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Next-Gen PS5 & XSX |OT| Console tEch threaD

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Ellery

Member
Last gen the leaks were pretty spot on as close to reveal as I think we are now - they basically had everything, except the 4 to 8 GB upgrade on RAM.

There's been so much junk/noise this time it feels different. But I would still bet on that pastebin 12.8TF 24+4GB PS5 leak being very near. (being honest - just because I want it to)

Yes there is too much noise and many obvious fakes. Impossible to tell if some of it might actually be true.
And in hindsight it is easy to look at the correct PS4 leaks and disregard the fake ones, because obviously we know now.


Regarding the expectations of a 13TFLOPs my stance remains unchanged. I genuinely think that the 13TFLOP camp will be severly disappointed by the time they reveal the PS5.
But that number doesn't mean much to me anyway. I don't think it heavily impacts my console gaming experience. I personally just expect somewhere around 10 TF. If it is less than I am a bit disappointed but doesn't change much and if it is more than I am surprised they pulled it off but it doesn't change much for me either way.
 

Gamernyc78

Banned
Yes there is too much noise and many obvious fakes. Impossible to tell if some of it might actually be true.
And in hindsight it is easy to look at the correct PS4 leaks and disregard the fake ones, because obviously we know now.


Regarding the expectations of a 13TFLOPs my stance remains unchanged. I genuinely think that the 13TFLOP camp will be severly disappointed by the time they reveal the PS5.
But that number doesn't mean much to me anyway. I don't think it heavily impacts my console gaming experience. I personally just expect somewhere around 10 TF. If it is less than I am a bit disappointed but doesn't change much and if it is more than I am surprised they pulled it off but it doesn't change much for me either way.

My bet is on 12 as most rumors have been hovering around that number but I agree anything over 10 will be great!
 
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Based on the rumors and expectations I'm honestly expecting the following:

Conservative:
  • 9TF PS5 (4k)
  • 5TF Xbox S (1440p)
  • 10TF Xbox X (4k)
Maybe
  • 11TF PS5 (4k)
  • 5-6TF Xbox S (1440p)
  • 12TF Xbox X (4k)
Possible
  • 12TF PS5 (4k)
  • 6TF Xbox S (1440p)
  • 12TF Xbox X (4k)
NEVER GOING TO HAPPEN
  • 13TF
As far as all the Rumors that were out, it just seems like there were so many specs thrown out there to create hype and build up to the reveals. If feels very intentional.
 

THE:MILKMAN

Member
As far as all the Rumors that were out, it just seems like there were so many specs thrown out there to create hype and build up to the reveals. If feels very intentional.

More like posters got bored of zero actual info coming out so made their own Pastebin's and Reddit leaks!

I've been team 10-12TF from day dot and would be surprised if either falls outside that range.
 

shark sandwich

tenuously links anime, pedophile and incels
xbox x was released in 2017 and is 6TF yet sites like digital foundry and others are leading us to believe that ps5 will be only 8TF despite coming out 3 years later :messenger_grinning_squinting: next year.
Do me a favour,not happening !
AMD’s performance/watt has not improved since 2017, and they are claiming a 50% improvement in perf/watt for Navi. So that should give you some indication of what we can get in a console’s power budget.

8-10 TFLOPs is a reasonable estimate. I’d be (pleasantly) surprised if it’s more than 10.
 

CrustyBritches

Gold Member
I watched the DF Gonzalo vid again and it was interesting that he said the "G" in the product code means it's tied to a gaming console. He brought up that from January 2019 to April 2019 the chip moved from engineering sample to qualification sample. I missed it the first time I watched, but he said the period from when the Subor Z+ chip appeared in the 3DMark database to retail debut was 8 months. So we could possibly see the retail form of Gonzalo this year.

Even if it's not the Xbox or PS next-gen console, it is a gaming console with 8-core CPU and possibly 1.8GHz GPU. That would still make for an intriguing product either way even if it's a hybrid console/PC like Subor Z+.

