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CYBERPUNK 2077 |OT2| The Last Samurai [>56K Warning_]

21:9 with custom reshade. This game, man.

JeluR1d.jpg


6uSTqYW.jpg
 
Man was sent a link to the 48 minute gameplay video from 2018 I am just shocked at how good it looks in comparison to what we got.



Below is a list of features we see in this video which never actually featured in the actual released game with added timestamps from reddit.

0:06 Nope, never happened. No cutscenes where you can see your own character
1:01 "This is an RPG" Nope....that's a lie, you changed the tag from RPG to Action game
1:01 No key life event and "Why Night City" in the actual game, All characters play the same exact way after the prologue.
1:08 "New possibilities later in the game". Just few extra dialogues that has almost no impact in the game
1:20 "And many, many more". Nope, just add "nails" to the list and that's it. Character customization is one the laziest i've seen in an RPG. But hey, you can customize your d**k (type 1 and 2...wow)
1:37 "Near the beginning of the game". Yes, correct...after a time skip of 6 months with cut contents and absolute 0 context.
1:40 "Along with a netrunner called T-Bug". Yes, the player will hear that name for the first time, but not the characters....they have probably already met her during the 6 month period you are not able to play.
2:44 Nope, not such a thing like context-related stealth takedown. All the knockdowns in the game play the same exact animation.
3:00 Nope. NPC and Enemies don't interact with any props in game
3:40 Nope, not happening. Enemies' AI is not that advanced. This was probably a scripted scene removed from the final game. Jackie never interacted with the actual environment
3:45 Nope, not happening.
3:50 Nope, V does not interact with other NPC during combat.
4:14 Just no....Jackie is more a bullet-sponge than anything else.
4:25 Jackie changing weapon grapping a new one from the enemy? Hell no, not happening.
5:44 Options on how to carry on with the mission? Not happening.
7:14 No, V never said that. Again: V doesn't interact in anyway with the world around him/her.
7:46 Nope, elevators often have only 2 possible destinations: Ground floor and Mission Floor.
7:52 Again, No third person cutscenes
8:05 Hell NO. Not happening. not even the slightest. This frame is so full of lies I don't even know where to start: no cutscenes about the apartment, No clothes around the house; no Joytoys coming at your house and getting re-dressed after s*x. V doesn't sleep like that on the bed. Check the memes about that
8:29 No, that's a lie. You don't interact with people like that.
8:30 Not happening
8:39 Not happening
9:14 NOPE. NOPE. NOPE. All the possible interactions with props are made possible with the press of 1 key, "F", while aiming at them. No Additional fancy UIs
11:09 No, it doesn't.
11:57 No, elevators don't have that many options...again
12:17 "With no loading screens" Fair enough, but instead of a loading screen they put elevators rides that takes several seconds, during these elevator runs you won't see the outside most of the time.
13:05 "LIES LIES LIES LIES".
13:14 No, that's not true. NPC don't have day-night cycles.
15:17 No, Missions' intels are not that good
20:10 No, vendor's interface is not that good. You will get a UI from early 2000s
22:12 That's the scanning mode we got
22:20 No, not true.
24:20 No, nothing like that in the game
24:31 Driving interface is nothing like that. They downgraded it to a simple HUD element in the corner of the screen.
24:47 "OK. BOOMER"
24:58 "No....only some broken cars and a couple of bikes....nothing else"
25:06 This scene is clearly scripted and the same thing happen in the actual game. In the game it's simply not that epic
25:12 No, not happening
25:16 Seen that car accident? Well....forget anything like that.
25:53 "WHAT?" What does that even mean? Hell no....nothing like that.
23:58 Seen that collision? Forget about that...most of time things will just explode if you get too close of them. Other time that rubbish will be as hard as a wall, stopping your car.
27:13 Yes. You could do that, but it would have no impact on the outcome.
28:34 That's a lie. A big LIE. Player's decision have almost 0 impact on the story and the quests.
37:54 No, not really. There isn't such a thing
38:14 No. There is nothing like this in the game.
38:27 No, they don't.
38:58 No. Only 3. Tech, Strength and Hacking. All of them are based on a minimum level of that stat to open the way; actual perks and skills in that category doesn't matter.
40:06 No, Enemies won't react in any way to grenades' or others. They will just stay still and get hit by them.
44:33 No, nothing like that, really.
44:52 No, only 2% of all quests have different paths you can choose from. The specific quest they have shown in this video is the only one in the game with some different choices in it. Nothing dramatic, really.... It's "Ally with Maelstrom and be enemies of the Miltech" or the exact same opposite.... there are 5-6 ways of playing this mission but they all end with 2 possible final outcomes.
 

