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Next-Gen PS5 & XSX |OT| Console tEch threaD

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I see it's September and nextgen consoles continue to be a dumpster fire befitting 2020.

Then Nvidia shows up, drops trou, whips their junk around a couple times and plants a fat mushroom stamp on Phil and Jim's foreheads.

I guess there's something to look forward to afterall, even if its building a new rig to play ports the entire next shitshow of a generation.
 

Kenneth Haight

Gold Member
giphy.gif


My God this is getting tedious, I think we are in for an October release date and price reveal at this stage. September will bring us very little news I fear. Hang in there tight Gaffers!
 

DrDamn

Member
I think I realized last night the real reason XSS exists...

Because of xCloud. They can deploy 12TF GPUs to xCloud, and when you want to pay for/stream at 4k, you get a full GPU. When you only need to stream at 1080p, you are getting a virtualized GPU, sharing that 12TF with 2 other people. Or they can deploy those 12TF GPUs and only offer 1080p, only ever splitting GPUs.. and then maybe at some point in the future "unlock" the ability to get actual XSX levels in the cloud.

So in order for that to make sense, they needed devs to support said 4TF GPU, and so it also made sense to sell the machine as part of their offering.

Back in February this year ...

I wonder how low a price they can realistically go with Lockhart though. They save on the GPU and presumably physical disc drive, but a lot is still expensive bits of kit.

I also wonder if Lockhart might primarily/only be for server racks pumping out xCloud content at 1080p.

:)

It makes a lot more sense in this context.
 

IntentionalPun

Ask me about my wife's perfect butthole
Seems like that would play into it. Only snag would be they'd need additional CPU to work multiple XSS instances on the XSX GPU, since it looks like XSS will be utilizing an equivalent processor.
Yeah, would require an odd amount of CPUs if they wanted to mix and match; but the CPU is the easier aspect of the cloud architecture in general.

They also might just be planning an XSS only xCloud.
 

Bo_Hazem

Banned
I'm actually surprised that you don't have the good grace to admit that you simply made a mistake. That's baffling to me. It's an easy mistake to make if you're not familiar with timecode (and not many people are).

You know you got it wrong. We all know you got it wrong but your inability to admit it robs you of credibility, even with those who are supporting you.

There's a saying that you should take to heart, 'the coverup is often worse than the crime'.

WTF is my credibility :lollipop_tears_of_joy: I'm no insider, didn't even bother to time that. Here is a near-good timer, natural one without that BS:




But the guy lags as it should stop when the new world has loaded. Also this is a next gen game, not a legacy game that's lagging 11sec on XSX. So it's at least 10GB offloaded and 10GB loaded in 1-2sec.
 

Neo Blaster

Member
Ignore list for you as well. your just trying your best to FUD that ps5 does not have quick load times, and cant accept Spiderman loads in 0.8 seconds.

In game transitions are animated and does not equal load time is too hard for your mind to comprehend. So I will just ignore you as its poor trolling.
Can we all agree to put this fish on ignore(I already did a long time ago)? The only seafood I like in this thread is sircaw sircaw .
 

IntentionalPun

Ask me about my wife's perfect butthole
Back in February this year ...



:)

It makes a lot more sense in this context.

Yeah I can see how the conversation went...

"Well we didn't put XOX in the cloud because we can't figure out the economics of dedicating that kind of hardware to every user in a datacenter... how are we going to do that with a 12TF beast?"

"Why not make a cloud version that's lower powered and force devs to build games that support it?"

"Hmmmm.. good idea.. we also can just sell that same device at a lower price!"

I really feel like at this point "profit plans" for the cloud are some distant concept for these companies.. having to run "near the end user" datacenters full of these GPUS is such an enormous cost at this point. It's like an excuse to build out more GPU based cloud for a future where more and more computing is done on GPUs. We aren't really there yet, particularly we don't really have any need to have GPU compute be so "local" to the end user.. other than game streaming.. I'm fairly pessimistic about the future of cloud streaming.
 
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DaGwaphics

Member
Yeah, would require an odd amount of CPUs if they wanted to mix and match; but the CPU is the easier aspect of the cloud architecture in general.

They also might just be planning an XSS only xCloud.

Probably this. Using the XSX chip to handle X1 instances for now, and then when that ship has sailed, those blades aren't useless they can be used as XSX units. Great way to build capacity without getting stuck with old servers that don't fulfill a need.
 
