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[WIRED] Exclusive with Mark Cerny, PS5 specs detailed

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
aHR0cDovL21lZGlhLmJlc3RvZm1pY3JvLmNvbS9GLzIvODI4Njg2L29yaWdpbmFsL1NjcmVlbi1TaG90LTIwMTktMDMtMTktYXQtMS4yOC4xOS1QTS5wbmc=


10.7 Tflops 56 CU and HBM 2, It's definitely a RX Vega 56 custom.

CPU Zen 2 performance vs the Old Jaguar :


OH! And Stadia is 16 GBs of total RAM? Interesting. So if the rumor is right and the PS5 has 32 GBs of RAM (24 GBs for games), then Stadia will really be behind day 1.
 

Saber

Gold Member
Where are you even coming from with this? Xbox Scarlet will have all of this in some form

I wont gonna agree with him. Its very possible that what you say gonna be true. But it was kinda fishy that the insiders got all work out of sudden.
 

onQ123

Member
I wont gonna agree with him. Its very possible that what you say gonna be true. But it was kinda fishy that the insiders got all work out of sudden.

MS already talked about Raytracing being in the next console & they have added it to their API , leaks already showed that it will have a NVMe SSD & it also wouldn't make sense to stick with only a old HDD moving forward. 3D audio is the only thing that's up in the air but I would guess it will also make it's way to the Xbox consoles in some form. I know Sony has their own 3D audio solution but it will most likely use 3rd party accelerators which will more than likely be used by AMD & MS also.
 
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shark sandwich

tenuously links anime, pedophile and incels
Not sure if this will have anything to do with PS5 but TSMC will be doing 6nm next year


Looks like PS5 will be obsolete from day 1 :(

kidding, don’t kill me SonyGAF
 

JimiNutz

Banned
People talk about MS and gamepass but if PS5 plays PS4 games out of the box then one of the really smart things that Sony could do is release their own gamepass service with full access to all (or a lot of) Sony published PS4 games.
It'd be a good way to get people on board that didn't own PS4s and if they only offer PS4 games initially it won't impact sales of their current games. Paying a monthly fee for the full catalogue of Sony published PS4 games would be great value.
 

Ballthyrm

Member
Can somebody explain to me why backward compatibility is good ?
I mean, if you have games that means you have the console to play them.

It waste time and effort for something that i think a minority of players care about.
If you want to play your old games, just replug your old consoles.

Apart from laziness, i don't really see the point, TBH.
 

DeepEnigma

Gold Member
People talk about MS and gamepass but if PS5 plays PS4 games out of the box then one of the really smart things that Sony could do is release their own gamepass service with full access to all (or a lot of) Sony published PS4 games.
It'd be a good way to get people on board that didn't own PS4s and if they only offer PS4 games initially it won't impact sales of their current games. Paying a monthly fee for the full catalogue of Sony published PS4 games would be great value.

They already have that in PSNow. It streaming plus you can download PS4 games as well as certain PS2 games on a PS4 console locally. You don’t need plus for the multiplayer games either so it’s basically like 3 in 1.

They did mention they were going to expand upon it as well. I expect a new marketing push and expansion into that with titles as well.
 
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DeepEnigma

Gold Member
Can somebody explain to me why backward compatibility is good ?
I mean, if you have games that means you have the console to play them.

It waste time and effort for something that i think a minority of players care about.
If you want to play your old games, just replug your old consoles.

Apart from laziness, i don't really see the point, TBH.

For physical I can see the argument either way, but as we approach a much larger digital future people want to keep their purchases within the ecosystem moving forward, much like smart phones and much like the PC.
 

Gamernyc78

Banned
Can somebody explain to me why backward compatibility is good ?
I mean, if you have games that means you have the console to play them.

It waste time and effort for something that i think a minority of players care about.
If you want to play your old games, just replug your old consoles.

Apart from laziness, i don't really see the point, TBH.

True, bc importance is overblown and even Sony threw out some stats during ps3 on how bc was hardly used. Xbox in turn threw out stats on how it is used on Xbox one.

