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Underrated Games

The "Infamous 2s" NES trilogy - talked about, but only negatively.

QgKjZG8.jpg
hkQLzNk.jpg
qLAzIDK.png

Games which have been dismissed for years for "dragging the franchise in a wrong direction", blind tribalism or internet culture (looking at you AVGN).

Yes, sure, they had flaws here and there and could have been improved on many places, but so did the original games too. It's easy to look down on those games from the 30+ years tall mountain we stand on today. Yet they still offer very satisfying and complete experiences on their own.

About being the black sheeps of the franchises : when those games came out... their respective franchises weren't established yet. There were a set of rules and tonal guidelines the designers could follow, but everything else was open to creativity and experimentation. Gameplay wise, the developers were hungry to explore new ideas, even if it meant doing complete 180° on what was done before in order to offer refreshing experiences.
It even feels as if it would have been a betrayal and a creative failure to produce a lazy copy-paste sequel.

gvI6VHQ.jpg

Mona Lisa 2

If Zelda II had sold better, maybe it's the top-view Zelda games that would have vanished forever ?
Maybe Wart would be ruling the kingdoms and it's Bowser who would have had a cameo in a side-view The Legend of Zelda : Link's Awakening ?
Perhaps Castlevania III would have been some proto-Souls game 20 years early ? Sky's the limit.
Or maybe the series would have simply ended, giving birth to new things.
But more importantly, if the "Infamous 2s" had been more successful, their respective franchises and the players would have evolved differently, as the concepts of "re-inventation" and "betraying expectations" would have become core features of their DNA.

N75zUXS.jpg

Franchises weren't prisons yet. At best, a previous game was a safety-net which allowed developers to experiment.

Alas, numbers are king. And nowadays, development costs and fanboyism entrap developers into formulaic sequels reusing assets and tropes ad nauseam. It would be easy to put the blame on developers for being lazy or failing to deliver new experiences... which many are probably secretly dreaming of whilst they painfully add another layer of paint on an old ruin that begs to crumble down. Ultimately, it's us, the players, the consumers, who weren't able to grow accordingly and became lazy and comfortable, addicted to the dopamine rushes provided by gratifying feel-good muscle-memory and craving for more of the same.

The earth has become small, and on it hops the Last Man, who makes everything small. His species is ineradicable as the flea ; the Last Man lives longest.
"We have discovered happiness" - say the Last Men.
- Thus Spoke Zarathustra , Friedrich Nietzsche

The "Infamous 2s" were an opportunity -a door that briefly opened and revealed uncharted places- and we failed to seize it. And piling on that, it breaks my heart to see the hatred those unsung heroes are still getting. Though, to be fair, many efforts have been done to rehabilitate them again.

Personally, I would have loved to live in a world shaped by the "Infamous 2s". And ironically, in this world, they would have come, and simply gone too.
 
Last edited:

KàIRóS

Member
I wasn't expecting to see this thread revived, keep'em coming guys I've found some pretty good stuff here.

here's another 6 games from me:
7xFEzak.png
N2gUXnY.jpg
5nuLmcx.jpg
8n90Aok.jpg
vJTTY1u.jpg
R3aoEBd.jpg


Silver: I remember this game getting called "the final fantasy for PC players" back in the day, it's a really good CRPG that definitely tried to appeal JRPG players, good story, good characters, good gameplay it also came out on dreamcast.

Pokémon Colosseum: this was NIntendo's first attempt at something different with the Pokémon franchise, while still keeping the essence of a monster collecting RPG, it has a darker story and different mechanics for battles, you can steal pokémon from other trainers mid-battle and battles are always 2 on 2 rather than 1 on 1, it's also infamous for being a lot harder than mainline pokémon games.

Lifeline: This is a very very unique game, instead of using a controller you use a headset to play, yep you read that right, you use voice commands in order to move your character and make her do everything only through voice commands, it even has a sort of turn based battle system were you choose between different parts of an enemy to attack. The game is very finicky with the english pronunciation and tends to not understand your commands but if you can get past this I assure you, this game is quite the experience.

