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It seems to me that Sony/Cerny chose higher quality accessories/console design over a higher Teraflops count. (A Risky Move)

hyperbertha

Member
What looks better? God of war 1 at 4k 60 fps or God of war 4 at 1080p 30 fps? Resolution only does so much. Asset quality and gameplay systems are what cause generational leaps. Being able to stream from SSDs helps in this department more than Teraflops and anybody that denies this simply has no clue how data streaming works.
 

Sosokrates

Report me if I continue to console war
Sosokrates Sosokrates was lying through his teeth then. What a shame, even I fell for it.

I dont know how you figure that on out.
That video describing the steam controller is also what the switch joycons do.

I dont know why but you seem to take issue with the DS5 "haptics" being very similar to the switches controller.

Nintendo likely did not call it haptics because they didn't want to high expectations and confusion, which has whats been happening with DS5.
 

Sosokrates

Report me if I continue to console war
But Cerny panel was factual. No one doubts it.
Much like every SSD maker claim about 2GB/s is factual. I can right now test my NVME drive and in test it will say 2GB/s in sequential read. It is a fact.

But facts have nothing to do with real life. And my NVME drive doesn't get to 2GB/s when it loads Windows because to load windows you have to load 1000s small files instead of one big file.


Hell before press conference i even predicted what Cerny will talk about.

"PS5 will be standard PC parts and Cerny much like PS4 will focus on some insignificant detail hailing it as next gen stuff to give it an air of being different from rest despite using bog standard parts"
Last time it was "Garlic" bus with PS4 now it is slightly customized amd true audio chip.

I really hoped them or MS would go for specialized fixed function physics engine but i guess they don't want to innovate.

Indeed, everyone needs to watch this video


Start at 7.15
 

xool

Member
zoSMjXy.png


PS5 will have 600,000 and Xbox SeX will have 620,000. PS5 will load its triangles in half the time as the Xbox's triangles.
And yet I can still see the obvious meter long edges on world geometry, trees turn into carboard cutouts more than 10m out, geometry visually pops as LOD transistions kick in, shadows dissapear more than 20m out (yes that's triangles) ..

but eh .. muh facial stubble .. something something dev priorities
 
Sony believe in distinct generation and innovation, microsoft want to blur the line between generations and force their way into winning with higher specs, but zero innovation in gameplay elements.

With the 0 second load times and dualsense controller, sony will win this generation by a larger margin than this generation.

With its pc like design, microsoft is pandering to the xbox warriors which, only make up 1% of gamers in this day and age. The introduction of lockhart will be end game for microsoft in the console space and rightly so. Time for sony to rule and let nintendo bring out a proper home console, something they haven’t done since the gamecube.
DPatHMi.jpg
 

Sosokrates

Report me if I continue to console war
But Cerny panel was factual. No one doubts it.
Much like every SSD maker claim about 2GB/s is factual. I can right now test my NVME drive and in test it will say 2GB/s in sequential read. It is a fact.

But facts have nothing to do with real life. And my NVME drive doesn't get to 2GB/s when it loads Windows because to load windows you have to load 1000s small files instead of one big file.


Hell before press conference i even predicted what Cerny will talk about.

"PS5 will be standard PC parts and Cerny much like PS4 will focus on some insignificant detail hailing it as next gen stuff to give it an air of being different from rest despite using bog standard parts"
Last time it was "Garlic" bus with PS4 now it is slightly customized amd true audio chip.

I really hoped them or MS would go for specialized fixed function physics engine but i guess they don't want to innovate.

The PS5s audio is actually using a re-engineered AMD GPU compute unit.

Which while may give excellent audio performance it leaves 35 compute units for graphics, and thus further lowering the PS5s GPU power. I would not be surprised if the PS5s gpu runs at under 10tflops most of the time.
 

SirTerry-T

Member
What's the general consensus on cardboard insert quality as far as the packaging is concerned? Do we think Sony will use a higher grade of recycled wood pulp or will Microsoft use a more expensive, bespoke option sourced from all those Redmond Linden trees.
These are the important questions.
 

Dontero

Banned
The PS5s audio is actually using a re-engineered AMD GPU compute unit.

We don't know exactly what is their audio chip if it is fully custom, or it is bog standard AMD true audio chip.

