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In Retrospective, In a Vacuum, what's your opinion on Final Fantasy XIII?

In Retrospective, what's your opinion on Final Fantasy XIII?


  • Total voters
    129
Which involves, pretending the other two games didn't happen.

Looking back at FFXIII, it was a pretty decent game. While having no control over your characters as they jump into laser canons for no reason was kind of odd with it's very simple battle system, the game had several good points.

1. The characters: Sazh had great character motivation, his backstory resonated with you as he interacted with the rest of the cast, and he was well voice acted and written. The twist about his "fake" suicide" the Falcie using his son, and his actual battle mechanics were quite enjoyable.

2. The game looks pretty good, they really had added a lot of polish. Several areas like the White Wood and Proto-Ecology belt looked breath-taking, and with memorable locations such as those and more, it really puts you into the world.

3. The data-log removed the need for overly long detailed cutscenes, instead making the cutscenes a bit more vague and seemingly filled with holes without reading them, BUT giving us high-octane action scenes and establishing shots of the world of Cocoon and Grand Pulse. From Nautilus on Cocoon, or Byston Well down in Grand Pulses' Australian themed design, the cutscenes are good at establishing SETTING. The Data-log provides a way for the deeper details to be read and absorbed at the players own pace instead of thrown at you like a Tiger.

4. Crystarium is made for the average gamer today, complex but with an intuitive, simplified design that tells you what you're getting, but you still need to pay attention to the integers to get there. With several classes to choose from you can easily customize your character to be good at any class you want, all characters later in the game unlock all classes and can all be equal in each class you choose. This, combined with the Weapon Level-up system, allows you to craft your character as detailed as one from an MMO.

5. The villains are well designed, taking influence from designs like the Helgast from Killzone and other Sci-fi anime TV series, most of the Villains aren't even Villains but manipulated or ignorant people who think they are doing the right thing. The real bad guy is also not one dimensional, begging for death in order to "save" cocoon.

6. Towns are shrunken and streamlined allowing more convenient and intuitive gameplay design so players don't have to deal with too much needless exploration and or dealing with being lost. Instead, they focused on the design and graphics of the cities, which are all sublime.

7. Finally, balance. The game is very balanced, the Weapon upgrade system allows you to customize your weapons at every whim. Every weapon you pick up in the game is often stronger than the one you had before. Character classes are balanced, you can make Fang and Sazh Commando's and they will both be equal, because the game doesn't make you say, for example, use Fang, Hope, and Lightning during Grand Pules because the other 3 no matter how much you upgraded them are garbage because the game isn't balanced. That doesn't happen in FFXIII unlike other rpgs. The balance is very important. It's why it's a common feature that's talked about, because it works so well, that it impresses.


So what do you guys think of Final Fantasy XIII in retrospect?
 

Cybrwzrd

Banned
Best Final Fantasy since the PS1 era. Fantastic music, great characters and a well paced story. With the hardware limitations and desire for detailed settings, something had to give, and that was an over world and towns. The battle system is one of my favorites in the series.
 

GametimeUK

Member
I think it was underrated, I enjoyed my time with it, the soundtrack was god tier and I thought the combat system was pretty cool. I really liked the environments, I'm a fan of lightning and the rest of the cast. I don't mind it's linearity too much, but the overall combined experience just doesn't stand up to the rest of the series. Like I said I don't mind the linearity in the actual level design, but the linearity of character progression combined with the training wheels being left on for most of the game are the biggest flaws. The game felt like a giant tutorial.
 

mango drank

Member
You knew this was coming

oAtZtV7.jpg
 

Codes 208

Member
I was never really a fan of FF in general. But I come to like some of them. 13 wasn’t one of them and for the life of me I could never figure out why they kept making sequels for it.
Omg. This gif is the epitome of being appropriate to the context of the thread
 
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Danjin44

The nicest person on this forum
Best Final Fantasy since the PS1 era. Fantastic music, great characters and a well paced story. With the hardware limitations and desire for detailed settings, something had to give, and that was an over world and towns. The battle system is one of my favorites in the series.
But we got huge ass game like Xenoblade Chronicles on god damn Wii and later got ported to new 3DS.
 
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Arkage

Banned
Have to say I enjoyed the smooth graphics and battle system of FFXIII but the plot was pretty weird in a bad way. Then I tried to play XIII-2 and gave up at the final boss, as I didn't feel like grinding and had no idea what was going on plot-wise to begin with. Didn't even bother with XIII-3, I'd sooner play X-2.
 
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GamesAreFun

Banned
I was enjoying it then became stuck on a boss half-way through, and since the game didn't allow grinding I abandoned it.
 

Petrae

Member
There have been three new games that I bought at full price and traded away less than 24 hours later because I thought they were utter shit:

— Brütal Legend
— Castlevania: Lords of Shadow
— Final Fantasy XIII

I kept waiting for Final Fantasy to go back to its roots while making advancements that newer tech allowed Square to make... but after Final Fantasy X, it’s been a nosedive trajectory from awesome to crap.