With tht said as a gamer and for those who care, bc is great and basically allows ppl who are buying a ps5 to have a catalog of great games already at their disposal day one launch. We all know launch systems come out slow with quality games and tht production of games doesn't happen until like two years into the systems life. Add to tht the fact that these next Gen consoles will add enhancement to older games Ala Xbox x and its a very compelling feature. I myself cant wait to replay og psvr games on PS5.

Furthermore older consoles die (I still use my og ps4 daily) and it's gd if you don't have to buy a still relatively expensive ps4 again when it does to play old games. My pspro will be given to my son whose og ps4 will probably be dying soon.
 
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DeepEnigma

Gold Member
True bc importance is overblown and even Sony threw out some stats during ps3 on how bc was hardly used. Xbox in turn threw out stats on how it us used on Xbox one.

With tht said as a gamer and for those who care, bc is great and basically allows ppl who are buying a ps5 to have a catalog of great games already at their disposal day one launch. We all know launch systems come out slow with quality games and tht production of games doesn't happen until like two years into the systems life. Add to tht tht these next Gen consoles will add enhancement to older games Ala Xbox x and its a very compelling feature. I myself cabt wait to replay og psvr games on PS5.

I’m waiting to jump into PSVR when the PS5 hits, so I’ll have a nice catalog as well to mess around with on the cheap.
 

Ballthyrm

Member
Add to tht tht these next Gen consoles will add enhancement to older games Ala Xbox x and its a very compelling feature. I myself cabt wait to replay og psvr games on PS5.
I don't really know how involved some of these things are. If it is trully automatic , why not ?
But sometimes it is still devs having to make the product work again.
 
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Wouldn't bc make this moot point? Ps5 is going to be bc you pop in your ps4 game and can play it on PS5 with added enhancements.

Yes and no, just depends on how Sony handles everything, my main though was if a game came out on both PS4 and PS5 that the PS5 version will obviously be more superior with enhanced textures, better character models, etc. so if you bought said game on the PS4 if/when that person gets a PS5 they can download that PS5 version that is graphically better instead of just using the BC and playing the PS4 version with a few enhancements, etc.
 

JimiNutz

Banned
They already have that in PSNow. It streaming plus you can download PS4 games as well as certain PS2 games on a PS4 console locally. You don’t need plus for the multiplayer games either so it’s basically like 3 in 1.

They did mention they were going to expand upon it as well. I expect a new marketing push and expansion into that with titles as well.

Oh wow, I didn't realise that PS NOW had Sony published PS4 games, I thought it was just PS1-3 games? Why do people make such a big deal about gamepass then?
 

Gamernyc78

Banned
I don't really know how involved some of these things are. If it is trully automatic , why not ?
But sometimes it is still devs having to make the product work again.

Yeah hopefully this is on a hardware level and not software level via a patch. I agree.
 

Gamernyc78

Banned
Oh wow, I didn't realise that PS NOW had Sony published PS4 games, I thought it was just PS1-3 games? Why do people make such a big deal about gamepass then?

Because Sony has purposely only added older titles Nd don't add day one games. It is a business strategy. With tht said Psnow has way more games on its service and at us price now offers a great value. I have a feeling a psplus premium tht was hinted will include Psnow and I'll be so happy.
 

DeepEnigma

Gold Member
I don't really know how involved some of these things are. If it is trully automatic , why not ?
But sometimes it is still devs having to make the product work again.

I wager it will be as seamless as putting/downloading PS4 games on a PS4Pro. I strongly believe the Pro also served as a testing bed for their BC efforts going by the patents.
 

onQ123

Member
Can somebody explain to me why backward compatibility is good ?
I mean, if you have games that means you have the console to play them.

It waste time and effort for something that i think a minority of players care about.
If you want to play your old games, just replug your old consoles.

Apart from laziness, i don't really see the point, TBH.


Because the beginning of a console life is pretty slow so being able to also play games you already have or games you haven't bought yet is a bonus. add to that enhancements that come from playing the older games on your new console & so on.

You also have people who had a console but it died near the end of the generation or they just wanted a upgrade.
 

