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Next-Gen PS5 & XSX |OT| Console tEch threaD

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nowhat

Member
I'm still searching for that legendary discrete GPU inside the xbox one that misterxmedia promised me.
Didn't you hear, it's inside the power brick?

If you don't find it there, you may have an earlier model. Just keep stripping the cord away - all the way up to and beyond the wall outlet, eventually you'll find it. It will be glorious. Heavenly, even, if you believe in such things.
 

Dokku

Member
nowhat nowhat Heavenly?

...heavenly...heaven is full of clouds right? And if I'm not mistaken, Jesus is running the show up there right?

It all makes sense, the dGPU was actually powered by our lord and saviour Jesus Christ who lives in the cloud.
 
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TLZ

Banned
Yeah why even bring attention to Mister Xmedia again, he's been wrong so often and is purely a fud machine that shamelessly keeps on going.


What happened to SonGoku SonGoku tho now that we have some actual real news coming in? Hong Kong protests? Ukraine? Brazil? Some guy who had his computer taken away for bad grades? I've heard almost all of those, which one is real, anyone know?
He just suddenly stopped posting, which makes me fear that he passed away or something. Hope not.
Yeah, he loves this stuff and was last on Sept 25, longer than a normal vacation or something. All the people you meet online, you're bound to have met someone who abruptly passed, but I hope it's nothing too bad and manageable.
All I know is he's Uruguayan. Maybe another Uruguayan fellow knows him can check? Or maybe the mods have his real name and check? Anyone have his Twitter? I hope he's ok.
 

Dabaus

Banned
Imagine $449 13TF PS5. That's a fatality.
I feel like people are getting carried away with the Teraflop numbers. Yes as many teraflops as possible would be awesome but there are other factors at play here that matter just as much. Price being one of them. If Sony were to go all out and have a monster they could not price themselves for the mainstream consumer. I’m not talking about casuals I’m talking about just your average gamer.

399 is a good price for launch. That’s the price so you should be aiming for. 499 is not mainstream. One of the problems Lockhart’s going to have is that it’s competition is going to be PS4 and Xbox one and even the switch for few years still. In the meantime Ps5 and even anaconda prices should come down making lockheart even more unnecessary.

If Sony is 399, have a good power amount, say around 10 teraflops, and some good exclusive then it really doesn’t matter how much power Microsoft has they’re just in the better position, they have the stronger brand, they have more of a worldwide appeal. At the end of the day teraflops don’t matter . It’s a lot more complicated than Just power.
 

quest

Not Banned from OT
I feel like people are getting carried away with the Teraflop numbers. Yes as many teraflops as possible would be awesome but there are other factors at play here that matter just as much. Price being one of them. If Sony were to go all out and have a monster they could not price themselves for the mainstream consumer. I’m not talking about casuals I’m talking about just your average gamer.

399 is a good price for launch. That’s the price so you should be aiming for. 499 is not mainstream. One of the problems Lockhart’s going to have is that it’s competition is going to be PS4 and Xbox one and even the switch for few years still. In the meantime Ps5 and even anaconda prices should come down making lockheart even more unnecessary.

If Sony is 399, have a good power amount, say around 10 teraflops, and some good exclusive then it really doesn’t matter how much power Microsoft has they’re just in the better position, they have the stronger brand, they have more of a worldwide appeal. At the end of the day teraflops don’t matter . It’s a lot more complicated than Just power.
Heck with that hardcore are going to pay 499.99. You can price drop after 18 months. I rather have 12tf and xbox 1x like awesome cooling and 499.99. Than 10tf and the pro jet engine at 399.99 usd.
 

bitbydeath

Member
I feel like people are getting carried away with the Teraflop numbers. Yes as many teraflops as possible would be awesome but there are other factors at play here that matter just as much. Price being one of them. If Sony were to go all out and have a monster they could not price themselves for the mainstream consumer. I’m not talking about casuals I’m talking about just your average gamer.

399 is a good price for launch. That’s the price so you should be aiming for. 499 is not mainstream. One of the problems Lockhart’s going to have is that it’s competition is going to be PS4 and Xbox one and even the switch for few years still. In the meantime Ps5 and even anaconda prices should come down making lockheart even more unnecessary.

If Sony is 399, have a good power amount, say around 10 teraflops, and some good exclusive then it really doesn’t matter how much power Microsoft has they’re just in the better position, they have the stronger brand, they have more of a worldwide appeal. At the end of the day teraflops don’t matter . It’s a lot more complicated than Just power.

I could see VR as a main factor for Sony and basing specs around making it the best it can be to draw the mainstream crowd.
 