The Last Remnant: I totally recommend this to players that like hardcore JRPGs like SaGa or Disgaea, this game is a Min-Maxing heaven, you can build your characters to be absolute killing machines with the right setups, it has very complex mechanics and it severely punishes players that grind too much, the soundtrack is also fantastical, the story is really bad tho. It recently got remastered for PS4 and Nintendo Switch.

Sanitarium: This is actually not an underrated game, at least not among Point and Click enthusiasts, however I do feel it's starting to get forgotten mainly for not getting the remaster treatment like other adventure games, this game is a very trippy and weird experience, with a very interpretational story, to this day I still don't know wtf this game was about but damn did I like it, it also has really good puzzles and dialog.

Xanadu Next: Another hidden gem by Nihon Falcom, I recently played the steam version and I was surprised to find what is essentially the precursor of Demon's Souls (there's a main hub you always return to, a maiden levels you up, there are many weapons that allow different fighting styles, it's a really hard game, etc.) so yeah to be honest I don't know how this 1 went unnoticed for so long.
 

StreetsofBeige

Gold Member
The "Infamous 2s" NES trilogy - talked about, but only negatively.

QgKjZG8.jpg
hkQLzNk.jpg
qLAzIDK.png

Games which have been dismissed for years for "dragging the franchise in a wrong direction", blind tribalism or internet culture (looking at you AVGN).

Yes, sure, they had flaws here and there and could have been improved on many places, but so did the original games too. It's easy to look down on those games from the 30+ years tall mountain we stand on today. Yet they still offer very satisfying and complete experiences on their own.

About being the black sheeps of the franchises : when those games came out... their respective franchises weren't established yet. There were a set of rules and tonal guidelines the designers could follow, but everything else was open to creativity and experimentation. Gameplay wise, the developers were hungry to explore new ideas, even if it meant doing complete 180° on what was done before in order to offer refreshing experiences.
It even feels as if it would have been a betrayal and a creative failure to produce a lazy copy-paste sequel.

gvI6VHQ.jpg

Mona Lisa 2

If Zelda II had sold better, maybe it's the top-view Zelda games that would have vanished forever ?
Maybe Wart would be ruling the kingdoms and it's Bowser who would have had a cameo in a side-view The Legend of Zelda : Link's Awakening ?
Perhaps Castlevania III would have been some proto-Souls game 20 years early ? Sky's the limit.
Or maybe the series would have simply ended, giving birth to new things.
But more importantly, if the "Infamous 2s" had been more successful, their respective franchises and the players would have evolved differently, as the concepts of "re-inventation" and "betraying expectations" would have become core features of their DNA.

N75zUXS.jpg

Franchises weren't prisons yet. At best, a previous game was a safety-net which allowed developers to experiment.

Alas, numbers are king. And nowadays, development costs and fanboyism entrap developers into formulaic sequels reusing assets and tropes ad nauseam. It would be easy to put the blame on developers for being lazy or failing to deliver new experiences... which many are probably secretly dreaming of whilst they painfully add another layer of paint on an old ruin that begs to crumble down. Ultimately, it's us, the players, the consumers, who weren't able to grow accordingly and became lazy and comfortable, addicted to the dopamine rushes provided by gratifying feel-good muscle-memory and craving for more of the same.


The "Infamous 2s" were an opportunity -a door that briefly opened and revealed uncharted places- and we failed to seize it. And piling on that, it breaks my heart to see the hatred those unsung heroes are still getting. Though, to be fair, many efforts have been done to rehabilitate them again.

Personally, I would have loved to live in a world shaped by the "Infamous 2s". And ironically, in this world, they would have come, and simply gone too.
I never knew Link and Simon's Quest weren't liked either till I read the net. I liked both. Link was way better than Zelda.

But got to say Mario 2 was crap! I remember two things about Mario that stood out.

1. It was easy and beaten over a weekend.

2. Back than game launches weren't coordinated like now. So games were launched in the US first and then made it's way to Canada shortly later.