Bit_Reactor

Member
I think this is the first Karak review I've ever disliked.

Post-launch reviews for this game are so fucking weird, including this one. Bugs notwithstanding, everyone is comparing this game to GTA instead of The Witcher which is just ridiculous to me. As soon as the game had cars and guns the expectations jumped the shark. You're no longer reviewing the game for what it is but rather for what you wanted it to be. People blame marketing for setting the GTA-like expectation but I went back and watched it their presentations again and as far as I'm concerned they showed a Witcher-like game with cars and guns. At this point the hate train is just feeding itself and it's the hip and meme thing to do.

But go ahead and rake CDPR over the coals anyway. Destroy their company so they never release another game like this ever again. And before you accuse me of hyperbole, consider: Sony pulled them from the store, investors are considering a class action, their stock has crashed, and employees are mutinying. The message has been sent and received. Enjoy your gaming future powered by microtransaction-filled always-online live service games from the likes of EA, Bethesda, Ubisoft, etc.

Cyberpunk game has many issues of its own worth criticizing (there are many great posts in this thread). From the shoddy UI and gear system which is easily broken, to the overabundance of filler side jobs that hide the really excellent ones, to the completely garbage fistfighting quests (maybe that's just me being salty). Support for old consoles should have been dropped or delayed. Base PS4 and XB1 performance is not acceptable, and I'm sorry for anyone that tried to play those versions. However, my technical experience on PC has been good, maybe even great. The game is easily the best looking and most well-realized environment I've ever seen. The density of detail is second to none. Yes, it's buggy, so if you can't deal with that then go ahead and wait, but for me the slight jank is acceptable for what is an otherwise amazing experience.

TL;DR: I played 110 hours in 12 days, saw all the endings, bought all the cars without exploiting, and loved 95% of my time with it. Easily up there with The Witcher 3, though not quite as good. There were bugs but nothing I couldn't deal with, not much different than TW3 on release IMO.

Please don't destroy CDPR because I really like their games.

I mean some of the missions are straight up GTA missions. There's one where you take a car and find it and pull it into a garage and get out and the mission completes, there's your standard "talk to crime lord for 'deal' that can go south" etc. I wish it was more like Witcher, and in SOME places it is, but part of the issue is where Witcher has you directly interacting with tons of NPCs and stuff, Cyberpunk asks you to either read a bunch of text messages or just does everything over a phone call that you have no conversation options with. Things like the werewolf quest, frying pan quest, etc are all made better by directly interacting with a colorful cast of characters and weird npcs. Doing it all over the phone with fixers going "do this" changes that appeal greatly, and comes off more "GTA-like." That and the lack of options in dialogue in a lot of the missions that make any meaningful difference. The expectations of people after so long a dev cycle is improving on the Witcher formula, but there's several points in this game where (to me) it falls short of even that.

Sony pulled them from the store because CDPR said "Hey we fucked up, Sony and Microsoft deal with them for us." When you put the effort upon another party to fix your mistake yeah people are going to be rightly upset about it. CDPR offering refunds isn't just their money lost, it's also the vendors responsibilities to deal with the losses and customer service sides of it. I'd remove them too if it meant my entire customer service dept gets "raked over the coals" all day because of another dev's mistakes. To also equate CDPR, a single company that took YEARS to put out another game aside from Witcher 3 and Thronebreaker, to now being the end of gaming as a whole when quite a few titles for Sony and Nintendo are NOT doing MTX filled nonsense is also disingenuous at best.

