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[WIRED] Exclusive with Mark Cerny, PS5 specs detailed

DeepEnigma

Gold Member
I see your point. It's just a strange mention in the context of the announcement. It's been awhile since audio has really been a feature worth touting. Atmos and DTS:X is outstanding, don't get me wrong. If Sony does include a UHD drive then I would think having the Dolby and DTS licensing would be a must. It could just come down to mentioning it because they recently bought wwise.

Slim to no games really support it right now, so the mention is just to give us insight and guess what other features that would coincide with it. Not to mention it will be a greater push next gen from both companies. They are also working much closer together with all of their entertainment properties now (TVs, Home Theater, Movies, and Music), and you are already seeing the impact with their new TVs coming out this year that clearly have a gaming (PS5) push of features with VRR, fast switching, automatic game mode with lower latency focus, so the little "8K drop" as well as the audio was to give a hint of the HDMI 2.1 spec needed for all of the features when you put the pieces of the puzzle together.
 
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And how much would that cost the developer to have done for them? Google is not doing this for devs for free.

I'm not saying that would do that for one specific developer, but they can easily raise the baseline specs of Stadia by just adding more horsepower on the backend, so one day you are at 10TF & 16GB RAM and tomorrow they could be at 15T & 32GB RAM, they basically said it in their presentation saying that they plan to scale up to 4K and later 8K, etc. so that right there tells that is what they plan to do and Google has no problem throwing money at something until it succeeds.
 

Tygeezy

Member
Unless you have an 82 inch tv and you sit 3 feet away or we are talking vr then 8k just isn't a noticeable difference or worth the horse power to drive that resolution.
 
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Shin

Banned
Let go of the 8K, keep in mind that they called PS4 a super charged PC architecture...
Seems to be a wrap as Digital Foundry kinda confirms PS5 will be "weaker" than Anaconda.
If Sony is deploying a single SKU strategy then it makes sense for them to not break the bank in order to avoid a $599 fiasco.

sony-playstation-4-ps4-architecture-001-.jpg
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
I'm not saying that would do that for one specific developer, but they can easily raise the baseline specs of Stadia by just adding more horsepower on the backend, so one day you are at 10TF & 16GB RAM and tomorrow they could be at 15T & 32GB RAM, they basically said it in their presentation saying that they plan to scale up to 4K and later 8K, etc. so that right there tells that is what they plan to do and Google has no problem throwing money at something until it succeeds.

Understandable, but Google usually doesn't do this. Google has killed the following after starting it.....

1. Google Hangouts
2. Inbox by Gmail
3. Google+
4. Google Goggles
5. Google Wave
6. Google Buzz
7. Google Glass (sorta)
8. Google Nexus Q
9. Google Allo
10. Google Virtual Worlds
 

TGO

Hype Train conductor. Works harder than it steams.
Hopefully PS4 BC is not the only BC PS5 has, but it's a fucking good start.
PS4 is already home to a fantastic library with some Remasters and Remakes of all-time classics.
If PSone and PS2 BC make it in with enhanced graphics.
giphy.gif
 

StreetsofBeige

Gold Member
Hopefully PS4 BC is not the only BC PS5 has, but it's a fucking good start.
BC should be a given and expected. At least for one gen's worth of games. I don't think any console gamer expects future consoles to be BC with legacy systems for 30 years, but as you said it's a good start.

Hell, even PCs aren't BC. That old game might not run on the latest OS. And in order to run any game, someone's tower/laptop has to meet minimum specs.

As an aside for PS5 being BC, where's all the gamers saying BC is shit because it means game makers will have to make games with the lowest common denominator? As much as Xbox gamers got flak for "devs have to dumb the game down to run on Xbox One OG 1.3TF, so X will never be fleshed out". Same goes for PS5 and BC. Those spiffy games have to run on PS4 OG 1.8TF too.
 
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Clear

CliffyB's Cock Holster
I strongly suspect that what its going to turn out is 16-24gb of GDDR 5/6, a 250-500Gb SSD attached to the APU by some sort of turbo-bus that also connects to a 1-2Tb standard USB3/SATA3 HDD.

Essentially the SSD will take the place of the system swap-ram and act as a super-large cache for all current processes/applications. Initial load time will be slow, but once its resident to the SSD partition it will be accessible at the full-rate. The OS will silently handle shuffling stuff in and out, likely using a similar protocol to the "fast launch" system for downloading games where data is pre-partitioned according to necessity.

A setup like that should be doable for $449-$499.
 
Let go of the 8K, keep in mind that they called PS4 a super charged PC architecture...
Seems to be a wrap as Digital Foundry kinda confirms PS5 will be "weaker" than Anaconda.
I bet it'll be like 12TF x 14TF. Not that big of a deal tbh. Only if the difference is like 12TF x 17TF. Then we're talking.
 

vpance

Member
15+TF could be pushing it from a yields or thermals perspective, I think? Probably not worth it just to gain the extra bullet point advantage. Memory system will have the bigger impact overall anyways.
 

CrustyBritches

Gold Member
Sonys rumoured to be 14TF so MS will need to go higher. The same rumours were right about everything else so far Sony had announced.
I get a good chuckle over the way you tried to chide me for speculation in the 1660ti thread, when here you are in this thread letting your fanboy out...even saying you knew if would be beast after you explicitly stated nobody knows.

