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Halo Infinite gameplay was running on a PC, not on Series X

bargeparty

Member
I just re-watched part of the demo and realized the enemies faces don't even animated. They say things and express pain, anger, etc, but there's ZERO expression.
 
Might take a bit longer than usual. They're trying to figure out a way to sugarcoat the pop-up/pop-in.

Did you mean Gran Turismo 7? Supposely running on a faster SSD.

This is Halo 4 running on Xbox 360.

Halo-4-Campaign.jpg

Last time I've checked Halo 4 isn't open world. Halo Infinite is open world running at native 4k 60fps.
 
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This is actually good news.

The pop-ins seen will likely not be present on the XSX, unless they made the game to take advantage of an SSD on the PC (which I doubt they did). And it can potentially look better on the XSX than on the PC, just like what they're doing with Gears 5.
Additionally, we don't know what the build date of this demo is.

They likely had an SSD on the PC they are using, I wouldn't count on that being fixed by being on series x dev kits, hopefully it's just something that still needs to be cleaned up but they didn't have to show this footage, they had to know they needed it to look better than this. Nobody forced them into this date, they didn't have to stick to an E3 schedule etc this is all on them.
 

FireFly

Member
Last time I've checked Halo 4 isn't open world. Halo Infinite is open world running at native 4k 60fps.
If the Xbox One is 8x more powerful than the 360 and the Series X is 8x more powerful than the Xbox One, that's a 64x power difference. That should be more than enough for an 8X increase in resolution and a 2X increase in framerate, plus any open world overhead.
 

playtillyadrop

Neo Member
i've rewatched the halo infinite 4k/60 upload twice. This is hands down a better looking halo than any halo before it. This is exactly what halo's artistic style is. Those that are looking for a photo realistic appearance are way off the mark when it comes to Halo. This game isn't a corridor shooter where you can crank everything to 10 and expect shiny looking graphics please stop comparing this to ratchet and clank. Halo is meant to be played at 60fps and the gameplay was very smooth and fluid.
 

REE Machine

Banned
Did you mean Gran Turismo 7? Supposely running on a faster SSD.



Last time I've checked Halo 4 isn't open world. Halo Infinite is open world running at native 4k 60fps.
Again no one has confirmed with me, is it open world or open hub area like god of war, witcher 3 etc. Because I doubt its a fully open world via horizon zero dawn, gta, ghost of tsushima etc
 

JTCx

Member
Other than Halo Infinite, no, not really. And thats why they're getting shat on. Avowed showed like 2 seconds of gameplay!
You really believe that scripted cgi snippet was gameplay? Lmao

That Phil koolaid doing wonders. I need that recipe.
 
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S

SLoWMoTIoN

Unconfirmed Member
Halo 4 was two generations ago, dude. If they can't match that, something is very wrong.
Considering how games have sort of stagnated in the graphics department this would be fine if not for the fact the new xbox is suppose to be cutting edge next gen tech.
 

Journey

Banned
Honest question at this point:

Why have they even bothered with the Series X?

Why not just concentrate on PC, Game Pass And Xcloud?


By the same measure, why didn't Sony just build the SSD for Xbox Series X and put their games there, they stand to make more money this way, and we would get the best of both worlds, basically a 12.2 TF PS5 🤷‍♂️
 
What a LOAD OF CRAP MICROSOFT!!

Not only was the demo plagued with pop in and noticeable LOD but the texture streaming wasn't fast enough (when he closes the map many textures are still loading) which was REALLY JARRING.

What is the point of building that blazingly fast SSD and I/O in the Series X if they are clearly not using it.
 

The Alien

Banned
Feels like they should devote a 30 minute presentation to Halo Infinite. Explain everything :messenger_tears_of_joy:.
Honestly, they probably should.

If the "work in progress" build story is true, get the shit up to snuff super fast and a month before launch have a 30 minute blowout.

Why not?