PocoJoe

Banned
Can somebody explain to me why backward compatibility is good ?
I mean, if you have games that means you have the console to play them.

It waste time and effort for something that i think a minority of players care about.
If you want to play your old games, just replug your old consoles.

Apart from laziness, i don't really see the point, TBH.

This is THE point for me:

When ps4 pro came out, gamestop had good deal "bring ps4 + 2 games + pay 170€ and get new pro"

So if gamestop offers something similar like "bring ps4 pro + 2 games + pay 200€ = get ps5" then I can upgrade to ps5 cheaply and still play my huge ps4 collection.

Also one less console "one the shelf", no need to boot between systems when playing ps4/5 games, just have one console and play all the games with it. + maybe ps4 games get some speed boost etc

Or ps4 breaks = buy ps5 and have "both" now.

So, i dont see how anybody would see BC as a bad thing
 
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mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Can somebody explain to me why backward compatibility is good ?

Because it's stupid to live in a world where a consumer has to lose the ability to access their content they bought just because they got the newer device. It doesn't work that way with any applications/games on PC or mobile phones. And it shouldn't be different with consoles.

Why should the consumer be penalized just because they want the latest hardware tech Company "X" sells?
 

Shin

Banned
OH! And Stadia is 16 GBs of total RAM? Interesting. So if the rumor is right and the PS5 has 32 GBs of RAM (24 GBs for games), then Stadia will really be behind day 1.
Bad idea to compare what is practically server racks, PS Now would operate in the same field and cater to similar audience - casuals.
 

Dabaus

Banned
Is google going to be at E3? It would be ironic if it ended up being google, and not microsoft that made the most headlines and turned heads this year. Although I dont know what they could do that would garner that type of reaction.
 

Saber

Gold Member
Can somebody explain to me why backward compatibility is good ?
I mean, if you have games that means you have the console to play them.

It waste time and effort for something that i think a minority of players care about.
If you want to play your old games, just replug your old consoles.

Apart from laziness, i don't really see the point, TBH.

I believe its good because its make the transition between consoles better. Not to mention that start of new gen is generally slow in terms of new games. Besides, I dont think theres anything nothing wrong in playing games you used to play on an old machine in a new one. Unless we're talking about exclusives.
 
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mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Bad idea to compare what is practically server racks, PS Now would operate in the same field and cater to similar audience - casuals.

No, I'm comparing games running on Google Stadia, to games being made for the PS5 and running locally on a PS5. Google was taking shots at Sony and MS saying their server racks were more powerful than the PS4 and Xbox One.
 

Snake29

RSI Employee of the Year
MS already talked about Raytracing being in the next console & they have added it to their API , leaks already showed that it will have a NVMe SSD & it also wouldn't make sense to stick with only a old HDD moving forward. 3D audio is the only thing that's up in the air but I would guess it will also make it's way to the Xbox consoles in some form. I know Sony has their own 3D audio solution but it will most likely use 3rd party accelerators which will more than likely be used by AMD & MS also.

https://venturebeat.com/2019/01/08/sony-acquires-audiokinetic-and-its-popular-wwise-sound-tool/
 
Can somebody explain to me why backward compatibility is good ?
I mean, if you have games that means you have the console to play them.

It waste time and effort for something that i think a minority of players care about.
If you want to play your old games, just replug your old consoles.

Apart from laziness, i don't really see the point, TBH.

on going games that build on themselves rather than require new sequels makes BC a big plus in my eyes.

essentially No Mans Sky and Dreams are ps5 games, and they will only get better once ps5 hits.

also having BC from the begining helps a console start with a massive library already established. it also makes the transition for people to smove between the two easier on the mind as people dont need to think they are starting over from scratch, or will hold off on ps5 because they want to keep playing ps4 games.

the benefits of being BC with the last generation console is a big perk in my eyes, more than being BC with ps1/ps2/ps3 games, though I swear ps5 better allow for me to play the ps1 classics I bought on ps3.
 

