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Next-Gen PS5 & XSX |OT| Console tEch threaD

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demigod

Member
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Not exaggerating, we're literally talking about someone being consistently wrong over span of 100+ posts. It wouldn't be so embarrassing if it wasn't the obnoxious attitude arm-char sudo technical analyst garbage with no background in research & development or bills of materials outside of the herp, derp "that desktop GPU oiss way too hot to be in a console" As if Sony or MS were going to PC partpicker and jamming retail parts into a console.

Actually, I take that back. Between the two mega threads it was that Colbert fan has been the most consistently wrong. We're talking about charts & tables of multiple flop predictions for almost two years and STILL being way off :messenger_tears_of_joy:



The best part? The completely wrong 1080 prediction from his "source" until Windows Central (aka, ppl with *actual* sources) revealed the specs early on and then suddenly.....a new nvidia GPU prediction appeared aka 1080ti.

Imaging being middle aged and involved in a completely different industry and still make up "sources" about an upcoming console launch to feel better about your platform of choice.



Almost all equals 4%? Because that's the total number of OG Xbox library you can play via BC since MS suspended their program. There is literally more PS2 'classics' you can play on PS4 right now

Anyone bother reading colberts chart is a fucking idiot. I see his post I skip right on.
 
fwiSPlx.jpg
Lmfao this thing looks like that face Mark Cerny pulls in one of those meme's
 

VFXVeteran

Banned
I don't quite understand your apprehension regarding next gen consoles. Typically, consoles will provide mid to high range PC performance at launch (and current gen CPUs were definitely on the lower end).

I have no apprehension to consoles or PCs. I just have to correct people when they think we are close to CG quality when we are so so far away from it.

Next gen consoles have extremely high end GPUs with RDNA 2 (not even available on PC yet), SSDs faster than those on the market, and a whole slew of exciting new features (like VRS or unique RT implementations from the sounds of it), all the while with an actually respectable CPU and RAM.

They are not extremely high end at all. What are you comparing them too? The Nintendo Switch? The PS4 or X1X? There is nothing innovative about the consoles since all of what you mention has already been implemented by Nvidia.

This isn't a typical console upgrade, it's a very well balanced jump in every way. I agree that it isn't going to give us CGI graphics, but I think you're really underplaying the potential these machines have.

That's just it. I know a lot about the specifics in the rendering and have a different mindset than the average gamer. We are truly several generations off from getting some really heavy handed features. I could make an entire list of shortcomings in all realtime GPUs comparing it to offline rendering. When the GPUs can render actual fur strands instead of clumped strips, then you'll know we are getting close. And that's just one of the shortcomings of GPUs today.
 
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MARTYWOLF

Member


Ahhhh I see well I dare say ps5 will be rdna 2 also then but AMD presented it as 7NM not 7nm+ thanks for the link mate surely ps5 isnt rdna1
 

K.N.W.

Member
It actually says that for the same power consumption you get 50% more perfomance. At the same Tflops level, it's supposed to have the same performance. Nothing to do with a performance increase, just a power consumption decrease.

EDIT: I was wrong <3
 
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Um no, Timdog is not redeemed for stating 12tfps just like we all believed. He is not redeemed for stating 9.2 like you for Sony. I'm so glad for this reveal so we can get the Sony numbers. Everyone has said close in Tflps.
 
Or it's nothing because Tommy is a troll lol.
He still hasn't given information before it has been publicly revealed or heavily speculated on. It's clear he's making educated guesses and he's gotten those guesses wrong multiple times already. Most recently the Feb PS5 reveal.



grow the fuck up, write something worth of a scroll, if this was the old neogaf, you wouldv been gone long time ago. IDIOT:messenger_beaming:

(I dont post much here, you shouldn't either)
 

nikolino840

Member
It actually says that for the same power consumption you get 50% more perfomance. At the same Tflops level, it's supposed to have the same performance. Nothing to do with a performance increase, just a power consumption decrease.
Even digital foundry don't know all the things...in the last video they Say that there's no rdna 2 yet on PC so they can't say much about that for a comparison or examples...
 