Point is that AMD trueadio chip they pack every GCN since something like 2.0 is really really capable and as you said it is just repurposed compute for audio only. The thing is that no one uses it. So imho they just took that chip and repurposed it for their means.

People have to understand that console makers designers no longer have ability to actually dictate technology because technology sailed so far away from PS2 times that to get into tech that sits in modern GPUs/cpus that unless you specifically sit in that aspect of design you can't improve it at all.

Custom hardware made sense in PS2 era when standards were barely standards and one dude in garage could came up with new gpu chip that will beat competition.

I really hoped for that custom fixed function physics engine.
 
We don't know exactly what is their audio chip if it is fully custom, or it is bog standard AMD true audio chip.

Point is that AMD trueadio chip they pack every GCN since something like 2.0 is really really capable and as you said it is just repurposed compute for audio only. The thing is that no one uses it. So imho they just took that chip and repurposed it for their means.

People have to understand that console makers designers no longer have ability to actually dictate technology because technology sailed so far away from PS2 times that to get into tech that sits in modern GPUs/cpus that unless you specifically sit in that aspect of design you can't improve it at all.

Custom hardware made sense in PS2 era when standards were barely standards and one dude in garage could came up with new gpu chip that will beat competition.

I really hoped for that custom fixed function physics engine.
So you know better than Digital Foundry and the rest of the tech industry when it comes to cutting edge console technology?

Armchair analysts are having a field day with this shit, lol.
 

Dontero

Banned
So you know better than Digital Foundry and the rest of the tech industry when it comes to cutting edge console technology?

Armchair analysts are having a field day with this shit, lol.

There is nothing "cutting edge" in console technology today. Last cutting edge technology used in consoles was Cell in PS3. At the time when it was released there really wasn't anything that could beat that thing in therms of performance (even if it had problems with some stuff). Since that time every console is just either phone hardware or mid to upper tier PC parts.

Digital Foundry isn't bad but they are severely constrained by their way of operating where they want to get various tech heads to come to their show which automatically means they can't really do much criticism because it steps on various foots which generates bad blood.

Good example of that wide eyed aproach to covering tech was their comment of per ear configuration for PS5 sounds system. When i watched cerny saying that you will be sending your ear photo and they will send you back your per ps5 sound profile i rolled my eyes much like i would heard Ken Kutaragi talking about 120fps when there was no 120hz tvs and there were like few proffesional monitors that rolled with that refreshrate for 10s of thousands $. They did laugh a bit but still presented it as if is real something that will happen where everyone knows it won't.
 

Sosokrates

Report me if I continue to console war
What's the general consensus on cardboard insert quality as far as the packaging is concerned? Do we think Sony will use a higher grade of recycled wood pulp or will Microsoft use a more expensive, bespoke option sourced from all those Redmond Linden trees.
These are the important questions.

You might be joking here, but on my OG xbox one, the cardboard was green and smooth and it was nicely organised, both ps4s ive had have been horrid plain brown cardboard.

However id rather a company spend more on the ram + SoC then the packaging, like id rather them spend more on the ram+soc then the controller.
 

Sosokrates

Report me if I continue to console war
We don't know exactly what is their audio chip if it is fully custom, or it is bog standard AMD true audio chip.

Point is that AMD trueadio chip they pack every GCN since something like 2.0 is really really capable and as you said it is just repurposed compute for audio only. The thing is that no one uses it. So imho they just took that chip and repurposed it for their means.

People have to understand that console makers designers no longer have ability to actually dictate technology because technology sailed so far away from PS2 times that to get into tech that sits in modern GPUs/cpus that unless you specifically sit in that aspect of design you can't improve it at all.

Custom hardware made sense in PS2 era when standards were barely standards and one dude in garage could came up with new gpu chip that will beat competition.

I really hoped for that custom fixed function physics engine.

Negative, cerny said its re-engineered AMD GPU compute unit in the road to ps5 video.

Eurogamer echo what cerny said.


Im actually surprised this is not getting more attention, unless the xsx is doing something similar this will Widen the gap between the PS5s and XsXs GPU.
I thought both audio chips were seperate from the GPU and CPU, but for certain this is not the case for the PS5.
 

Dontero

Banned
Negative, cerny said its re-engineered AMD GPU compute unit in the road to ps5 video.