And if it ain't ready, maybe think about delaying it.
 

sinnergy

Member
Did you mean Gran Turismo 7? Supposely running on a faster SSD.



Last time I've checked Halo 4 isn't open world. Halo Infinite is open world running at native 4k 60fps.
But I don’t want halo to be open world . I like Halo to be story driven ... that’s what halo is about.
 

TalentedMrJ

Member
Honest question at this point:

Why have they even bothered with the Series X?

Why not just concentrate on PC, Game Pass And Xcloud?

People like me have zero interest in a gaming PC
Pre or self built
Console offer plug and play
And I've always seen computers as tools for work
 
D

Deleted member 775630

Unconfirmed Member
It's getting ridiculous how many people don't understand that this is an old build and the game won't look like this when released
 
This is a relief. We saw Ratchet jumping between dimensions and loading entire worlds with no visible pop-in on the Sony side and texture popping returning from a map screen in Halo on the Microsoft side. This would have been very alarming looking at the Velocity Architecture and what has been said about it
 

Skyr

Member
This is actually good news.

The pop-ins seen will likely not be present on the XSX, unless they made the game to take advantage of an SSD on the PC (which I doubt they did). And it can potentially look better on the XSX than on the PC, just like what they're doing with Gears 5.
Additionally, we don't know what the build date of this demo is.
I can’t believe people are this naive.
If you really think that pop will be non existent with the upcoming console generation you are setting yourself up to be massively disappointed.
 
D

Deleted member 775630

Unconfirmed Member
Cool next time I have a work project I'll tell them I have the finished product at home and this was from a few months back.
Not saying this was good of them, it doesn't even make sense that you would show this. But this was the only stable build and footage they had from months and months ago. I think COVID really fucked up a lot of their plans
 

THEAP99

Banned
I don't understand why they'd show it on PC instead of "The most powerful console ever created" Did they even port it over to series x yet?

Generally speaking when something is shown on PC in a showcase, it doesn't look as good as when on the console at launch. So confused. So much weirdness and lack of genuine effort in like trying to sell the series x
 

aries_71

Junior Member
The fact that they emphasised during the show that HI was built form the start for the Series X let's you know that this guys are totally unconnected to reality. They must have felt proud of what was going to be shown, on a PC! Are they watching what third-party studios and Sony is doing?
 

geordiemp

Member
What a LOAD OF CRAP MICROSOFT!!

Not only was the demo plagued with pop in and noticeable LOD but the texture streaming wasn't fast enough (when he closes the map many textures are still loading) which was REALLY JARRING.

What is the point of building that blazingly fast SSD and I/O in the Series X if they are clearly not using it.

Maybe they were, maybe they were not.

Anything that looks good - power of series X

Anything that looks crap - must of been the PC version.

Phil blah blah blah blah, typical amercican corporate full of shit suit.
 

aries_71

Junior Member
Not saying this was good of them, it doesn't even make sense that you would show this. But this was the only stable build and footage they had from months and months ago. I think COVID really fucked up a lot of their plans
But how can Covid fuck a pure software development studio? I mean, they stopped commuting every day to go to work and held the scrum daily and plannings with Teams... like the rest of the planet does! This doesn't look like a few weeks delay problem, this reeks of wrong goals and abysmal management from the start.
 
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Snake29

RSI Employee of the Year
Looking back at the engine trailer and 2019 reveal trailer. It’s almost as if they used a different engine right now, instead of the Slipspace engine.

I’m getting more hype from the 2019 trailer then what we’ve seen 2 days ago.
 
D

Deleted member 775630

Unconfirmed Member
But how can Covid fuck a pure software development studio? I mean, they stopped commuting every day to go to work and held the scrum daily and plannings with Teams... like the rest of the planet does! This doesn't look like a few weeks delay problem, this reeks of wrong goals and abysmal management from the start.
Because performance goes down once people start working from home. Not everyone has the same work ethics as others. The amount of people that can pretend to be working or solving a "difficult" problem that takes more time suddenly is huge. We've seen this at our company (software but not gaming), performance also went down. It started out OK, but eventually it became worse and worse.
 

slade

Member
Well, MS tried. Maybe in 7 more years we will finally get to see this 12 TF virtuoso finally do what all the fanboys said it would do.
 
