CJY
Banned
Every generation of PlayStation console except for the PS4 brought into many people's lives exotic tech, such as the Reality Synthesizer, and Emotion Engine, Cell architecture. The PS4 went down the road of PC architecture and ended up being just basically a PC, along with Xbox, who went in a similar direction.
It made sense for the PS4, because there was such uncertainty around the console market with heavy competition from mobile gaming, which everyone for a brief moment thought may consume the entire gaming market.
The PS5 might be different if the rumours are true, and the PS5 is going to have an exotic SSD system that could almost be an order of magnitude faster than the one in the new Xbox.
There is so much chatter about the SSD in the PS5 being game-changing. Whatever it is Mark Cerny is cooking up, I'm sure it'll be exotic and much of their marketing will be focused on this fact. I think many people on the other side of the fence will tell you it doesn't make that much of a difference, that you can get mostly of the same games across all the platforms, but Sony's first-party exclusives will show off the tech the best. I'm not personally convinced that bandwidth of 5-8X faster than the Xbox Series X will result in games that will blow us away. The possibilities I'm reading/hearing about are tantalising, (getting rid of loading would be cool), but I would prefer to see in a game how much better it would be; Gaming experiences that can only be made possible from this increase in speed. It really comes down to the devs and the resulting games - the same as it has always been - but the PS5 probably needs to have that one thing that gives a reason for people to buy it over an Xbox, beyond the initial spate of games, and I think the SSD is that thing. Whether it will make much difference in the long-run is totally up for debate.
I haven't looked into what speed the SSD in the XboxSeX is supposed to be (dunno if those specs are out yet), or whether it's PCIe3 or 4. I also don't know if there is a possibility of MS increasing the number of lanes to make it faster. This is possibly a spec that has already been locked in. The SSD is supposssedly a NVMe-type device though. I imagine MS is using standard parts, but possibly soldered into the motherboard. My bottom-line belief is that MS's SSD system is standards-based and will fall within the same performance characteristics of storage we can obtain pretty easily in the PC-world today. Something in the region of 3-7GB/s. If Sony has something that can do 20-25GB/s throughput, I think we may have a gamechanger.
I may be totally off with all of my figures, but I think in the areas of CPU and GPU, there's going to be be a pretty level playing field, so RAM/Storage is where the main point of differentiation will be found.
Also, if the PS5 is basically just another PC, it's boring. That's what XboxSeX is, it's a closed, proprietary PC. That is a great thing for MS, as they are basically the kings of PC anyway. If you could install Windows on it, and Linux, it would be amazing for $500, but I highly doubt they are going to allow that.
I have very high hopes that Cerny and SIE can deliver something mind blowing. I don't know how much of a hand Cerny had in the production of Jak & Daxter and the engine they used that would stream data from the DVD, so you could have a seamless worlds without loading times. The original Ratchet & Clank also had similar tech and it was the first time I had experienced seamless 3D worlds such as those and it was really amazing at the time. I do wonder if the PS5 can give us those types of leaps in experiences again. Now that Cerny is architecting his second home console, with a far bigger warchest, I'm just really excited about what the unveiling of PS5 will bring.
Anyway, this went on far too long. Just some food for thought. Happy Holidays everyone!
Edit:
DF just released a video on the topic.
It made sense for the PS4, because there was such uncertainty around the console market with heavy competition from mobile gaming, which everyone for a brief moment thought may consume the entire gaming market.
The PS5 might be different if the rumours are true, and the PS5 is going to have an exotic SSD system that could almost be an order of magnitude faster than the one in the new Xbox.
There is so much chatter about the SSD in the PS5 being game-changing. Whatever it is Mark Cerny is cooking up, I'm sure it'll be exotic and much of their marketing will be focused on this fact. I think many people on the other side of the fence will tell you it doesn't make that much of a difference, that you can get mostly of the same games across all the platforms, but Sony's first-party exclusives will show off the tech the best. I'm not personally convinced that bandwidth of 5-8X faster than the Xbox Series X will result in games that will blow us away. The possibilities I'm reading/hearing about are tantalising, (getting rid of loading would be cool), but I would prefer to see in a game how much better it would be; Gaming experiences that can only be made possible from this increase in speed. It really comes down to the devs and the resulting games - the same as it has always been - but the PS5 probably needs to have that one thing that gives a reason for people to buy it over an Xbox, beyond the initial spate of games, and I think the SSD is that thing. Whether it will make much difference in the long-run is totally up for debate.
I haven't looked into what speed the SSD in the XboxSeX is supposed to be (dunno if those specs are out yet), or whether it's PCIe3 or 4. I also don't know if there is a possibility of MS increasing the number of lanes to make it faster. This is possibly a spec that has already been locked in. The SSD is supposssedly a NVMe-type device though. I imagine MS is using standard parts, but possibly soldered into the motherboard. My bottom-line belief is that MS's SSD system is standards-based and will fall within the same performance characteristics of storage we can obtain pretty easily in the PC-world today. Something in the region of 3-7GB/s. If Sony has something that can do 20-25GB/s throughput, I think we may have a gamechanger.
I may be totally off with all of my figures, but I think in the areas of CPU and GPU, there's going to be be a pretty level playing field, so RAM/Storage is where the main point of differentiation will be found.
Also, if the PS5 is basically just another PC, it's boring. That's what XboxSeX is, it's a closed, proprietary PC. That is a great thing for MS, as they are basically the kings of PC anyway. If you could install Windows on it, and Linux, it would be amazing for $500, but I highly doubt they are going to allow that.
I have very high hopes that Cerny and SIE can deliver something mind blowing. I don't know how much of a hand Cerny had in the production of Jak & Daxter and the engine they used that would stream data from the DVD, so you could have a seamless worlds without loading times. The original Ratchet & Clank also had similar tech and it was the first time I had experienced seamless 3D worlds such as those and it was really amazing at the time. I do wonder if the PS5 can give us those types of leaps in experiences again. Now that Cerny is architecting his second home console, with a far bigger warchest, I'm just really excited about what the unveiling of PS5 will bring.
Anyway, this went on far too long. Just some food for thought. Happy Holidays everyone!
Edit:
DF just released a video on the topic.
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