Heck with that hardcore are going to pay 499.99. You can price drop after 18 months. I rather have 12tf and xbox 1x like awesome cooling and 499.99. Than 10tf and the pro jet engine at 399.99 usd.
They can't do that. First impressions matter, and Sony isn't going to give stickershock to casuals. Doesn't matter that the price dtops later, the first announcement can't be too expensive.

it's why casuals still believe Xbox One is more expensive than PS4, when it hadn't been true in years. The "impression" at launch was that it was more expensive, and that stays even though it had since changed.
 

quest

Not Banned from OT
They can't do that. First impressions matter, and Sony isn't going to give stickershock to casuals. Doesn't matter that the price dtops later, the first announcement can't be too expensive.

it's why casuals still believe Xbox One is more expensive than PS4, when it hadn't been true in years. The "impression" at launch was that it was more expensive, and that stays even though it had since changed.
It was price DRM always online stupid PR bad performance and price. If it is a 499.99 of value the casuals will eat it up a couple of years when the price drops thinking they are getting the deal of the century. I don't buy the scarlet specs but if they are true it be a bargain at 499.99 honestly. That would be a beast of a machine with I'm sure excellent cooling like the X.
 

semicool

Banned
From beyond3d.com forum member Proelite with source. He's a pretty vetted member there

Proelite
Regular

AbsoluteBeginner said:
Im thinking 36CUs. If BC1 is 18CU, then BC2 cannot be 40CU but 36.

2.0GHZ is also a bit too high for 40CU part IMO, but lets wait and see. I do think they put them selves into 9-10TF territory by opting for 256bit bus.

If MS truly went for 320bit bus, they did so that they can react to any sudden requirements regarding competition.

If Sony goes with 36CU - 9.2TF and 16Gbps chips on 256bit bus, they can go with 14Gbps chips and get 560GB/s. If Sony uses fastest chips on market - 18Gbps to get 576GB/s, they can go for 16Gbps and get 640GB/s.

I think 320 is there for headroom.
The devkit has all 40CUs enabled. I was told by a single source that retail machine is 36CUs active, but it doesn't match up with the overwhelming evidence that the retail PS5 is over 10TF.

Sony usually has the devkits at the same configuration as their retail.

Previous post clarified it was at 2.0ghz
 
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From beyond3d.com forum member Proelite with source. He's a pretty vetted member there

Proelite
Regular



Previous post clarified it was at 2.0ghz
Honestly anything above 10 is good in my book, i have reached the point where 14 doesnt matter to me that much these machines are already insane as is when you think of what they achieved with with just 1tflop,no ssd, and a shitty as cpu ie god of war, hzd etc. 11tf would b god like
 

Imtjnotu

Member
Honestly anything above 10 is good in my book, i have reached the point where 14 doesnt matter to me that much these machines are already insane as is when you think of what they achieved with with just 1tflop,no ssd, and a shitty as cpu ie god of war, hzd etc. 11tf would b god like
So he thinks or he knows?
 
So he thinks or he knows?
UOoibe2.png
 
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semicool

Banned
So he thinks or he knows?
That retail ps5 is 36cus and Dev kit is 40cus and both at 2.0ghz currently but might need to be clocked lower, says he has a source....doesn't know exact MS numbers but says it's roughly 2080ti performance levels whereas ps5 is roughly 2080 vanilla
 
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quest

Not Banned from OT
That retail ps5 is 36cus and Dev kit is 40cus and both at 2.0ghz currently but might need to be clocked lower, says he has a source....doesn't know exact MS numbers but says it's roughly 2080ti performance levels whereas ps5 is roughly 2080 vanilla
Not surevwhere he gets that with only 36 CUs maybe 2070 with that load out which would be disappointing to say the least. I'm still inclined to go by the E3 rumor mill that put scarlet at 2060 super level ick better be 399.99 at that level and lockheart makes little sense a 4 and 8tf console unless lockheart are just bad scarlet chips.
 
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But you undervolted yours, no? And 2.2GHZ would be hitting 245W for 11.2TF, so still not hitting 12TF, let alone 13TF.

i undervolted it because it's the only method you get a sound power over frequency curve. move the curve up about 10% and you have the power scaling of production silicon.
that whole point of such an analysis is that you run your silicon at a frequecies where it's in the power/perfomance sweetspot. so like you said before run the 60CU chip at 1.6GHZ [and not a low CU count die at high clocks]. there you get roughly 50% more power draw than the 40CU 5700xt die at 1.6Ghz (not quite because there are components on the die which wouldn't need 50% more power in such a scenario. but that would be countered by the necessity of a wider bus).

so no, you definitely wouldn't need a 300W machine with 7nm if you clock low. i still think even 200+W on the 12V rail are critical though for thermal reasons. but i also think it's less and less likely either MS or sony go with plain 7nm but 7nm+/6nm. so i think a around 60CU machine isn't out of question.
 