Richard's theory-craft seems to hint at $399 PS5 with clocks set for BC and games made for compatibility with Azure Hardware. It's going to be interesting to see how it all plays out.
 

joe_zazen

Member
Microsoft can't afford to be the weaker console again this gen. I hope for their sake the pastebin is inaccurate.

?

Trillion dollar corporation that is now 100% pc publisher. Xbox is niche part if their gaming portfolio going forward designed for paid online, which will become anachronistic soon enough. I mean it prolly is more powerful, but if it isn't it wont matter.
 

xool

Member
Microsoft can't afford to be the weaker console again this gen. I hope for their sake the pastebin is inaccurate.
That 12.7/11.3 difference is nearly nothing - not something anyway would notice - it would be like 1600 upscaled to 4k vs 1800 upscaled - possibly not within the bounds of "noticeability"
 

Tqaulity

Member


Interesting video that is still conjecture and should be taken with a grain of salt. However, he does a good job of summarizing the most credible rumors regarding the next gen Xbox consoles in particular. Regardless of whether or not the specific numbers are accurate or not, there are some key things we can gleam at this point from Microsoft's next gen plans:

  1. Microsoft is keen on maintaining a 2 tier console structure where the the current Xbox One S and Xbox One X models become the Xbox Lockhart and Xbox Anaconda models
  2. This model effective mimics the PC model where you have higher spec systems that will "accelerate" games designed for the lower spec. The Xbox Anaconda will essentially play games designed for Lockhart at higher settings (resolution, frame rates etc)
  3. The Xbox Lockhart is essentially a refreshed Xbox One X in terms of its project performance envelope. Despite having slightly less GPU power on paper (~5TFLOPs vs 6TFLOPs in the current Xbox One X) it has a much faster CPU in Zen2 plus a more effecient GPU that is Navi based and an SSD driver. So that 5TFLOPs should result in much higher performance than the the current Xbox One X.Expect this box to play older Xbox One games in native 4K but newer next-gen titles at 1080-1440P/dynamic 4K (a la PS4 Pro for current gen)
  4. The problem with this 2 tier structure is the same as it is currently with Xbox One S/X. The Xbox One X's power is wasted since it is only playing games designed for the much lower specs in the One S. From what we can tell so far at least, this situation will continue with the Lockhard and Anaconda. This approach is fundamentally different than Sony's where the PS5 will be one high end sku and that will be the baseline for Sony's next generation of games. This wouldn't matter with 3rd party games as much but if this true, Sony's 1st party games will potentially far eclipse games built for Xbox since the baseline specs will be much higher on Sony's machine.
Would you be happy with the Anaconda if Microsoft did not release any native games for it? Something to think about...
 

joe_zazen

Member


Interesting video that is still conjecture and should be taken with a grain of salt. However, he does a good job of summarizing the most credible rumors regarding the next gen Xbox consoles in particular. Regardless of whether or not the specific numbers are accurate or not, there are some key things we can gleam at this point from Microsoft's next gen plans:

  1. Microsoft is keen on maintaining a 2 tier console structure where the the current Xbox One S and Xbox One X models become the Xbox Lockhart and Xbox Anaconda models
  2. This model effective mimics the PC model where you have higher spec systems that will "accelerate" games designed for the lower spec. The Xbox Anaconda will essentially play games designed for Lockhart at higher settings (resolution, frame rates etc)
  3. The Xbox Lockhart is essentially a refreshed Xbox One X in terms of its project performance envelope. Despite having slightly less GPU power on paper (~5TFLOPs vs 6TFLOPs in the current Xbox One X) it has a much faster CPU in Zen2 plus a more effecient GPU that is Navi based and an SSD driver. So that 5TFLOPs should result in much higher performance than the the current Xbox One X.Expect this box to play older Xbox One games in native 4K but newer next-gen titles at 1080-1440P/dynamic 4K (a la PS4 Pro for current gen)
  4. The problem with this 2 tier structure is the same as it is currently with Xbox One S/X. The Xbox One X's power is wasted since it is only playing games designed for the much lower specs in the One S. From what we can tell so far at least, this situation will continue with the Lockhard and Anaconda. This approach is fundamentally different than Sony's where the PS5 will be one high end sku and that will be the baseline for Sony's next generation of games. This wouldn't matter with 3rd party games as much but if this true, Sony's 1st party games will potentially far eclipse games built for Xbox since the baseline specs will be much higher on Sony's machine.
Would you be happy with the Anaconda if Microsoft did not release any native games for it? Something to think about...