"Slight jank" is a character tposing "sometimes" not in every mission. Slight Jank is not having no way to properly exit out of a conversation that doesn't have an ending dialogue to it. Slight jank is not having a crafting system busted so bad that you might as well not engage with it. Slight jank is not having cars fly out of the sky and cars phase in and out of existence on the road in front of you. I'm happy that you don't deal with many bugs, but like with Mass Effect Andromeda and other games, I've seen the glitches. I've had the glitches, and they're numerous. I think that to go "I didn't deal with those issues" doesn't help the conversation as a whole.

No one's destroying CDPR, but they tried to hide the fact that their console versions don't work right, they clearly had management problems with the multiple delays, and they continued to deflect while scrambling and probably putting even MORE demand on the devs by releasing it before it was ready. If this was EA, Bioware, Sony, etc people would be up in arms about them. There's no reason CDPR deserves better for "trying" with the scale and budget and time they were provided, sorry.


I can believe there is only 2 joytoys on the street very disappointed.

4 but 2 are only unlocked after a quest line (for some reason).

It's baffling to me in a game marketing itself about being "mature" and open about sexual content that you can bang a whole 3 people in the game if you're one gender, 3 if you're another. Really weird choices.
 
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Man was sent a link to the 48 minute gameplay video from 2018 I am just shocked at how good it looks in comparison to what we got.



Below is a list of features we see in this video which never actually featured in the actual released game with added timestamps from reddit.

0:06 Nope, never happened. No cutscenes where you can see your own character
1:01 "This is an RPG" Nope....that's a lie, you changed the tag from RPG to Action game
1:01 No key life event and "Why Night City" in the actual game, All characters play the same exact way after the prologue.
1:08 "New possibilities later in the game". Just few extra dialogues that has almost no impact in the game
1:20 "And many, many more". Nope, just add "nails" to the list and that's it. Character customization is one the laziest i've seen in an RPG. But hey, you can customize your d**k (type 1 and 2...wow)
1:37 "Near the beginning of the game". Yes, correct...after a time skip of 6 months with cut contents and absolute 0 context.
1:40 "Along with a netrunner called T-Bug". Yes, the player will hear that name for the first time, but not the characters....they have probably already met her during the 6 month period you are not able to play.
2:44 Nope, not such a thing like context-related stealth takedown. All the knockdowns in the game play the same exact animation.
3:00 Nope. NPC and Enemies don't interact with any props in game
3:40 Nope, not happening. Enemies' AI is not that advanced. This was probably a scripted scene removed from the final game. Jackie never interacted with the actual environment
3:45 Nope, not happening.
3:50 Nope, V does not interact with other NPC during combat.
4:14 Just no....Jackie is more a bullet-sponge than anything else.
4:25 Jackie changing weapon grapping a new one from the enemy? Hell no, not happening.
5:44 Options on how to carry on with the mission? Not happening.
7:14 No, V never said that. Again: V doesn't interact in anyway with the world around him/her.
7:46 Nope, elevators often have only 2 possible destinations: Ground floor and Mission Floor.
7:52 Again, No third person cutscenes
8:05 Hell NO. Not happening. not even the slightest. This frame is so full of lies I don't even know where to start: no cutscenes about the apartment, No clothes around the house; no Joytoys coming at your house and getting re-dressed after s*x. V doesn't sleep like that on the bed. Check the memes about that
8:29 No, that's a lie. You don't interact with people like that.
8:30 Not happening
8:39 Not happening
9:14 NOPE. NOPE. NOPE. All the possible interactions with props are made possible with the press of 1 key, "F", while aiming at them. No Additional fancy UIs
11:09 No, it doesn't.
11:57 No, elevators don't have that many options...again
12:17 "With no loading screens" Fair enough, but instead of a loading screen they put elevators rides that takes several seconds, during these elevator runs you won't see the outside most of the time.
13:05 "LIES LIES LIES LIES".
13:14 No, that's not true. NPC don't have day-night cycles.
15:17 No, Missions' intels are not that good
20:10 No, vendor's interface is not that good. You will get a UI from early 2000s
22:12 That's the scanning mode we got
22:20 No, not true.
24:20 No, nothing like that in the game
24:31 Driving interface is nothing like that. They downgraded it to a simple HUD element in the corner of the screen.
24:47 "OK. BOOMER"
24:58 "No....only some broken cars and a couple of bikes....nothing else"
25:06 This scene is clearly scripted and the same thing happen in the actual game. In the game it's simply not that epic
25:12 No, not happening
25:16 Seen that car accident? Well....forget anything like that.
25:53 "WHAT?" What does that even mean? Hell no....nothing like that.
23:58 Seen that collision? Forget about that...most of time things will just explode if you get too close of them. Other time that rubbish will be as hard as a wall, stopping your car.
27:13 Yes. You could do that, but it would have no impact on the outcome.
28:34 That's a lie. A big LIE. Player's decision have almost 0 impact on the story and the quests.
37:54 No, not really. There isn't such a thing
38:14 No. There is nothing like this in the game.
38:27 No, they don't.
38:58 No. Only 3. Tech, Strength and Hacking. All of them are based on a minimum level of that stat to open the way; actual perks and skills in that category doesn't matter.
40:06 No, Enemies won't react in any way to grenades' or others. They will just stay still and get hit by them.
44:33 No, nothing like that, really.
44:52 No, only 2% of all quests have different paths you can choose from. The specific quest they have shown in this video is the only one in the game with some different choices in it. Nothing dramatic, really.... It's "Ally with Maelstrom and be enemies of the Miltech" or the exact same opposite.... there are 5-6 ways of playing this mission but they all end with 2 possible final outcomes.