So Mario 2 might have been $50 US back then? The exchange rate wasn't great back then, so if someone went to Buffalo to buy it and bring t back it might have been $60-65 CDN.

Some mom and pop game stores were trying to sell them before they got to Canada for $149.99. They also did it for Mario 3.

Assholes. Paid I think $5 rental over a weekend.
 
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Nightrunner

Member
I wasn't expecting to see this thread revived, keep'em coming guys I've found some pretty good stuff here.

here's another 6 games from me:
7xFEzak.png
N2gUXnY.jpg
5nuLmcx.jpg
8n90Aok.jpg
vJTTY1u.jpg
R3aoEBd.jpg


Silver: I remember this game getting called "the final fantasy for PC players" back in the day, it's a really good CRPG that definitely tried to appeal JRPG players, good story, good characters, good gameplay it also came out on dreamcast.

Pokémon Colosseum: this was NIntendo's first attempt at something different with the Pokémon franchise, while still keeping the essence of a monster collecting RPG, it has a darker story and different mechanics for battles, you can steal pokémon from other trainers mid-battle and battles are always 2 on 2 rather than 1 on 1, it's also infamous for being a lot harder than mainline pokémon games.

Lifeline: This is a very very unique game, instead of using a controller you use a headset to play, yep you read that right, you use voice commands in order to move your character and make her do everything only through voice commands, it even has a sort of turn based battle system were you choose between different parts of an enemy to attack. The game is very finicky with the english pronunciation and tends to not understand your commands but if you can get past this I assure you, this game is quite the experience.

The Last Remnant: I totally recommend this to players that like hardcore JRPGs like SaGa or Disgaea, this game is a Min-Maxing heaven, you can build your characters to be absolute killing machines with the right setups, it has very complex mechanics and it severely punishes players that grind too much, the soundtrack is also fantastical, the story is really bad tho. It recently got remastered for PS4 and Nintendo Switch.

Sanitarium: This is actually not an underrated game, at least not among Point and Click enthusiasts, however I do feel it's starting to get forgotten mainly for not getting the remaster treatment like other adventure games, this game is a very trippy and weird experience, with a very interpretational story, to this day I still don't know wtf this game was about but damn did I like it, it also has really good puzzles and dialog.

Xanadu Next: Another hidden gem by Nihon Falcom, I recently played the steam version and I was surprised to find what is essentially the precursor of Demon's Souls (there's a main hub you always return to, a maiden levels you up, there are many weapons that allow different fighting styles, it's a really hard game, etc.) so yeah to be honest I don't know how this 1 went unnoticed for so long.
I really enjoyed the last 3 games on your list. Xanadu Next is one of the very few games I've completed 100%.
 

Airola

Member
Games which have been dismissed for years for "dragging the franchise in a wrong direction", blind tribalism or internet culture (looking at you AVGN).

I was glad to see this video on Cinemassacre:


Mike finally lets everyone know Turtles 1 on NES is a great game and people shouldn't base their views on games by watching comedy videos about them.
 
3KHn731.jpg

Assault Android Cactus: The story is bare and simply fluff, the game itself is a hectic and fast paced twin stick shooter. Feels like it should be in a local arcade with all the sounds and action is gives; can be frustrating at times, especially in Campaign+ mode.

mpZiwKR.jpg

Wulverblade: Attempts to tell the tale of ancient Northern Britannia and its tribes resisting Roman occupation. Violent and fantastical yet historicaly accurate when it needs to be, I'm still struggling with the last boss (accepting tips or advice here to win).

xhdUjQd.jpg

Rive: Just started playing this game, not sure how I missed it because it seems like a lot of fun. Sort of Metroid-esque with a not-so-silent protagonist. I feel like it got mostly ignored.
 