MS will never release console exclusives again, so every xbox console going forward is going to get ‘gimped’ games. Baseline is 10 year old pc hardware. Accept this, and be happy!
 

Achillias

Member
Secondary LCD screen on a controller is a nice though. But it's a battery drain as well. Don't see the point of it actually. Would rather have a big battery capacity over that.
 

Thedtrain

Member
Would you be happy with the Anaconda if Microsoft did not release any native games for it? Something to think about...



No, and it's something that's been bothering me. I've always owned Sony so I will continue to do so next gen regardless, but what will AAA multiplat publishers do with these machines if there's a 2x difference in power? Won't they build for Lockhart as the baseline - potentially hampering how much "shine" they can put on the 2 other consoles? I can't imagine EA with Madden actually being any different from the ~5tflop machine to the ~9-12Tflop machines.

Hopefully I'm just being paranoid?
 

joe_zazen

Member
No, and it's something that's been bothering me. I've always owned Sony so I will continue to do so next gen regardless, but what will AAA multiplat publishers do with these machines if there's a 2x difference in power? Won't they build for Lockhart as the baseline - potentially hampering how much "shine" they can put on the 2 other consoles? I can't imagine EA with Madden actually being any different from the ~5tflop machine to the ~9-12Tflop machines.

Hopefully I'm just being paranoid?

If it makes you feel better, new baseline for all non-sony, non-nintendo, non-mobile games is 10 year old pc hardware. It wont matter what lock or ana is in that sense.
 

PaNaMa

Banned
?

Trillion dollar corporation that is now 100% pc publisher. Xbox is niche part if their gaming portfolio going forward designed for paid online, which will become anachronistic soon enough. I mean it prolly is more powerful, but if it isn't it wont matter.

Wow you took "can't afford" literally. Sure, of course they can financially absorb losing another console gen, and still be in business - They can release a potato with two wires and have it power a light bulb, call it PotatoBox-1 and add a "sour creme" edition for another $50 and still be fine as a business because of all their other corporate LOBs.

But they'll certainly lose more ground to Sony this time around if they come out with a box that ~10% + weaker than what Sony launches, *again* especially at the same price. Sony already starting next gen with triple the install base of invested customers since this time they are bringing full backwards compatibility (negating one of MS's holdover advantages) and Sony indisputably has the better catalogue of studios and exclusives. And now Sony will have the better hardware again? Why would anyone buy the Xbox at the same price then? Or do you feel Microsoft will launch at a lower price? Maybe that would be an incentive.

IMO Microsoft's only chance of regaining market share next gen lies in delivering the best hardware out of the gates. 10% more power is not insignificant. Would you rather 60fps locked, or ~54 fps fluctuating in your first person shooter or driving games? It could be that difference
 

Fake

Member
My take is the hardcore nextbox will be stronger than PS5, but the littleone nextbox no.
Maybe the differences will be the features/secretsaurces.
 
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PaNaMa

Banned
That 12.7/11.3 difference is nearly nothing - not something anyway would notice - it would be like 1600 upscaled to 4k vs 1800 upscaled - possibly not within the bounds of "noticeability"

I feel like 11% more graphical power is significant. People overlock their systems all the time to get that extra power, and pull off an extra 6-8-10 FPS. 5-7fps overhead isn't insignificant at all when trying to lock a framerate down.
 