You missed one more:

WORK IN PROGRESS - DOES NOT REPRESENT THE FINAL LOOK OF THE GAME
 

Bit_Reactor

Member
There's nothing else like CP2077 out there, even at the state that it's in. They deserve tons of credit. Sorry.
-looks at GTAV-
-looks at Deus Ex Mankind Divided and Human Revolution-

Uh...sure.

Again, I'm not saying the devs deserve to get shit on, but the product is busted and half complete systematically/mechanically. It's lacking tons of features that a title with this dev cycle and money should have.

There was "nothing like" Mass Effect Andromeda on the market when it came out and that doesn't mean I think ME:A is less of a broken/shallow game.

Cyberpunk is a step above FO4 and ME:A for sure, but to pretend like there's "nothing else out there" like this game that simply iterated on GTA and Deus Ex and then half assed other features isn't really saying a lot.

There's good in the game, I'm not saying there isn't any. I'm just saying that there's zero reason to give CDPR more credit than Hello Games, Bethesda, EA, Bioware, etc. The analysis has to remain consistent for someone's opinion to mean something to me, and just because it's CDPR doesn't mean they deserve kudos for "trying."

People didn't pay 60-70-100 dollars for "trying" they paid for 8 years of development time, multiple delays, etc for a game to come out completed. Getting that good will back will take time. I haven't written CDPR off as devs but they fucked up here, and to not be able to even admit that or agree (partially even) with that is, in my opinion, blind fanboyism.
 
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Claire is one badass Trans character, but Ree will not accept her

Also voiced by an actual transwoman. But I guess outrage is more important than acknowledging positive aspects of representation in the game.

I think people complaining about transpeople being "fetishized," as Jim Sterling put it, is worthy of discussion but they fail to mention everyone is fetishized in the world. People are dispoable in Night City, the corps are kings and cash rules everything.

I've seen more than a few posts from LBGTQ+ people on the LowSodium subreddit praising the game for letting them play as themselves and the quality of same sex romances, Judy's in particular (got a lot I want to say about this and how much I loathe the criticism "the game doesn't really say anything" and will do later when I have time for a proper post).
 
-looks at GTAV-
-looks at Deus Ex Mankind Divided and Human Revolution-

Uh...sure.

Again, I'm not saying the devs deserve to get shit on, but the product is busted and half complete systematically/mechanically. It's lacking tons of features that a title with this dev cycle and money should have.

There was "nothing like" Mass Effect Andromeda on the market when it came out and that doesn't mean I think ME:A is less of a broken/shallow game.

Cyberpunk is a step above FO4 and ME:A for sure, but to pretend like there's "nothing else out there" like this game that simply iterated on GTA and Deus Ex and then half assed other features isn't really saying a lot.