I skipped XI because it’s an MMO and I don’t play those. XII has that MMO style of combat that feels awkward and unenjoyable, while featuring characters and settings that quickly became uninteresting. Then XIII came out, and that was that. Being a pretty game only masks so much. Mind-numblingly linear, no towns, dull characters, and being forced to endure the game for 25 hours before it “gets good” is just asinine. I made up my mind after two hours that this was an awful waste of $60 and traded it in toward Dante’s Inferno instead.

Then XV drove the final nail into the FF coffin for me. The series is dead. I won’t be fooled anymore. I still revisit the games that I give a shit about (IV, VI, VII, IX, X), but don’t bother with the rest of the tripe.
 
Have to say I enjoyed the smooth graphics and battle system of FFXIII but the plot was pretty weird in a bad way. Then I tried to play XIII-2 and gave up at the final boss, as I didn't feel like grinding and had no idea what was going on plot-wise to begin with. Didn't even bother with XIII-3, I'd sooner play X-2.

Actually the real final boss of XIII-2 is DLC so you never really got the story-line final boss anyway (or the ending which is also in the DLC)

Just pretend the game never happened.
 

Danjin44

The nicest person on this forum
4K FFXIII looks nearly as good as FFXV. Xenia’s ga looks like a Wii game still even upscaled.
FFXIII art direction is absolutely fantastic, honestly way better than FFXV in my opinion but they could do so much better job designing pacing and progression.
 
Terrible game that features one of the worst party members in jrpg history (Hope) who spends the first 20+ hours of the game bitching and moaning about the color of the sky and the consistency of dirt.

The rest of the cast was only slightly more bearable. I wanted to strangle everybody except the black guy who was alright I guess and had a decent 'fro.

Combat takes forever. Even random trash encounters that don't have a snowballs chance in hell of beating the player take five straight minutes of mashing the attack button to die. You can't jam out either since the battle theme is sub-par at best.

Traded it in and picked up Lost Odyssey which ended up being the game that FF13 should have been. Still keep my old 360 around for whenever I feel like playing it.
 

Dr. Claus

Vincit qui se vincit
A horrid cast, terrible script, abyssmal story, and awful gameplay lead it to be one of the worst JRPGs I have ever experienced. I had to force myself to play that game to its end and I cannot say I had even an ounce of fun with my time. There are so many better games, final fantasy or otherwise, that there is zero reason to ever deal with that title.
 

Dargor

Member
To me it was a huge mistake. One of the worst games I have ever played. It was the first time I started a FF game and couldn't finish it.
 

Filben

Member
A horrid cast, terrible script, abyssmal story, and awful gameplay lead it to be one of the worst JRPGs I have ever experienced. I had to force myself to play that game to its end and I cannot say I had even an ounce of fun with my time. There are so many better games, final fantasy or otherwise, that there is zero reason to ever deal with that title.
I agree on everything you said. I dragged myself half-way through chapter 11 and decided to just watch the rest of it (and its cutscenes) on YouTube and be done with it.

Okay, visuals were great.
 

Jigsaah

Gold Member
I felt the game was shit but I admit it's because my expectations were set along the lines of Final Fantasy 7, 8 and 9. At the time I hadn't played 10 and 11 was the best mmo ever made still to this day (if you don't like it, fight me).

So when it got to 13 I literally thought the first 2 chapters were like a tutorial and eventually they'd let me explore like in 7 and 8. I didn't make it halfway through 13 before giving up disappointed by the linearity of the game. It really killed the whole experience for me and turned me off for any hope of XIII-2 or Lightning games. FFXV was almost as bad, with no more turn based combat, limited exploration and a complete perversion of the summoning system. But that's for another thread.
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
I had fun with but for different reasons. If you want a super accessible and lean JRPG, then this is a game for you. The game is pretty straightforward and easy to learn, the battle system is swift and breezy.

But on the other hand, if you’re looking for more content and something more hardcore, then this isn’t the game for you.

I’d probably say that this game is the modern, easy version of an FF game if you want to get into the JRPG genre I guess.
 

Chipmungus

Neo Member
XIII is where I began to really lose interest in the series, having started with VII.

In my perfect world, they would have continued with variants of the ATB system, a la FFXII. Not that the battle system is the only thing wrong with XIII; there's hardly anything it does get right.

...11 is the best mmo ever made still to this day

FTFY.
 

Nymphae

Banned
One of the only mainline games I didn't beat. The battle system isn't bad, and when I played it again a few years back I enjoyed the story more than I did at release. But in general it's just one of my least favourites in the series, I really dislike how it takes about 30 hours for you to finally be able to have some say in what your party looks like.
 

V2Tommy

Member
Legitimately bad, overly difficult game with wonderful A/V presentation.

There was no reason that most enemies and bosses had SO MUCH HEALTH. Just give everyone less HP so things move along faster. Ridiculous, especially the last boss.
 

ethomaz

Banned
It is a bad FF with a great combat system (that is the only think that saves it from mediocrity).

But well Square did even worst with FFXV that not even good combat has.

One of the worst FF.
 
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ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
I never thought this game was difficult. It’s probably one of the easiest FF games for me.

FFII and FFIII on the other hand....
 

