Now let's talk about the clowns, known as Digital Foundry. First zooming 800% or even 400% is laughable for 4K, it's like asking for 16K sharpness at 800% or 8K sharpness at 400%.
Horizon Zero Dawn looks flawless at native 4K:
Now zoom in 800% asking for 16K clarity, you find some minor flaws, which further proves that it's running in real-time not pre-rendered. You see aliasing, pixelization effects, mostly due to Geometry Engine drawing the necessary visible frame budget for native 4K, as you can't spot them in native resolution:
Now to the peice of crap called Halo Infinite:
You don't even need to zoom in because it's extremely visible how crap it looks, but here, 800% zooming:
- Trees floating with no trunks.
- Extremely pixelized.
- Severe VRS image/resolution degradation.
- Blurry mess of tree details with no textures.
You don't need DF to acknowledge that, you only need a pair of eyes and a functional brain.