Have we actually seen anything running on Series X yet?

Wtf is going on at Xbox right now?
Is there ANY reason why Ms didn't run the demo on a Series X hardware, anyway? They certainly claim Series X prototypes were taken home by employees, so the hardware is available. Unless... Halo Infinite is running so badly that it still doesn't work properly on an actual Series X. I am speculating, but there is no excuse to not at least use Series X hardware for your graphic showcases when you are less than 4 months from LAUNCH.

Really, i don't know why and can't dream up a scenario that makes sense.
 

Exanthus

Banned
I'm really surprised that nobody has talked about when Halo 2 was coming out.

That E3 2003 demo that never made it in the game yet looked so much better than what we got on that mission.
 

Panajev2001a

GAF's Pleasant Genius
Because performance goes down once people start working from home. Not everyone has the same work ethics as others. The amount of people that can pretend to be working or solving a "difficult" problem that takes more time suddenly is huge. We've seen this at our company (software but not gaming), performance also went down. It started out OK, but eventually it became worse and worse.

We have seen the complete opposite on average at our company, software and gaming (just not console gaming but still a FTSE 250 one) and I can speak for the area I lead but I have seen the results across the board. Still, even if it were to go down we are talking about after a while a d we have not been in lockdown for years...

Everyone is on the same boat so not sure why their top IP after so many years of work is in this state and not running on series X yet.

Did MS want so desperately win the TFLOPS battle they waited until the last possible moment to tune the design to run at that frequency with those specs and thus had the final HW assembled super late compared to PS5? It still does not explain why 343i is so behind IMHO.
 

jigglet

Banned
Halo 4 was two generations ago, dude. If they can't match that, something is very wrong.

It depends, don't automatically assume things have improved. According to an interview I read with Kutaragi on PS2, it was theoretically miles ahead of what we can even achieve today. We've actually regressed from what PS2 / PS3 were supposedly able to do.
 

aries_71

Junior Member
We have seen the complete opposite on average at our company, software and gaming (just not console gaming but still a FTSE 250 one) and I can speak for the area I lead but I have seen the results across the board. Still, even if it were to go down we are talking about after a while a d we have not been in lockdown for years...

Everyone is on the same boat so not sure why their top IP after so many years of work is in this state and not running on series X yet.

Did MS want so desperately win the TFLOPS battle they waited until the last possible moment to tune the design to run at that frequency with those specs and thus had the final HW assembled super late compared to PS5? It still does not explain why 343i is so behind IMHO.
In my company, software development but not gaming, we are experiencing the same as you. Productivity went up, and it helps to avoid > 1.5 hours commuting across infernal traffic (big European city). Plus, we already were working in a global environment, with teams across several continents, so Covid did not really change too many things for us.

I don't see how any hardware specs could affect that much. They have been working in this project long before the Series X was even a possibility. We are talking of 5-6 years, in a studio with elite developers and paying top-dollars. The result is pathetic, there's no way around it.

I think they may have been living in some kind of lock-down/isolation from reality if they believe this was something that would awe the audience and promote the need for a Series X.
 

Psykodad

Banned
Is there ANY reason why Ms didn't run the demo on a Series X hardware, anyway? They certainly claim Series X prototypes were taken home by employees, so the hardware is available. Unless... Halo Infinite is running so badly that it still doesn't work properly on an actual Series X. I am speculating, but there is no excuse to not at least use Series X hardware for your graphic showcases when you are less than 4 months from LAUNCH.

Really, i don't know why and can't dream up a scenario that makes sense.
This is the only reason. We're only 5 months away from launch.
 
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