Breakage

Member
I somehow managed to sit through and complete X-2, so I hope to do the same with XIII someday (I haven't touched it since 2010). In a post XV world, it no longer looks as bad as I thought it did.
 

Jigsaah

Gold Member
XIII is where I began to really lose interest in the series, having started with VII.

In my perfect world, they would have continued with variants of the ATB system, a la FFXII. Not that the battle system is the only thing wrong with XIII; there's hardly anything it does get right.



FTFY.

Thank you for the correction.
 

JORMBO

Darkness no more
Graphics and music are top notch. The 4K version looks amazing for the game being older.

The game itself is very boring. I don’t mind it being linear, but it takes a long time to start adding any sort of challenge. I just played the first 8 hours of the 4K version and the game pretty much plays itself. I got bored and stopped there. I don’t have it in me go beat the game a second time.
 
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SoulUnison

Banned
The sheer polish is amazing.
Remember cutscenes? Like, with actual direction? XIII has hours of them.

I also loved XV, for what its worth, but its idea of a cutscene was generally to vaguely point a camera in the direction of two characters while they talked and exchanged canned animations.

But what do I know? I think Hope is the best party member in the game and the character who undergoes the most character development, by far.
 
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ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
The sheer polish is amazing.
Remember cutscenes? Like, with actual direction? XIII has hours of them.

I also loved XV, for what its worth, but its idea of a cutscene was generally to vaguely point a camera in the direction of two characters while they talked and exchanged canned animations.

But what do I know? I think Hope is the best party member in the game and the character who undergoes the most character development, by far.

I’d say FFXIII was much more polished than FFXV. FFXIII never had a patch (!!) and yet it felt bug free.

To be fair, I thought FFXV’s ending was a cutscene, but it was actually real time, which was surprising because it looked really good to pass off as a cutscene.
 

Azelover

Titanic was called the Ship of Dreams, and it was. It really was.
Great visuals, good design, excellent art.

But it wasn't as fun and engaging as the old FF games to me.

The last really good one was FFX. I know that's probably controversial but it is how I feel.
 

Silvawuff

Member
I finished it and did some sidequesty stuff. I think I would describe it as "okay." It did some good things and not-so-good things as a game. I liked some of the characters. The story was whatever. The visuals and locales were great. I feel like more could have been done with the world, which was actually pretty interesting.
 

Fbh

Member
Graphics and music were great and I had some fun with it, but it definitely has a lot of issues.

I like linear games but XIII took it too far and the ridiculous hand holding for the first half in regards to combat really made it feel like I was just running in a straight line pressing X not to die.

Despite some annoying characters (hope and Vanille) I enjoyed the story right up until the end where the writing went from ok to terrible.


On the bright side it actually felt like a complete game which is more than I can say about XV (even though I liked XV better)
 

GreenAlien

Member
I played 7 after 13 and couldn't finish it. I also played 10 after 13 and though I finished it, I was not particularly impressed. Still have to try 12 and 15, but for now, 13 is the best FF for me.

I think childhood nostalgia plays a big role in elevating earlier titles.. They might have been better for their time than 13, but did not age very well..
 
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bobone

Member
I loved it, and I loved XIII-2 just as much. Lightning Returns was OK at best.

I feel like everyone forgot that FFX was incredibly linear too; even more so than XIII.
Saying XIII was bad because it was linear is nonsense.

For me XIII was much more enjoyable than XII; which is too open and completely unguided.
 

Danjin44

The nicest person on this forum
I loved it, and I loved XIII-2 just as much. Lightning Returns was OK at best.

I feel like everyone forgot that FFX was incredibly linear too; even more so than XIII.
Saying XIII was bad because it was linear is nonsense.

For me XIII was much more enjoyable than XII; which is too open and completely unguided.
It’s not about people hate it because it’s linear, it’s about FFXIII is badly designed as linear JRPG(in my opinion). Dragon Quest XI is also linear JRPG but it gives so much room for you to explore while not too big to make it pain in the ass to explore.
 
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Iamjash

Neo Member
Just terrible. It went on for far too long and damaged the brand as a whole. Then there was that damn director who brought his waifu Lightning flowers when announcing 13-2.
 

Werewolf Jones

Gold Member
I played X again last year and it was bad.

I'm considering restarting XIII again to reinforce the same opinion. Character design, general world design/environmental design & music (to a degree) it was all there for it. The story is just a concept that was pitched and never fully fleshed out. The battle system isn't very engaging or interesting and I have seen more variety in beat 'em ups with directions to move your character.

Cutscene direction is great too but it's all just silly melodrama that doesn't hit you in the right ways it should. If the dialogue was less cringy the game would be easier to take seriously.
 
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Tevious

Member
It wasn't very good. Bad story. Linear boring gameplay that took until chapter 10 ~ 13 (I forget) to finally open up and get good. But only for a short while as I remember it got boring again. The game was basically like a tutorial for the first 8 chapters or something like that. Multiple characters were annoying, including Lightning. The enemy diversity was a joke; they were almost all reskinned flans and behemoths, if I remember correctly. Outside of a couple tracks, I thought the music was trash. I hated the battle theme. I really wanted to like the game and kept trying to look past it's flaws during my play-through.
 
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