Eurogamer echo what cerny said.
Im actually surprised this is not getting more attention, unless the xsx is doing something similar this will Widen the gap between the PS5s and XsXs GPU.
I thought both audio chips were seperate from the GPU and CPU, but for certain this is not the case for the PS5.

AMD true audio is re-engineered compute unit to begin with they packed GCN since like 2.0 years ago. So i don't see how you can say "negative" where my point is that we don't know if this is just true audio chip or customized true audio chip.

Cerny also said about PS4 chip that they "customized" it where the whole customization was just that garlic bus which meant basically nothing to overall power of device. So technically it was true but overall it was meh.
 

Sosokrates

Report me if I continue to console war
AMD true audio is re-engineered compute unit to begin with they packed GCN since like 2.0 years ago. So i don't see how you can say "negative" where my point is that we don't know if this is just true audio chip or customized true audio chip.

Cerny also said about PS4 chip that they "customized" it where the whole customization was just that garlic bus which meant basically nothing to overall power of device. So technically it was true but overall it was meh.

Its is not a seperate chip, it is an RDNA2 compute unit that has been customised, it explains it in the link i provided. There is no debate here unless you saying cerny is being dishonest.

Here is the specific quote from Eurogamer

Eurogamer said:
The Tempest Engine is effectively a re-engineered AMD GPU compute unit, stripped of its caches and relying solely on DMA transfers - just like a PS3 SPU. In turn, this opens the door to full utilisation of the CU's vector units.
 
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phil_t98

#SonyToo
Hear me out.

Ever since the reveal of the luxurious looking DualSense controller and the state-of-the-art SSD, I began to realize Sony and Cerny's approach to focus their budget on other components instead of putting every egg into the basket that is the GPU.

While 10.2 Teraflops is a respectable number to have on any console, the fact that Sony decided to opt out of the archaic Power Battle led me to believe that the PlayStation 5 will have the following:
  • A more lavish and expensive cooling system, according to Bloomberg back in early 2020.
  • A more expensive, durable, and luxurious controller which includes translucent buttons to light up accompanied with a noise-cancelling mic and possibly back triggers.
  • A state-of-the-art SSD with a world record speed of 9GB/s and an SSD meticulously designed for ease of development.
  • A console design that will incorporate sleek metallic/higher quality materials for manufacturing.
  • A controller with state-of-the-art haptic feedback and adaptive trigger systems.
  • A more powerful built-in PSU to help mitigate cooling issues further.
  • An expansive Backwards Compatibility functionality that encompasses all previous generations of their library.
  • A state-of-the-art Audio Engine that rivals the cremè of the crop in the Audio Industry.
So GAF, do you think Sony did the right choice and focus their budget on improving the quality of other components of the console instead of maximizing the theoretical Teraflops count of their GPU?

how do you know its durable? have you used it hours on end? I am still disappointed you can't replace the batteries on it
 

martino

Member
It seems even the most loyal fans have hard time to switch to this PR narrative and must create threads after threads with hope they will persuade and reassure themselves...
 
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Shmunter

Member
For some devs, it seems to be the design that they wanted to work on, but not necessarily the most powerful, it goes without saying.
It does go without saying, no disagreement. But its also true that it only applies to one part of multi part system.

More flops vs more assets was very likely a decision point presented. Both not possible being built to a budget, a choice had to be made.
 

BigLee74

Member
Chalk up another crap thread from the OP. It's like notches on his Sony bedpost.

I can't even get past the title.

"It seems to me"...

"Higher quality accessories/console design"...

Someone needs to look up the definition of quality, because it doesn't mean 'faster SSD', and it definitely doesn't mean 'plastic gimmicky toy-looking controller'.
 

nikolino840

Member
Xbox has had an almost 2 teraflop advantage with the One X.... their games are still trash for the most part and cannot touch PlayStation exclusives.....

If the 2tflops makes so little difference from Pro to One X, imagine how stupidly imperceptible the differences will be between PS5 and Series X in 3rd party games....
Try to think What can do a 12tf ps5 instead of 10..or there's not difference?
 

MilkyJoe

Member
Hear me out.

Ever since the reveal of the luxurious looking DualSense controller and the state-of-the-art SSD, I began to realize Sony and Cerny's approach to focus their budget on other components instead of putting every egg into the basket that is the GPU.

