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NeoGAFs Kent Brockman
Despite xCloud game streaming, Microsoft thinks there will always be a need for consoles
Some things never change.
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Our very own Jez Corden managed to interview Microsoft's Gaming Corporate Vice President Mike Ybarra and Partner Director of Program Management Jason Ronald to find out more about the company's vision for the future of gaming across Xbox, Project xCloud, and PC. The following excerpt discusses the conversation about dedicated hardware.
'I believe there will always be a need for local hardware,' Ybarra said, referring to home consoles. 'There'll be a need for cloud computing too. We need to give gamers the choice to play local, to play via the cloud, to mix it. I'm going to do everything. It's about giving them the freedom, and the choice to game the way they want. If that means local hardware, right? We're there.' Ronald impressed that the whole point of streaming is to appeal to gamers who might not want a console at all, not to simply replace consoles. 'At the same time, we're trying to appeal to two billion gamers across the world. And everybody plays different kinds of games, some people prefer console, some people prefer PC, there will be customers that will not want to have either device and xCloud streaming is a great solution for them.
Discussing the future, the power of Project Scarlett, xCloud, and more with team Xbox
At E3 2019, we caught up with Microsoft Gaming team leads CVP Mike Ybarra and Partner Director of Program Management Jason Ronald to talk all things Xbox, PC gaming, and the future of Microsoft's efforts in the space.
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