Chromata

Member
I have no apprehension to consoles or PCs. I just have to correct people when they think we are close to CG quality when we are so so far away from it.



They are not extremely high end at all. What are you comparing them too? The Nintendo Switch? The PS4 or X1X? There is nothing innovative about the consoles since all of what you mention has already been implemented by Nvidia.



That's just it. I know a lot about the specifics in the rendering and have a different mindset than the average gamer. We are truly several generations off from getting some really heavy handed features. I could make an entire list of shortcomings in all realtime GPUs comparing it to offline rendering. When the GPUs can render actual fur strands instead of clumped strips, then you'll know we are getting close. And that's just one of the shortcomings of GPUs today.

Unless I'm missing something, the next gen consoles' GPUs perform on the level of a 2080 Super. That's second only to the 2080 Ti and just by a little bit. I fail to see how that's not extremely high end. A 2080 Super alone costs well above the asking price of what these consoles will be.

From your last paragraph it seems there's just a difference in expectations of what is a significant upgrade. It could be due to your more technical expertise in this field rather than us hobbyists who just see the smoke and mirrors. I'm sure there are a lot of shortcomings but everything I'm hearing (from confirmed sources ofc) is making me stoked. I'm already impressed by current gen graphics as is (like TLOU2).
 

MARTYWOLF

Member
What Sony stated instead?

Sony hasnt stated anything really regarding gpu arch. Amd reveal of next gen playstation did state 7nm though but im sure they meant 7nm+ it will likely be rdna2 also.

Im just saying we should of already knew it was rdna2 MS said in December next gen rdna on there power your dreams blog entry...... this was after 5700xt released
 
VFXVeteran VFXVeteran Not that anyone's hoping or thinking we'll get Avengers Endgame level CGI (I hope no one's deluding themselves to think that, anyway), but do you think we'll at least be getting visual IQ and fidelity on the level of mid '00s/ late '00s big budget films?

If not in terms of 4K resolution and 60FPS, then at least through temporal injection/checkerboarding and 30FPS with light use of features like ray-tracing?


JEEZ. If that holds true we're looking at 12TF RDNA2 equivalent of 18TF RDNA1, or 21TF GCN.

Which means I doubt it's actually THAT much of an improvement xD. I'm gonna stick with 10%efficiency over RDNA1 just to be super safe about it. I'd be willing to bump it up to 30% at most. Gotta get more people to verify that 50% improvement over RDNA1 because that's crazy big of an efficiency jump!
 
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Sosokrates

Report me if I continue to console war
MS has 15 studios , they talk with Sony's first parties and 3rd parties, it would be surprising they have not got word of Sony's specs and vice versa.
 

Shmunter

Member
I still can’t help but feel this may yet be somewhat of a ruse on Microsofts part. Essentially releasing a pro model upfront with a pricetag to match completely unrealistic for mass market adoption. Only to release and much less capable system alongside.

Claim most powerful console but without a genuine mass market position, a marketing bait and switch if you will.

Do not take my statement as some kind of a wish, on the contrary I hope it’s nothing of the sort.
 

CrustyBritches

Gold Member
Metro has RT ambient occlusion. It's coupled with the GI.
Cool, did not know that.

And RTX reflections don't make the biggest impact. AO and GI does. After that, RTX shadows, then the reflections.
giphy.gif


Eye of the beholder, etc. At least I can immediately see a difference with RTX reflections. I have to really focus to pick up the GI or shadows. Ideally, all at once is best. Here's some screens I had from dinking around with my new card:
Wolf-Lab-X-1440p.png

Tomb-Raider-1440p.png

Metro-Compare1440p.png

---
Like I said, different strokes for different folks. Thanks for your input. If you have Control and some screens you've taken, I'd definitely be interested in seeing different RTX features at play in that game.
 