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So many of my favorite games, I'd consider underrated. Clock Tower 3, Haunting Ground/Demento, Custom Robo on the Gamecube, Resident Evil Zero, ZombiU, even gaming hardware wise, I feel like the Neo Geo Mini's underrated in the realm of video game minis, when I asked Gamestop about it, only one employee out of like 4 knew what it was lol.
 

rofif

Can’t Git Gud
Alien Isolation. A 10/10 survival horror game given a criminal 8/10 aggregate just because of difficulty. I'll never not be annoyed about it.

giphy.gif


giphy.gif
Alien Isolation is overrated as fuck though.
It's an excellent 4 hour game stretched to 20 hours with just hiding under table and enabling power generators/opening doors with minigames.
Apparently I am not the only one who thinks that way
 
Last edited:

rofif

Can’t Git Gud
I wasn't expecting to see this thread revived, keep'em coming guys I've found some pretty good stuff here.

here's another 6 games from me:
7xFEzak.png
N2gUXnY.jpg
5nuLmcx.jpg
8n90Aok.jpg
vJTTY1u.jpg
R3aoEBd.jpg


Silver: I remember this game getting called "the final fantasy for PC players" back in the day, it's a really good CRPG that definitely tried to appeal JRPG players, good story, good characters, good gameplay it also came out on dreamcast.

Pokémon Colosseum: this was NIntendo's first attempt at something different with the Pokémon franchise, while still keeping the essence of a monster collecting RPG, it has a darker story and different mechanics for battles, you can steal pokémon from other trainers mid-battle and battles are always 2 on 2 rather than 1 on 1, it's also infamous for being a lot harder than mainline pokémon games.

Lifeline: This is a very very unique game, instead of using a controller you use a headset to play, yep you read that right, you use voice commands in order to move your character and make her do everything only through voice commands, it even has a sort of turn based battle system were you choose between different parts of an enemy to attack. The game is very finicky with the english pronunciation and tends to not understand your commands but if you can get past this I assure you, this game is quite the experience.

The Last Remnant: I totally recommend this to players that like hardcore JRPGs like SaGa or Disgaea, this game is a Min-Maxing heaven, you can build your characters to be absolute killing machines with the right setups, it has very complex mechanics and it severely punishes players that grind too much, the soundtrack is also fantastical, the story is really bad tho. It recently got remastered for PS4 and Nintendo Switch.

Sanitarium: This is actually not an underrated game, at least not among Point and Click enthusiasts, however I do feel it's starting to get forgotten mainly for not getting the remaster treatment like other adventure games, this game is a very trippy and weird experience, with a very interpretational story, to this day I still don't know wtf this game was about but damn did I like it, it also has really good puzzles and dialog.

Xanadu Next: Another hidden gem by Nihon Falcom, I recently played the steam version and I was surprised to find what is essentially the precursor of Demon's Souls (there's a main hub you always return to, a maiden levels you up, there are many weapons that allow different fighting styles, it's a really hard game, etc.) so yeah to be honest I don't know how this 1 went unnoticed for so long.
Sanitarium is amazing. The puzzles are piece of shit adventure game puzzle ass puzzles... but the atmopshere is so dense, the game is almost unplayable. love it but it's flawed so not really udnerrated
 

Clear

CliffyB's Cock Holster
Days Gone.

My personal GOTY and certainly one of my favorites of this gen. Pretty much everything about this game has been chronically underrated, excellent script, dialogue and performances, superb music/audio, excellent visuals including the best weather system I've ever seen in an open world title.

Combat and general gameplay are rewarding and really fun, no aspect of melee/stealth/shooting/crafting is overdone or underdone, the emergent possibilities of the open-world setting are well used, and despite its unusual length I found it both constantly engaging and fun, but also highly replayable.

The only downsides are that the game isn't as slick and polished as the better Sony first-party titles particularly in terms of its storytelling, and on the whole it is a bit glitchy and uneven performance-wise. But that being said, its most egregious bugs were ironed out quickly after launch, and an extremely substantial amount of additional content, improvements and fixes were rolled out cost-free. Which is very pleasing especially given it has always been entirely free of mtx shenanigans.
 

