Shifty1897
Member
Not for me. Besides the lag issue, which simply cannot be solved for 99% of potential customers, i'm not paying monthly in order to be able to play my games in what i could only describe as a subpar experience and i'm most certainly not giving any money to Google, arguably one of the most evil companies at the moment and well known for shutting down services at a whim. Plus, you have to over pay for the games compared to what you can get them for elsewhere
Google should have made it a netflix style subscription. Not that i would have bought into it then but i'm sure far more people would be willing to give it a try if they didn't have to pay for a controller, a subscription and each game
All that said, if it works for you i'm happy for you. I was just reacting to the blatant lie from the quoted post that input lag wasn't an issue. Even at the reveal event, there was input lag
So we're back to trusting games journalists when their findings affirm our own biases, huh?
Digital Foundry themselves found Red Dead Redemption had 70 Ms less input lag on Stadia than it did on Xbox One X, and 20 Ms above running it on a top of the line PC. Input lag exists for everything, but a proper connection makes it mostly unnoticeable unless you're looking for it.