While 10.2 Teraflops is a respectable number to have on any console, the fact that Sony decided to opt out of the archaic Power Battle led me to believe that the PlayStation 5 will have the following:
  • A more lavish and expensive cooling system, according to Bloomberg back in early 2020.
  • A more expensive, durable, and luxurious controller which includes translucent buttons to light up accompanied with a noise-cancelling mic and possibly back triggers.
  • A state-of-the-art SSD with a world record speed of 9GB/s and an SSD meticulously designed for ease of development.
  • A console design that will incorporate sleek metallic/higher quality materials for manufacturing.
  • A controller with state-of-the-art haptic feedback and adaptive trigger systems.
  • A more powerful built-in PSU to help mitigate cooling issues further.
  • An expansive Backwards Compatibility functionality that encompasses all previous generations of their library.
  • A state-of-the-art Audio Engine that rivals the cremè of the crop in the Audio Industry.
So GAF, do you think Sony did the right choice and focus their budget on improving the quality of other components of the console instead of maximizing the theoretical Teraflops count of their GPU?

I'm pretty sure this dude is just taking the piss out of Sony fans, with all his threads.
 

Akuji

Member
  • A more lavish and expensive cooling system, according to Bloomberg back in early 2020.
  • A more expensive, durable, and luxurious controller which includes translucent buttons to light up accompanied with a noise-cancelling mic and possibly back triggers.
  • A state-of-the-art SSD with a world record speed of 9GB/s and an SSD meticulously designed for ease of development.
  • A console design that will incorporate sleek metallic/higher quality materials for manufacturing.
  • A controller with state-of-the-art haptic feedback and adaptive trigger systems.
  • A more powerful built-in PSU to help mitigate cooling issues further.
  • An expansive Backwards Compatibility functionality that encompasses all previous generations of their library.
  • A state-of-the-art Audio Engine that rivals the cremè of the crop in the Audio Industry.

1. assumptions, didnt u tell everyone to not juist run with them?
2. u didnt hold it, u dont know jack shit, assumptions.
3. world record, lol. u dont know anything. Server solutions and raid systems destroy it. oh and btw, thats encrypted. its 5.5gb/s but good job on showing everyone what a clueless person u are.
4. u know the design?
5. as state of the art as hd rumble? good job assuming everything
6. thats ... not ... how ... psu works. u need efficiency of given load. a bigger psu does not magicly cool ur system. lol talk about clueless
7. where the fuck did u get that from?
8. sure the audio enginge is impressive.

yeah truly a threadworthy summary of assumptions.

please just stop.
 

Dontero

Banned
Try to think What can do a 12tf ps5 instead of 10..or there's not difference?

Not really a huge difference. Xbox was 1,2Tf and PS4 was 1,8 and in the end most of games looked the same. The difference was just in resolution.

Everything will depend if either Sony or MS will announce other lower versions of their consoles. If rumor is true and Xbox might have low tier brother it means Sony actually will be the one with best looking games because they will have best baseline.
Baseline is the reason why XoneX didn't have better looking games. It is the baseline that dictates graphical achievements.
 

jts

...hate me...
Sony believe in distinct generation and innovation, microsoft want to blur the line between generations and force their way into winning with higher specs, but zero innovation in gameplay elements.

With the 0 second load times and dualsense controller, sony will win this generation by a larger margin than this generation.

With its pc like design, microsoft is pandering to the xbox warriors which, only make up 1% of gamers in this day and age. The introduction of lockhart will be end game for microsoft in the console space and rightly so. Time for sony to rule and let nintendo bring out a proper home console, something they haven’t done since the gamecube.
I guess Xbox will also have 0 second load times since the double of 0 is 0. So that kinda evens things out.
 
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Lampiao

Member
People believing in the narrative that 10.3tf rdna2 is a weak console have to rethink their concepts.
Basically they will be receiving 3.5 ps4 pro + ultra speed ssd + 16 gb gddr6 unified + 1.8tf dedicated chip for sound + compatible ps4 library and with the main games improved, apart from a control full of innovations.
Just let Naughty Dog, Santa Monica, Insomniac and Guerrila put the candies on the table and everyone will be instantly in love.
Oh, and forget about microsoft, they have been at the forefront of power since 2017, nothing has changed and nothing will change in the years to come and guess who dominated the market since then? Nintendo, with very modest but very innovative and intuitive hardware, full of exclusive Nintendo games that made people fall in love instantly.
With each step that companies take, it becomes clearer where each will place their flag.
 