PooBone

Member
When I think of recent games that got panned and ignored, RIME is number one. Reminded me of parts of Ico, Last of Us, Journey, and the quieter, more reflective moments in Zelda, all in equal measure. A joy to experience, and the physical copy for my Xbone came with a cloth map that was actually useful during large portions of the game.
Rime-screenshot-001.jpg
 
Albert Odyssey on Sega Saturn
Superhero League of Hoboken on PC
Dungeons & Dragons: Stronghold on PC

have never seen one person mention these games outside of me here.

actually i used to have an avatar from AO, and a couple people PM'd me complimenting it and thanking me for reminding them of the game.
 

Arachnid

Member
Alien Isolation is overrated as fuck though.
It's an excellent 4 hour game stretched to 20 hours with just hiding under table and enabling power generators/opening doors with minigames.
Apparently I am not the only one who thinks that way

Yeah, those guys are as retarded as they look.
 

ZombieTech

Neo Member
Let me think...

"My Time at Portia"

"Plants vs. Zombies - Garden Warfare 2&3"

"ReCore"

"Remnant"

Only ones really coming to mind ATM.
 

Heimdall_Xtreme

Jim Ryan Fanclub's #1 Member
So many of my favorite games, I'd consider underrated. Clock Tower 3, Haunting Ground/Demento, Custom Robo on the Gamecube, Resident Evil Zero, ZombiU, even gaming hardware wise, I feel like the Neo Geo Mini's underrated in the realm of video game minis, when I asked Gamestop about it, only one employee out of like 4 knew what it was lol.

Clock tower series is one my favorite ever!! i wish capcom someday in a future release a new game or at least clock tower 3 in digital.
 

PanzerAzel

Member
Galak-Z: The Dimensional.

This little shooter by 17 bit is criminally underrated. I’ve poured well over 1,000 hours into it. It’s the first shooter I’ve played where the enemies actually put up a fight against the player and demand some skill above just dodging a constant bullet storm while pointing your guns in their general direction and holding the fire button down.

Enemies evaded your shots, flanked, called for back up, and even retreated when severely damaged to have their friends cover for them while their shields recharged. The A.I. engine (sentience) was very impressive and lent itself well to some incredibly intense dogfights. Each type of enemy also required differing tactics to best defeat them, and there was more than one faction who were fighting each other as well as you that you could kite to create massive engagements. The levels were procedurally generated as well which kept the game fresh.

Unfortunately, when it released it was criticized for being too difficult and not being a twin stick shooter, but it didn’t need to be. I'm seriously bummed there will be no sequel as it did not sell well. IMO though, it’s bar none the best 2D shooter ever created and deserved a follow up.
 
Last edited:
I wasn't expecting to see this thread revived, keep'em coming guys I've found some pretty good stuff here.

here's another 6 games from me:
7xFEzak.png
N2gUXnY.jpg
5nuLmcx.jpg
8n90Aok.jpg
vJTTY1u.jpg
R3aoEBd.jpg


Silver: I remember this game getting called "the final fantasy for PC players" back in the day, it's a really good CRPG that definitely tried to appeal JRPG players, good story, good characters, good gameplay it also came out on dreamcast.

Pokémon Colosseum: this was NIntendo's first attempt at something different with the Pokémon franchise, while still keeping the essence of a monster collecting RPG, it has a darker story and different mechanics for battles, you can steal pokémon from other trainers mid-battle and battles are always 2 on 2 rather than 1 on 1, it's also infamous for being a lot harder than mainline pokémon games.

Lifeline: This is a very very unique game, instead of using a controller you use a headset to play, yep you read that right, you use voice commands in order to move your character and make her do everything only through voice commands, it even has a sort of turn based battle system were you choose between different parts of an enemy to attack. The game is very finicky with the english pronunciation and tends to not understand your commands but if you can get past this I assure you, this game is quite the experience.

The Last Remnant: I totally recommend this to players that like hardcore JRPGs like SaGa or Disgaea, this game is a Min-Maxing heaven, you can build your characters to be absolute killing machines with the right setups, it has very complex mechanics and it severely punishes players that grind too much, the soundtrack is also fantastical, the story is really bad tho. It recently got remastered for PS4 and Nintendo Switch.