Roronoa Zoro

Gold Member
This made me really hope Sony has an actual conference or show of some sort. It just feels so not hypy to have this little social media blip. I know it'll be bigger when Sony announces but it doesn't feel epic enough for a new gen. It just feels like a mid gen refresh kinda hype
 
Is it worth reading 15 pages? Anything else interesting other than XSX info?

Well, some weird.....really weird comments from, well i dunno how to say :

 

Roronoa Zoro

Gold Member
Well, some weird.....really weird comments from, well i dunno how to say :

You forgot the predictions on price. Everything from $399 to $799
 

Sosokrates

Report me if I continue to console war
Another misunderstanding. The PC and the consoles all share the same hardware. There is nothing "custom" about them that makes developers not able to program to them. We are still trying to carry over age old paradigms that don't fit in today's tech space. The hardware is universal. What they can do to optimize the consoles can also be done to optimize the PC and vice-versa.

Bandwidth is the big limitation. There is no magic for getting around that.

In any case, I was talking about the ludicrous comparison of consoles (or PC GPUs) to CG quality when it's not even close to being true.

Yes I agree, however there could be a chance that the iO is superior on the new consoles this giving better SSD speeds?

PCs will always have more performance and the customisations are little things that don't impact performance compared to there pc counterparts.
 
The 9TFLOP PS5 leak doesn't sound right to me, I am leaning more towards 10-11 TFLOPS, 12-13 TFLOPS would be ideal.

Tommy Fischer, OsirisBlack, VFX veteran, and other insiders can you please answer this question:

Will PS5 and XsX have Wifi6? I cant see any reason why it would not. Please, my mind needs to be at ease!!!
To be sure they get your message, make sure you tag them P pseudo so they can get notified.
Edit: i just accidently taged someone named pseudo.
 
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Shmunter

Member
Both are based on RDNA 2.0 tech and sony's biggest BOMBs are yet to come.
After the sweetness that is XSX what more could there be from Sony?

Some random guesses -

- PS5 is stackable, stack 2 together to turbo charge your entertainment experience!
- PS5 runs So cool it doubles as an air conditioner
- PS5 plugs directly into a human brain via Direct Brain Socket Interface (DBSI) patent pending


Am I on the right track with any??

Edit: laughs aside I’m now suspecting a potential RT implementation a gen ahead of the competition along with the SSD.
 
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After the sweetness that is XSX what more could there be from Sony?

Some random guesses -

- PS5 is stackable, stack 2 together to turbo charge your entertainment experience!
- PS5 runs So cool it doubles as an air conditioner
- PS5 plugs directly into a human brain via Direct Brain Socket Interface (DBSI) patent pending


Am I on the right track with any??
You is
 

Shmunter

Member
Also interesting they seem to be talking about RDNA2's RT in particular. Could be possible PS5 is using a different (proprietary) RT solution because the questions they ask in that tweet sound more hinting at a comparison between their RT and AMD's.

Either that, or they are using AMD's RT as well and at least some of RDNA2 in that aspect. But they're odd questions to rhetorically ask if they're using the same tech, leads me to think they have their own RT solution implemented somehow, maybe on some chip-to-chip pipelining with RapidIO or InfinityFabric customization with AMD (could also explain lack of RT blocks enabled on Oberon tests; may not be using AMD's particular RT tech and microcode to enable it might've been withheld by Sony, or it just wasn't ready to enable on an older stepping).
Excellent observation. It does seem to allude to PS5 solving some RT limitations inherent to stock RDN2. Potentially lower base TF on PS5, yet superior performance when it comes to RT.
 
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Bo_Hazem

Banned
You mean the insiders that all stated between 11.6 and 12.1?

As I stated previously I don't care if your info is right or wrong. Your 'tude coming back in here like a messiah when actually being proven wrong has got my goat a touch that's all.

As it stands I think your contact at sony was yanking your chain, just like heisenberg's.

I guess sony wanted the 9 tf rumour to live.