Elenchus

Banned
They're not locked in though.
This interview has Little information but enough to get MS to want the spotlight back
If MS reveals anything final for the next gen Xbox at E3 then Sony has succeeded at making them show their hands and and will respond with the official reveal and specs just in time to steal the limelight.
MS will enjoy a month or two before Sony drops the reveal
And I bet pre orders will be available before Next Xbox's Launch.
Basically if MS reveals their Next Gen Xbox before Sony reveals any more information on PS5.
Check mate

Fact that Sony did anything first shows weakness. They’re in the lead. Company looking to exit this gen is MS. Sony should’ve kept their powder dry. MS can be vague as well at E3.

All they need to do is say everything announced for PS5 is in Lockhart and that Anaconda is significant step up. Shadow over PS5 appears instantly.

MS used the same strategy with the 1X. Teased 6TF and forced Cerny to omit any mention of 4TF from the full Pro reveal. As a consequence Pro launched with nearly no hype.

We’ll have to wait and see how it plays out but the outcome is far from certain.
 

Hendrick's

If only my penis was as big as my GamerScore!
Because it's stupid to live in a world where a consumer has to lose the ability to access their content they bought just because they got the newer device.
Instead we live in a world where our games can just be taken away whenever because we don't own them.
 
I really don't know what to think. The processor seems slightly underpowered for next-gen especially if they want to use RT, there's not much innovation teased either, especially on the VR side either.

Except that SSD "faster than any solution currently available for PC", what the heck is that knowing how fast PC SSD can get? Since they didn't mention RAM are they going to pull the first SSD-RAM hybrid? Now that would be crazy innovation and effectively mean the hand of loading times.
 
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OH! And Stadia is 16 GBs of total RAM? Interesting. So if the rumor is right and the PS5 has 32 GBs of RAM (24 GBs for games), then Stadia will really be behind day 1.

The only thing is the Stadia is very scalable, they can easily bump the specs of the 'system' just by adding more power on the server side, which kinda scares me, I hope it flops because I really don't want to see gaming go down this streaming path and see consoles die out, last thing we need is one big company having a stranglehold on the console gaming industry...I feel like we always need to have 2-3 companies out there to push each other and stir up innovation.
 

Dabaus

Banned
They're not locked in though.
This interview has Little information but enough to get MS to want the spotlight back
If MS reveals anything final for the next gen Xbox at E3 then Sony has succeeded at making them show their hands and and will respond with the official reveal and specs just in time to steal the limelight.
MS will enjoy a month or two before Sony drops the reveal
And I bet pre orders will be available before Next Xbox's Launch.
Basically if MS reveals their Next Gen Xbox before Sony reveals any more information on PS5.
Check mate

I said this a few pages back. Sony revealed just enough information where MS HAVE to respond but probably wont until e3. At E3 they will over play their hand, probably spill all the beans about specs, launch time frame, and maybe even price. Sony set the trap and I think MS will walk into it. We'll see.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
The only thing is the Stadia is very scalable, they can easily bump the specs of the 'system' just by adding more power on the server side, which kinda scares me, I hope it flops because I really don't want to see gaming go down this streaming path and see consoles die out, last thing we need is one big company having a stranglehold on the console gaming industry...I feel like we always need to have 2-3 companies out there to push each other and stir up innovation.

And how much would that cost the developer to have done for them? Google is not doing this for devs for free.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Another possible reason why Sony released this information now.


Sony nuked PlayStation VR’s biggest problem by promising PS5 support


By confirming yesterday that the PlayStation 5 won’t arrive this year, and that it will continue to be PSVR-compatible, Sony’s senior PlayStation system architect Mark Cerny effectively threw the PSVR the lifeline it has needed for at least a year. While the announcement doesn’t preclude Sony from launching a more powerful PSVR 2 in the future, it makes clear that the 80-plus-million PlayStation 4 owners without PSVRs can buy in now without fear of wasting their money.

As an impulse buy for PS4 owners with extra cash sitting around, PSVR is almost perfectly priced; you can get the mandatory PlayStation camera with any $250 hardware-software bundle, and choose to skip the highly optional Move controllers without missing much. Even at that price level, it’s competitive with other options bored PS4 users might consider — a $300 Switch (with or without the so-so $40 cardboard Labo VR goggles), a $400 Oculus Quest, or a $250 Xbox One, none of which have the VR software chops to match the PSVR.