Sanitarium: This is actually not an underrated game, at least not among Point and Click enthusiasts, however I do feel it's starting to get forgotten mainly for not getting the remaster treatment like other adventure games, this game is a very trippy and weird experience, with a very interpretational story, to this day I still don't know wtf this game was about but damn did I like it, it also has really good puzzles and dialog.

Xanadu Next: Another hidden gem by Nihon Falcom, I recently played the steam version and I was surprised to find what is essentially the precursor of Demon's Souls (there's a main hub you always return to, a maiden levels you up, there are many weapons that allow different fighting styles, it's a really hard game, etc.) so yeah to be honest I don't know how this 1 went unnoticed for so long.

Your quip about Lifeline reminds me of Binary Domain. You could give commands to your partners and it'd also not pick up commands at times but it was a nice experience when it worked.
 
Galak-Z: The Dimensional.

This little shooter by 17 bit is criminally underrated. I’ve poured well over 1,000 hours into it. It’s the first shooter I’ve played where the enemies actually put up a fight against the player and demand some skill above just dodging a constant bullet storm while pointing your guns in their general direction and holding the fire button down.

Enemies evaded your shots, flanked, called for back up, and even retreated when severely damaged to have their friends cover for them while their shields recharged. The A.I. engine (sentience) was very impressive and lent itself well to some incredibly intense dogfights. Each type of enemy also required differing tactics to best defeat them, and there was more than one faction who were fighting each other as well as you that you could kite to create massive engagements. The levels were procedurally generated as well which kept the game fresh.

Unfortunately, when it released it was criticized for being too difficult and not being a twin stick shooter, but it didn’t need to be. I'm seriously bummed there will be no sequel as it did not sell well. IMO though, it’s bar none the best 2D shooter ever created and deserved a follow up.

Got this on Switch a few weeks ago cause it was on deep discount. I liked what I read about it though it's a real shame the performance on consoles isn't optimal. Have yet to sink much time in it though I certainly plan on doing so.

Its style of shooting is very much in the vein of retro shooters like Asteroids and Maelstrom and it's a nice reminder for me.
 

Cato

Banned
I have seen several people listing Alundra as an underrated game.

It is one of the highest rated games on the PS1.
Underrated does not mean what you folks think it means :)
 
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PanzerAzel

Member
Got this on Switch a few weeks ago cause it was on deep discount. I liked what I read about it though it's a real shame the performance on consoles isn't optimal. Have yet to sink much time in it though I certainly plan on doing so.

Its style of shooting is very much in the vein of retro shooters like Asteroids and Maelstrom and it's a nice reminder for me.

IT’S OUT FOR SWITCH??!?!?!???

Wha...?

Holy shitballs you’ve just made my day good man. I knew Variant S was available, but that was only a freemium, gutted version. Never knew the full version dropped. Really appreciate this!
 
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IT’S OUT FOR SWITCH??!?!?!???

Wha...?

Holy shitballs you’ve just made my day good man. I knew Variant S was available, but that was only a freemium, gutted version. Never knew the full version dropped. Really appreciate this!

Hah, I didn't do anything. I did appreciate your write up on Galak-Z enough to reply, so I guess we're even :D

The past few weeks have been a good time to snap up some of these smaller titles on the eshop at a discounted price.

Had Galak-Z on PS4 thanks to PS Plus but Switch comes with The Void as well and I generally prefer playing games like these on the Switch unless performance is a chasm apart.

But yea, glad to know you're happy!
 

