at launch don't make much sense to me at all!

You mean the Xbox right? Yeah i don't see a point either. Buying a premium product and then having to pay for another premium product in 3 years for a console is a dumb idea. I like the route the PS4 took.
 

Dokku

Member
Here's my predicted specs for the next gen consoles-

PS5 Base Model-
CPU: Zen 2 8C/8T @ 2.8ghz
GPU: Semicustom Navi @ 8.6 TFLOPS
RAM: 16GB of GDDR5x @ 400GB/S
Storage: 2TB HDD @ 7200rpm
Drive: UHD Bluray
Price: $399

PS5 Boost Model-
CPU: Zen 2 8C/16T @ 3ghz
GPU: Semicustom Navi @ 13 TFLOPS
RAM: 24GB of GDDR6 @ 768GB/S
Storage: 2TB SSHD
Drive: UHD Bluray
Price $599

Xbox Scarlett S-
CPU: Zen 2 4C/8T @ 2.8ghz
GPU: Semicustom Navi @ 6.6 TFLOPS
RAM: 16GB of GDDR5 @ 368GB/S
Storage: 2TB HDD @ 7200rpm
Drive: UHD Bluray
Price: $299

Xbox Scarlett X-
CPU: Zen 2 8C/16T @ 3.2ghz
GPU: Semicustom Navi @ 15 TFLOPS
RAM: 30GB of GDDR6 @ 768GB/S
Storage: 2TB SSHD
Drive: UHD Bluray
Price: $599+
 

Bryank75

Banned
I must sort out a man-cave this summer and finally get a UHD TV , I guess I'll put aside money for a PS5 too.
I suspect USA will be closer next gen but PS5 will lead by quite a bit globally. I also think after xbox first few years, they will stop putting out many exclusives and just cruise to the end as they have done before.
That said, I'd like to own both.
 

McHuj

Member
My prediction for the Xbox is that the S2 and X2 will use the same SOC. This allows MS to recoup more cost by salvaging parts that don’t qualify for the high tier.


XBS2
Zen 2 6c/12t @ 3.0 GHz
16 GB GDDR6 @ 448 GB/sec 256-bit bus
6-8 Tflop GPU
1TB HD
Price: $299

XBX2
Zen 2 8c/16t @ 3.2 GHz
24 GB GDDR6 @ 672 GB/sec 384-bit bus
12 Tflop GPU
1 TB SSD
Price: at least $499

Basically, the S version will be a cut down X. 2/3rd of the bus, memory, GPU, and CPU.

I think MS will drop some specs this E3 like they did with Scorpio when it was announced a year before release.

PS5 will be something in between, but at 399 and launching in the spring of 2020. I think that’s their trump card.

I worry Sony many focus too much on VR which is something I don’t care about at all.
 
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bitbydeath

Member
You mean the Xbox right? Yeah i don't see a point either. Buying a premium product and then having to pay for another premium product in 3 years for a console is a dumb idea. I like the route the PS4 took.

Any of them.
Making a weak console means it would need to be supported by third parties which hinders what the powerful consoles can do.
Just like the Pro and X currently are limited due to having to share games with the originals.
 

SonGoku

Member
I honestly think the momentum is going to shift back the other direction....as far fetched as it sounds when you start pulling out all stops and make pro consumer choices you are going to get customers.....I don’t think it’s going to be the 1 horse race that this gen has been.
No chance unless Sony fucks up big time or releases an underwhelming half baked box with only 16gb ram and 11tf
GPU: Semicustom Navi @ 8.6 TFLOPS
RAM: 16GB of GDDR5x @ 400GB/S
lol why even bother? its pretty much an Xbox X with a better cpu
Not next gen worthy
 
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Gargus

Banned
For some reason I got the feeling that MS will school Sony by releasing a premium and standard model at launch.
While Sony and their infinite wisdom will come cruisin' 3 years later and herald it as the best thing since slice bread.
I'd rather get 2 jobs* and have the best possible console at launch than wait 3 years so they can save money TBH...but that's just me.