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xool

Member
Microsoft is keen on maintaining a 2 tier console structure where the the current Xbox One S and Xbox One X models become the Xbox Lockhart and Xbox Anaconda models

I so hope the two tier Xbox thing turns out to be wrong - not just because it's a bad idea, but because of the mass of youtubes and forum dwellers who will have 'eat a hat'

Remember, they are also developing for xcloud simultaneously. I imagine the dev environments are bloated as fuck.
I think usually there a separate PC for the dev tools, and the actual "dev kit" is used as a blank slate to rapidly upload (gigabit ethernet?) builds onto, with non of the dev tool bloat .. so though 64GB may be high (so that the thing works before the textures/other fat is trimmed) - but not double etc ..
 

midouglas

Neo Member
I so hope the two tier Xbox thing turns out to be wrong - not just because it's a bad idea, but because of the mass of youtubes and forum dwellers who will have 'eat a hat'

More choice for the consumer can be both good and bad. Good being I can afford a next generation console. Bad being is it really a next generation console or a scaled down version of one I'm buying?
 

xool

Member
I feel like 11% more graphical power is significant. People overlock their systems all the time to get that extra power, and pull off an extra 6-8-10 FPS. 5-7fps overhead isn't insignificant at all when trying to lock a framerate down.
These are consoles - so (despite freesync) they'll aim at just reaching 30 or 60 fps .. the difference will be made by adjusting res (as it has been done for last 2 gens at least) [99% certain same this time]
 

joe_zazen

Member
Wow you took "can't afford" literally. Sure, of course they can financially absorb losing another console gen, and still be in business - They can release a potato with two wires and have it power a light bulb, call it PotatoBox-1 and add a "sour creme" edition for another $50 and still be fine as a business because of all their other corporate LOBs.

But they'll certainly lose more ground to Sony this time around if they come out with a box that ~10% + weaker than what Sony launches, *again* especially at the same price. Sony already starting next gen with triple the install base of invested customers since this time they are bringing full backwards compatibility (negating one of MS's holdover advantages) and Sony indisputably has the better catalogue of studios and exclusives. And now Sony will have the better hardware again? Why would anyone buy the Xbox at the same price then? Or do you feel Microsoft will launch at a lower price? Maybe that would be an incentive.

IMO Microsoft's only chance of regaining market share next gen lies in delivering the best hardware out of the gates. 10% more power is not insignificant. Would you rather 60fps locked, or ~54 fps fluctuating in your first person shooter or driving games? It could be that difference

From MS perspective, console hardware is transitional; and exclusive xbox console games being dead tells me that console sales are not priority for MS.

They are pushing 100% into xcloud and pc gaming. Hardware based console gaming is not core to their service based, monthly payment, trillion dollar strategy. If you want to know where they are going in gaming, look to all their core business units. Xbox365!
 

PaNaMa

Banned
From MS perspective, console hardware is transitional; and exclusive xbox console games being dead tells me that console sales are not priority for MS.

They are pushing 100% into xcloud and pc gaming. Hardware based console gaming is not core to their service based, monthly payment, trillion dollar strategy. If you want to know where they are going in gaming, look to all their core business units. Xbox365!

I guess I'd argue that Sony is offering the cloud gaming thing too, so again I have no reasons to choose MS unless I am primarily a PC gamer to begin with. I just feel that's a thin strategy from MS - release weaker hardware and hope to make it up on streaming subscriptions and the PC side. This gen I owned PS4, Pro, and X1X. I'm not buying it all over again next gen - I'll buy the best hardware out of the gate. I'm not keen on streaming from either camp. Maybe I'm not anyone's target customer I guess.

* Just a quick follow up. I admittedly have soft spot for Microsoft, but remain committed to purchasing the best console. If that's Sony's machine, then so be it. As you alluded, maybe guys like me are not part of Microsoft's new strategy. Maybe they're content to let people like me slip to Sony and spend 90% of our gaming dollars in that ecosystem, so long as I sub to Xbox Game Pass for Halo on PC. I don't know, it still feels thin
 
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vpance

Member
These are consoles - so (despite freesync) they'll aim at just reaching 30 or 60 fps .. the difference will be made by adjusting res (as it has been done for last 2 gens at least) [99% certain same this time]

Exactly. Power advantage/disadvantage in TF will largely be moot in affecting the end result. But I wonder if the customizations in like RT and SSD will actually make for some notable differences.
 
