The average speed of the XSXs 13.5gig of RAM for games is 500GB/s, while the 13.5gig of PS5 RAM for games is 448GB/s. So 10% faster RAM for XSX.
The XSX GPU is more powerful by 18%.
The CPU is faster.
The CPU and GPU have fixed speeds, unlike the PS5. Far better for developers.
The XSX has both VRS and ML that the PS5 doesn't.
The PS5 has a faster SSD, which will give faster game load times....by maybe a second or two.
In game streaming of assets there will be of no benefit.
The XOX put out full 4k resolution using a old mechanical drive with 140MB/s speed, feeding into slower GDDR 5 RAM on a smaller bus. The XSX SSD will feed 4.8GB/s of data into faster GDDR6 RAM. There will.be no bottlenecks from the XSX point of view. If you say there will be, well that doesnt bode well for PS5, as it has slower RAM than the XSX, so it's bottleneck will be worse.
Sure the PS5 will load up PS5 games twice as fast as XSX. Sony want games loaded up in one second. Which means the XSX will load games up in two seconds. I'm not sure anyone is going to care about that in the slightest.
Now having said all that, the PS5 will be just fine. I expect third party devs to use the PS5 as lead and port over to XSX. So unless the game has frame rate issues on PS5 I expect parity from third party games. So, the extra power will be in the hands of MSs studios to do something with.
How do you know it doesn't have VRS or ML? Because Sony didn't mention it? Both are RDNA 2 base no? Maybe it will...