They did that this generation and it did them no good. Spiderman and god of war alone did more than any xbox exclusive game. Power means little in the face of having the best exclusive games. I own both and I barely touch my xbox because all in all I don't care about its exclusive games, meanwhile my backlog of ps4 exclusives is huge for me to play through. Ps4 also had the largest user base so online games I also bought for it so I had the most people to play with. Ps+ always has something I want each month. None of those things has anything to do with its hardware.
 

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
I worry Sony many focus too much on VR which is something I don’t care about at all.

Except good VR means optimizing and designing for high frame rates which can mean 60fps on non VR systems.
 
The only thing I know is that generation to generation there's always a shake up, it never stays exactly the same.

While I'm not convinced Sony will be knocked out of the number 1 place I predict Microsoft will make a big comeback and be a lot more competitive.
 

Shin

Banned
5c1a7257cf07950b2c2891d8-750-422.jpg

https://amp.businessinsider.com/playstation-5-tease-2018-12

On mobile, if that theme is real then so is the 5 tease as S would look mirrored with that font.
 

ZywyPL

Banned
Buying a premium product and then having to pay for another premium product in 3 years for a console is a dumb idea.

I like the route the PS4 took.

Could you please make up your mind? Because you just said two exactly opposite things...


Making a Normal and Pro versions of these consoles at launch don't make much sense to me at all!

As the Pro and X show, there is quite a large demand for premium models, so releasing one at launch would allow MS to fill that niche from the get go, leaving no chance for PS5 Pro somewhere in the future. Plus, it's a no-brainer in terms of marketing. Spencer already said they will release a "family of devices", so multiple SKUs are more than certain anyway.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
As the Pro and X show, there is quite a large demand for premium models, so releasing one at launch would allow MS to fill that niche from the get go, leaving no chance for PS5 Pro somewhere in the future. Plus, it's a no-brainer in terms of marketing. Spencer already said they will release a "family of devices", so multiple SKUs are more than certain anyway.

The Pro and X also came out 3 and 4 years after the original consoles. Whatever "X" version MS could do in 2020, would get crushed by the PS5 Pro in 2023. You guys gotta remember that physics are physics! You will never get around that. Technology will always improve. You can't try to rush or cheat the process.
 

kraspkibble

Permabanned.
Don't care so much about the specs or price. I'll be getting a PS5 day 1. I'm not a Sony fanboy by any means but I have zero reason to buy an Xbox console ever again.

If PS5 is £1,000 and can only run games at 1080p 30fps still then I'll still get it over a £400 Xbox that plays at 8K 144fps. what's the point in buying a console if there are no games worth buying it for!?!!?!?

If i'm to buy an Xbox again then MS need to offer games that I can only play if I have an Xbox. I love Forza/Halo/Sunset OD....but I can already play Forza 7/Horizon 4/Sunset OD on PC (with better graphics/performance than an XB1X) and Halo Infinite will be coming to PC.

Makes complete sense to me to just get a PS5 no matter the specs/price because it'll have games I can't play on my PC.
 

ZywyPL

Banned
I sure didn't. The Pro was not a "premium" product, the One X was. Get it?

Sorry but I simply cannot understand your "logic" - you say that being able to buy more powerful, 500-600$ SKU from the start, without need for an upgrade in the future is "dumb", but spending 2x400$ (800$) for half-assed products is a better solution??

And yes, both Pro and X are premium models released few years after their base models, 400$ for the Pro is still a premium price compared to 250$ for the Slim.
 

demigod

Member
Sorry but I simply cannot understand your "logic" - you say that being able to buy more powerful, 500-600$ SKU from the start, without need for an upgrade in the future is "dumb", but spending 2x400$ (800$) for half-assed products is a better solution??

And yes, both Pro and X are premium models released few years after their base models, 400$ for the Pro is still a premium price compared to 250$ for the Slim.

No because MS would release another mid gen so you’d be paying 2x500-600(1000-1200).