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xool

Member
But I wonder if the customizations in like RT and SSD will actually make for some notable differences.
I think they'll just be fanboy bragging/arguing points. Mostly software/message/price/ecosystem will be the main decider (if those specs are right)
 

archy121

Member
..Would you rather 60fps locked, or ~54 fps fluctuating in your first person shooter or driving games? It could be that difference..

Not really the best way to predict sales trend - certainly when the overly huge majority millions of buyers are not going to be looking at 6FPS to determine what they buy. It only applies to the very hardcore gaming enthusiasts. The marketing hype advantage of having 6FPS greater will influence them only.

If all that separate the two consoles is 6 FPS then it’s the price & first party games that will have the biggest effect on sales numbers. Once again Nintendo with Switch has shown us it’s ultimately all about the games.
 
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Imtjnotu

Member
People need to stop posting Pastebin’s at this point. Lol
WUZ2.gif
 

Gamernyc78

Banned
That 12.7/11.3 difference is nearly nothing - not something anyway would notice - it would be like 1600 upscaled to 4k vs 1800 upscaled - possibly not within the bounds of "noticeability"

If the disparity is this close it really won't matter but ppl will still claim a win with 2 extra fps in one scene lol
People need to stop posting Pastebin’s at this point. Lol

I know we are hearing so many different things from there and at this point it's just a dump for ppl trolling.
 
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Real talk: the majority still has 1080p TVs.

With that in mind, what difference will 11.3 vs 12.7 TF make for them (even if it's supersampled)? It reminds me of RDR2 native 4K vs sub-4K. It's a moot point for 1080p (not 4K) users.

Hell, I'd even argue Lockhart will look just fine on a 1080p screen, it will run almost every game at 60 fps (assuming games will be patched for unlocked framerates) and it will also be $200 cheaper (huge differentiator).

The CPU baseline will be far higher this time around and that's what matters when it comes to framerates (GPU resolution can be adjusted, just like PS4 Pro does with the 1080p/SSAA toggle). SSD will also help a lot. GPU will probably be the least important factor for 9th gen consoles (unless we see some sort of disruptive tech like neural networks/deep learning for AI or blockchain/cryptomining stuff etc.).

Unless of course DF decides to throw fuel at the fire and incite a Pro-Sony system war rhetoric (zooming 400-800% on a native 4K screen to examine pixel differences), which is highly unlikely on Richard Leadbetter's watch, lol.

What MS needs is to heavily promote Game Pass (they're already doing that, but I think they will also need help from retailers to increase awareness) and have a steady output of (MS) AAA exclusives (Halo Infinite/Gears 5 seem promising and they have a total of 14 games to showcase at E3 2019).

With cross-play MP (and potentially cross friend lists/party chat) being an industry standard next-gen (courtesy of Azure and co.), many people will be far less likely to buy a PS5. Buying a PS4 for MP games makes sense, because very few current-gen games support cross-play (Rocket League/Fortnite basically, Apex Legends still doesn't have it). If you take a look at Battlefield player pool numbers, then you'll see what I'm talking about (many XBOX playlists are empty vs PS4 playlists).

The killer blow move will be if they decide to ditch the XBL Gold online paywall (imagine if they had done this back in 2013), especially if Game Pass (Ultimate) gains significant traction. Let's just say that this will make Sony (and maybe Nintendo) feel a little bit... uncomfortable about their business strategies.
 

TeamGhobad

Banned
there are rumors that anaconda doubles as a server and has server parts on SoC, if true rumors of ps5 being 30% more powerful will be devastating for MS. they wont recover from it.
 
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