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Aceofspades

Banned
The PS5s audio is actually using a re-engineered AMD GPU compute unit.

Which while may give excellent audio performance it leaves 35 compute units for graphics, and thus further lowering the PS5s GPU power. I would not be surprised if the PS5s gpu runs at under 10tflops most of the time.

Dude, did you just deduct a CU unit from PS5 on a whim? Fantastic troll 🤣
 

Thirty7ven

Banned
I don’t think the OP is right. Sure the dual sense controller looks bolder than the SX but I don’t see how that means it’s of higher build quality.
 
  • A more lavish and expensive cooling system, according to Bloomberg back in early 2020.
  • A more expensive, durable, and luxurious controller which includes translucent buttons to light up accompanied with a noise-cancelling mic and possibly back triggers.
  • A state-of-the-art SSD with a world record speed of 9GB/s and an SSD meticulously designed for ease of development.
  • A console design that will incorporate sleek metallic/higher quality materials for manufacturing.
  • A controller with state-of-the-art haptic feedback and adaptive trigger systems.
  • A more powerful built-in PSU to help mitigate cooling issues further.
  • An expansive Backwards Compatibility functionality that encompasses all previous generations of their library.
  • A state-of-the-art Audio Engine that rivals the cremè of the crop in the Audio Industry.

1. assumptions, didnt u tell everyone to not juist run with them?
2. u didnt hold it, u dont know jack shit, assumptions.
3. world record, lol. u dont know anything. Server solutions and raid systems destroy it. oh and btw, thats encrypted. its 5.5gb/s but good job on showing everyone what a clueless person u are.
4. u know the design?
5. as state of the art as hd rumble? good job assuming everything
6. thats ... not ... how ... psu works. u need efficiency of given load. a bigger psu does not magicly cool ur system. lol talk about clueless
7. where the fuck did u get that from?
8. sure the audio enginge is impressive.

yeah truly a threadworthy summary of assumptions.

please just stop.

He loves his assumptions as long as they go his way.

Assumptions make a person look like a jackass and that's how I look right now.
 
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mekes

Member
People who act like graphical power is everything in consoles are misguided. I do believe that innovation is what drives the medium forward. When Sony launched the original PlayStation that was huge. PS2 with dvd support was huge. When Microsoft launched Xbox Live that was huge. When 360 and then PS3 outputted in HD that was huge, but we have been playing in HD+ for years now.

Having the most powerful Console this time around is still a feat. But, It’s not a guarantee for success. I think both consoles are shaping up nicely and I do expect Microsoft to do well this gen. But they won’t win shit with x1x’s gpu performance over that of the rivals, not when both machines are already hitting good milestones in performance.
 

Bryank75

Banned
Try to think What can do a 12tf ps5 instead of 10..or there's not difference?

Behold.... I come bearing gifts of Christmas past.... quotes from 2014 to be exact.

'Exactly. Id rather have a Titanfall looking game with Titanfall gameplay than a Killzone looking game with Killzone gameplay. ' -IGN poster

'It's called confirmation bias.

I stand by this notion firmly; if setups (blind tests) were done with 1080p and 720p on the average television, people will not be able to tell the difference.

The difference between two things means nothing when the perceivable difference is minuscule.
' - IGN poster

RYAN MCCAFFREY - Xbox Unlocked



'The naked eye cannot even perceive the difference between 1080 and 720 before 50 inches according to the Xbox fanboys over at IGN. '
 
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nikolino840

Member
Behold.... I come bearing gifts of Christmas past.... quotes from 2014 to be exact.

'Exactly. Id rather have a Titanfall looking game with Titanfall gameplay than a Killzone looking game with Killzone gameplay. ' -IGN poster

'It's called confirmation bias.

I stand by this notion firmly; if setups (blind tests) were done with 1080p and 720p on the average television, people will not be able to tell the difference.

The difference between two things means nothing when the perceivable difference is minuscule.
' - IGN poster

RYAN MCCAFFREY - Xbox Unlocked



'The naked eye cannot even perceive the difference between 1080 and 720 before 50 inches according to the Xbox fanboys over at IGN. '

Is not only for res...you can polish better effects and cause less frames dips if the ps5 was 12 instead of 10
 
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