Same as sony fans for calling xsx a fridge.
Genuinely curious to know about the ps5 heat and power usage as well. if it really is a 10,3TF sustained... (as staited by people in here with very very rare drops) well, we're looking at a lot of power and heat (2.23Ghz), which means a lot of cooling. Could be loud.
Man I could swear none of you who say "sustained" even know how consoles or computers work. You just use it for the sake of arguing with no clue how it all works.
Do you know what theoretical means? Do you know what
theoretical Teraflops means? Do you know those Teraflops numbers you see are a
theoretical maximum? Do you know how they're reached and how they're achieved? Do you know what bottlenecks means? Do you know what efficiency is and how that relates to gfx cards? Do you know how power works? Do you know how gfx and CPU cards work? Do you think your 100 Teragigaflippityflops card stays at its maximum 100% of the time? Have you monitored or seen a video monitoring those cards before? Have you seen the numbers fluctuate? Then you have the software layer etc. You think games that don't require 12tf will still use it all?
Ok, now if you understand and have answers to all these questions, then now you've graduated and are more informed on how these things work.
Think Nvidia's lower TF vs AMD's higher TF cards and why Nvidia's still performed better. Why AMD made RDNA.
There's a lot more to it than just a Teraflop number. We've seen Cerny tell us how theirs work, but we don't know how SX works. If SX customized theirs enough to easily achieve 12tf, then kudos to them, but no way their console will be stuck at 12tf the whole time. That is just silly and not efficient.