Importantly, Cerny went even further, promising that the next PlayStation will be able to play PS4 games — an explicit promise that PSVR software purchased today will work on next year’s machine. Since PS3 owners didn’t get that sort of guarantee with the PS4, it’s a big deal for PS4 users to get that assurance with the PS5, and gives everyone reasons to continue spending money on Sony software.

Imagine what might have happened in the absence of preemptive announcements like these. Sony wouldn’t have shown up for E3, leaving customers to speculate further over the timing of the PS4’s and PSVR’s discontinuation, and inevitably, both hardware and software sales would have slowed. Developers working on PSVR 1 software would have had to consider cancelling or cutting short their projects, and despite still being priced below most Oculus and HTC VR gear, Sony’s headset might have struggled to pass the 5 million sold mark.

Instead, Cerny’s words alone were enough to keep PSVR going strong through the 2019 holiday season, and perhaps beyond. Just as the PlayStation 5 will offer users a newer and more powerful alternative, the higher specs and commensurate price will likely leave room for the older model to stick around.


Having tested everything from Nintendo Labo VR to Oculus Quest and PSVR, I think Sony has the year’s best overall VR value proposition, and I’m glad that my investments in the platform will continue to yield dividends next generation. We’ll have to see whether Nintendo and Oculus can deliver the same continuity with their latest products, but it’s great to see Sony setting a high bar like this for its VR platform, and hopefully it will be rewarded for the effort.
https://venturebeat.com/2019/04/17/...vrs-biggest-problem-by-promising-ps5-support/

Makes sense to me.
 
MS already talked about Raytracing being in the next console & they have added it to their API , leaks already showed that it will have a NVMe SSD & it also wouldn't make sense to stick with only a old HDD moving forward. 3D audio is the only thing that's up in the air but I would guess it will also make it's way to the Xbox consoles in some form. I know Sony has their own 3D audio solution but it will most likely use 3rd party accelerators which will more than likely be used by AMD & MS also.
3D audio is already a feature of xbox. Dolby Atmos is 3d audio. Xbox is soon supporting DTS:X as well, which is another 3D audio format. I'm wondering if Sony isn't going to offer Atmos or DTS:X. Sony bringing up the 3D audio is odd considering it's already supported by the competition, though not many games support Atmos. If anyone wants to experience this, try Gears 4. It is amazing in Atmos.
 

DunDunDunpachi

Patient MembeR
Sony bringing up the 3D audio is odd considering it's already supported by the competition, though not many games support Atmos. If anyone wants to experience this, try Gears 4. It is amazing in Atmos.
Why wouldn't Sony bring up their audio plans because it was offered by the competition? Don't you think -- for that specific reason -- they should specify how they plan to offer a similar feature?
 

scalman

Member
Hope new psvr will get me to vr world as its still not there
Can somebody explain to me why backward compatibility is good ?
I mean, if you have games that means you have the console to play them.

It waste time and effort for something that i think a minority of players care about.
If you want to play your old games, just replug your old consoles.

Apart from laziness, i don't really see the point, TBH.
play them with better fps maybe in better resolution too. if you didnt played yet. just that.
 

onQ123

Member
3D audio is already a feature of xbox. Dolby Atmos is 3d audio. Xbox is soon supporting DTS:X as well, which is another 3D audio format. I'm wondering if Sony isn't going to offer Atmos or DTS:X. Sony bringing up the 3D audio is odd considering it's already supported by the competition, though not many games support Atmos. If anyone wants to experience this, try Gears 4. It is amazing in Atmos.


What Sony (And Microsoft) is doing will give you spatial audio even with just 2 speakers or just headphones


Sony

Spatial audio technology
It converts instruments into independent 'objects', placeable anywhere in true 360-degree space. When played back on multiple virtual or real speakers, they can be precisely heard in front, behind and even above and below you.



