Please read and think before you post, I've already had to warn you several times already.
GOW was started in development in 2014 and completed in 2018, if they were building 3-4 games plus additional DLC and other content and need to spec out their budget they would need to earmark quite a bit of money over 10 years. Not sure why you are comparing the two, one is a single player game, with a budget.... the other appears to be a Destiny clone with a 10+ year plan. If the next Halo is going for Destiny/WOW-lite setup they are going to need basically a billion dollars if not more to get to the end of the road..... if not it will last for about 2 days and everyone will move on. The scale of the game/s has to be magnitudes bigger than GOW i.e Destiny/WoW to get constant numbers.
No, it hasn't... if they haven't earmarked $500m+ at least on a cocktail napkin, and probably closer to a billion, this will go nowhere fast. They are already in year 4 of development, and it looks like at least 5 years budget just on the first title, Activision confirmed multiple times they earmarked $500m for Destiny, and they didn't even make it half the distance on the money..... way over budget and way under sales. They are producing a Destiny clone for what has yet to be a financial successful business model.
If they don't haven't earmarked $500m+ this will go nowhere very fast. I have this one on flop watch, not that Halo can't sell some copies, its just very few can manage something like this and make money on it, they need 10+ million units on each piece of content sold to break even. Why in the fuck would anyone copy Destiny? (brave souls)
the other appears to be a Destiny clone with a 10+ year plan. If the next Halo is going for Destiny/WOW-lite setup they are going to need basically a billion dollars if not more to get to the end of the road..... if not it will last for about 2 days and everyone will move on. The scale of the game/s has to be magnitudes bigger than GOW i.e Destiny/WoW to get constant numbers.
This somehow reminds me of Destiny
i'd be impressed if it ends up as bad or worse than destiny.
halo 4-5 weren't great but destiny has been a joke since day 1.
So, can any of you guys explain, how you ended up with the "Destiny clone" tag. If its the budget, then thats already been debunked by Frankie(but the thread is still going on. The trailer shows Installation 07 and Master Chief walking on it, how the hell does anyone end up with "its a Destiny clone" comparison. All the livestreams talked about doing a game similar to Halo:CE. How is it even a looter shooter, if everyone plays as Master Chief. Heck, they will even have a beta if any of you think they are going to sneak in a looter shooter.
https://www.halowaypoint.com/en-us/news/our-journey-begins
In Halo Infinite, the game will focus on the Master Chief and continue his saga after the events of Halo 5.
In the future, you will be able to join early flighting programs that will let members of the community play the game with us, and give direct feedback, much like the current Insider flighting program for Halo: The Master Chief Collection. It will take some time for us to be ready to kick those flighting events off, but when we do they will start small and grow along the way.
On a side note, I love Destiny and have spent more hours in it then any other game, and I never get why people think its a failure. On Twitch, Destiny 2 has more views than anything similar (Warframe, FF XIV, Division, Anthem) except for WoW annd its also very profitable(but not by Activisions standards). Although, if you guy have same standards as Activision, then I am glad that none of you work for a publisher. But, I dont think, Halo is anything like Destiny.
lease read and think before you post, I've already had to warn you several times already.
GOW was started in development in 2014 and completed in 2018, if they were building 3-4 games plus additional DLC and other content and need to spec out their budget they would need to earmark quite a bit of money over 10 years. Not sure why you are comparing the two, one is a single player game, with a budget....
Ever since 2013 Santa Monica has worked on one major project, while helping other studios on numerous side projects. 343i has also done many side projects like the dozens of books and comics, updating Halo 5 and MCC and now a remaster of Halo Reach.
What’s more is that once Santa Monica Studio has thoroughly explored Norse mythology with its next God of War sequels, the franchise could then be taken to other areas of the world so that even more regions’ legends and folklore could be highlighted.
Thats just a decade long plan of where the franchise will go.
No, it hasn't... if they haven't earmarked $500m+ at least on a cocktail napkin, and probably closer to a billion, this will go nowhere fast. They are already in year 4 of development, and it looks like at least 5 years budget just on the first title, Activision confirmed multiple times they earmarked $500m for Destiny, and they didn't even make it half the distance on the money..... way over budget and way under sales. They are producing a Destiny clone for what has yet to be a financial successful business model.
If they don't haven't earmarked $500m+ this will go nowhere very fast. I have this one on flop watch, not that Halo can't sell some copies, its just very few can manage something like this and make money on it, they need 10+ million units on each piece of content sold to break even. Why in the fuck would anyone copy Destiny? (brave souls)
I know, right. Apparently people are not aware of modern game budgets which are in the $40-120m range just for development on AAA titles, let alone something that is WoW-like. Destiny was suppose to have out by now 4 full games with major expansions (basically full content games) in between, and smaller DLC in between those agreed upon by both Activision/Bungie. Bungie can't and couldn't produce the amount of content required to really keep this going with 700+ employees and Activision has claimed they've had to use their own developers and internal people to support Bungie. Activision is probably way past a billion in this and its not even but 40-50% done.
$500m really just get the ball rolling till the second release or expansion, they'll run out of money way before 10 years with a $500m budget.
Destiny didnt have a shortage of funds, it had a shortage of time. Much of Destiny and Destiny 2 were built within a year as the game was rebooted several times, although unlike Bioware, Bungie is a very competent studio. Destiny 2 does not have the insane 500 million dollar budget and still has way more content than Destiny.
It seems like 343 industries copying every step that bungie takes but making everything worse.
Copied what ? If you mean Bungie's Halo, then the community is glad that they are doing it. If you mean Bungie's Destiny, then no, they are not.
Because they are not calling it 'Battle Royale' as that 'thing' has gotten old quick, they are making their own improved version called Halo Royale with cheese.
I will do you a favour. Heres a tweet from Phil Spencer
And heres an April Fools joke from 343i
Also, will leave this here