you realise those are greenberg’s words not mine right?Ask Sony then, they seem to know how to do it
you realise those are greenberg’s words not mine right?
if the demo was 6 months old and greenberg said “We see build check-ins every week, and they make progress week after week, so between now and Holiday, it's going to get better and better.” then why didn’t they have something better to show for the big event?
July reveal wasnt disappointing. No sir! Plenty bangers shown!Has Phil posted or said anything after the disappointing July Game Reveal?
If the game is broken like Halo MCC was in the beginning, then maybe it will get a 6-7. Otherwise it will easily get a 9If Microsoft’s flagship game gets a 7 from ign and gamespoe it’s over for them. It’s gonna get a lower Metacritic anyway just because certain websites won’t review certain games well etc.
I would just delay it
i see, i thought you thought that they were my wordsahah Of course! It was a "quote" of a "quote" I guess no "attack" was intended ^^
The crazy thing is the base XBOX ONE would probably run at 900p/60fps and this is a remarkable achievement.
4 months is to little time, there will be some improvements no doubt but some of those issues won't go away.
Just delay the damn game, 7/10 game will not help Microsoft cause.
"Sooo dark... You sure you're not part of the DC universe"You're 6 years old. You see your dad toiling at his desk. You ask what he's doing, and it's something called "programming." You sit on his lap, and the strange language that he's writing somehow translates to a working executable.
This sticks with you. Starting at age 8, you take an interest in it. By age 10, you're playing with Visual Basic. By 15, you've got full prototypes of rudimentary games. Off to college you go, eventually graduating with a concentration in CS.
Your dream is to work on games. It was your passion growing up -- it's everything you've wanted, professionally speaking. You land a job at 343i, and your work life is basically spent on a project that allows no room for creativity. It's not your project; hell, it's not even owned by the studio who is making it. It's someone else's work, and you're just a pawn who is hired to help milk it until there's nothing left.
You spend years here. Your beard is now scraggly, and that briefcase is heavy. You sit down and stare at lines of code you can't deviate from, and that email inbox is filled with management barking at you due to a poor community response.
The poster in front of you is ironic. "Halo: Infinite. Be the Hero," you read aloud.
A chair squeaks from down the hall. You're alone, even amongst fellow developers. Alone together in a development hell.
Again Greenberg, when you see build check-ins every week then why did you not used the latest build?Halo Infinite dev responds to negative reactions, telling players "your voice matters"
The in-depth reveal of Halo Infinite during July's Xbox 20/20 event was met with negative criticism from some fans. One dev has now responded to say this feedback isn't "falling on deaf ears."www.trueachievements.com
Dan Chosich Halo Infinite's narrative experience director replied to one fan saying "I've been in your shoes. I know what it's like to have expectations built + feel let down. I want you to know your voice matters + is heard. You're not falling on deaf ears. I always want to live up to the legacy that Bungie pioneered. I personally care a lot about honoring that."
Aaron Greenberg spoke to inside gaming last week and said "Listen, we're in the middle of a global pandemic. It's July; we're far from Holiday, you're seeing a work-in-progress game," adding, "It's very hard to show the full power and graphic fidelity of what Xbox Series X can deliver for you over a stream, so go back and look at it in 4K/60. It is a work in progress. We see build check-ins every week, and they make progress week after week, so between now and Holiday, it's going to get better and better."
Do you guys expect a lot to change?
Don't worry, it will beI just want the mp to be good
I laughed a little. Thanks man, been a tough day at work.If the game is broken like Halo MCC was in the beginning, then maybe it will get a 6-7. Otherwise it will easily get a 9
With the stock 'your voice is heard' response as well.Anthem 2.0
With the stock 'your voice is heard' response as well.
More and more it looks like MS is getting Halo out the door, unfinished, with the idea that since most play it via GamePass they'll be more likely to tolerate an additional 6-12 months for the base fixes.
Ryan Macafrey slams Halo, says MS will either delay the game or prioritise Raytracing for launch to fix the flat gfx referring to Digital Foundry analysis.
What do you think, will it be delayed? Will it launch on time with RT? Will RT fix the games problems?
Seriously, you guys will try to pull a negative out of the worlds cutest puppy.I guess this is the inevitable result of the GamePass model. Lower your standards, these games are essentially free. Like Amazon Originals.
Seriously, you guys will try to pull a negative out of the worlds cutest puppy.
They could've shown something like they did with Crysis 3 4 months before release, the alpha footage is visually more pleasing than HI.Game releasing in 6 months is not finished yet. Who would have thought ?
Yes. Ai sucks. Motion doesn't have weight. Level design bad. Script bad. World feels dead.Did this game receive
any other criticism besides not looking next-gen enough? Because if so, this whole controversy feels pretty stupid.
Halo carries the Xbox brand
We know it looks like crap, but let's not forget the covid. Lol
Yes. Ai sucks. Motion doesn't have weight. Level design bad. Script bad. World feels dead.
Kingthrash summarises with examples of old halos showing how backwards it is.
I really don’t put any stock on the stance that this is from an old demo. This was a non playable video. They could have cut it however they needed to avoid crashes and focus on areas that are fully polished. We see footage this far out all the time that is well representative of the final product.
I think a lot of people are overlooking the fact that the gameplay was just as unimpressive as the graphics.
There was nothing in the demo that looked like a leap into the future. They somehow, for the life of me, managed to make a grappling hook look unexciting. I'm not sure if it's the animation or just the overall implementation of it but it just looks like a half-baked idea. It's stuff like that and the uneventful enemy encounters that lead me to believe that the game needs much more time in development. Ray tracing and high framerates are neat, but if they're coupled with gameplay that does nothing new then the overall experience will just feel outdated.
To be honest, I'm starting to think the last-gen graphics aren't a result of the XSX being tethered to the X1 and instead, are a direct result of the studio trying to achieve a rock solid 60fps at 4K. Which then leads me to believe that the implementation of ray tracing and other 'next-gen graphics' will have a much more severe impact -- on the overall visuals and performance -- than we think. So the plot twist could be that once the graphics 'improve', the framerate and resolution will drop, leading to another round of "What in the fuck happened?" questions around the game.
They could've shown something like they did with Crysis 3 4 months before release, the alpha footage is visually more pleasing than HI.
I think a lot of people are overlooking the fact that the gameplay was just as unimpressive as the graphics.
There was nothing in the demo that looked like a leap into the future. They somehow, for the life of me, managed to make a grappling hook look unexciting. I'm not sure if it's the animation or just the overall implementation of it but it just looks like a half-baked idea. It's stuff like that and the uneventful enemy encounters that lead me to believe that the game needs much more time in development. Ray tracing and high framerates are neat, but if they're coupled with gameplay that does nothing new then the overall experience will just feel outdated.
To be honest, I'm starting to think the last-gen graphics aren't a result of the XSX being tethered to the X1 and instead, are a direct result of the studio trying to achieve a rock solid 60fps at 4K. Which then leads me to believe that the implementation of ray tracing and other 'next-gen graphics' will have a much more severe impact -- on the overall visuals and performance -- than we think. So the plot twist could be that once the graphics 'improve', the framerate and resolution will drop, leading to another round of "What in the fuck happened?" questions around the game.
Yes I expect a complete overhaul in lighting, shaders & textures and general character models for release. In 4 months.
Not really