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Next-Gen PS5 & XSX |OT| Console tEch threaD

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Dibils2k

Member
DF was super critical of Halo Infinite. Watch their live reactions. they trashed it completely. John went on a big rant about cross gen games. Richard literally cringed through the demo. Even Alex was like i cant defend this shit.

While I agree that the video Alex made about ray tracing fixing the look of the game wasnt as harsh as it couldve been, the premise of the video itself is harsh. your game looks like shit, here is what you can do to not make it look like shit is not something anyone wants to hear from a channel like Digital Foundry.

People really need to get out their bubble. Richard might have a soft spot for MS, but it hasnt clouded his coverage of Microsoft because he has trashed them at every turn. Watch the xbox one reveal and the series x june reveal reactions. they mock xbox through out those videos.
dont bother, because they show xbox games having higher resolution (something thats factual) Sony fans try to paint them as bias to de-credit them. its beyond sad
 

IntentionalPun

Ask me about my wife's perfect butthole
in b4 zoomed pictures of Halo Infinite rocks..

EUOpWvK.png
 
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jose4gg

Member
wait what? i thought halo was native 4k most of the time and demon souls was 1440p 60 fps.

Yea, you thought but even MS confirmed the game "most of the time" was at that 4k, but you can see for yourself all the places where VRS is EXTREMELY used, to 720P... in the case of DS, even they saying is 1440p once you zoom in, you can see why they say "it's hard to know", that shit has smaller pixels than Halo...

Which btw, is exactly what bo, was trying to say, WITH PICTURES... and not just the rocks, Bo sent a picture of a light, which have clearly larger pixels than DS too...
 
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I know they judged Halo, ¿who did not?

BUT

- Where is the resolution, of which we know is not 4K.
- Where is the framerate test
- Where is the call to animations been broken
- Where is the 800% zoom
- Where is the part where they say they are using the same foliage in the whole level

The fanboys (on both sides ) don't listen to what they say in their podcast, the fanboys just listen to the numbers in their analysis and run by that, with a picture if a picture is available.

columbo.gif

Screenshot-6016-980x551.png

The f******* Minecraft Backgrounds. What is this s***??
 

THE:MILKMAN

Member
Because PCs have bottlenecks that were supposedly addressed by these consoles. Well, at least in PS5.

Well yes, but these BC games are just loading games as is with no patch applied! That they already load much faster is great. If a fully optimised patch taking full advantage of VA and decompression etc was implemented then I would expect load times as short as ~2-4 seconds for One/One X games or at least somewhat faster.

The Gears 5 update patch should give a first taste of what a real world updated game can provide here.
 

SlimySnake

Flashless at the Golden Globes
Yea, you thought but even MS confirmed the game "most of the time" was at that 4k, but you can see for yourself all the places where VRS is EXTREMELY used, to 720P... in the case of DS, even they saying is 1440p once you zoom in, you can see why they say "it's hard to know", that shit has smaller pixels than Halo...

Which btw, is exactly what bo, was trying to say, WITH PICTURES... and not just the rocks, Bo sent a picture of a light, which have clearly larger pixels than DS too...
ah yeah, i have seen those pics. thats why ive always maintained that resolution and native pixels are trash because devs will start using these bizarre tricks to get that native 4k at the back of the box. vrs is only going to make things a lot harder for DF to pixel count.
 

jose4gg

Member
My final point regarding DF...

- They say DS is 1440 even if is hard for them to tell it, and we trust them, they don't say why is hard, or how is hard, but we trust them, great that's 1440p.
- But they have never said the resolution of Halo, no once they have taken the time to show us the resolution of Halo.

So yea, magnifier for one company, completely not talking about the EXACT SAME ASPECT when talking about the other company. This is what it is frustrating, for people that have a VERY STANDARDIZED process, this stuff, of some analysis been done just in one platform, this is WEIRD, and you can call it how you want, but people see bias.
 
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Deleted member 775630

Unconfirmed Member
I know they judged Halo, ¿who did not?