Imtjnotu

Member
That retail ps5 is 36cus and Dev kit is 40cus and both at 2.0ghz currently but might need to be clocked lower, says he has a source....doesn't know exact MS numbers but says it's roughly 2080ti performance levels whereas ps5 is roughly 2080 vanilla
So where did this rumor come from that it's 40cu's. It doesn't have to match to be BC
 

pawel86ck

Banned
Interesting link because it confirms windows central info (10TF for PS5) and Gonzalo score. I would be really surprised if scarlett would be slower, because with one SKU console Sony just has to make compromises, while MS can go to the extreme.

12TF should be not enough to match 2080ti performance levels, however we can expect RDNA architecture in consoles will be further improved (it will have HW RT after all), so 2080ti shouldn't be much faster at this point. Scarlet will be a monster compared to current gen consoles, but next year Nvidia will launch Ampere GPU, so probably RTX 3070 or even 3060 will be faster then (and I expect Nv RT implementation in ampere series will be 2-3x times better compared to what these consoles will offer).
 
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gatti-man

Member
They can't do that. First impressions matter, and Sony isn't going to give stickershock to casuals. Doesn't matter that the price dtops later, the first announcement can't be too expensive.

it's why casuals still believe Xbox One is more expensive than PS4, when it hadn't been true in years. The "impression" at launch was that it was more expensive, and that stays even though it had since changed.
Yeah ps3 never recovered from being more expensive and having a bad launch oh wait...
 

pawel86ck

Banned
Yeah ps3 never recovered from being more expensive and having a bad launch oh wait...
Gamers can pay 599$ if hardware is good enough and especially when they can play good exclusive games. PS3 wasnt much faster compared to xbox360, launch games werent great (motorstorm 1 and resistance both were average at best), and on top of that multiplatform games most of the time run and looked worse. People had no real motivation to pay more for PS3 (well maybe besides BD movies), when cheaper xbox was better overall.

I expect PS5 will cost around 500$, and anaconda around 599$. There's no way sony will put so much technology and sell it for just 400$.
 
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llien

Member
"PS5 has no hardware ray tracing"
Cerny: "It does"
"....but it can only ray trace water"

Or some shit like that. He's a joke.

Hmm... are you referring to wired article from August?
Interesting they note using RT for audio. AMD had that since 2013

Anyhow, quotes by studios included: "I could be really specific and talk about experimenting with ambient occlusion techniques, or the examination of ray-traced shadows," says Laura Miele. "More generally, we’re seeing the GPU be able to power machine learning for all sorts of really interesting advancements in the gameplay and other tools."
 

Aceofspades

Banned
My prediction for final Specs: (It will be fun to get back and see how wrong I am)

Anaconda:
CPU: 8c/16t Zen 2 @ 3.4 8MB L3
GPU: Custom RDNA 56 (active) CU @1.7Ghz , 12.1 TF
RT: Hardware accelerated
Memory (total): 24GB @ 560 GB/s GDDR6
SSD: PCIe 4.0
Price: $499

PS5
CPU: 8c/16t Zen 2 @ 3.2 GHz, 8 MB L3
GPU: Custom RDNA 52 (active) CU @1.9Ghz , 12.6 TF
RT: Hardware accelerated
Memory (total): 24GB @ 576 GB/s GDDR6
SSD: PCIe 4.0
Price: $499

Lockhart:
(I DONT GIVE A ****) about Lockhart

My dream (PS5)
CPU: 8c/16t Zen 2 @ 3.2 GHz, 8 MB L3
GPU: Custom RDNA 56 (active) CU@2.0Ghz, 14.3 TF
RT: Hardware accelerated
Memory (total): 20GB HBM2 @ +1 TB/s 4GB(DDR3 for OS)
SSD: PCIe 4.0
Price: $499

Edit: Updated Dec 16th, added clocks to my prediction.
 
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mitchman

Gold Member
That's not how MS operates though. They literally buy their way into any market they wish to control.
That's not working so well for them anymore. Case in point web browser and phones. They can no longer break anti-trust laws to force themselves into a new market.
 

Mass Shift

Member
Gamers can pay 599$ if hardware is good enough and especially when they can play good exclusive games. PS3 wasnt much faster compared to xbox360, launch games werent great (motorstorm 1 and resistance both were average at best), and on top of that multiplatform games most of the time run and looked worse. People had no real motivation to pay more for PS3 (well maybe besides BD movies), when cheaper xbox was better overall.

I expect PS5 will cost around 500$, and anaconda around 599$. There's no way sony will put so much technology and sell it for just 400$.