There's good in the game, I'm not saying there isn't any. I'm just saying that there's zero reason to give CDPR more credit than Hello Games, Bethesda, EA, Bioware, etc. The analysis has to remain consistent for someone's opinion to mean something to me, and just because it's CDPR doesn't mean they deserve kudos for "trying."

People didn't pay 60-70-100 dollars for "trying" they paid for 8 years of development time, multiple delays, etc for a game to come out completed. Getting that good will back will take time. I haven't written CDPR off as devs but they fucked up here, and to not be able to even admit that or agree with that is, in my opinion, blind fanboyism.


There were three other Mass Effects before ME: A, and GTAV and Deus Ex are separate games. Like I said, there's nothing else that provides what Cyberpunk does in one package. Not even DE, or Watch_Dogs.

Like it or not, CDPR isn't going anywhere. The game has sold over 12 million copies, and the next gen update, expansions and online multiplayer haven't even been released.
 

Woggleman

Member
People lose credibility when they compare things to Hitler unless it is an actual genocidal dictator. A game with some bugs that needed to cook a bit more is not like Hitler. Also anybody saying this game is misogynistic should never be taken seriously. It has some complex and three dimensional women in it and you see women in those kinds of roles all over the game.
 

Bit_Reactor

Member
There were three other Mass Effects before ME: A, and GTAV and Deus Ex are separate games. Like I said, there's nothing else that provides what Cyberpunk does in one package. Not even DE, or Watch_Dogs.

Like it or not, CDPR isn't going anywhere. The game has sold over 12 million copies, and the next gen update, expansions and online multiplayer haven't even been released.
Like it or not? I think you're assuming intent here on something that doesn't make sense.

I'm a huge CDPR fan. I've bought Witcher 3 like 4 times and am a total shill for them. But I can't abide half broken products on the market, regardless of what they "try."

If the issue was ONLY graphical bugs I'd understand calling people out for being hyperbolic. If the issue was only one or two features missing I'd understand as well.

But you have a RPG that gives each gender 2 choices, gay or straight romances, and some prostitutes (of which there are only 4 total). You have an RPG where your life choice decision at the beginning comes into little effect in the plot line if at all beyond TINY dialogue changes. You have an RPG where very little of the character interactions in the game are even face to face, almost all handled over a phone or text message.

You have broken AI, terrible traffic AI, some busted ass combat AI, broken crafting system and economy, etc.

EA sold a lot of copies of battlefront 2.
Anthem sold quite a bit too.

You assume I "want" CDPR to go anywhere. You assume based on some strange read of my text that I don't want them to keep making great content and you assume I don't think Cyberpunk is any good. And you know what they say about people who assume things...
 
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EviLore

Expansive Ellipses
Staff Member
Hey Bit_Reactor Bit_Reactor . Welcome to NeoGAF. You're passionate about your Cyberpunk position and that's totally cool, but intense ongoing debate is better suited to our other Cyberpunk threads besides the Cyberpunk |OT|. This thread is primarily for more relaxed discussion between people who are currently playing through the game and generally enjoying it.
 

Bit_Reactor

Member
Hey Bit_Reactor Bit_Reactor . Welcome to NeoGAF. You're passionate about your Cyberpunk position and that's totally cool, but intense ongoing debate is better suited to our other Cyberpunk threads besides the Cyberpunk |OT|. This thread is primarily for more relaxed discussion between people who are currently playing through the game and generally enjoying it.
Sure thing, message received!
 

Popura

Neo Member
"Dream on" and "Sinnerman". Got damn. CDPR still has it. The latter had me feeling physically unwell (in a good way, if that makes sense) and I can't think of a game I played this year including TLOU2 or RDR2 that did that.
 

SJRB

Gold Member
Surely there's more going on than just those two fixes. Hopefully we'll get a full patch list later today.

Edit: o my god GOG is such a slow piece of shit. The patch itself is 500 mb, but the install is once again taking forever. This is the first game I'm using GOG and it's so bizarre to see how weirdly slow it is with installing patches compared to Steam.
 