BUT

- Where is the resolution, of which we know is not 4K.
- Where is the framerate test
- Where is the call to animations been broken
- Where is the 800% zoom
- Where is the part where they say they are using the same foliage in the whole level

The fanboys (on both sides ) don't listen to what they say in their podcast, the fanboys just listen to the numbers in their analysis and run by that, with a picture if a picture is available.
Yeah but why would you an analysis of a very crappy, old build, for a game that releases in 2021, compared to really nice next-gen footage releasing in 6 weeks?
 
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jose4gg

Member
Its a early footage of a game that wasnt even running on an Xbox... why would they bother with frames and resolution?

Maybe because MS presented it as EXPECTED EXPERIENCE IN XSX, maybe that's why they should have bothered...


Yeah but why would you an analysis of a very crappy, old build, for a game that releases in 2021, compared to really nice next-gen footage releasing in 6 weeks?

Because by the time, they said the Lighting issue, the game was still going to be released in November 10.
 
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Dibils2k

Member
Maybe because MS presented it as EXPECTED EXPERIENCE IN XSX, maybe that's why they should have bothered...
so if it was native 4k and solid 60fps... you would have just accepted it? rather than crying "ITS RUNNING ON PC WHO CARES"... there is literally no reason for DF to deep dive into resolution/frames for that reason

please think before typing out these conspiracy crap
 

geordiemp

Member
wait what? i thought halo was native 4k most of the time and demon souls was 1440p 60 fps.


VEwzIZ3.jpg


Where ? Also resolution is not everything, the above looks like shit, its not native 4K and it looks bad.

1440p UE5 demo looks 3 generations ahead of halo.

People transfixed on simpler numbers, resolution is not the performance hog anyway, quality pixels, lighting and ray tracing is.

Halo could be 8K and it would still look like a pig with lipstick on..... :messenger_beaming:

Instead of asking is it 4K, we should be asking what is the quality of the images, lighting, ray tracing.
 
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jose4gg

Member
so if it was native 4k and solid 60fps... you would have just accepted it? rather than crying "ITS RUNNING ON PC WHO CARES"... there is literally no reason for DF to deep dive into resolution/frames for that reason

please think before typing out these conspiracy crap


The game looks like crap, and we know why MS couldn't present in an XSX, I'm not mad at MS, I'm mad a DF for having a standardized and very respectful analysis with just one company.

DF shows us in the video the frame drops of DS, but they just told us the framerate of Minecraft with RT, it would have been amazing to see the standard video showcase where we all can see the Minecraft "small issues" that can be corrected before launch. They didn't show us that.

It's doing these things differently between two companies that people are calling out. No conspiracies can be found there, see it by yourself, and call me a liar if they used THE EXACT SAME APPROACH when judging both presentations and games of both companies...
 

xacto

Member
Why do we need DF to tell the obvious:

Halo looked like last/current gen game

Ds looks like next gen game

People whom believe them blindly without critique are just jesters

In all honesty, people BLINDLY defending their plastic box, whichever one it is, must be paid for it (right?), because if they do it for free... well that's got a different name to it, it's pure sophistry.
 

Dibils2k

Member
- They say DS is 1440 even if is hard for them to tell it, and we trust them, they don't say why is hard, or how is hard, but we trust them, great that's 1440p.
and finally... they LITERALLY explain it in the video (timestamp 2:15)... makes it hard cause of the AA and both types of motion blur!

did you even watch the video?
 

Nikana

Go Go Neo Rangers!
My final point regarding DF...

- They say DS is 1440 even if is hard for them to tell it, and we trust them, they don't say why is hard, or how is hard, but we trust them, great that's 1440p.
- But they have never said the resolution of Halo, no once they have taken the time to show us the resolution of Halo.

So yea, magnifier for one company, completely not talking about the EXACT SAME ASPECT when talking about the other company. This is what it is frustrating, for people that have a VERY STANDARDIZED process, this stuff, of some analysis been done just in one platform, this is WEIRD, and you can call it how you want, but people see bias.