There ain't no way on earth xbox is 12 and sony is 9 when they are comparable in performance and can both run the same game locked at 90fps at the same fidelity.

That is just something you will have to deal with if it's true, just don't come in here saying I told you so will trying to convince us you didn't really have a source with sony info.

Could it be possible that the Github 9TF is just a Sony bait (after ditching 2019 plans)?

Uor2F49.png
 

Sosokrates

Report me if I continue to console war
Excellent observation. It does seem to allude to PS5 solving some RT limitations inherent to stock RDN2.

It could just as easily mean that the PS5s version is inferior. The guy was just asking questions, whenever somone tries to insinuate that it means a particular platform has a advantage or disadvantage it screams bias.
 

CrustyBritches

Gold Member
My take: The Sony engineer guy seemed to take most offense specifically to the statement by MS that they were being transparent. In that context, he asks them to clarify special sauce features of their RDNA 2 implementation. In that manner, showing they aren't really being very transparent at all.

He clarified that he didn't mean that XSX was RDNA 2 and PS5 RDNA 1. I don't know if you can really even discern whether he was inferring that PS5 was not RDNA 2. Perhaps those are some features PS5 has, and he's offering as much transparency as he can under NDA atm.

I wouldn't be surprised if PS5 has more of a customized RT implementation, but I don't think it was his intent to say PS5 has those and XSX doesn't. I think he was focused on the transparency dig. MS has been going hard today, Wendy's twitter-style.
 

Sosokrates

Report me if I continue to console war
My take: The Sony engineer guy seemed to take most offense specifically to the statement by MS that they were being transparent. In that context, he asks them to clarify special sauce features of their RDNA 2 implementation. In that manner, showing they aren't really being very transparent at all.

He clarified that he didn't mean that XSX was RDNA 2 and PS5 RDNA 1. I don't know if you can really even discern whether he was inferring that PS5 was not RDNA 2. Perhaps those are some features PS5 has, and he's offering as much transparency as he can under NDA atm.

I wouldn't be surprised if PS5 has more of a customized RT implementation, but I don't think it was his intent to say PS5 has those and XSX doesn't. I think he was focused on the transparency dig. MS has been going hard today, Wendy's twitter-style.

Well if he's taken offence for ms not be transparent enough he must be in full meltdown mode at sonys state of public transparency.
 

Shmunter

Member
It could just as easily mean that the PS5s version is inferior. The guy was just asking questions, whenever somone tries to insinuate that it means a particular platform has a advantage or disadvantage it screams bias.
Not sure how you can infer a 180 on that, the guy has PS5 programming under his belt apparently so the angle should be clear.

It’s like I have a fast car, and you get a new car showing it off and I go, nice but can it go 300mph? sort of thing
 

RasAlGhoul

Member
My take: The Sony engineer guy seemed to take most offense specifically to the statement by MS that they were being transparent. In that context, he asks them to clarify special sauce features of their RDNA 2 implementation. In that manner, showing they aren't really being very transparent at all.

He clarified that he didn't mean that XSX was RDNA 2 and PS5 RDNA 1. I don't know if you can really even discern whether he was inferring that PS5 was not RDNA 2. Perhaps those are some features PS5 has, and he's offering as much transparency as he can under NDA atm.

I wouldn't be surprised if PS5 has more of a customized RT implementation, but I don't think it was his intent to say PS5 has those and XSX doesn't. I think he was focused on the transparency dig. MS has been going hard today, Wendy's twitter-style.

That’s likely since Greenberg looks like he only eats Wendy’s.
 

Sosokrates

Report me if I continue to console war
Not sure how you can infer a 180 on that, the guy has PS5 programming under his belt apparently so the angle should be clear.

It’s like I have a fast car, and you get a new car showing it off and I go, nice but can it go 300mph? sort of thing

Maybe they just want to know if it can go 300mph.
What he said doesn't point to anything other that he does not know how RDNA2 works or he is lying.
 
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