Microsoft

Spatial sound
  • When objects are out of our line of sight, one of the ways that we can perceive what's going on around us is through sound. In Windows Mixed Reality, the audio engine provides the aural component of the mixed-reality experience by simulating 3D sound using direction, distance, and environmental simulations. Using spatial sound in an application allows developers to convincingly place sounds in a 3 dimensional space (sphere) all around the user. Those sounds will then seem as if they were coming from real physical objects or the mixed reality holograms in the user's surroundings. Given that holograms are objects made of light and sometimes sound, the sound component helps ground holograms making them more believable and creating a more immersive experience.

Although holograms can only appear visually where the user's gaze is pointing, your app's sound can come from all directions; above, below, behind, to the side, etc. You can use this feature to draw attention to an object that might not currently be in the user's view. A user can perceive sounds to be emanating from a source in the mixed-reality world. For example, as the user gets closer to an object or the object gets closer to them, the volume increases. Similarly, as objects move around a user, or vice versa, spatial sounds give the illusion that sounds are coming directly from the object.
 

DunDunDunpachi

Patient MembeR
I want Sony to offer a cartridge as their PS5 game medium. Throw the slot next to the 4K Blu Ray.

If this super-fast SSD is central to the system's design on the merit of its read/write speeds, why leave in the bottleneck of the Blu Ray drive for next-gen games? Why not go all the way?

While this may sound crazy, I'd like to offer two more pieces of conjecture:

Nintendo Switch is also cartridge based for the sake of its portability. While I am not speculating that PS5 will be a tablet, what if Sony launches a PS5 Portable mid-gen that can sync up to the wireless VR headset? It would be quite a leapfrog to offer next-gen VR on the go on a major gaming platform, and it would attack Nintendo's portable gaming market head-on.

A cartridge format would make that even more realistic, since there's no way they're making you lug around a Blu Ray drive. Again, this is extreme speculation and not based on any special insight. It will be interesting to see how Sony decides to address the Switch or if its place in the market will be acknowledged at all (from Sony's perspective).

I guess the canary in the coalmine would be if journos (i.e. bought PR) from established websites started stanning hard for Sony's Portable offerings and declaring the Switch a failure in comparison. Good ol' PSP vs DS-style console warzz stuff.

Think binaural audio processing too... chances are that PSVR 2.0 won’t need an extra processing box.
Yeah, the rumor I've heard is that PSVR 2 will be wireless, but I will believe it when I see it. As mentioned above, I could see some clever design going a long way for the system's flexibility, but we are entering insane levels of speculation.

Just show me the box. I'm not buying it right away anyway, but it'll give me an impression of where they plan to steer the generation. If they are still giving me a physical-medium gaming system, I'm interested.
 
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ethomaz

Banned
Can somebody explain to me why backward compatibility is good ?
I mean, if you have games that means you have the console to play them.

It waste time and effort for something that i think a minority of players care about.
If you want to play your old games, just replug your old consoles.

Apart from laziness, i don't really see the point, TBH.
There is a vocal part of gamers enthusiastic that like to play old games so BC is a must to have feature.
Overall gamers (the "casuals") are just like me and love to to play new games and only new games... I put to trash any backlog I have when I go to a new generation.

But hey I won't be sad if PS5 has BC because it won't make difference for me but it could be an option for others ;)
 
Why wouldn't Sony bring up their audio plans because it was offered by the competition? Don't you think -- for that specific reason -- they should specify how they plan to offer a similar feature?
I see your point. It's just a strange mention in the context of the announcement. It's been awhile since audio has really been a feature worth touting. Atmos and DTS:X is outstanding, don't get me wrong. If Sony does include a UHD drive then I would think having the Dolby and DTS licensing would be a must. It could just come down to mentioning it because they recently bought wwise.
 
What Sony (And Microsoft) is doing will give you spatial audio even with just 2 speakers or just headphones


Sony





Microsoft
I'm aware. I have Dolby Atmos and Windows Sonic for headphones on Xbox for a while now. It's a nice step up for headphones. It certainly doesn't have the wow factor of an actual HT. If anything, Sony supporting would hopefully see more games support 3d audio in general.
 
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