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artsi

Member


Hotfix 1.06 is available on PC and consoles! Here is the full list of changes:


Quests
  • Dum Dum will no longer go missing from Totentanz entrance during Second Conflict.
Console-specific
  • Improved memory management and stability, resulting in fewer crashes.
PC-specific
  • Removed the 8 MB save file size limit. Note: this won’t fix save files corrupted before the update.
 
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MadYarpen

Member
"Dream on" and "Sinnerman". Got damn. CDPR still has it. The latter had me feeling physically unwell (in a good way, if that makes sense) and I can't think of a game I played this year including TLOU2 or RDR2 that did that.
Yeah I was wondering what is it about this quest that everyone keeps talking about it. And well, once again not something I expected.

I didn't go with the "full" involvement in the finale, it was to much.

One of the incredible strengths of this game is that so often the quests are not only very good, but also surprising. Johny being asshole and telling you not to do them helps of course. Like naaaah dont be a politician's muppet V, leave it. But you take this mission from politician and
you are investigating someone brain-washing them. Even Johny is interested lol.
.
 

DeaDPo0L84

Member
Hey Bit_Reactor Bit_Reactor . Welcome to NeoGAF. You're passionate about your Cyberpunk position and that's totally cool, but intense ongoing debate is better suited to our other Cyberpunk threads besides the Cyberpunk |OT|. This thread is primarily for more relaxed discussion between people who are currently playing through the game and generally enjoying it.

Maybe someone will finally make a thread where people can discuss their issues with CP2077...
 


Hotfix 1.06 is available on PC and consoles! Here is the full list of changes:


Quests
  • Dum Dum will no longer go missing from Totentanz entrance during Second Conflict.
Console-specific
  • Improved memory management and stability, resulting in fewer crashes.
PC-specific
  • Removed the 8 MB save file size limit. Note: this won’t fix save files corrupted before the update.

Thankfully they addressed the nonesense of the files this fast. It was totally inexcusable, as well as the behavior of the moderator on their forum.
 

oldergamer

Member
Man was sent a link to the 48 minute gameplay video from 2018 I am just shocked at how good it looks in comparison to what we got.



Below is a list of features we see in this video which never actually featured in the actual released game with added timestamps from reddit.