And no, Pro was NOT marketed as premium whereas One X was.
 

ZywyPL

Banned
The Pro and X also came out 3 and 4 years after the original consoles. Whatever "X" version MS could do in 2020, would get crushed by the PS5 Pro in 2023. You guys gotta remember that physics are physics! You will never get around that. Technology will always improve. You can't try to rush or cheat the process.

Both yes and no - it all comes down to what you will put into the box in a specific price range - UHD BD, touchscreen controller, elite controller, SSHD/SSD drives, additional VR coprocessors, etc. - those things cost a lot, but add nothing to the processing power, so newer console doesn't have to mean more powerful console by default. Besides, because the consoles are based on the same AMD solutions, so it will all go down to simple numbers - a 16TF 2020 GPU will be more powerful than a 12TF 2023 GPU. Same thing for the CPUs - a 2020 12C/24T 3GHz CPU will be more powerful than a 2023 8C/8T 5GHz CPU. That's just the way it is. Simple example - 16C/16T 4GHz Zen1 CPU, 20TF Vega GPU, 24GB GDDR5, 4TB 3"5 HDD - nobody on earth will ever convince me, that such hardware would be underperforming in 2025-26. But that's pure math and physics as you say, while you completely forgot about the most important aspect, which is marketing/psychology - who would buy a console in 2023 that can do 4K60, when their console from 2020, or even 2019, already does this? It's like Nintendo would join the party now and released a 1080p 250$ home console in 2019, who would buy it? Almost nobody, people already have that for years. Being first truly does all the difference, especially that we are hitting a wall here with 4K60, what else would an average Joe ask for? 4K is here to stay for at least another decade, so having in place things like native resolution, 60FPS, 4K textures, AA etc. will create a long lasting system. But again, it has to cost accordingly, because as history shown multiple times already, a 300-400$ box will be underperforming from day 1, those extra 100-150$ (if invested smart) will really allow to build a future-proof gaming console.


No because MS would release another mid gen so you’d be paying 2x500-600(1000-1200).

And no, Pro was NOT marketed as premium whereas One X was.

Pretty sure it was marketed like crazy as "the most powerful console in the world" for a year... Still, marketed or not, it is in fact an upgraded, more powerful, more expensive PS4 model, just as the 1X is, just because it's 100$ cheaper doesn't change the fact of what it is. And I still hardly disagree - if you release a console that can do 4K60 for a decade or so, then what's the point of releasing a refreshed model, what new would it do? Besides, as you probably already noticed from all the surrounding info, rumors and leaks, this is most likely the last generation of physical hardware, the 10th generation will be all about streaming, so again, I don't think neither Sony nor MS will ever release a refreshed, upgraded consoles this time around, I believe the pro and X are a one-time spin-offs. 5nm-based Slim models for production costs savings? Definitely yes, but not any real new piece of hardware. Bottom line is, as I already mentioned, Spencer already confirmed they will release multiple SKUs, whether someone likes the idea or not.
 

Jigsaah

Gold Member
Anybody who thinks Sony is just gonna sit there and let Microsoft drop 4 SKU's to their 1 is driving with their eyes closed. I predict they will meet them at each price point.
 

StreetsofBeige

Gold Member
i hope so, they will go for 4k60fps.. xbox x with 6tf pushes some great numbers.
If X can do native 4k/60 sometimes, with other games being close to it, then a next step upgrade to X2 or PS5 at 10+tf should definitely make 4k/60 much easier to achieve..... of course some devs like Bungie, Insomniac and ND seem like 30 fps studios forever. I guess priority #1 is the latest lighting and shadow techniques over smoother gameplay.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
If X can do native 4k/60 sometimes, with other games being close to it, then a next step upgrade to X2 or PS5 at 10+tf should definitely make 4k/60 much easier to achieve..... of course some devs like Bungie, Insomniac and ND seem like 30 fps studios forever. I guess priority #1 is the latest lighting and shadow techniques over smoother gameplay.

And THANK GOD FOR THAT!!!!
 
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