They were chasing the story of halo looking like shit and chose to cover that by looking at the aspects they thought were the reasoning. Its not some conspiracy theory.
 
Yea, you thought but even MS confirmed the game "most of the time" was at that 4k, but you can see for yourself all the places where VRS is EXTREMELY used, to 720P... in the case of DS, even they saying is 1440p once you zoom in, you can see why they say "it's hard to know", that shit has smaller pixels than Halo...

Which btw, is exactly what bo, was trying to say, WITH PICTURES... and not just the rocks, Bo sent a picture of a light, which have clearly larger pixels than DS too...
Yeah, The pixels at the edge of the wood in Demon's Souls are as small as pixels seen in other native 4K PC games.
I am not sure if it's native 4K because if it is, Bluepoint would come out and say the game is native 4K. However, the game is using a fantastic image reconstruction that rivals DLSS.

Halo infinate, on the other hand, is trash. Some part of the screen are 720P while other parts are like 4K. The textures, shaders, and assest quality are X360 gen.
 
Why do we need DF to tell the obvious:

Halo looked like last/current gen game

Ds looks like next gen game

People whom believe them blindly without critique are just jesters

These are the same type of people that take any opinion comming from someone who is on a more position of "authority" as absolute truth and anyone who points some obvious flaws is Just conspirating.
 

DrDamn

Member
DF is part of Eurogamer though... Don't you think that if the editors of Eurogamer saw an issue with DF bias that they would call them out (internally)?


Nope, because it was updated back then. Maybe someone else here remembers this too and can back me up.

They mention it being patched in, but I seem to remember it only affecting SP, not MP? Or the other way round? Hence there would have been comparisons where it was clear.
 
Yeah but why would you an analysis of a very crappy, old build, for a game that releases in 2021, compared to really nice next-gen footage releasing in 6 weeks?


Man, It was supposed to be released on consoles launch, You know that Very well, so we should expect It to be on an advanced stage of development. You Just cant blame on us.

We, PS fanboys♥️, are actually doing what all real Xbox fans should, honestly. They all should be mad at MS and Tell them that the whole thing must change drastically instead of saying its all a matter of fixing lighting like someone Said 😲😂

Even that ColtEastwhatever made a vídeo of Halo Infinite with different contrast and brightness to give the Idea that a minor adjustment would be enough. Come on...
 

GianEnemyCrab

Neo Member
I dont think its about defending a certain plastic box, its more about the integrity that DF prides on having when it comes to their analysis.

It was very well put above, that you cannot call yourself objective when you look at the games of one company with an airplane view and your conclusion is "yeah its fine 4k most of time" although the gameplay video itslef shows otherwise. And then when it comes to the gameplay presented by the competition you go down to pixel level analysis so that you can find something wrong with it.

The icing on the cake being that they basically guess the resolution bc it is hard to determine it trough traditional px counting.

It does smell of shilling a bit from their side.
 

jose4gg

Member
I dont think its about defending a certain plastic box, its more about the integrity that DF prides on having when it comes to their analysis.

It was very well put above, that you cannot call yourself objective when you look at the games of one company with an airplane view and your conclusion is "yeah its fine 4k most of time" although the gameplay video itslef shows otherwise. And then when it comes to the gameplay presented by the competition you go down to pixel level analysis so that you can find something wrong with it.

The icing on the cake being that they basically guess the resolution bc it is hard to determine it trough traditional px counting.

It does smell of shilling a bit from their side.

I'm still waiting for someone to explain to me why we had to rely on epic to tell us the resolution... I get the small pixels thing, but hey, reconstruction from 1440p to 4K is impressive that we all applaud DLSS for doing it correctly, I just wish there was a company that could tell us how Epic or PS5 is doing it.
 
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Deleted member 775630

Unconfirmed Member
Man, It was supposed to be released on consoles launch, You know that Very well, so we should expect It to be on an advanced stage of development. You Just cant blame on us.