0:06 Nope, never happened. No cutscenes where you can see your own character
1:01 "This is an RPG" Nope....that's a lie, you changed the tag from RPG to Action game
1:01 No key life event and "Why Night City" in the actual game, All characters play the same exact way after the prologue.
1:08 "New possibilities later in the game". Just few extra dialogues that has almost no impact in the game
1:20 "And many, many more". Nope, just add "nails" to the list and that's it. Character customization is one the laziest i've seen in an RPG. But hey, you can customize your d**k (type 1 and 2...wow)
1:37 "Near the beginning of the game". Yes, correct...after a time skip of 6 months with cut contents and absolute 0 context.
1:40 "Along with a netrunner called T-Bug". Yes, the player will hear that name for the first time, but not the characters....they have probably already met her during the 6 month period you are not able to play.
2:44 Nope, not such a thing like context-related stealth takedown. All the knockdowns in the game play the same exact animation.
3:00 Nope. NPC and Enemies don't interact with any props in game
3:40 Nope, not happening. Enemies' AI is not that advanced. This was probably a scripted scene removed from the final game. Jackie never interacted with the actual environment
3:45 Nope, not happening.
3:50 Nope, V does not interact with other NPC during combat.
4:14 Just no....Jackie is more a bullet-sponge than anything else.
4:25 Jackie changing weapon grapping a new one from the enemy? Hell no, not happening.
5:44 Options on how to carry on with the mission? Not happening.
7:14 No, V never said that. Again: V doesn't interact in anyway with the world around him/her.
7:46 Nope, elevators often have only 2 possible destinations: Ground floor and Mission Floor.
7:52 Again, No third person cutscenes
8:05 Hell NO. Not happening. not even the slightest. This frame is so full of lies I don't even know where to start: no cutscenes about the apartment, No clothes around the house; no Joytoys coming at your house and getting re-dressed after s*x. V doesn't sleep like that on the bed. Check the memes about that
8:29 No, that's a lie. You don't interact with people like that.
8:30 Not happening
8:39 Not happening
9:14 NOPE. NOPE. NOPE. All the possible interactions with props are made possible with the press of 1 key, "F", while aiming at them. No Additional fancy UIs
11:09 No, it doesn't.
11:57 No, elevators don't have that many options...again
12:17 "With no loading screens" Fair enough, but instead of a loading screen they put elevators rides that takes several seconds, during these elevator runs you won't see the outside most of the time.
13:05 "LIES LIES LIES LIES".
13:14 No, that's not true. NPC don't have day-night cycles.
15:17 No, Missions' intels are not that good
20:10 No, vendor's interface is not that good. You will get a UI from early 2000s
22:12 That's the scanning mode we got
22:20 No, not true.
24:20 No, nothing like that in the game
24:31 Driving interface is nothing like that. They downgraded it to a simple HUD element in the corner of the screen.
24:47 "OK. BOOMER"
24:58 "No....only some broken cars and a couple of bikes....nothing else"
25:06 This scene is clearly scripted and the same thing happen in the actual game. In the game it's simply not that epic
25:12 No, not happening
25:16 Seen that car accident? Well....forget anything like that.
25:53 "WHAT?" What does that even mean? Hell no....nothing like that.
23:58 Seen that collision? Forget about that...most of time things will just explode if you get too close of them. Other time that rubbish will be as hard as a wall, stopping your car.
27:13 Yes. You could do that, but it would have no impact on the outcome.
28:34 That's a lie. A big LIE. Player's decision have almost 0 impact on the story and the quests.
37:54 No, not really. There isn't such a thing
38:14 No. There is nothing like this in the game.
38:27 No, they don't.
38:58 No. Only 3. Tech, Strength and Hacking. All of them are based on a minimum level of that stat to open the way; actual perks and skills in that category doesn't matter.
40:06 No, Enemies won't react in any way to grenades' or others. They will just stay still and get hit by them.
44:33 No, nothing like that, really.
44:52 No, only 2% of all quests have different paths you can choose from. The specific quest they have shown in this video is the only one in the game with some different choices in it. Nothing dramatic, really.... It's "Ally with Maelstrom and be enemies of the Miltech" or the exact same opposite.... there are 5-6 ways of playing this mission but they all end with 2 possible final outcomes.

Dude most of what you wrote is not true and actually is in the game. Sure a few things like AI are wrong, but I'd say 80% of your list is incorrect.
 

Kadayi

Banned
Maybe someone will finally make a thread where people can discuss their issues with CP2077...

Please do. One catch all thread where Doom Patrol can jerk each other off into a frenzy about how much they despise CDP for whatever crimes against humanity they think they've committed would be appreciated by everyone whose sick and tired of the whine shitting up gaming with infinite threads.
 

O.v.e.rlord

Banned
For Christmas, I’m getting you a life.
8 fucking years I've waited for this game. Plus i play this game at work because i have nothing better todo. but I tend to get bored quick, and I have yet to run into that in this game. Its a blast once you take off the mini map and other UI elements. You burn threw the content that way and miss the small things. Like paying a homeless man 100 eddies so he can scream more dumb shit at people, because i thought it was funny. Its when it hit me i was sucked into this world and interacting with it in a small way.
 

Popura

Neo Member
This could be a huge deal. Most of the crashes during my Xbox One X playthrough were while driving around the dense parts of the city with a lot of slowdown and hitching probably related to assets streaming in and out.
Console-specific

  • Improved memory management and stability, resulting in fewer crashes.
 

Starfield

Member
thank fucking god they fixed that. i really hope that update fixed it!!!

I no longer have to check every few hours if my game file went above 8mb lol

Now I can give this game a better score than 8mb/10
 
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DeaDPo0L84

Member
Everytime I see a new patch I keep waiting to see in the notes "optimized the game on PC to provide better performance". I will continue to wait.
 
Everytime I see a new patch I keep waiting to see in the notes "optimized the game on PC to provide better performance". I will continue to wait.

I want a patch on consoles that literally says "Optimized the game on consoles, this time to make it acceptable, stable 30 FPS; thank you for all patience"
 
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