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PS5 specs revealed. Up to 10.2 Tflops.

Majority went in expecting 13TF. As noted by our recent poll.

Instead they got 9-10TF boost clock (theoretical boost peak of 10.28tf @ 2.23ghz) .
Up to 3.5ghz CPU (if able to use full boost)
16GB of ram (10GB of it slower than Series X)
Inept BC
Faster SSD

I think the worst part about it was all the hype leading up to the presentation the past day or so, especially that hype train. Instead we got those specs & 30 min of SSD talk.

giphy.gif

The audio part was the worst imo. So boring.
 

longdi

Banned
Why are people still trying to justify their original 9tf predictions?

Goodness, I'm not excited for the system but the console warring is getting too obvious. It's 10.2 flops. It's RDNA 2. So-called insiders were wrong about half of it and right about the other half.

last minute overclock.
variable 10tflop
9tflop is reality for next gen RT games
Bloomberg also mentioned for Sony was forced to use a beefy cooling, that further raised its BOM. $399 is a pipe dream in this environment.

You know Mark Sony should just use AMD 56CU part from the get go.
What a failure encouraged by complacency.
Explains their team exoduos of late.
 
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Bankai

Member
Damnit, I am disappointed you guys :goog_confounded:

10.2tflops or variable power is not what I was hoping. Also, they're going all-in on the audio-front, which isn't that exciting to me.

I am really curious about the real, ingame differences. Can't wait for Digital Foundry to get their hands on it!
I won't be preordering a PS5.. and that's a bummer. I was really hoping it to wow me with its specs.
 
Why are people still trying to justify their original 9tf predictions?

Goodness, I'm not excited for the system but the console warring is getting too obvious. It's 10.2 flops. It's RDNA 2. So-called insiders were wrong about half of it and right about the other half.

I'm not excited for the system either. It turns out that the people who were predicting 9TF were correct in that the GPU in GitHub was the GPU of the PS5. RDNA2 cannot make up for the fact that this system doesn't have enough TF to be a true generational leap. Every console generation has a massive improvement in efficiency. For example, the PS4 had unified shaders.
 
I hereby apologize to everyone I mocked. The PS5 is indeed a piece of trash. A true generational leap would have required 12.88TF. A 10.3TF PS5 is a total joke. It's not even twice the TF of the XBox One X. There is no reason whatsoever to purchase a PS5. I thought that the PS5 would be a true generational leap with at least 7 times the TFLOPS of the previous console. But it turns out that Sony no longer cares about generational leaps. I was an idiot for belittling individuals who believed in GitHub. You were right. Repeatedly, I stated that people were morons for believing that Sony would launch a console that wasn't at least 12 TF or at least twice the power of the XBox One X. But I am the moron. As a lifelong fan of Sony, I owe everyone a huge apology. I now will be leaving gaming all together. The PS5 is not a true generational leap and the new XBox will likely require it to be connected to the internet at least once.

I dont own PS4 or PS4 Pro, and I am happy with my Xbone X purchase, but I really wanted PS5 to be close to XsX or slightly better so both consoles would be equal to each other as much as possible. I dont know what to make of this weird presentation. I guess we have to wait and see the games?
 

Kacho

Member
Are some of you really having meltdowns over a 1.7 tf difference? I doubt you know what a tf does even... (me neither)
Not seeing any meltdowns, but it's actually a 1.7 tf difference in a best case scenario. That's just the GPU tho. The Series X is running at locked clock speeds across the board. PS5 is not.
 
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Arkage

Banned
As long as it doesn't sound like a jet engine like my PS4Pro I'm fine. Even liquid metal'ed that shit and new pads, still spins up ridiculously.

But I do agree MS has won this round of power. So I'll likely be buying all my multiplats there. As for 1st party games we'll see if all those acquisitions turn out to be worth it.
 
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Meowzers

Member
I play mainly 3rd party games anyway, so XSX is the one for me.

