He became a game Dev on 2018 when he joined Crytek
Before that he was in multiple robotics companies.
Also, in Arna he developed back-end for browser based games
No, he has not been in any form of game development for any console/pc(or even smartphone) games. Seems like the kind of guy modern Crytek will hire.
Your link says the opposite.
Lead Programmer
Arna
fev de 2013 – set de 20174 anos 8 meses
Tehran
My main responsibility is to lead the development of technical aspects at Arna Game Division, and Adon, our internal gaming backend technology.
I also develop core server-side C++ applications, including simulator and analyzer for the Parscup (parscup.com) online coaching games. I've also developed Parscup mobile client application for iOS and Android.
Graphic Programmer
RoboCup Federation
fev de 2013 – ago de 20141 ano 7 meses
Tehran
My main responsibilities are developing graphics features to meet our visual target, including core rendering and post processing effects.
Graphics Programmer
Tosan Gaam
dez de 2013 – jul de 20148 meses
Tehran
My main responsibilities are developing graphics features to boost the visuals, including core rendering and gameplay-specific effects.
Graphic Programmer
Dead Mage Studio
jun de 2013 – jan de 20148 meses
I joined the Dead Mage Studio as graphic programmer to implement some special shaders for their Shadow Blade game.
Then some research were done on physically based rendering for their upcoming unannounced game.
But maybe you just forget to keep reading lol
BTW the games he worked before CryTek.
These are the game projects that I have been involved in:
- Raze Roshan (Third person, story-driven action game for PC built with Unity)
- Dark Madness (Third person, story-driven horror game for PC built with Unity)
- Ashoub (Online multiplayer and story-based Collectible Card Game for mobile platforms)
- Q-Bang (Twin stick shooter game targeted for both mobile and console platforms)
- ParsCup (browser-based online soccer team management game)