I remember that becoming an argument for a potential selling point. Toshiba was really hoping MS was going to go with their HD-DVD format. MS instead came out with an HD-DVD add on player. But once gamers found out that it was never going to be used for games it died predictably.

rip-360-hd-dvd.jpg
 

R600

Banned
Flute benchmark :



1. Note processor codename - 13F9 (Ariel). Same GPU ID as in Gonzalo.







2. Gonzalo codename follows Sony naming convention.

3. Oberon (final stepping?) contains Ariel refs

4. All 4, Gonzalo/Ariel/Oberon and Flute are part of Shakespeare inspired names along with confirmed PS5 codename...Prospero. All 3 are connected with Ariel ID.

5. Gonzalo FS score is 20K. This is unlikely if system is higher then 10TF, but also unlikely if its less then 9TF.

6. Flute specifies 16GB of memory. Only way to have it is to have 256bit bus, or 512bit bus. Also a way to have 16GB is to have 320bit bus with mixed chips.

Write speeds point to 256bit bus and 528GB/s of total BW.

This would point to a ~8-10TF chip in console, as Navi XT @9.5Tf without RT cores is 448GB/s and is a bit BW limited already.

This is analysis of what we know. No cryptic messages, only codename and bench dumps from AMD data miners.

My opinion based on this is that PS5 is 36CU system (40CU but with 4 deactivated), clocked at 2.0GHZ with 16GB of RAM (maybe additional 4GB as well od DDR4 and cut down Zen2.
 
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bitbydeath

Member
Flute benchmark :


1. Note processor codename - 13F9 (Ariel). Same GPU ID as in Gonzalo.







2. Gonzalo codename follows Sony naming convention.

3. Oberon (final stepping?) contains Ariel refs

4. All 4, Gonzalo/Ariel/Oberon and Flute are part of Shakespeare inspired names along with confirmed PS5 codename...Prospero. All 3 are connected with Ariel ID.

5. Gonzalo FS score is 20K. This is unlikely if system is higher then 10TF.

6. Flute specifies 16GB of memory. Only way to have it is to have 256bit bus, or 512bit bus. Also a way to have 16GB is to have 320bit bus with mixed chips.

Write speeds point to 256bit bus and 528GB/s of total BW.

This would point to a ~8-10TF chip in console, as Navi XT @9.5Tf without RT cores is 448GB/s and is a bit BW limited already.

This is analysis of what we know. No cryptic messages, only codename and bench dumps from AMD data miners.

My opinion based on this is that PS5 is 36CU system (40CU but with 4 deactivated), clocked at 2.0GHZ with 16GB of RAM (maybe additional 4GB as well od DDR4 and cut down Zen2.


They’re all old tweets.
 

R600

Banned
They’re all old tweets.
If they want to release console by the end of next year (in less then a year), they have to have issue free working chip by now.

You can see by updates from Jan (1st sample of Gonzalo 1.0GHZ) to Aug (Oberon at 2.0GHz) they probably had final specification of chip for some months now.

Nothing, absolutely nothing old regarding these tweets.

We know Sony sent actual APU based dev kits since summer, so these are certainly chips that are going into PS5.
 

bitbydeath

Member
If they want to release console by the end of next year (in less then a year), they have to have issue free working chip by now.

You can see by updates from Jan (1st sample of Gonzalo 1.0GHZ) to Aug (Oberon at 2.0GHz) they probably had final specification of chip for some months now.

Nothing, absolutely nothing old regarding these tweets.

We know Sony sent actual APU based dev kits since summer, so these are certainly chips that are going into PS5.

We’ve already heard of devkit updates since and the final devkits won’t go out until later next year. MS has barely gotten any out the door, there’s still heaps of time.
 
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Flute benchmark :



1. Note processor codename - 13F9 (Ariel). Same GPU ID as in Gonzalo.







2. Gonzalo codename follows Sony naming convention.

3. Oberon (final stepping?) contains Ariel refs

4. All 4, Gonzalo/Ariel/Oberon and Flute are part of Shakespeare inspired names along with confirmed PS5 codename...Prospero. All 3 are connected with Ariel ID.

5. Gonzalo FS score is 20K. This is unlikely if system is higher then 10TF, but also unlikely if its less then 9TF.

6. Flute specifies 16GB of memory. Only way to have it is to have 256bit bus, or 512bit bus. Also a way to have 16GB is to have 320bit bus with mixed chips.

Write speeds point to 256bit bus and 528GB/s of total BW.

This would point to a ~8-10TF chip in console, as Navi XT @9.5Tf without RT cores is 448GB/s and is a bit BW limited already.

This is analysis of what we know. No cryptic messages, only codename and bench dumps from AMD data miners.

My opinion based on this is that PS5 is 36CU system (40CU but with 4 deactivated), clocked at 2.0GHZ with 16GB of RAM (maybe additional 4GB as well od DDR4 and cut down Zen2.


Stop with your agenda
 
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