We, PS fanboys♥, are actually doing what all real Xbox fans should, honestly. They all should be mad at MS and Tell them that the whole thing must change drastically instead of saying its all a matter of fixing lighting like someone Said 😲😂

Even that ColtEastwhatever made a vídeo of Halo Infinite with different contrast and brightness to give the Idea that a minor adjustment would be enough. Come on...
Am I disappointed that Halo Infinite doesn't release at launch? Sure.
Am I happy they had the balls to postpone it and release it in 2021 when it looks and plays the way it was intended? Definitely.

Sure XSX might not have an exclusive launch game that is really worth playing (for my taste), but knowing what is coming, I don't think XSX buyers have something to complain about. 2021 brings Halo Infinite, MAYBE Starfield, and probably the new Forza Motorsport. That alone are already 3 heavy hitters that I'm looking forward to. Until then, I'll play Cyberpunk, AC: Valhalla, Apex Legends, and the improved Forza Horizon 4.
 
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yewles1

Member
I'm still waiting for someone to explain to me why we had to rely on epic to tell us the resolution... I get the small pixels thing, but hey, reconstruction from 1440p to 4K is impressive that we all applaud DLSS for doing it correctly, I just wish there was a company that could tell us how Epic or PS5 is doing it.
From what we DO know, Nanite is using its geometry compression to have polygons fill out pixel formation to help cover up aliasing, combine that with Epic's TAAU and you have a faked output that EXCEEDS 4K at times due to the dynamism of the native frame buffer, which averages around 1404p.
 

IntentionalPun

Ask me about my wife's perfect butthole
Can you start a new conversation here? So we can have our own discussion.

We've driven nearly every convo into the ground but at least stuff like SSD or power differences are actual next-gen speculation lol Feel like moaning about DF is severely off topic.. but then again so is moaning about Twitter fanboys, and that's half this thread.

I'd love to re-visit convos about how BC is going to work on PS5, since we'll actually find out soon.. I'm expecting all BC to run at PS5 clocks myself, and am happy about it.. but everyone seems to expect PS5 to downlock. One sort of last piece of info I'm waiting for confirmation on myself.
 
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Loxus

Member
1440p/60fps or 2160p/30fps

Cjb0hoz.gif
While checking out Resolution Standards.
I saw where Sony got the resolutions 1440p and 1800p with the PS4 Pro.
But I also saw 50fps as a standards.

JcILivd.png

Why aren't games caped at 50fps for more stable frame rate?
I mean games run at any frame rate when unlock.
So maybe 1800p/50fps could be a thing?
 
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Deleted member 775630

Unconfirmed Member
All stuff you can play on PC or PS5 (other than FH4, of course)
Which I don't own... I don't have a gaming PC, and PS5 doesn't offer the games that will release on Game Pass in the future. (Halo Infinite, Starfield, ES6, Everwild, Forza, Fable, etc.).

I could buy the PS5 now, and the XSX in the future. But I'm doing it the other way around, since PS5 games are so expensive. Will buy those exclusives on the cheap once PS5 Pro releases.
 
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Zoro7

Banned
We've driven nearly every convo into the ground but at least stuff like SSD or power differences are actual next-gen speculation lol Feel like moaning about DF is severely off topic.. but then again so is moaning about Twitter fanboys, and that's half this thread.

I'd love to re-visit convos about how BC is going to work on PS5, since we'll actually find out soon.. I'm expecting all BC to run at PS5 clocks myself, and am happy about it.. but everyone seems to expect PS5 to downlock. One sort of last piece of info I'm waiting for confirmation on myself.
Well let’s see if these Japanese youtubers get BC titles or next gen titles. Should hear more about this next week.
 

Zadom

Member
My cousin bought PS1 with Virtua Fighter and alien Trilogy, and after I saw it in action, next day I went to the local game store to trade in my SNES and all the games for PS1.
💙PS💙
Wasn’t Virtua fighter exclusive to Sega Saturn that generation? I remember playing on my Saturn but when I traded for a PlayStation I couldn’t play it.
I loved my Saturn because of those Sega exclusives.
 
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