• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Amazon launches Luna game streaming service ...

Dr Bass

Member
Potential ramifications?


Interface:

msedge_ppa8g4ddoe.jpg



Controller:

msedge_r3ufclrsdh.jpg



The service will be available for an “introductory price” of $5.99 a month during its early access phase, which gives subscribers the ability to play games across two devices simultaneously and offers 4K / 60fps resolution for “select titles.” Naturally, it will be powered by AWS, Amazon’s ubiquitous web platform


How it works:
Luna Controller is Alexa-enabled and connects directly to the cloud to effortlessly control your game, featuring a multiple-antenna design that prioritizes un-interrupted Wi-Fi for lower latency gaming. In fact, our testing showed a reduction in roundtrip latency when playing Luna Controller with Cloud Direct vs. Luna Controller via Bluetooth, with reductions of between 17 to 30 milliseconds among PC, Fire TV, and Mac. Because the Luna Controller connects directly to cloud servers, players can easily switch between screens — such as Fire TV to mobile phone — without additional pairing or configuration changes.

Games:
Amazon says more than 100 games will be available, and launch titles include Resident Evil 7, Control, Panzer Dragoon, A Plague Tale: Innocence, The Surge 2, Yooka-Laylee, GRID, Abzu, and Brothers: A Tale of Two Sons. Amazon says more titles will be added “over time.”

My concern is we are going down a road where cheap and quick is the road games will go down to make stuff like this economically viable. And not to mention the whole latency thing ...
 
Last edited:
"The service will be available for an “introductory price” of $5.99 a month during its early access phase, which gives subscribers the ability to play games across two devices simultaneously and offers 4K / 60fps resolution for “select titles.” "

"Amazon says more than 100 games will be available, and launch titles include Resident Evil 7, Control, Panzer Dragoon, A Plague Tale: Innocence, The Surge 2, Yooka-Laylee, GRID, Abzu, and Brothers: A Tale of Two Sons. "

This is already 100 times better than Google Stadia. I don't know if it's enough to take game streaming off the ground, but it is progress.
 

Rikkori

Member
It was inevitable. The cloud gaming market is in its infancy and all these mega-corps have a chance to carve out a big slice of the pie, and indeed are the only ones to have the infrastructure to try and do it in the first place. If you're worried that this is a threat to consoles/PC - don't be. This is an additional market on the look-out for new gamers and also catering to the core crowd with a cheap option on-the-go or away from home.
 
Last edited:

pasterpl

Member
Luna is a subscription service, though it’s not exactly a one-stop shopping experience. Access to the baseline Luna experience, Luna+, is $5.99 a month, and this channel will feature a broad selection of games from various developers. By the end of early access, Amazon is aiming to have around 50 games in Luna+, including Control, Resident Evil 7, Tacoma,Metro Exodus and The Sexy Brutale.

Subscribers will have the option to pay more for additional channels, each of which will support curated or publisher-specific games. The first publisher on the Luna train is Ubisoft, and its channel will have around 50 games in early access, including same-day releases of upcoming titles like Assassin’s Creed Valhalla, Far Cry 6 and Immortals Fenyx Rising.

 

Metnut

Member
This is why Microsoft bought Bethesda. Not to pwn Sony but to make sure that Amazon/Stadia gamepass thing didn’t make the acquisition.

Microsoft has a huge head start here and google has blown any goodwill they had, but we’re maybe seeing one potential future of gaming.

Personally, I like the way things were last gen with still lots of AAA games that are entirely single player and free of microtransactions. I’ll vote with my wallet for that.
 
Signed up for early access... Excited to take a look - the big boys are getting serious about shaking up this industry now...

Controller tech sounds fascinating.
 
Last edited:
Annnnd this is why Microsoft bought Bethesda - they need content, and MS does not care what Sony does. Amazon might not be able to get their own gaming studios off the ground (New World lol), but they sure as shit can handle streaming stuff. 6 dollars, for a hundred games, and on Firestick (that shit is a game changer) . Wonder what the performance will be. RIP and Pepperoni Stadia we knew ya well enough to shit on you
 
Annnnd this is why Microsoft bought Bethesda - they need content, and MS does not care what Sony does. Amazon might not be able to get their own gaming studios off the ground (New World lol), but they sure as shit can handle streaming stuff. 6 dollars, for a hundred games, and on Firestick (that shit is a game changer) . Wonder what the performance will be. RIP and Pepperoni Stadia we knew ya well enough to shit on you

Of course. It is laughable to think that a trillion dollar company like MS bought Zenimax to compete with Sony.
 

Daddy

Neo Member
I'm not familiar with cloud gaming services like this one or Stadia. Is using their brand of controller required or can you plug in whatever controller you want?
 

Dr Bass

Member
This is the first service like this where you don't even have the option to purchase the games right?

I'm not sure I like where we are heading...

I agree. The danger is that this stuff starts having the same effect Spotify and Apple Music had on musicians, or the App Store had on software and software developers. "Good Enough" services that gut the bigger endeavors the traditional model supports. If 90% of the gamer crowd prefers this model, even though there is no way it's as good as local devices with software installed directly ... the economics for bigger games might not exist anymore.
 
I agree. The danger is that this stuff starts having the same effect Spotify and Apple Music had on musicians, or the App Store had on software and software developers. "Good Enough" services that gut the bigger endeavors the traditional model supports. If 90% of the gamer crowd prefers this model, even though there is no way it's as good as local devices with software installed directly ... the economics for bigger games might not exist anymore.

If anything this makes "bigger" (if you mean more expensive AAA games) more possible. More money and more resources. These AAA games are incredibly expensive to make and they often have the fate of studios hanging in the balance. Cloud isn't the "end of gaming" it is a new beginning.
 
Top Bottom