If AMD can pull off 14TF at ~125W with a sff HSF, damn props to them. I'll be all over the 3-fan AiB version of that card later this year on PC.
 
Understandable, but Google usually doesn't do this. Google has killed the following after starting it.....

1. Google Hangouts
2. Inbox by Gmail
3. Google+
4. Google Goggles
5. Google Wave
6. Google Buzz
7. Google Glass (sorta)
8. Google Nexus Q
9. Google Allo
10. Google Virtual Worlds


But the difference here is that the gaming market is a multi-billion dollar industry and a feel like they are investing in this a little heavier than the above services, this isn't something they are going to give up easy on.
 
Understandable, but Google usually doesn't do this. Google has killed the following after starting it.....

1. Google Hangouts
2. Inbox by Gmail
3. Google+
4. Google Goggles
5. Google Wave
6. Google Buzz
7. Google Glass (sorta)
8. Google Nexus Q
9. Google Allo
10. Google Virtual Worlds

Why stop at 10? Let's keep going...

 

Nikana

Go Go Neo Rangers!
Sorry mate but your argument doesn't make sense and it is clear you don't know anything about hardware.
XboxOneX or PS4Pro are not "next gen" or even half next gen. They are old hardware with just more juice.
And both of them are effectively limited by same minimums both PS4 and Xbox1 are.

Developers targeting old hardware outside of some yearly sports games never happened in history.
Everyone in idustry wants to move on from crappy PS4 and Xbox1 hardware and PS4Pro and Xbox1X are not huge improvements as they don't fix cpu problem.



Because it is not next gen console.



So another 3 years till PS5 no ? You do realize you make dumb argument ?
XboxPro has nothing to do with release of next gen console.
XboxPro/PS4Pro are just options for standard PS4/Xbox not next gen consoles.

I don't even need to hit see blocked content to know who you're talking to lol.

Do yourself a favor and don't respond to em.
 

bitbydeath

Member
I get a good chuckle over the way you tried to chide me for speculation in the 1660ti thread, when here you are in this thread letting your fanboy out...even saying you knew if would be beast after you explicitly stated nobody knows.

If AMD can pull off 14TF at ~125W with a sff HSF, damn props to them. I'll be all over the 3-fan AiB version of that card later this year on PC.

Due to this thread.

 

Tesseract

Banned
Um... no? While I agree that SSDs have come way down in price, they still aren't close to spinning disks.

all the storefronts i've seen's ssds are cost eff. v. platters, unless you're talking > 1tb drives
 
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Dontero

Banned
Is it possible for Sony to code a software based universal Ps3 emulator for the ps5?

Yes and PS5 should be fast enough to run all PS3 games at better res and framerate than original ps3.
The problem here is: Will they do it ?

As Sony they have complete documentation and engineering power to make best emulator ever, but having those resources has nothing to do with such decision. Especially in recent trend of "remasters" where most of interesting games are just ported.
 

Snake29

RSI Employee of the Year
3D audio is already a feature of xbox. Dolby Atmos is 3d audio. Xbox is soon supporting DTS:X as well, which is another 3D audio format. I'm wondering if Sony isn't going to offer Atmos or DTS:X. Sony bringing up the 3D audio is odd considering it's already supported by the competition, though not many games support Atmos. If anyone wants to experience this, try Gears 4. It is amazing in Atmos.

Uh PSVR has 3D audio build in.
——————

Also, i still think BC with PS1,2 and 3 will be one of those surprises.
 
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Darius87

Member
Seems to be a wrap as Digital Foundry kinda confirms PS5 will be "weaker" than Anaconda..
what are you talking about? where they said that? i wached it, what they said that ms is scared what happened with xone, that's, why they don't want to lose hardware game to sony again, but that's not confirmation, we don't even know a single digit of spec, just some type of tech it will be using.
 
Both consoles are going to be within 2-3 teraflops of each other anyway, nobody is making a 20 teraflop monster because it isn’t really possible.

That kind of difference will be negligible at ~4K, a small change in resolution will make up the difference and be unnoticeable to most. The real difference if any will be in CPU clock speed due to thermal solution. Also RAM amount / type. But still there probably won’t be much difference to the end result of what the games look like. Next gen in terms of specs will be mostly a draw if they are equal priced at launch.
 

Darius87

Member
On 2 occasion, near the beginning and end they laughed if Microsoft should be scared.
how someones emotion is confirmation for you is beyond my understanding.
Around 11 to 12 minutes and 35 to 38, second part could be a bit off as I was distracted trying to make that 8K gif.
There's nothing confirming that xbox will be better not it would be actually possible DF guys is like us just with more understanding of technology, hardware, etc.
 

Hendrick's

If only my penis was as big as my GamerScore!
And how much would that cost the developer to have done for them? Google is not doing this for devs for free.
His point was that Google can infinitely expand their specs for Stadia to compete with other platforms since it is essentially a virtual "console". So no, they won't likely do it for one particular dev or game, but they can easily stay competitive on the power side with no real hardware to manufacture.
 

Shin

Banned
RT in some form was up there, also the Spider-Man demo was on a low speed / early dev-kit.
Nothing out of the ordinary but the option to tweak things a bit more before going into production is there (clock speeds).

 
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