I'd disagree. If a flying section is ~2 seconds but a running Ratchet who falls through and floats down is timed at ~6 seconds (because you wait for control to be given back to the player) then the ~2 seconds is more representative of the load times involved. One detailed world into another detailed world = 2 seconds. The same large amount of data around the player is being loaded, control is secondary.
interesting.
first of all lets clear one more time that either 2 or 6 seconds are both very-very good and magnitudes improvement of where we at right now.
now, to your point I'd say that the game has to load much more data when preparing its full gameplay loop, than when its preparing just a 5 second ride on the back of a dragon
edit: to elaborate more, you get a 2 second load for a 4 second dragon ride, you get another 2 second load for a 5 sec skyscraper glide etc



hey put me on the list too
okie dokie
 
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J_Gamer.exe

Member
So regarding Nvidia io.... the question is if PS5 decompression equates to aprox 9 zen 2 cpu cores or basically more than the whole cpu...

How much would nvidia's cpu equivalent be? And what is an approximate tf cost for this as its being done on the GPU?...

But the main advantage of PS5's io system is not the ssd alone but the dedicated hardware for eliminating bottlenecks to ensure 100 times faster becomes 100 times faster.
 

DaGwaphics

Member

People get too caught up in the specs of the high-end cards that almost no one will own. The card that PS5/XSX will be competing with will be the 3060/4060, that's the card that PC users will be using en masse. The higher level cards are generally relegated to single digit percentage points. LOL
 

IntentionalPun

Ask me about my wife's perfect butthole
Probably this. Using the XSX chip to handle X1 instances for now, and then when that ship has sailed, those blades aren't useless they can be used as XSX units. Great way to build capacity without getting stuck with old servers that don't fulfill a need.
Yeah and they make such drastic decisions like forcing devs to support a 4TF machine for cloud use, because Phil has sold the entire future of the Xbox division to their leadership on xCloud.

I'm personally really pessimistic about cloud gaming in general, especially in the near-term, or even medium-term (next 5-7 years.)

But we'll see... still waiting for that cloud gaming service that actually produces meaningful revenue to launch.. any day now!
 
I want to be part in the ignored list too please :lollipop_raising_hand:
you are not slurring, even though you post a whole lot of misinformation.
for example in the thread about nvidia using microsoft methodology for measuring performance, you were wrong.
nvidia DID give numbers both for turing and for ampere RT performance
it was 34 and 58 respectively

but I guess not many people understand what they watch, do they?
 
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HeisenbergFX4

Gold Member
Every time I click on this thread:
Monkey_frenzy.gif


Remember to discuss your topics and speculation like adults, not childish snipes at one another. Especially when you live in glass houses yourselves.

I have been kind of avoiding this thread in particular recently but people are just hungry.

That said I do believe we get PS5 info next week and really hoping they put out the announcement of their show any day now.

I do not believe its going to be in conjunction with the COD MP reveal as they are doing their own thing.

Either way time is running out they have to show their hands soon.
 

ethomaz

Banned
you are not slurring, even though you post a whole lot of misinformation.
for example in the thread about nvidia using microsoft methodology for measuring performance, you were wrong.
nvidia DID give numbers both for turing and for ampere RT performance
it was 34 and 58 respectively

but I guess not many people understand what they watch, do they?
Nope.
And Turing is 45 RT TFs in MS "metrics".
 
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DaGwaphics

Member
Yeah and they make such drastic decisions like forcing devs to support a 4TF machine for cloud use, because Phil has sold the entire future of the Xbox division to their leadership on xCloud.

I'm personally really pessimistic about cloud gaming in general, especially in the near-term, or even medium-term (next 5-7 years.)

But we'll see... still waiting for that cloud gaming service that actually produces meaningful revenue to launch.. any day now!

A lot more TF than the Switch, so not the end of the world. Devs might not be happy, but the suits that control the industry only care about the $$$. IF (and that's a big if) Lockhart can breath a bit of growth into the dying console market (and even with the success of PS4 it is a dying market in comparison to population growth etc. vs. older generations) that's a big win. If Lockhart doesn't do numbers, that'll be a BIG problem for MS. We've yet to see any of the myriad of ways they can package Lockhart into products, so hard to make projections just yet.
 

Zoro7

Banned
interesting.
first of all lets clear one more time that either 2 or 6 seconds are both very-very good and magnitudes improvement of where we at right now.
now, to your point I'd say that the game has to load much more data when preparing its full gameplay loop, than when its preparing just a 5 second ride on the back of a dragon
edit: to elaborate more, you get a 2 second load for a 4 second dragon ride, you get another 2 second load for a 5 sec skyscraper glide etc




okie dokie
Jesus fucking Christ man. How the fuck are you still talking about the same thing. I’m blocking you and your sorry ass.
 
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J_Gamer.exe

Member
It only takes a little bit of logic to figure it out though...
Loading times on segments that you basically see ratchet fly take ~2 seconds.
Loading times on segment where there is this level you play, take ~6 seconds.
If it was for artistic reasons -or whatever other reasons than actual loading- all segments would be of equal loading time, be it 2 seconds or 6 seconds.
-and yes both of these are impressive and a tremendous improvement over last gen!