Darkmakaimura

Can You Imagine What SureAI Is Going To Do With Garfield?
jJQs7Mj.jpg

Prey
Only the hecking coolest FPS out there. Its intro is out of this world, and the high never comes down till the credits roll. A fuckin thrill. GAF should be all over this masterpiece.
A mindbending setting with gravity-defying wall-walks and living alien weapons, built with id Tech. Still waiting on that sequel.




vpn4OcH.jpg

Mad Riders
One of my favorite racing games, an arcadey off-road experience from Techland and Ubisoft. Great speed, neat tricks. Techland had previously released a similar game with Nail'd, but I found that one boring as hell, and easy to the point where I never even saw my opponents once I left the start line. Mad Riders, this is where they nail'd it.



ujah6ET.jpg

I Am Alive
One of four games that I've ever pre-ordered. Was real pissed when Ubisoft cancelled the PC version, and thrilled as heck when they brought it back, and with added content. A digital-only post-apocalyptic adventure, featuring dangerous climbs and limited supplies. One of the primary mechanics of the game is to intimidate enemies with an unloaded weapon, something I believe The Last of Us also marketed itself off of, though never delivered on.
The original Prey > reboot.

Completely unnecessary too imo. The reboot should have been titled something completely different and a proper sequel made.

Really sucks how Bethesda treated Human Head and canned the bounty hunter themed follow up. One of the most rage inducing things to happen in the industry imho.
 
Last edited:

PanzerAzel

Member
Hah, I didn't do anything. I did appreciate your write up on Galak-Z enough to reply, so I guess we're even :D

The past few weeks have been a good time to snap up some of these smaller titles on the eshop at a discounted price.

Had Galak-Z on PS4 thanks to PS Plus but Switch comes with The Void as well and I generally prefer playing games like these on the Switch unless performance is a chasm apart.

But yea, glad to know you're happy!
VERY. If you hadn’t replied I’d be none the wiser. Suppose I should’ve checked the eshop again but figured if they put out one version that’s all there’d be, especially a gutted one. Unintentional it may have been, you’ve made me one happy camper regardless.

Game runs decently too. Admittedly it’s hard to swallow going back to 30 FPS from the PC’s 60, the performance difference is definitely noticeable, but the fact I now have this on portable and can play it wherever I want more than makes up for it.

And yeah, titles like these are prime for the platform. Nintendo’s really hitting it out of the park with the Switch. Galak-Z, Spintires, Hollow Knight (and soon Silk Song), Ori (and maybe its sequel?). And then the NES/SNES (even though I’d rather buy them than get them through a subscription). It’s nonetheless incredible to have all these on the go.
 
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SweetShark

Member
Half the people here don't understand the meaning of underrated...
Here is one underrated game I played recently:

image_original.jpg


A post-apocalyptic FPS/Puzzle adventure.
Many didn't liked the game cause it had a lot of walking I guess at first, but after a while it get better. You just need to tolerate it's a small game and it's sometime weird controls.
 

Heimdall_Xtreme

Jim Ryan Fanclub's #1 Member
Pretty sure I played the game in a demo disc and it was indeed very interesting. I will check it out thanks for the reminder.


My pick for the topic is SVC Chaos :
snk_vs_capcom__06644.1548052746.jpg

I love this fighting game, definitely in my top 5. It had pretty negative reviews though. Really don't understand why, the game is awesome and plays very well. Gameplay is fast, and the impacts don't feel that strong, but this can't be the reason ? Excellent game, much better work than what Capcom did in the Capcom VS SNK games in my opinion.
Maybe because the art that is so '' SNK'' Look at Zero, seems weird like a Human, but is one of my favorita fight games. And sometimes is broken the gameplay with Shin Mr Karate
 

Romulus

Member
Alien Isolation is overrated as fuck though.
It's an excellent 4 hour game stretched to 20 hours with just hiding under table and enabling power generators/opening doors with minigames.
Apparently I am not the only one who thinks that way



Very overrated apparently, by lots of people that dont understand they're playing padded gameplay.

9/10 on steam 18,700 votes

88 on metacritic user reviews
 

StreetsofBeige

Gold Member
Great games that some reason Sony never continued on...... Colony War series on PS1.

They could have morphed it into more of a Everspace game than a straight up action game with levels if they continued the series to modern systems.

Easily the best space game on consoles at the time.
 
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rofif

Can’t Git Gud
Very overrated apparently, by lots of people that dont understand they're playing padded gameplay.