Plus, the info they've released has all been building the hype. This why Sony have been quiet. Was hoping they'd be so similar in specs, but XSX is already winning in these early rounds. Much more to go though.
 
Sony only showed one really advantage over Xbox Series X and that was SSD speeds, but at the end of the day will that overcome the Teraflop difference?


Multiplats are going to just simply run better on the Series X, no doubt in my mind. I don't mind waiting 1 extra second of loading times.
 

MiguelItUp

Member
I feel like it's common to have one console have a slight leg up than the other, but in the end that leg up is forgotten depending on how its overall life does.

So whoever has the best outcome is yet to be seen. But I can guarantee I don't care about who has the most numbers. I want to know which one is going to make me want to buy it faster and play it more.
 
Why are people still trying to justify their original 9tf predictions?

Goodness, I'm not excited for the system but the console warring is getting too obvious. It's 10.2 flops. It's RDNA 2. So-called insiders were wrong about half of it and right about the other half.
Because they were true. Even Cerny acknowledges a potential 10% drop from the peak clock speeds, and you know that he is sugarcoating things, that would bring the gpu basically at 9. something TFs.
 
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darkinstinct

...lacks reading comprehension.
Not seeing any meltdowns, but it's actually 1.7 tf difference in a best case scenario. That's just the GPU tho. The Series X is running at locked clock speeds across the board. PS5 is not.
It's actually 1.8 TF difference (10.28 to 12.155) in a best case scenario.
 

longdi

Banned
Sony didnt even mentioned if they get 16 threads on their CPU?

I suspect due to GPU overclocked taking away TDP and cooling, they have to sacrifice SMT. Total failure if so.
 
PS5 raw power is actually just over 9 teraflops, the over-clocked to get to 10. The better have a good cooling system.

The truth is that the PS5 does not guarantee you 10.3TF. In reality, you will get lower than that. This is really a 9.2TF system. Those who believed in GitHub were correct.

Did anyone realize that the amount of RAM in the PS5 wasn't even listed? I bet that they are not even going to put 16gigs in it.
 

psorcerer

Banned
Going with the approach they have means only first party titles (or any exclusives) will take advantage of the extra data transfer speeds.

Potentially it can be way better. SSD controller they have is unbelievably good.
But PC and XSeX do not have anything like it = no multi will ever use it.

It will be the PS3 generation all over again.

Not really, first/second party MSFT is still non-existent.
They bought 1st and 2nds like crazy in X360 days.
 

Proelite

Member
No it wasn't, we bet a console. You lost and now you're trying to weasel your way out of it. You're a god damn loser like I suspected.

Ok. I'll paypal you the money when final specs and price are set.

AFAIK, they're still working on Xsx clocks.

For now congrats. I didn't think they'll boost the clocks that high.
 
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DunDunDunpachi

Patient MembeR
First impression is it seems like they really fumbled on the whole design. The extreme high clocks was obviously done to try and keep up with XSX. Will have to see the DF comparos to see the full damage.
Why is this assumption being taken at face value?

People thought PS5 would be 9tf RDNA 1. It isn't. People thought PS4 would also be always online with only 4GB of GDDR5. It wasn't.

So how do people know that Sony "obviously" did this to keep up with XsX? It would be one thing if they announced specs and dipped, but Cerny gave an in-depth (albeit snoozeworthy) explanation as to why they made the choices they did.

I'm not excited for the system either. It turns out that the people who were predicting 9TF were correct in that the GPU in GitHub was the GPU of the PS5. RDNA2 cannot make up for the fact that this system doesn't have enough TF to be a true generational leap. Every console generation has a massive improvement in efficiency. For example, the PS4 had unified shaders.
Nice username.

I'm not saying what does or doesn't matter, I'm pointing out how the github leaks were incorrect. Not really difficult to understand. You seem obsessed with back-patting yourself so have fun. I'm not the console warrior you're looking for.
 
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Xaero Gravity

NEXT LEVEL lame™
Looks good enough to me. Series X will be my main console for multiplatform releases, but I'll still be picking up a PS5.
 
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