As I said, its a pity that we cannot have meaningful conversations because console wars



no my friend, I am NOT doing this again. Either use your eyes, or dont. Not my problem!

See i told you all.

He is using that video where it times ratchet in gameplay falling though a portal taking 2 seconds, but carries on counting until he hits the floor with his helicopter head thing lol.

This is just blatent FUD now.

Like I said why stop the count there keep counting and call the whole demo loading.

Ridiculous.

 

Nowcry

Member
So regarding Nvidia io.... the question is if PS5 decompression equates to aprox 9 zen 2 cpu cores or basically more than the whole cpu...

How much would nvidia's cpu equivalent be? And what is an approximate tf cost for this as its being done on the GPU?...

But the main advantage of PS5's io system is not the ssd alone but the dedicated hardware for eliminating bottlenecks to ensure 100 times faster becomes 100 times faster.

I have tried asking for data on the rtx io official page but they can't say anything for now.

we don't know if nvidia is decompressing using shaders, using tensors or using dedicated hardware leaving the CPU alone.

I have heard that according to the leaks they are using tensors to decompress and put in the gddr but I have also heard that they have used a bit of the wafer to put dedicated decompression hardware inside the chip.

In any case, it still depends on Direct Storage to be able to bring the files from the SSD to the GPU, which is an important part of the problem since the I / O is saturated by requests.

needless to say anything else, MS has not yet been able to demonstrate that directStorage works on its proprietary closed hardware so I suppose its arrival on PC still has time.
 
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Imtjnotu

Member
I
I only put on ignore list those that instead of addressing a subject, they just come hitting with personal slurs
This is very clear
You can see even on this page people that still go on saying that the timed loading video is fake. I have no problem with that, it just shows their comprehension levels. But reply with swearing and personal attacks is another, different thing
I asked this guy to show Xbox series x game play and he put me on his ignore list. No person insults were ever thrown 😐
 

jose4gg

Member
edit: to elaborate more, you get a 2 second load for a 4 second dragon ride, you get another 2 second load for a 5 sec skyscraper glide etc

If they would have made the gameplay in the dragon longer I 100% confident you would be here saying they are loading the things in the background while the user plays, and that the world-changing is not really happening live...
 
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ethomaz

Banned
see, you still havent understood..
45 is the combined number. you should watch nvidia presentation again, but maybe put it in 0.5 speed with subtitles ;P
"combined number" is the MS metric that nVidia is mocking lol

12 + 13 = 25

nVidia is joking with using the same metric than MS.... 45 for Turing.

:messenger_tears_of_joy: :messenger_tears_of_joy: :messenger_tears_of_joy:

I wonder who can't understood what people post or even CEO sarcasm in presentations.
nVidia CEIO mocks MS and Xbox fans take it as compliment lol

Edit - Its been 10 minutes with no reply... seems like he finally understood :messenger_face_screaming:
 
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If they would have made the gameplay in the dragon longer I 100% confident you would be here saying they are loading the things in the background while the user plays, and that the world-changing is not really happening live...
You have strong imagination, but you should read what I write more carefully before quoting me
 

jose4gg

Member
You have strong imagination, but you should read what I write more carefully before quoting me

Yea, they made a demo to showcase how fast they can change worlds, so 3 worlds in like 15 seconds, showcasing that the I/O speed is real,, however you are still trying to downplay that by suggesting, they can only load 6 seconds of gameplay in 2 seconds...

"edit: to elaborate more, you get a 2 second load for a 4 second dragon ride, you get another 2 second load for a 5 sec skyscraper glide etc"

Like you did not see that the worlds have an amazing draw distance and that the gameplay could be easily continued in the desert case and the city night case, the only reason why the gameplay is 4 seconds in both of those worlds is that they were showing the speed of the I/O, not more gameplay...
 

MT231290

Neo Member
I have been kind of avoiding this thread in particular recently but people are just hungry.

That said I do believe we get PS5 info next week and really hoping they put out the announcement of their show any day now.

I do not believe its going to be in conjunction with the COD MP reveal as they are doing their own thing.

Either way time is running out they have to show their hands soon.

Will we finally get both ps5 prices and the release date next week? can you confirm that?
 

azertydu91

Hard to Kill
I have been kind of avoiding this thread in particular recently but people are just hungry.

That said I do believe we get PS5 info next week and really hoping they put out the announcement of their show any day now.

I do not believe its going to be in conjunction with the COD MP reveal as they are doing their own thing.

Either way time is running out they have to show their hands soon.
Considering the last few page, you made the smart choice.But your constant teasing about what's coming makes it hard to keep my hype level low.
So I hope I won't be disapointed like all the previous next gen showing (the ps5 was not bad but I feel it lacked 1 big annoucement, probably because dusk Golem kept talking about Silent Hill).
 
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