9/10 on steam 18,700 votes

88 on metacritic user reviews
My bet is that not many played it pas even the beginning. OH IT"S ALIEN, ALIEN IS COOL, I THINK I LOVE ALIEN, ITS POPULAR TO LIKE THE ALIEN... if You know what I mean
 

Romulus

Member
My bet is that not many played it pas even the beginning. OH IT"S ALIEN, ALIEN IS COOL, I THINK I LOVE ALIEN, ITS POPULAR TO LIKE THE ALIEN... if You know what I mean

Yeah, I doubt that many steam users just rated it based on a few hours. I don't buy that at all.
 

genkigenki

Neo Member
IMHO SW Jedi Fallen Order is not receiving the praise it deserves, the combat is fucking amazing. I am playing it at jedi master difficulty and the combat is like Sekiro but for players with human reflexes. I am fucking loving it. Also it has beautiful landscapes and it's a nice combination of exploration, puzzles and platforming with a lot of options for the player. Also the sound effects are great. Game of the year for me.
 
VERY. If you hadn’t replied I’d be none the wiser. Suppose I should’ve checked the eshop again but figured if they put out one version that’s all there’d be, especially a gutted one. Unintentional it may have been, you’ve made me one happy camper regardless.

Game runs decently too. Admittedly it’s hard to swallow going back to 30 FPS from the PC’s 60, the performance difference is definitely noticeable, but the fact I now have this on portable and can play it wherever I want more than makes up for it.

And yeah, titles like these are prime for the platform. Nintendo’s really hitting it out of the park with the Switch. Galak-Z, Spintires, Hollow Knight (and soon Silk Song), Ori (and maybe its sequel?). And then the NES/SNES (even though I’d rather buy them than get them through a subscription). It’s nonetheless incredible to have all these on the go.

Yea I'd assumed similarly to you, that Variant S was all we'd get. I just happened to see the deal on reddit weeks ago so I got it. Definitely loved the description about AI. Speaking of which, have you ever played the PC game "Descent"?

Yup, I can imagine how it feels to go from 60 to 30fps, have done that with numerous games. It's a conscious tradeoff for sure but I get the feeling that if Galak-Z was programmed better it might be able to hit 60; even on PS4 it doesn't perform amazingly.

But yea, I'm a sucker for roguelike/lites on Switch so unless it's borderline unplayable it'll probably end up on the system XD

Ori 2 looks like it's more demanding than the first game but I gotta say I haven't really rewatched the trailer since it showed at TGA.

BTW it's eshop sales period again, best check the shop to see if there are anymore indie crack you'd wanna stockpile in the Switch haha.
 

PanzerAzel

Member
Yea I'd assumed similarly to you, that Variant S was all we'd get. I just happened to see the deal on reddit weeks ago so I got it. Definitely loved the description about AI. Speaking of which, have you ever played the PC game "Descent"?

Yup, I can imagine how it feels to go from 60 to 30fps, have done that with numerous games. It's a conscious tradeoff for sure but I get the feeling that if Galak-Z was programmed better it might be able to hit 60; even on PS4 it doesn't perform amazingly.

But yea, I'm a sucker for roguelike/lites on Switch so unless it's borderline unplayable it'll probably end up on the system XD

Ori 2 looks like it's more demanding than the first game but I gotta say I haven't really rewatched the trailer since it showed at TGA.

BTW it's eshop sales period again, best check the shop to see if there are anymore indie crack you'd wanna stockpile in the Switch haha.
Loved Descent, man that was back in the day when Interplay was in prime form. Had some great AI as well. If you liked it and haven’t already, give Overload a try on Steam. Many former devs from Parallax Software worked on it, it’s basically Descent’s spiritual successor.
 

Sybb

Banned
Excite Truck on the Wii was one of the few games that was actually fun with motion controls.

220px-Excite_Truck_Coverart.png
I loved this game, even though it was so simple. I think it was due to the camera having that fish eye lens when you sped up, and the fact that the trucks spent more time in the air than on ground. Too bad Excitebots was only released in the US.
 
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